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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 16:58:41 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 16:58:41 +0000 |
commit | e1908ae95dd4c9d19ee4dfabfc8bf8a7f85943fe (patch) | |
tree | f5cc731bedcac0fb7fe14d952e4581e749f8bb87 /lib/rand-isaac.h | |
parent | Initial commit. (diff) | |
download | coreutils-e1908ae95dd4c9d19ee4dfabfc8bf8a7f85943fe.tar.xz coreutils-e1908ae95dd4c9d19ee4dfabfc8bf8a7f85943fe.zip |
Adding upstream version 9.4.upstream/9.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'lib/rand-isaac.h')
-rw-r--r-- | lib/rand-isaac.h | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/lib/rand-isaac.h b/lib/rand-isaac.h new file mode 100644 index 0000000..9857666 --- /dev/null +++ b/lib/rand-isaac.h @@ -0,0 +1,66 @@ +/* Bob Jenkins's cryptographic random number generators, ISAAC and ISAAC64. + + Copyright (C) 1999-2023 Free Software Foundation, Inc. + Copyright (C) 1997, 1998, 1999 Colin Plumb. + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. + + Written by Colin Plumb and Paul Eggert. */ + +#ifndef _GL_RAND_ISAAC_H +#define _GL_RAND_ISAAC_H + +#include <stddef.h> +#include <stdint.h> + +/* Log base 2 of the number of useful bits in an ISAAC word. It must + be either 5 or 6. By default, this uses a value that should be + faster for this architecture. */ +#ifndef ISAAC_BITS_LOG + #if SIZE_MAX >> 31 >> 31 < 3 /* SIZE_MAX < 2**64 - 1 */ + #define ISAAC_BITS_LOG 5 + #else + #define ISAAC_BITS_LOG 6 + #endif +#endif + +/* The number of bits in an ISAAC word. */ +#define ISAAC_BITS (1 << ISAAC_BITS_LOG) + +#if ISAAC_BITS == 32 + typedef uint_least32_t isaac_word; +#else + typedef uint_least64_t isaac_word; +#endif + +/* Size of the state tables to use. ISAAC_WORDS_LOG should be at least 3, + and smaller values give less security. */ +#define ISAAC_WORDS_LOG 8 +#define ISAAC_WORDS (1 << ISAAC_WORDS_LOG) +#define ISAAC_BYTES (ISAAC_WORDS * sizeof (isaac_word)) + +/* State variables for the random number generator. The M member + should be seeded with nonce data before calling isaac_seed. The + other members are private. */ +struct isaac_state + { + isaac_word m[ISAAC_WORDS]; /* Main state array */ + isaac_word a, b, c; /* Extra variables */ + }; + +void isaac_seed (struct isaac_state *) _GL_ATTRIBUTE_NONNULL (); +void isaac_refill (struct isaac_state *, isaac_word[ISAAC_WORDS]) + _GL_ATTRIBUTE_NONNULL (); + +#endif |