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|
# Copyright: (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
# Copyright: (c) 2017, Ansible Project
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
from __future__ import annotations
import itertools
import operator
import os
from copy import copy as shallowcopy
from functools import cache
from jinja2.exceptions import UndefinedError
from ansible import constants as C
from ansible import context
from ansible.errors import AnsibleError, AnsibleParserError, AnsibleUndefinedVariable, AnsibleAssertionError
from ansible.module_utils.six import string_types
from ansible.module_utils.parsing.convert_bool import boolean
from ansible.module_utils.common.text.converters import to_text, to_native
from ansible.parsing.dataloader import DataLoader
from ansible.playbook.attribute import Attribute, FieldAttribute, ConnectionFieldAttribute, NonInheritableFieldAttribute
from ansible.plugins.loader import module_loader, action_loader
from ansible.utils.collection_loader._collection_finder import _get_collection_metadata, AnsibleCollectionRef
from ansible.utils.display import Display
from ansible.utils.sentinel import Sentinel
from ansible.utils.vars import combine_vars, isidentifier, get_unique_id
display = Display()
def _validate_action_group_metadata(action, found_group_metadata, fq_group_name):
valid_metadata = {
'extend_group': {
'types': (list, string_types,),
'errortype': 'list',
},
}
metadata_warnings = []
validate = C.VALIDATE_ACTION_GROUP_METADATA
metadata_only = isinstance(action, dict) and 'metadata' in action and len(action) == 1
if validate and not metadata_only:
found_keys = ', '.join(sorted(list(action)))
metadata_warnings.append("The only expected key is metadata, but got keys: {keys}".format(keys=found_keys))
elif validate:
if found_group_metadata:
metadata_warnings.append("The group contains multiple metadata entries.")
if not isinstance(action['metadata'], dict):
metadata_warnings.append("The metadata is not a dictionary. Got {metadata}".format(metadata=action['metadata']))
else:
unexpected_keys = set(action['metadata'].keys()) - set(valid_metadata.keys())
if unexpected_keys:
metadata_warnings.append("The metadata contains unexpected keys: {0}".format(', '.join(unexpected_keys)))
unexpected_types = []
for field, requirement in valid_metadata.items():
if field not in action['metadata']:
continue
value = action['metadata'][field]
if not isinstance(value, requirement['types']):
unexpected_types.append("%s is %s (expected type %s)" % (field, value, requirement['errortype']))
if unexpected_types:
metadata_warnings.append("The metadata contains unexpected key types: {0}".format(', '.join(unexpected_types)))
if metadata_warnings:
metadata_warnings.insert(0, "Invalid metadata was found for action_group {0} while loading module_defaults.".format(fq_group_name))
display.warning(" ".join(metadata_warnings))
class _ClassProperty:
def __set_name__(self, owner, name):
self.name = name
def __get__(self, obj, objtype=None):
return getattr(objtype, f'_{self.name}')()
class FieldAttributeBase:
fattributes = _ClassProperty()
@classmethod
@cache
def _fattributes(cls):
fattributes = {}
for class_obj in reversed(cls.__mro__):
for name, attr in list(class_obj.__dict__.items()):
if not isinstance(attr, Attribute):
continue
fattributes[name] = attr
if attr.alias:
setattr(class_obj, attr.alias, attr)
fattributes[attr.alias] = attr
return fattributes
def __init__(self):
# initialize the data loader and variable manager, which will be provided
# later when the object is actually loaded
self._loader = None
self._variable_manager = None
# other internal params
self._validated = False
self._squashed = False
self._finalized = False
# every object gets a random uuid:
self._uuid = get_unique_id()
# init vars, avoid using defaults in field declaration as it lives across plays
self.vars = dict()
@property
def finalized(self):
return self._finalized
def dump_me(self, depth=0):
''' this is never called from production code, it is here to be used when debugging as a 'complex print' '''
if depth == 0:
display.debug("DUMPING OBJECT ------------------------------------------------------")
display.debug("%s- %s (%s, id=%s)" % (" " * depth, self.__class__.__name__, self, id(self)))
if hasattr(self, '_parent') and self._parent:
self._parent.dump_me(depth + 2)
dep_chain = self._parent.get_dep_chain()
if dep_chain:
for dep in dep_chain:
dep.dump_me(depth + 2)
if hasattr(self, '_play') and self._play:
self._play.dump_me(depth + 2)
def preprocess_data(self, ds):
''' infrequently used method to do some pre-processing of legacy terms '''
return ds
def load_data(self, ds, variable_manager=None, loader=None):
''' walk the input datastructure and assign any values '''
if ds is None:
raise AnsibleAssertionError('ds (%s) should not be None but it is.' % ds)
# cache the datastructure internally
setattr(self, '_ds', ds)
# the variable manager class is used to manage and merge variables
# down to a single dictionary for reference in templating, etc.
self._variable_manager = variable_manager
# the data loader class is used to parse data from strings and files
if loader is not None:
self._loader = loader
else:
self._loader = DataLoader()
# call the preprocess_data() function to massage the data into
# something we can more easily parse, and then call the validation
# function on it to ensure there are no incorrect key values
ds = self.preprocess_data(ds)
self._validate_attributes(ds)
# Walk all attributes in the class. We sort them based on their priority
# so that certain fields can be loaded before others, if they are dependent.
for name, attr in sorted(self.fattributes.items(), key=operator.itemgetter(1)):
# copy the value over unless a _load_field method is defined
if name in ds:
method = getattr(self, '_load_%s' % name, None)
if method:
setattr(self, name, method(name, ds[name]))
else:
setattr(self, name, ds[name])
# run early, non-critical validation
self.validate()
# return the constructed object
return self
def get_ds(self):
try:
return getattr(self, '_ds')
except AttributeError:
return None
def get_loader(self):
return self._loader
def get_variable_manager(self):
return self._variable_manager
def _post_validate_debugger(self, attr, value, templar):
value = templar.template(value)
valid_values = frozenset(('always', 'on_failed', 'on_unreachable', 'on_skipped', 'never'))
if value and isinstance(value, string_types) and value not in valid_values:
raise AnsibleParserError("'%s' is not a valid value for debugger. Must be one of %s" % (value, ', '.join(valid_values)), obj=self.get_ds())
return value
def _validate_attributes(self, ds):
'''
Ensures that there are no keys in the datastructure which do
not map to attributes for this object.
'''
valid_attrs = frozenset(self.fattributes)
for key in ds:
if key not in valid_attrs:
raise AnsibleParserError("'%s' is not a valid attribute for a %s" % (key, self.__class__.__name__), obj=ds)
def validate(self, all_vars=None):
''' validation that is done at parse time, not load time '''
all_vars = {} if all_vars is None else all_vars
if not self._validated:
# walk all fields in the object
for (name, attribute) in self.fattributes.items():
# run validator only if present
method = getattr(self, '_validate_%s' % name, None)
if method:
method(attribute, name, getattr(self, name))
else:
# and make sure the attribute is of the type it should be
value = getattr(self, f'_{name}', Sentinel)
if value is not None:
if attribute.isa == 'string' and isinstance(value, (list, dict)):
raise AnsibleParserError(
"The field '%s' is supposed to be a string type,"
" however the incoming data structure is a %s" % (name, type(value)), obj=self.get_ds()
)
self._validated = True
def _load_module_defaults(self, name, value):
if value is None:
return
if not isinstance(value, list):
value = [value]
validated_module_defaults = []
for defaults_dict in value:
if not isinstance(defaults_dict, dict):
raise AnsibleParserError(
"The field 'module_defaults' is supposed to be a dictionary or list of dictionaries, "
"the keys of which must be static action, module, or group names. Only the values may contain "
"templates. For example: {'ping': \"{{ ping_defaults }}\"}"
)
validated_defaults_dict = {}
for defaults_entry, defaults in defaults_dict.items():
# module_defaults do not use the 'collections' keyword, so actions and
# action_groups that are not fully qualified are part of the 'ansible.legacy'
# collection. Update those entries here, so module_defaults contains
# fully qualified entries.
if defaults_entry.startswith('group/'):
group_name = defaults_entry.split('group/')[-1]
# The resolved action_groups cache is associated saved on the current Play
if self.play is not None:
group_name, dummy = self._resolve_group(group_name)
defaults_entry = 'group/' + group_name
validated_defaults_dict[defaults_entry] = defaults
else:
if len(defaults_entry.split('.')) < 3:
defaults_entry = 'ansible.legacy.' + defaults_entry
resolved_action = self._resolve_action(defaults_entry)
if resolved_action:
validated_defaults_dict[resolved_action] = defaults
# If the defaults_entry is an ansible.legacy plugin, these defaults
# are inheritable by the 'ansible.builtin' subset, but are not
# required to exist.
if defaults_entry.startswith('ansible.legacy.'):
resolved_action = self._resolve_action(
defaults_entry.replace('ansible.legacy.', 'ansible.builtin.'),
mandatory=False
)
if resolved_action:
validated_defaults_dict[resolved_action] = defaults
validated_module_defaults.append(validated_defaults_dict)
return validated_module_defaults
@property
def play(self):
if hasattr(self, '_play'):
play = self._play
elif hasattr(self, '_parent') and hasattr(self._parent, '_play'):
play = self._parent._play
else:
play = self
if play.__class__.__name__ != 'Play':
# Should never happen, but handle gracefully by returning None, just in case
return None
return play
def _resolve_group(self, fq_group_name, mandatory=True):
if not AnsibleCollectionRef.is_valid_fqcr(fq_group_name):
collection_name = 'ansible.builtin'
fq_group_name = collection_name + '.' + fq_group_name
else:
collection_name = '.'.join(fq_group_name.split('.')[0:2])
# Check if the group has already been resolved and cached
if fq_group_name in self.play._group_actions:
return fq_group_name, self.play._group_actions[fq_group_name]
try:
action_groups = _get_collection_metadata(collection_name).get('action_groups', {})
except ValueError:
if not mandatory:
display.vvvvv("Error loading module_defaults: could not resolve the module_defaults group %s" % fq_group_name)
return fq_group_name, []
raise AnsibleParserError("Error loading module_defaults: could not resolve the module_defaults group %s" % fq_group_name)
# The collection may or may not use the fully qualified name
# Don't fail if the group doesn't exist in the collection
resource_name = fq_group_name.split(collection_name + '.')[-1]
action_group = action_groups.get(
fq_group_name,
action_groups.get(resource_name)
)
if action_group is None:
if not mandatory:
display.vvvvv("Error loading module_defaults: could not resolve the module_defaults group %s" % fq_group_name)
return fq_group_name, []
raise AnsibleParserError("Error loading module_defaults: could not resolve the module_defaults group %s" % fq_group_name)
resolved_actions = []
include_groups = []
found_group_metadata = False
for action in action_group:
# Everything should be a string except the metadata entry
if not isinstance(action, string_types):
_validate_action_group_metadata(action, found_group_metadata, fq_group_name)
if isinstance(action['metadata'], dict):
found_group_metadata = True
include_groups = action['metadata'].get('extend_group', [])
if isinstance(include_groups, string_types):
include_groups = [include_groups]
if not isinstance(include_groups, list):
# Bad entries may be a warning above, but prevent tracebacks by setting it back to the acceptable type.
include_groups = []
continue
# The collection may or may not use the fully qualified name.
# If not, it's part of the current collection.
if not AnsibleCollectionRef.is_valid_fqcr(action):
action = collection_name + '.' + action
resolved_action = self._resolve_action(action, mandatory=False)
if resolved_action:
resolved_actions.append(resolved_action)
for action in resolved_actions:
if action not in self.play._action_groups:
self.play._action_groups[action] = []
self.play._action_groups[action].append(fq_group_name)
self.play._group_actions[fq_group_name] = resolved_actions
# Resolve extended groups last, after caching the group in case they recursively refer to each other
for include_group in include_groups:
if not AnsibleCollectionRef.is_valid_fqcr(include_group):
include_group = collection_name + '.' + include_group
dummy, group_actions = self._resolve_group(include_group, mandatory=False)
for action in group_actions:
if action not in self.play._action_groups:
self.play._action_groups[action] = []
self.play._action_groups[action].append(fq_group_name)
self.play._group_actions[fq_group_name].extend(group_actions)
resolved_actions.extend(group_actions)
return fq_group_name, resolved_actions
def _resolve_action(self, action_name, mandatory=True):
context = module_loader.find_plugin_with_context(action_name)
if context.resolved and not context.action_plugin:
prefer = action_loader.find_plugin_with_context(action_name)
if prefer.resolved:
context = prefer
elif not context.resolved:
context = action_loader.find_plugin_with_context(action_name)
if context.resolved:
return context.resolved_fqcn
if mandatory:
raise AnsibleParserError("Could not resolve action %s in module_defaults" % action_name)
display.vvvvv("Could not resolve action %s in module_defaults" % action_name)
def squash(self):
'''
Evaluates all attributes and sets them to the evaluated version,
so that all future accesses of attributes do not need to evaluate
parent attributes.
'''
if not self._squashed:
for name in self.fattributes:
setattr(self, name, getattr(self, name))
self._squashed = True
def copy(self):
'''
Create a copy of this object and return it.
'''
try:
new_me = self.__class__()
except RuntimeError as e:
raise AnsibleError("Exceeded maximum object depth. This may have been caused by excessive role recursion", orig_exc=e)
for name in self.fattributes:
setattr(new_me, name, shallowcopy(getattr(self, f'_{name}', Sentinel)))
new_me._loader = self._loader
new_me._variable_manager = self._variable_manager
new_me._validated = self._validated
new_me._finalized = self._finalized
new_me._uuid = self._uuid
# if the ds value was set on the object, copy it to the new copy too
if hasattr(self, '_ds'):
new_me._ds = self._ds
return new_me
def get_validated_value(self, name, attribute, value, templar):
if attribute.isa == 'string':
value = to_text(value)
elif attribute.isa == 'int':
value = int(value)
elif attribute.isa == 'float':
value = float(value)
elif attribute.isa == 'bool':
value = boolean(value, strict=True)
elif attribute.isa == 'percent':
# special value, which may be an integer or float
# with an optional '%' at the end
if isinstance(value, string_types) and '%' in value:
value = value.replace('%', '')
value = float(value)
elif attribute.isa == 'list':
if value is None:
value = []
elif not isinstance(value, list):
value = [value]
if attribute.listof is not None:
for item in value:
if not isinstance(item, attribute.listof):
raise AnsibleParserError("the field '%s' should be a list of %s, "
"but the item '%s' is a %s" % (name, attribute.listof, item, type(item)), obj=self.get_ds())
elif attribute.required and attribute.listof == string_types:
if item is None or item.strip() == "":
raise AnsibleParserError("the field '%s' is required, and cannot have empty values" % (name,), obj=self.get_ds())
elif attribute.isa == 'set':
if value is None:
value = set()
elif not isinstance(value, (list, set)):
if isinstance(value, string_types):
value = value.split(',')
else:
# Making a list like this handles strings of
# text and bytes properly
value = [value]
if not isinstance(value, set):
value = set(value)
elif attribute.isa == 'dict':
if value is None:
value = dict()
elif not isinstance(value, dict):
raise TypeError("%s is not a dictionary" % value)
elif attribute.isa == 'class':
if not isinstance(value, attribute.class_type):
raise TypeError("%s is not a valid %s (got a %s instead)" % (name, attribute.class_type, type(value)))
value.post_validate(templar=templar)
else:
raise AnsibleAssertionError(f"Unknown value for attribute.isa: {attribute.isa}")
return value
def set_to_context(self, name):
''' set to parent inherited value or Sentinel as appropriate'''
attribute = self.fattributes[name]
if isinstance(attribute, NonInheritableFieldAttribute):
# setting to sentinel will trigger 'default/default()' on getter
setattr(self, name, Sentinel)
else:
try:
setattr(self, name, self._get_parent_attribute(name, omit=True))
except AttributeError:
# mostly playcontext as only tasks/handlers/blocks really resolve parent
setattr(self, name, Sentinel)
def post_validate(self, templar):
'''
we can't tell that everything is of the right type until we have
all the variables. Run basic types (from isa) as well as
any _post_validate_<foo> functions.
'''
# save the omit value for later checking
omit_value = templar.available_variables.get('omit')
for (name, attribute) in self.fattributes.items():
if attribute.static:
value = getattr(self, name)
# we don't template 'vars' but allow template as values for later use
if name not in ('vars',) and templar.is_template(value):
display.warning('"%s" is not templatable, but we found: %s, '
'it will not be templated and will be used "as is".' % (name, value))
continue
if getattr(self, name) is None:
if not attribute.required:
continue
else:
raise AnsibleParserError("the field '%s' is required but was not set" % name)
elif not attribute.always_post_validate and self.__class__.__name__ not in ('Task', 'Handler', 'PlayContext'):
# Intermediate objects like Play() won't have their fields validated by
# default, as their values are often inherited by other objects and validated
# later, so we don't want them to fail out early
continue
try:
# Run the post-validator if present. These methods are responsible for
# using the given templar to template the values, if required.
method = getattr(self, '_post_validate_%s' % name, None)
if method:
value = method(attribute, getattr(self, name), templar)
elif attribute.isa == 'class':
value = getattr(self, name)
else:
# if the attribute contains a variable, template it now
value = templar.template(getattr(self, name))
# If this evaluated to the omit value, set the value back to inherited by context
# or default specified in the FieldAttribute and move on
if omit_value is not None and value == omit_value:
self.set_to_context(name)
continue
# and make sure the attribute is of the type it should be
if value is not None:
value = self.get_validated_value(name, attribute, value, templar)
# and assign the massaged value back to the attribute field
setattr(self, name, value)
except (TypeError, ValueError) as e:
value = getattr(self, name)
raise AnsibleParserError("the field '%s' has an invalid value (%s), and could not be converted to %s. "
"The error was: %s" % (name, value, attribute.isa, e), obj=self.get_ds(), orig_exc=e)
except (AnsibleUndefinedVariable, UndefinedError) as e:
if templar._fail_on_undefined_errors and name != 'name':
if name == 'args':
msg = "The task includes an option with an undefined variable. The error was: %s" % (to_native(e))
else:
msg = "The field '%s' has an invalid value, which includes an undefined variable. The error was: %s" % (name, to_native(e))
raise AnsibleParserError(msg, obj=self.get_ds(), orig_exc=e)
self._finalized = True
def _load_vars(self, attr, ds):
'''
Vars in a play can be specified either as a dictionary directly, or
as a list of dictionaries. If the later, this method will turn the
list into a single dictionary.
'''
def _validate_variable_keys(ds):
for key in ds:
if not isidentifier(key):
raise TypeError("'%s' is not a valid variable name" % key)
try:
if isinstance(ds, dict):
_validate_variable_keys(ds)
return combine_vars(self.vars, ds)
elif isinstance(ds, list):
display.deprecated(
(
'Specifying a list of dictionaries for vars is deprecated in favor of '
'specifying a dictionary.'
),
version='2.18'
)
all_vars = self.vars
for item in ds:
if not isinstance(item, dict):
raise ValueError
_validate_variable_keys(item)
all_vars = combine_vars(all_vars, item)
return all_vars
elif ds is None:
return {}
else:
raise ValueError
except ValueError as e:
raise AnsibleParserError("Vars in a %s must be specified as a dictionary" % self.__class__.__name__,
obj=ds, orig_exc=e)
except TypeError as e:
raise AnsibleParserError("Invalid variable name in vars specified for %s: %s" % (self.__class__.__name__, e), obj=ds, orig_exc=e)
def _extend_value(self, value, new_value, prepend=False):
'''
Will extend the value given with new_value (and will turn both
into lists if they are not so already). The values are run through
a set to remove duplicate values.
'''
if not isinstance(value, list):
value = [value]
if not isinstance(new_value, list):
new_value = [new_value]
# Due to where _extend_value may run for some attributes
# it is possible to end up with Sentinel in the list of values
# ensure we strip them
value = [v for v in value if v is not Sentinel]
new_value = [v for v in new_value if v is not Sentinel]
if prepend:
combined = new_value + value
else:
combined = value + new_value
return [i for i, dummy in itertools.groupby(combined) if i is not None]
def dump_attrs(self):
'''
Dumps all attributes to a dictionary
'''
attrs = {}
for (name, attribute) in self.fattributes.items():
attr = getattr(self, name)
if attribute.isa == 'class' and hasattr(attr, 'serialize'):
attrs[name] = attr.serialize()
else:
attrs[name] = attr
return attrs
def from_attrs(self, attrs):
'''
Loads attributes from a dictionary
'''
for (attr, value) in attrs.items():
if attr in self.fattributes:
attribute = self.fattributes[attr]
if attribute.isa == 'class' and isinstance(value, dict):
obj = attribute.class_type()
obj.deserialize(value)
setattr(self, attr, obj)
else:
setattr(self, attr, value)
# from_attrs is only used to create a finalized task
# from attrs from the Worker/TaskExecutor
# Those attrs are finalized and squashed in the TE
# and controller side use needs to reflect that
self._finalized = True
self._squashed = True
def serialize(self):
'''
Serializes the object derived from the base object into
a dictionary of values. This only serializes the field
attributes for the object, so this may need to be overridden
for any classes which wish to add additional items not stored
as field attributes.
'''
repr = self.dump_attrs()
# serialize the uuid field
repr['uuid'] = self._uuid
repr['finalized'] = self._finalized
repr['squashed'] = self._squashed
return repr
def deserialize(self, data):
'''
Given a dictionary of values, load up the field attributes for
this object. As with serialize(), if there are any non-field
attribute data members, this method will need to be overridden
and extended.
'''
if not isinstance(data, dict):
raise AnsibleAssertionError('data (%s) should be a dict but is a %s' % (data, type(data)))
for (name, attribute) in self.fattributes.items():
if name in data:
setattr(self, name, data[name])
else:
self.set_to_context(name)
# restore the UUID field
setattr(self, '_uuid', data.get('uuid'))
self._finalized = data.get('finalized', False)
self._squashed = data.get('squashed', False)
class Base(FieldAttributeBase):
name = NonInheritableFieldAttribute(isa='string', default='', always_post_validate=True)
# connection/transport
connection = ConnectionFieldAttribute(isa='string', default=context.cliargs_deferred_get('connection'))
port = FieldAttribute(isa='int')
remote_user = FieldAttribute(isa='string', default=context.cliargs_deferred_get('remote_user'))
# variables
vars = NonInheritableFieldAttribute(isa='dict', priority=100, static=True)
# module default params
module_defaults = FieldAttribute(isa='list', extend=True, prepend=True)
# flags and misc. settings
environment = FieldAttribute(isa='list', extend=True, prepend=True)
no_log = FieldAttribute(isa='bool', default=C.DEFAULT_NO_LOG)
run_once = FieldAttribute(isa='bool')
ignore_errors = FieldAttribute(isa='bool')
ignore_unreachable = FieldAttribute(isa='bool')
check_mode = FieldAttribute(isa='bool', default=context.cliargs_deferred_get('check'))
diff = FieldAttribute(isa='bool', default=context.cliargs_deferred_get('diff'))
any_errors_fatal = FieldAttribute(isa='bool', default=C.ANY_ERRORS_FATAL)
throttle = FieldAttribute(isa='int', default=0)
timeout = FieldAttribute(isa='int', default=C.TASK_TIMEOUT)
# explicitly invoke a debugger on tasks
debugger = FieldAttribute(isa='string')
# Privilege escalation
become = FieldAttribute(isa='bool', default=context.cliargs_deferred_get('become'))
become_method = FieldAttribute(isa='string', default=context.cliargs_deferred_get('become_method'))
become_user = FieldAttribute(isa='string', default=context.cliargs_deferred_get('become_user'))
become_flags = FieldAttribute(isa='string', default=context.cliargs_deferred_get('become_flags'))
become_exe = FieldAttribute(isa='string', default=context.cliargs_deferred_get('become_exe'))
# used to hold sudo/su stuff
DEPRECATED_ATTRIBUTES = [] # type: list[str]
def get_path(self):
''' return the absolute path of the playbook object and its line number '''
path = ""
try:
path = "%s:%s" % (self._ds._data_source, self._ds._line_number)
except AttributeError:
try:
path = "%s:%s" % (self._parent._play._ds._data_source, self._parent._play._ds._line_number)
except AttributeError:
pass
return path
def get_dep_chain(self):
if hasattr(self, '_parent') and self._parent:
return self._parent.get_dep_chain()
else:
return None
def get_search_path(self):
'''
Return the list of paths you should search for files, in order.
This follows role/playbook dependency chain.
'''
path_stack = []
dep_chain = self.get_dep_chain()
# inside role: add the dependency chain from current to dependent
if dep_chain:
path_stack.extend(reversed([x._role_path for x in dep_chain if hasattr(x, '_role_path')]))
# add path of task itself, unless it is already in the list
task_dir = os.path.dirname(self.get_path())
if task_dir not in path_stack:
path_stack.append(task_dir)
return path_stack
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