diff options
Diffstat (limited to 'vendor/regex-automata/src/hybrid/search.rs')
-rw-r--r-- | vendor/regex-automata/src/hybrid/search.rs | 802 |
1 files changed, 802 insertions, 0 deletions
diff --git a/vendor/regex-automata/src/hybrid/search.rs b/vendor/regex-automata/src/hybrid/search.rs new file mode 100644 index 0000000..1f4a505 --- /dev/null +++ b/vendor/regex-automata/src/hybrid/search.rs @@ -0,0 +1,802 @@ +use crate::{ + hybrid::{ + dfa::{Cache, OverlappingState, DFA}, + id::LazyStateID, + }, + util::{ + prefilter::Prefilter, + search::{HalfMatch, Input, MatchError, Span}, + }, +}; + +#[inline(never)] +pub(crate) fn find_fwd( + dfa: &DFA, + cache: &mut Cache, + input: &Input<'_>, +) -> Result<Option<HalfMatch>, MatchError> { + if input.is_done() { + return Ok(None); + } + let pre = if input.get_anchored().is_anchored() { + None + } else { + dfa.get_config().get_prefilter() + }; + // So what we do here is specialize four different versions of 'find_fwd': + // one for each of the combinations for 'has prefilter' and 'is earliest + // search'. The reason for doing this is that both of these things require + // branches and special handling in some code that can be very hot, + // and shaving off as much as we can when we don't need it tends to be + // beneficial in ad hoc benchmarks. To see these differences, you often + // need a query with a high match count. In other words, specializing these + // four routines *tends* to help latency more than throughput. + if pre.is_some() { + if input.get_earliest() { + find_fwd_imp(dfa, cache, input, pre, true) + } else { + find_fwd_imp(dfa, cache, input, pre, false) + } + } else { + if input.get_earliest() { + find_fwd_imp(dfa, cache, input, None, true) + } else { + find_fwd_imp(dfa, cache, input, None, false) + } + } +} + +#[cfg_attr(feature = "perf-inline", inline(always))] +fn find_fwd_imp( + dfa: &DFA, + cache: &mut Cache, + input: &Input<'_>, + pre: Option<&'_ Prefilter>, + earliest: bool, +) -> Result<Option<HalfMatch>, MatchError> { + // See 'prefilter_restart' docs for explanation. + let universal_start = dfa.get_nfa().look_set_prefix_any().is_empty(); + let mut mat = None; + let mut sid = init_fwd(dfa, cache, input)?; + let mut at = input.start(); + // This could just be a closure, but then I think it would be unsound + // because it would need to be safe to invoke. This way, the lack of safety + // is clearer in the code below. + macro_rules! next_unchecked { + ($sid:expr, $at:expr) => {{ + let byte = *input.haystack().get_unchecked($at); + dfa.next_state_untagged_unchecked(cache, $sid, byte) + }}; + } + + if let Some(ref pre) = pre { + let span = Span::from(at..input.end()); + match pre.find(input.haystack(), span) { + None => return Ok(mat), + Some(ref span) => { + at = span.start; + if !universal_start { + sid = prefilter_restart(dfa, cache, &input, at)?; + } + } + } + } + cache.search_start(at); + while at < input.end() { + if sid.is_tagged() { + cache.search_update(at); + sid = dfa + .next_state(cache, sid, input.haystack()[at]) + .map_err(|_| gave_up(at))?; + } else { + // SAFETY: There are two safety invariants we need to uphold + // here in the loops below: that 'sid' and 'prev_sid' are valid + // state IDs for this DFA, and that 'at' is a valid index into + // 'haystack'. For the former, we rely on the invariant that + // next_state* and start_state_forward always returns a valid state + // ID (given a valid state ID in the former case), and that we are + // only at this place in the code if 'sid' is untagged. Moreover, + // every call to next_state_untagged_unchecked below is guarded by + // a check that sid is untagged. For the latter safety invariant, + // we always guard unchecked access with a check that 'at' is less + // than 'end', where 'end <= haystack.len()'. In the unrolled loop + // below, we ensure that 'at' is always in bounds. + // + // PERF: For justification of omitting bounds checks, it gives us a + // ~10% bump in search time. This was used for a benchmark: + // + // regex-cli find half hybrid -p '(?m)^.+$' -UBb bigfile + // + // PERF: For justification for the loop unrolling, we use a few + // different tests: + // + // regex-cli find half hybrid -p '\w{50}' -UBb bigfile + // regex-cli find half hybrid -p '(?m)^.+$' -UBb bigfile + // regex-cli find half hybrid -p 'ZQZQZQZQ' -UBb bigfile + // + // And there are three different configurations: + // + // nounroll: this entire 'else' block vanishes and we just + // always use 'dfa.next_state(..)'. + // unroll1: just the outer loop below + // unroll2: just the inner loop below + // unroll3: both the outer and inner loops below + // + // This results in a matrix of timings for each of the above + // regexes with each of the above unrolling configurations: + // + // '\w{50}' '(?m)^.+$' 'ZQZQZQZQ' + // nounroll 1.51s 2.34s 1.51s + // unroll1 1.53s 2.32s 1.56s + // unroll2 2.22s 1.50s 0.61s + // unroll3 1.67s 1.45s 0.61s + // + // Ideally we'd be able to find a configuration that yields the + // best time for all regexes, but alas we settle for unroll3 that + // gives us *almost* the best for '\w{50}' and the best for the + // other two regexes. + // + // So what exactly is going on here? The first unrolling (grouping + // together runs of untagged transitions) specifically targets + // our choice of representation. The second unrolling (grouping + // together runs of self-transitions) specifically targets a common + // DFA topology. Let's dig in a little bit by looking at our + // regexes: + // + // '\w{50}': This regex spends a lot of time outside of the DFA's + // start state matching some part of the '\w' repetition. This + // means that it's a bit of a worst case for loop unrolling that + // targets self-transitions since the self-transitions in '\w{50}' + // are not particularly active for this haystack. However, the + // first unrolling (grouping together untagged transitions) + // does apply quite well here since very few transitions hit + // match/dead/quit/unknown states. It is however worth mentioning + // that if start states are configured to be tagged (which you + // typically want to do if you have a prefilter), then this regex + // actually slows way down because it is constantly ping-ponging + // out of the unrolled loop and into the handling of a tagged start + // state below. But when start states aren't tagged, the unrolled + // loop stays hot. (This is why it's imperative that start state + // tagging be disabled when there isn't a prefilter!) + // + // '(?m)^.+$': There are two important aspects of this regex: 1) + // on this haystack, its match count is very high, much higher + // than the other two regex and 2) it spends the vast majority + // of its time matching '.+'. Since Unicode mode is disabled, + // this corresponds to repeatedly following self transitions for + // the vast majority of the input. This does benefit from the + // untagged unrolling since most of the transitions will be to + // untagged states, but the untagged unrolling does more work than + // what is actually required. Namely, it has to keep track of the + // previous and next state IDs, which I guess requires a bit more + // shuffling. This is supported by the fact that nounroll+unroll1 + // are both slower than unroll2+unroll3, where the latter has a + // loop unrolling that specifically targets self-transitions. + // + // 'ZQZQZQZQ': This one is very similar to '(?m)^.+$' because it + // spends the vast majority of its time in self-transitions for + // the (implicit) unanchored prefix. The main difference with + // '(?m)^.+$' is that it has a much lower match count. So there + // isn't much time spent in the overhead of reporting matches. This + // is the primary explainer in the perf difference here. We include + // this regex and the former to make sure we have comparison points + // with high and low match counts. + // + // NOTE: I used 'OpenSubtitles2018.raw.sample.en' for 'bigfile'. + // + // NOTE: In a follow-up, it turns out that the "inner" loop + // mentioned above was a pretty big pessimization in some other + // cases. Namely, it resulted in too much ping-ponging into and out + // of the loop, which resulted in nearly ~2x regressions in search + // time when compared to the originally lazy DFA in the regex crate. + // So I've removed the second loop unrolling that targets the + // self-transition case. + let mut prev_sid = sid; + while at < input.end() { + prev_sid = unsafe { next_unchecked!(sid, at) }; + if prev_sid.is_tagged() || at + 3 >= input.end() { + core::mem::swap(&mut prev_sid, &mut sid); + break; + } + at += 1; + + sid = unsafe { next_unchecked!(prev_sid, at) }; + if sid.is_tagged() { + break; + } + at += 1; + + prev_sid = unsafe { next_unchecked!(sid, at) }; + if prev_sid.is_tagged() { + core::mem::swap(&mut prev_sid, &mut sid); + break; + } + at += 1; + + sid = unsafe { next_unchecked!(prev_sid, at) }; + if sid.is_tagged() { + break; + } + at += 1; + } + // If we quit out of the code above with an unknown state ID at + // any point, then we need to re-compute that transition using + // 'next_state', which will do NFA powerset construction for us. + if sid.is_unknown() { + cache.search_update(at); + sid = dfa + .next_state(cache, prev_sid, input.haystack()[at]) + .map_err(|_| gave_up(at))?; + } + } + if sid.is_tagged() { + if sid.is_start() { + if let Some(ref pre) = pre { + let span = Span::from(at..input.end()); + match pre.find(input.haystack(), span) { + None => { + cache.search_finish(span.end); + return Ok(mat); + } + Some(ref span) => { + // We want to skip any update to 'at' below + // at the end of this iteration and just + // jump immediately back to the next state + // transition at the leading position of the + // candidate match. + // + // ... but only if we actually made progress + // with our prefilter, otherwise if the start + // state has a self-loop, we can get stuck. + if span.start > at { + at = span.start; + if !universal_start { + sid = prefilter_restart( + dfa, cache, &input, at, + )?; + } + continue; + } + } + } + } + } else if sid.is_match() { + let pattern = dfa.match_pattern(cache, sid, 0); + // Since slice ranges are inclusive at the beginning and + // exclusive at the end, and since forward searches report + // the end, we can return 'at' as-is. This only works because + // matches are delayed by 1 byte. So by the time we observe a + // match, 'at' has already been set to 1 byte past the actual + // match location, which is precisely the exclusive ending + // bound of the match. + mat = Some(HalfMatch::new(pattern, at)); + if earliest { + cache.search_finish(at); + return Ok(mat); + } + } else if sid.is_dead() { + cache.search_finish(at); + return Ok(mat); + } else if sid.is_quit() { + cache.search_finish(at); + return Err(MatchError::quit(input.haystack()[at], at)); + } else { + debug_assert!(sid.is_unknown()); + unreachable!("sid being unknown is a bug"); + } + } + at += 1; + } + eoi_fwd(dfa, cache, input, &mut sid, &mut mat)?; + cache.search_finish(input.end()); + Ok(mat) +} + +#[inline(never)] +pub(crate) fn find_rev( + dfa: &DFA, + cache: &mut Cache, + input: &Input<'_>, +) -> Result<Option<HalfMatch>, MatchError> { + if input.is_done() { + return Ok(None); + } + if input.get_earliest() { + find_rev_imp(dfa, cache, input, true) + } else { + find_rev_imp(dfa, cache, input, false) + } +} + +#[cfg_attr(feature = "perf-inline", inline(always))] +fn find_rev_imp( + dfa: &DFA, + cache: &mut Cache, + input: &Input<'_>, + earliest: bool, +) -> Result<Option<HalfMatch>, MatchError> { + let mut mat = None; + let mut sid = init_rev(dfa, cache, input)?; + // In reverse search, the loop below can't handle the case of searching an + // empty slice. Ideally we could write something congruent to the forward + // search, i.e., 'while at >= start', but 'start' might be 0. Since we use + // an unsigned offset, 'at >= 0' is trivially always true. We could avoid + // this extra case handling by using a signed offset, but Rust makes it + // annoying to do. So... We just handle the empty case separately. + if input.start() == input.end() { + eoi_rev(dfa, cache, input, &mut sid, &mut mat)?; + return Ok(mat); + } + + let mut at = input.end() - 1; + macro_rules! next_unchecked { + ($sid:expr, $at:expr) => {{ + let byte = *input.haystack().get_unchecked($at); + dfa.next_state_untagged_unchecked(cache, $sid, byte) + }}; + } + cache.search_start(at); + loop { + if sid.is_tagged() { + cache.search_update(at); + sid = dfa + .next_state(cache, sid, input.haystack()[at]) + .map_err(|_| gave_up(at))?; + } else { + // SAFETY: See comments in 'find_fwd' for a safety argument. + // + // PERF: The comments in 'find_fwd' also provide a justification + // from a performance perspective as to 1) why we elide bounds + // checks and 2) why we do a specialized version of unrolling + // below. The reverse search does have a slightly different + // consideration in that most reverse searches tend to be + // anchored and on shorter haystacks. However, this still makes a + // difference. Take this command for example: + // + // regex-cli find match hybrid -p '(?m)^.+$' -UBb bigfile + // + // (Notice that we use 'find hybrid regex', not 'find hybrid dfa' + // like in the justification for the forward direction. The 'regex' + // sub-command will find start-of-match and thus run the reverse + // direction.) + // + // Without unrolling below, the above command takes around 3.76s. + // But with the unrolling below, we get down to 2.55s. If we keep + // the unrolling but add in bounds checks, then we get 2.86s. + // + // NOTE: I used 'OpenSubtitles2018.raw.sample.en' for 'bigfile'. + let mut prev_sid = sid; + while at >= input.start() { + prev_sid = unsafe { next_unchecked!(sid, at) }; + if prev_sid.is_tagged() + || at <= input.start().saturating_add(3) + { + core::mem::swap(&mut prev_sid, &mut sid); + break; + } + at -= 1; + + sid = unsafe { next_unchecked!(prev_sid, at) }; + if sid.is_tagged() { + break; + } + at -= 1; + + prev_sid = unsafe { next_unchecked!(sid, at) }; + if prev_sid.is_tagged() { + core::mem::swap(&mut prev_sid, &mut sid); + break; + } + at -= 1; + + sid = unsafe { next_unchecked!(prev_sid, at) }; + if sid.is_tagged() { + break; + } + at -= 1; + } + // If we quit out of the code above with an unknown state ID at + // any point, then we need to re-compute that transition using + // 'next_state', which will do NFA powerset construction for us. + if sid.is_unknown() { + cache.search_update(at); + sid = dfa + .next_state(cache, prev_sid, input.haystack()[at]) + .map_err(|_| gave_up(at))?; + } + } + if sid.is_tagged() { + if sid.is_start() { + // do nothing + } else if sid.is_match() { + let pattern = dfa.match_pattern(cache, sid, 0); + // Since reverse searches report the beginning of a match + // and the beginning is inclusive (not exclusive like the + // end of a match), we add 1 to make it inclusive. + mat = Some(HalfMatch::new(pattern, at + 1)); + if earliest { + cache.search_finish(at); + return Ok(mat); + } + } else if sid.is_dead() { + cache.search_finish(at); + return Ok(mat); + } else if sid.is_quit() { + cache.search_finish(at); + return Err(MatchError::quit(input.haystack()[at], at)); + } else { + debug_assert!(sid.is_unknown()); + unreachable!("sid being unknown is a bug"); + } + } + if at == input.start() { + break; + } + at -= 1; + } + cache.search_finish(input.start()); + eoi_rev(dfa, cache, input, &mut sid, &mut mat)?; + Ok(mat) +} + +#[inline(never)] +pub(crate) fn find_overlapping_fwd( + dfa: &DFA, + cache: &mut Cache, + input: &Input<'_>, + state: &mut OverlappingState, +) -> Result<(), MatchError> { + state.mat = None; + if input.is_done() { + return Ok(()); + } + let pre = if input.get_anchored().is_anchored() { + None + } else { + dfa.get_config().get_prefilter() + }; + if pre.is_some() { + find_overlapping_fwd_imp(dfa, cache, input, pre, state) + } else { + find_overlapping_fwd_imp(dfa, cache, input, None, state) + } +} + +#[cfg_attr(feature = "perf-inline", inline(always))] +fn find_overlapping_fwd_imp( + dfa: &DFA, + cache: &mut Cache, + input: &Input<'_>, + pre: Option<&'_ Prefilter>, + state: &mut OverlappingState, +) -> Result<(), MatchError> { + // See 'prefilter_restart' docs for explanation. + let universal_start = dfa.get_nfa().look_set_prefix_any().is_empty(); + let mut sid = match state.id { + None => { + state.at = input.start(); + init_fwd(dfa, cache, input)? + } + Some(sid) => { + if let Some(match_index) = state.next_match_index { + let match_len = dfa.match_len(cache, sid); + if match_index < match_len { + state.next_match_index = Some(match_index + 1); + let pattern = dfa.match_pattern(cache, sid, match_index); + state.mat = Some(HalfMatch::new(pattern, state.at)); + return Ok(()); + } + } + // Once we've reported all matches at a given position, we need to + // advance the search to the next position. + state.at += 1; + if state.at > input.end() { + return Ok(()); + } + sid + } + }; + + // NOTE: We don't optimize the crap out of this routine primarily because + // it seems like most overlapping searches will have higher match counts, + // and thus, throughput is perhaps not as important. But if you have a use + // case for something faster, feel free to file an issue. + cache.search_start(state.at); + while state.at < input.end() { + sid = dfa + .next_state(cache, sid, input.haystack()[state.at]) + .map_err(|_| gave_up(state.at))?; + if sid.is_tagged() { + state.id = Some(sid); + if sid.is_start() { + if let Some(ref pre) = pre { + let span = Span::from(state.at..input.end()); + match pre.find(input.haystack(), span) { + None => return Ok(()), + Some(ref span) => { + if span.start > state.at { + state.at = span.start; + if !universal_start { + sid = prefilter_restart( + dfa, cache, &input, state.at, + )?; + } + continue; + } + } + } + } + } else if sid.is_match() { + state.next_match_index = Some(1); + let pattern = dfa.match_pattern(cache, sid, 0); + state.mat = Some(HalfMatch::new(pattern, state.at)); + cache.search_finish(state.at); + return Ok(()); + } else if sid.is_dead() { + cache.search_finish(state.at); + return Ok(()); + } else if sid.is_quit() { + cache.search_finish(state.at); + return Err(MatchError::quit( + input.haystack()[state.at], + state.at, + )); + } else { + debug_assert!(sid.is_unknown()); + unreachable!("sid being unknown is a bug"); + } + } + state.at += 1; + cache.search_update(state.at); + } + + let result = eoi_fwd(dfa, cache, input, &mut sid, &mut state.mat); + state.id = Some(sid); + if state.mat.is_some() { + // '1' is always correct here since if we get to this point, this + // always corresponds to the first (index '0') match discovered at + // this position. So the next match to report at this position (if + // it exists) is at index '1'. + state.next_match_index = Some(1); + } + cache.search_finish(input.end()); + result +} + +#[inline(never)] +pub(crate) fn find_overlapping_rev( + dfa: &DFA, + cache: &mut Cache, + input: &Input<'_>, + state: &mut OverlappingState, +) -> Result<(), MatchError> { + state.mat = None; + if input.is_done() { + return Ok(()); + } + let mut sid = match state.id { + None => { + let sid = init_rev(dfa, cache, input)?; + state.id = Some(sid); + if input.start() == input.end() { + state.rev_eoi = true; + } else { + state.at = input.end() - 1; + } + sid + } + Some(sid) => { + if let Some(match_index) = state.next_match_index { + let match_len = dfa.match_len(cache, sid); + if match_index < match_len { + state.next_match_index = Some(match_index + 1); + let pattern = dfa.match_pattern(cache, sid, match_index); + state.mat = Some(HalfMatch::new(pattern, state.at)); + return Ok(()); + } + } + // Once we've reported all matches at a given position, we need + // to advance the search to the next position. However, if we've + // already followed the EOI transition, then we know we're done + // with the search and there cannot be any more matches to report. + if state.rev_eoi { + return Ok(()); + } else if state.at == input.start() { + // At this point, we should follow the EOI transition. This + // will cause us the skip the main loop below and fall through + // to the final 'eoi_rev' transition. + state.rev_eoi = true; + } else { + // We haven't hit the end of the search yet, so move on. + state.at -= 1; + } + sid + } + }; + cache.search_start(state.at); + while !state.rev_eoi { + sid = dfa + .next_state(cache, sid, input.haystack()[state.at]) + .map_err(|_| gave_up(state.at))?; + if sid.is_tagged() { + state.id = Some(sid); + if sid.is_start() { + // do nothing + } else if sid.is_match() { + state.next_match_index = Some(1); + let pattern = dfa.match_pattern(cache, sid, 0); + state.mat = Some(HalfMatch::new(pattern, state.at + 1)); + cache.search_finish(state.at); + return Ok(()); + } else if sid.is_dead() { + cache.search_finish(state.at); + return Ok(()); + } else if sid.is_quit() { + cache.search_finish(state.at); + return Err(MatchError::quit( + input.haystack()[state.at], + state.at, + )); + } else { + debug_assert!(sid.is_unknown()); + unreachable!("sid being unknown is a bug"); + } + } + if state.at == input.start() { + break; + } + state.at -= 1; + cache.search_update(state.at); + } + + let result = eoi_rev(dfa, cache, input, &mut sid, &mut state.mat); + state.rev_eoi = true; + state.id = Some(sid); + if state.mat.is_some() { + // '1' is always correct here since if we get to this point, this + // always corresponds to the first (index '0') match discovered at + // this position. So the next match to report at this position (if + // it exists) is at index '1'. + state.next_match_index = Some(1); + } + cache.search_finish(input.start()); + result +} + +#[cfg_attr(feature = "perf-inline", inline(always))] +fn init_fwd( + dfa: &DFA, + cache: &mut Cache, + input: &Input<'_>, +) -> Result<LazyStateID, MatchError> { + let sid = dfa.start_state_forward(cache, input)?; + // Start states can never be match states, since all matches are delayed + // by 1 byte. + debug_assert!(!sid.is_match()); + Ok(sid) +} + +#[cfg_attr(feature = "perf-inline", inline(always))] +fn init_rev( + dfa: &DFA, + cache: &mut Cache, + input: &Input<'_>, +) -> Result<LazyStateID, MatchError> { + let sid = dfa.start_state_reverse(cache, input)?; + // Start states can never be match states, since all matches are delayed + // by 1 byte. + debug_assert!(!sid.is_match()); + Ok(sid) +} + +#[cfg_attr(feature = "perf-inline", inline(always))] +fn eoi_fwd( + dfa: &DFA, + cache: &mut Cache, + input: &Input<'_>, + sid: &mut LazyStateID, + mat: &mut Option<HalfMatch>, +) -> Result<(), MatchError> { + let sp = input.get_span(); + match input.haystack().get(sp.end) { + Some(&b) => { + *sid = + dfa.next_state(cache, *sid, b).map_err(|_| gave_up(sp.end))?; + if sid.is_match() { + let pattern = dfa.match_pattern(cache, *sid, 0); + *mat = Some(HalfMatch::new(pattern, sp.end)); + } else if sid.is_quit() { + return Err(MatchError::quit(b, sp.end)); + } + } + None => { + *sid = dfa + .next_eoi_state(cache, *sid) + .map_err(|_| gave_up(input.haystack().len()))?; + if sid.is_match() { + let pattern = dfa.match_pattern(cache, *sid, 0); + *mat = Some(HalfMatch::new(pattern, input.haystack().len())); + } + // N.B. We don't have to check 'is_quit' here because the EOI + // transition can never lead to a quit state. + debug_assert!(!sid.is_quit()); + } + } + Ok(()) +} + +#[cfg_attr(feature = "perf-inline", inline(always))] +fn eoi_rev( + dfa: &DFA, + cache: &mut Cache, + input: &Input<'_>, + sid: &mut LazyStateID, + mat: &mut Option<HalfMatch>, +) -> Result<(), MatchError> { + let sp = input.get_span(); + if sp.start > 0 { + let byte = input.haystack()[sp.start - 1]; + *sid = dfa + .next_state(cache, *sid, byte) + .map_err(|_| gave_up(sp.start))?; + if sid.is_match() { + let pattern = dfa.match_pattern(cache, *sid, 0); + *mat = Some(HalfMatch::new(pattern, sp.start)); + } else if sid.is_quit() { + return Err(MatchError::quit(byte, sp.start - 1)); + } + } else { + *sid = + dfa.next_eoi_state(cache, *sid).map_err(|_| gave_up(sp.start))?; + if sid.is_match() { + let pattern = dfa.match_pattern(cache, *sid, 0); + *mat = Some(HalfMatch::new(pattern, 0)); + } + // N.B. We don't have to check 'is_quit' here because the EOI + // transition can never lead to a quit state. + debug_assert!(!sid.is_quit()); + } + Ok(()) +} + +/// Re-compute the starting state that a DFA should be in after finding a +/// prefilter candidate match at the position `at`. +/// +/// It is always correct to call this, but not always necessary. Namely, +/// whenever the DFA has a universal start state, the DFA can remain in the +/// start state that it was in when it ran the prefilter. Why? Because in that +/// case, there is only one start state. +/// +/// When does a DFA have a universal start state? In precisely cases where +/// it has no look-around assertions in its prefix. So for example, `\bfoo` +/// does not have a universal start state because the start state depends on +/// whether the byte immediately before the start position is a word byte or +/// not. However, `foo\b` does have a universal start state because the word +/// boundary does not appear in the pattern's prefix. +/// +/// So... most cases don't need this, but when a pattern doesn't have a +/// universal start state, then after a prefilter candidate has been found, the +/// current state *must* be re-litigated as if computing the start state at the +/// beginning of the search because it might change. That is, not all start +/// states are created equal. +/// +/// Why avoid it? Because while it's not super expensive, it isn't a trivial +/// operation to compute the start state. It is much better to avoid it and +/// just state in the current state if you know it to be correct. +#[cfg_attr(feature = "perf-inline", inline(always))] +fn prefilter_restart( + dfa: &DFA, + cache: &mut Cache, + input: &Input<'_>, + at: usize, +) -> Result<LazyStateID, MatchError> { + let mut input = input.clone(); + input.set_start(at); + init_fwd(dfa, cache, &input) +} + +/// A convenience routine for constructing a "gave up" match error. +#[cfg_attr(feature = "perf-inline", inline(always))] +fn gave_up(offset: usize) -> MatchError { + MatchError::gave_up(offset) +} |