summaryrefslogtreecommitdiffstats
path: root/src/boost/libs/statechart/example/BitMachine/BitMachine.cpp
blob: 89478a5a4d972d61c11e18ff4d90662f300e0bd1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
//////////////////////////////////////////////////////////////////////////////
// Copyright 2002-2006 Andreas Huber Doenni
// Distributed under the Boost Software License, Version 1.0. (See accompany-
// ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//////////////////////////////////////////////////////////////////////////////



//////////////////////////////////////////////////////////////////////////////
#define NO_OF_BITS 3
//////////////////////////////////////////////////////////////////////////////
// This program demonstrates the fact that measures must be taken to hide some
// of the complexity (e.g. in separate .cpp file) of a Boost.Statechart state
// machine once a certain size is reached.
// For this purpose, a state machine with exactly 2^NO_OF_BITS states (i.e.
// BitState< 0 > .. BitState< 2^NO_OF_BITS - 1 >) is generated. For the events
// EvFlipBit< 0 > .. EvFlipBit< NO_OF_BITS - 1 > there is a transition from
// each state to the state with the corresponding bit toggled. That is, there
// is a total of 2^NO_OF_BITS * NO_OF_BITS transitions.
// E.g. if the state machine is currently in state BitState< 5 > and receives
// EvFlipBit< 2 >, it transitions to state BitState< 1 >. If it is in
// BitState< 15 > and receives EvFlipBit< 4 > it transitions to BitState< 31 >
// etc.
// The maximum size of such a state machine depends on your compiler. The
// following table gives upper limits for NO_OF_BITS. From this, rough
// estimates for the maximum size of any "naively" implemented Boost.Statechart
// machine (i.e. no attempt is made to hide inner state implementation in a
// .cpp file) can be deduced.
//
// NOTE: Due to the fact that the amount of generated code more than
// *doubles* each time NO_OF_BITS is *incremented*, build times on most
// compilers soar when NO_OF_BITS > 6.
//
// Compiler      | max. NO_OF_BITS b | max. states s  |
// --------------|-------------------|----------------|
// MSVC 7.1      |      b < 6        |  32 < s <  64  |
// GCC 3.4.2 (1) |      b < 8        | 128 < s < 256  |
//
// (1) This is a practical rather than a hard limit, caused by a compiler
//     memory footprint that was significantly larger than the 1GB physical
//     memory installed in the test machine. The resulting frequent swapping
//     led to compilation times of hours rather than minutes.
//////////////////////////////////////////////////////////////////////////////



#include "UniqueObject.hpp"

#include <boost/statechart/event.hpp>
#include <boost/statechart/simple_state.hpp>
#include <boost/statechart/state_machine.hpp>
#include <boost/statechart/transition.hpp>

#include <boost/mpl/list.hpp>
#include <boost/mpl/front_inserter.hpp>
#include <boost/mpl/transform_view.hpp>
#include <boost/mpl/copy.hpp>
#include <boost/mpl/range_c.hpp>
#include <boost/mpl/integral_c.hpp>
#include <boost/mpl/shift_left.hpp>
#include <boost/mpl/bitxor.hpp>
#include <boost/mpl/for_each.hpp>
#include <boost/mpl/placeholders.hpp>
#include <boost/mpl/aux_/lambda_support.hpp>

#include <boost/config.hpp>
#include <boost/intrusive_ptr.hpp>

#include <iostream>
#include <iomanip>
#include <cstddef> // size_t

#ifdef BOOST_INTEL
#  pragma warning( disable: 304 ) // access control not specified
#  pragma warning( disable: 444 ) // destructor for base is not virtual
#  pragma warning( disable: 981 ) // operands are evaluated in unspecified order
#endif



namespace sc = boost::statechart;
namespace mpl = boost::mpl;



//////////////////////////////////////////////////////////////////////////////
struct IDisplay
{
  virtual void Display() const = 0;
};

//////////////////////////////////////////////////////////////////////////////
template< class BitNo >
struct EvFlipBit : sc::event< EvFlipBit< BitNo > > {};

template< class StateNo >
struct BitState;

struct BitMachine : sc::state_machine<
  BitMachine, BitState< mpl::integral_c< unsigned int, 0 > > > {};

template< class BitNo, class StateNo >
struct FlipTransition
{
  private:
    typedef typename mpl::bitxor_< 
      StateNo, 
      mpl::shift_left< mpl::integral_c< unsigned int, 1 >, BitNo >
    >::type NextStateNo;

  public:
    typedef typename sc::transition<
      EvFlipBit< BitNo >, BitState< NextStateNo > > type;

    BOOST_MPL_AUX_LAMBDA_SUPPORT( 2, FlipTransition, (BitNo, StateNo) );
};

//////////////////////////////////////////////////////////////////////////////
void DisplayBits( unsigned int number )
{
  char buffer[ NO_OF_BITS + 1 ];
  buffer[ NO_OF_BITS ] = 0;

  for ( unsigned int bit = 0; bit < NO_OF_BITS; ++bit )
  {
    buffer[ bit ] = number & ( 1 << ( NO_OF_BITS - bit - 1 ) ) ? '1' : '0';
  }

  std::cout << "Current state: " << std::setw( 4 ) <<
    number << " (" << buffer << ")" << std::endl;
}

template< class StateNo >
struct BitState : sc::simple_state< BitState< StateNo >, BitMachine >,
  UniqueObject< BitState< StateNo > >, IDisplay
{
  void * operator new( std::size_t size )
  {
    return UniqueObject< BitState< StateNo > >::operator new( size );
  }

  void operator delete( void * p, std::size_t size )
  {
    UniqueObject< BitState< StateNo > >::operator delete( p, size );
  }

  typedef typename mpl::copy<
    typename mpl::transform_view<
      mpl::range_c< unsigned int, 0, NO_OF_BITS >,
      FlipTransition< mpl::placeholders::_, StateNo > >::type,
    mpl::front_inserter< mpl::list<> >
  >::type reactions;

  virtual void Display() const
  {
    DisplayBits( StateNo::value );
  }
};


void DisplayMachineState( const BitMachine & bitMachine )
{
  bitMachine.state_cast< const IDisplay & >().Display();
}

//////////////////////////////////////////////////////////////////////////////
boost::intrusive_ptr< const sc::event_base > pFlipBitEvents[ NO_OF_BITS ];

struct EventInserter
{
  template< class BitNo >
  void operator()( const BitNo & )
  {
    pFlipBitEvents[ BitNo::value ] = new EvFlipBit< BitNo >();
  }
};

void FillEventArray()
{
  mpl::for_each< mpl::range_c< unsigned int, 0, NO_OF_BITS > >(
    EventInserter() );
}

//////////////////////////////////////////////////////////////////////////////
void VisitAllStates( BitMachine & bitMachine, unsigned int msb )
{
  if ( msb > 0 )
  {
    VisitAllStates( bitMachine, msb - 1 );
  }

  bitMachine.process_event( *pFlipBitEvents[ msb ] );
  DisplayMachineState( bitMachine );

  if ( msb > 0 )
  {
    VisitAllStates( bitMachine, msb - 1 );
  }
}

//////////////////////////////////////////////////////////////////////////////
char GetKey()
{
  char key;
  std::cin >> key;
  return key;
}


//////////////////////////////////////////////////////////////////////////////
int main()
{
  FillEventArray();

  const unsigned int noOfStates = 1 << NO_OF_BITS;
  std::cout << "Boost.Statechart BitMachine example\n";
  std::cout << "Machine configuration: " << noOfStates <<
    " states interconnected with " << noOfStates * NO_OF_BITS <<
    " transitions.\n\n";

  for ( unsigned int bit = 0; bit < NO_OF_BITS; ++bit )
  {
    std::cout << bit - 0 << "<CR>: Flips bit " << bit - 0 << "\n";
  }

  std::cout << "a<CR>: Goes through all states automatically\n";
  std::cout << "e<CR>: Exits the program\n\n";
  std::cout << "You may chain commands, e.g. 31<CR> flips bits 3 and 1\n\n";


  BitMachine bitMachine;
  bitMachine.initiate();

  char key = GetKey();

  while ( key != 'e' )
  {
    if ( ( key >= '0' ) && ( key < static_cast< char >( '0' + NO_OF_BITS ) ) )
    {
      bitMachine.process_event( *pFlipBitEvents[ key - '0' ] );
      DisplayMachineState( bitMachine );
    }
    else
    {
      switch( key )
      {
        case 'a':
        {
          VisitAllStates( bitMachine, NO_OF_BITS - 1 );
        }
        break;

        default:
        {
          std::cout << "Invalid key!\n";
        }
      }
    }

    key = GetKey();
  }

  return 0;
}