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// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
// vim: ts=8 sw=2 smarttab
/*
* Ceph distributed storage system
*
* Copyright (C) 2013 Cloudwatt <libre.licensing@cloudwatt.com>
*
* Author: Loic Dachary <loic@dachary.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
*/
#ifndef CEPH_ERASURE_CODE_EXAMPLE_H
#define CEPH_ERASURE_CODE_EXAMPLE_H
#include <unistd.h>
#include <errno.h>
#include <algorithm>
#include <sstream>
#include "crush/CrushWrapper.h"
#include "osd/osd_types.h"
#include "erasure-code/ErasureCode.h"
#define FIRST_DATA_CHUNK 0
#define SECOND_DATA_CHUNK 1
#define DATA_CHUNKS 2u
#define CODING_CHUNK 2
#define CODING_CHUNKS 1u
#define MINIMUM_TO_RECOVER 2u
class ErasureCodeExample final : public ErasureCode {
public:
~ErasureCodeExample() override {}
int create_rule(const std::string &name,
CrushWrapper &crush,
std::ostream *ss) const override {
return crush.add_simple_rule(name, "default", "host", "",
"indep", pg_pool_t::TYPE_ERASURE, ss);
}
int minimum_to_decode_with_cost(const std::set<int> &want_to_read,
const std::map<int, int> &available,
std::set<int> *minimum) override {
//
// If one chunk is more expensive to fetch than the others,
// recover it instead. For instance, if the cost reflects the
// time it takes for a chunk to be retrieved from a remote
// OSD and if CPU is cheap, it could make sense to recover
// instead of fetching the chunk.
//
std::map<int, int> c2c(available);
if (c2c.size() > DATA_CHUNKS) {
if (c2c[FIRST_DATA_CHUNK] > c2c[SECOND_DATA_CHUNK] &&
c2c[FIRST_DATA_CHUNK] > c2c[CODING_CHUNK])
c2c.erase(FIRST_DATA_CHUNK);
else if(c2c[SECOND_DATA_CHUNK] > c2c[FIRST_DATA_CHUNK] &&
c2c[SECOND_DATA_CHUNK] > c2c[CODING_CHUNK])
c2c.erase(SECOND_DATA_CHUNK);
else if(c2c[CODING_CHUNK] > c2c[FIRST_DATA_CHUNK] &&
c2c[CODING_CHUNK] > c2c[SECOND_DATA_CHUNK])
c2c.erase(CODING_CHUNK);
}
std::set <int> available_chunks;
for (std::map<int, int>::const_iterator i = c2c.begin();
i != c2c.end();
++i)
available_chunks.insert(i->first);
return _minimum_to_decode(want_to_read, available_chunks, minimum);
}
unsigned int get_chunk_count() const override {
return DATA_CHUNKS + CODING_CHUNKS;
}
unsigned int get_data_chunk_count() const override {
return DATA_CHUNKS;
}
unsigned int get_chunk_size(unsigned int object_size) const override {
return ( object_size / DATA_CHUNKS ) + 1;
}
int encode(const std::set<int> &want_to_encode,
const bufferlist &in,
std::map<int, bufferlist> *encoded) override {
//
// make sure all data chunks have the same length, allocating
// padding if necessary.
//
unsigned int chunk_length = get_chunk_size(in.length());
bufferlist out(in);
unsigned int width = get_chunk_count() * get_chunk_size(in.length());
bufferptr pad(width - in.length());
pad.zero(0, get_data_chunk_count());
out.push_back(pad);
//
// compute the coding chunk with first chunk ^ second chunk
//
char *p = out.c_str();
for (unsigned i = 0; i < chunk_length; i++)
p[i + CODING_CHUNK * chunk_length] =
p[i + FIRST_DATA_CHUNK * chunk_length] ^
p[i + SECOND_DATA_CHUNK * chunk_length];
//
// populate the bufferlist with bufferptr pointing
// to chunk boundaries
//
const bufferptr &ptr = out.front();
for (auto j = want_to_encode.begin();
j != want_to_encode.end();
++j) {
bufferlist tmp;
bufferptr chunk(ptr, (*j) * chunk_length, chunk_length);
tmp.push_back(chunk);
tmp.claim_append((*encoded)[*j]);
(*encoded)[*j].swap(tmp);
}
return 0;
}
int encode_chunks(const std::set<int> &want_to_encode,
std::map<int, bufferlist> *encoded) override {
ceph_abort();
return 0;
}
int _decode(const std::set<int> &want_to_read,
const std::map<int, bufferlist> &chunks,
std::map<int, bufferlist> *decoded) override {
//
// All chunks have the same size
//
unsigned chunk_length = (*chunks.begin()).second.length();
for (std::set<int>::iterator i = want_to_read.begin();
i != want_to_read.end();
++i) {
if (chunks.find(*i) != chunks.end()) {
//
// If the chunk is available, just copy the bufferptr pointer
// to the decoded argument.
//
(*decoded)[*i] = chunks.find(*i)->second;
} else if(chunks.size() != 2) {
//
// If a chunk is missing and there are not enough chunks
// to recover, abort.
//
return -ERANGE;
} else {
//
// No matter what the missing chunk is, XOR of the other
// two recovers it.
//
std::map<int, bufferlist>::const_iterator k = chunks.begin();
const char *a = k->second.front().c_str();
++k;
const char *b = k->second.front().c_str();
bufferptr chunk(chunk_length);
char *c = chunk.c_str();
for (unsigned j = 0; j < chunk_length; j++) {
c[j] = a[j] ^ b[j];
}
bufferlist tmp;
tmp.append(chunk);
tmp.claim_append((*decoded)[*i]);
(*decoded)[*i].swap(tmp);
}
}
return 0;
}
int decode_chunks(const std::set<int> &want_to_read,
const std::map<int, bufferlist> &chunks,
std::map<int, bufferlist> *decoded) override {
ceph_abort();
return 0;
}
const std::vector<int> &get_chunk_mapping() const override {
static std::vector<int> mapping;
return mapping;
}
};
#endif
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