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// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
// vim: ts=8 sw=2 smarttab
/*
* Ceph - scalable distributed file system
*
* Copyright (C) 2004-2006 Sage Weil <sage@newdream.net>
*
* This is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software
* Foundation. See file COPYING.
*
*/
#ifndef CEPH_OSD_SESSION_H
#define CEPH_OSD_SESSION_H
#include "common/RefCountedObj.h"
#include "common/ceph_mutex.h"
#include "global/global_context.h"
#include "include/spinlock.h"
#include "OSDCap.h"
#include "Watch.h"
#include "OSDMap.h"
#include "PeeringState.h"
//#define PG_DEBUG_REFS
class PG;
#ifdef PG_DEBUG_REFS
#include "common/tracked_int_ptr.hpp"
typedef TrackedIntPtr<PG> PGRef;
#else
typedef boost::intrusive_ptr<PG> PGRef;
#endif
/*
* A Backoff represents one instance of either a PG or an OID
* being plugged at the client. It's refcounted and linked from
* the PG {pg_oid}_backoffs map and from the client Session
* object.
*
* The Backoff has a lock that protects it's internal fields.
*
* The PG has a backoff_lock that protects it's maps to Backoffs.
* This lock is *inside* of Backoff::lock.
*
* The Session has a backoff_lock that protects it's map of pg and
* oid backoffs. This lock is *inside* the Backoff::lock *and*
* PG::backoff_lock.
*
* That's
*
* Backoff::lock
* PG::backoff_lock
* Session::backoff_lock
*
* When the Session goes away, we move our backoff lists aside,
* then we lock each of the Backoffs we
* previously referenced and clear the Session* pointer. If the PG
* is still linked, we unlink it, too.
*
* When the PG clears the backoff, it will send an unblock message
* if the Session* is still non-null, and unlink the session.
*
*/
struct Backoff : public RefCountedObject {
enum {
STATE_NEW = 1, ///< backoff in flight to client
STATE_ACKED = 2, ///< backoff acked
STATE_DELETING = 3 ///< backoff deleted, but un-acked
};
std::atomic<int> state = {STATE_NEW};
spg_t pgid; ///< owning pgid
uint64_t id = 0; ///< unique id (within the Session)
bool is_new() const {
return state.load() == STATE_NEW;
}
bool is_acked() const {
return state.load() == STATE_ACKED;
}
bool is_deleting() const {
return state.load() == STATE_DELETING;
}
const char *get_state_name() const {
switch (state.load()) {
case STATE_NEW: return "new";
case STATE_ACKED: return "acked";
case STATE_DELETING: return "deleting";
default: return "???";
}
}
ceph::mutex lock = ceph::make_mutex("Backoff::lock");
// NOTE: the owning PG and session are either
// - *both* set, or
// - both null (teardown), or
// - only session is set (and state == DELETING)
PGRef pg; ///< owning pg
ceph::ref_t<struct Session> session; ///< owning session
hobject_t begin, end; ///< [) range to block, unless ==, then single obj
friend ostream& operator<<(ostream& out, const Backoff& b) {
return out << "Backoff(" << &b << " " << b.pgid << " " << b.id
<< " " << b.get_state_name()
<< " [" << b.begin << "," << b.end << ") "
<< " session " << b.session
<< " pg " << b.pg << ")";
}
private:
FRIEND_MAKE_REF(Backoff);
Backoff(spg_t pgid, PGRef pg, ceph::ref_t<Session> s,
uint64_t i,
const hobject_t& b, const hobject_t& e)
: RefCountedObject(g_ceph_context),
pgid(pgid),
id(i),
pg(pg),
session(std::move(s)),
begin(b),
end(e) {}
};
struct Session : public RefCountedObject {
EntityName entity_name;
OSDCap caps;
ConnectionRef con;
entity_addr_t socket_addr;
WatchConState wstate;
ceph::mutex session_dispatch_lock =
ceph::make_mutex("Session::session_dispatch_lock");
boost::intrusive::list<OpRequest> waiting_on_map;
ceph::spinlock sent_epoch_lock;
epoch_t last_sent_epoch = 0;
/// protects backoffs; orders inside Backoff::lock *and* PG::backoff_lock
ceph::mutex backoff_lock = ceph::make_mutex("Session::backoff_lock");
std::atomic<int> backoff_count= {0}; ///< simple count of backoffs
std::map<spg_t, std::map<hobject_t, std::set<ceph::ref_t<Backoff>>>> backoffs;
std::atomic<uint64_t> backoff_seq = {0};
// for heartbeat connections only
int peer = -1;
HeartbeatStampsRef stamps;
entity_addr_t& get_peer_socket_addr() {
return socket_addr;
}
void ack_backoff(
CephContext *cct,
spg_t pgid,
uint64_t id,
const hobject_t& start,
const hobject_t& end);
ceph::ref_t<Backoff> have_backoff(spg_t pgid, const hobject_t& oid) {
if (!backoff_count.load()) {
return nullptr;
}
std::lock_guard l(backoff_lock);
ceph_assert(!backoff_count == backoffs.empty());
auto i = backoffs.find(pgid);
if (i == backoffs.end()) {
return nullptr;
}
auto p = i->second.lower_bound(oid);
if (p != i->second.begin() &&
(p == i->second.end() || p->first > oid)) {
--p;
}
if (p != i->second.end()) {
int r = cmp(oid, p->first);
if (r == 0 || r > 0) {
for (auto& q : p->second) {
if (r == 0 || oid < q->end) {
return &(*q);
}
}
}
}
return nullptr;
}
bool check_backoff(
CephContext *cct, spg_t pgid, const hobject_t& oid, const Message *m);
void add_backoff(ceph::ref_t<Backoff> b) {
std::lock_guard l(backoff_lock);
ceph_assert(!backoff_count == backoffs.empty());
backoffs[b->pgid][b->begin].insert(std::move(b));
++backoff_count;
}
// called by PG::release_*_backoffs and PG::clear_backoffs()
void rm_backoff(const ceph::ref_t<Backoff>& b) {
std::lock_guard l(backoff_lock);
ceph_assert(ceph_mutex_is_locked_by_me(b->lock));
ceph_assert(b->session == this);
auto i = backoffs.find(b->pgid);
if (i != backoffs.end()) {
// may race with clear_backoffs()
auto p = i->second.find(b->begin);
if (p != i->second.end()) {
auto q = p->second.find(b);
if (q != p->second.end()) {
p->second.erase(q);
--backoff_count;
if (p->second.empty()) {
i->second.erase(p);
if (i->second.empty()) {
backoffs.erase(i);
}
}
}
}
}
ceph_assert(!backoff_count == backoffs.empty());
}
void clear_backoffs();
private:
FRIEND_MAKE_REF(Session);
explicit Session(CephContext *cct, Connection *con_) :
RefCountedObject(cct),
con(con_),
socket_addr(con_->get_peer_socket_addr()),
wstate(cct)
{}
};
#endif
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