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/*
* Copyright (c) 2016-2019, Arm Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#ifndef UTILS_H
#define UTILS_H
/*
* C code should be put in this part of the header to avoid breaking ASM files
* or linker scripts including it.
*/
#if !(defined(__LINKER__) || defined(__ASSEMBLER__))
#include <stddef.h>
#include <stdint.h>
typedef struct mem_region {
uintptr_t base;
size_t nbytes;
} mem_region_t;
/*
* zero_normalmem all the regions defined in tbl.
*/
void clear_mem_regions(mem_region_t *tbl, size_t nregions);
/*
* zero_normalmem all the regions defined in region. It dynamically
* maps chunks of 'chunk_size' in 'va' virtual address and clears them.
* For this reason memory regions must be multiple of chunk_size and
* must be aligned to it as well. chunk_size and va can be selected
* in a way that they minimize the number of entries used in the
* translation tables.
*/
void clear_map_dyn_mem_regions(struct mem_region *regions,
size_t nregions,
uintptr_t va,
size_t chunk);
/*
* checks that a region (addr + nbytes-1) of memory is totally covered by
* one of the regions defined in tbl. Caller must ensure that (addr+nbytes-1)
* doesn't overflow.
*/
int mem_region_in_array_chk(mem_region_t *tbl, size_t nregions,
uintptr_t addr, size_t nbytes);
/*
* Fill a region of normal memory of size "length" in bytes with zero bytes.
*
* WARNING: This function can only operate on normal memory. This means that
* the MMU must be enabled when using this function. Otherwise, use
* zeromem.
*/
void zero_normalmem(void *mem, u_register_t length);
/*
* Fill a region of memory of size "length" in bytes with null bytes.
*
* Unlike zero_normalmem, this function has no restriction on the type of
* memory targeted and can be used for any device memory as well as normal
* memory. This function must be used instead of zero_normalmem when MMU is
* disabled.
*
* NOTE: When data cache and MMU are enabled, prefer zero_normalmem for faster
* zeroing.
*/
void zeromem(void *mem, u_register_t length);
/*
* Utility function to return the address of a symbol. By default, the
* compiler generates adr/adrp instruction pair to return the reference
* to the symbol and this utility is used to override this compiler
* generated to code to use `ldr` instruction.
*
* This helps when Position Independent Executable needs to reference a symbol
* which is constant and does not depend on the execute address of the binary.
*/
#define DEFINE_LOAD_SYM_ADDR(_name) \
static inline u_register_t load_addr_## _name(void) \
{ \
u_register_t v; \
__asm__ volatile ("ldr %0, =" #_name : "=r" (v) : "X" (#_name));\
return v; \
}
/* Helper to invoke the function defined by DEFINE_LOAD_SYM_ADDR() */
#define LOAD_ADDR_OF(_name) (typeof(_name) *) load_addr_## _name()
#endif /* !(defined(__LINKER__) || defined(__ASSEMBLER__)) */
#endif /* UTILS_H */
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