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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 16:58:41 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 16:58:41 +0000
commite1908ae95dd4c9d19ee4dfabfc8bf8a7f85943fe (patch)
treef5cc731bedcac0fb7fe14d952e4581e749f8bb87 /lib/windows-cond.h
parentInitial commit. (diff)
downloadcoreutils-e1908ae95dd4c9d19ee4dfabfc8bf8a7f85943fe.tar.xz
coreutils-e1908ae95dd4c9d19ee4dfabfc8bf8a7f85943fe.zip
Adding upstream version 9.4.upstream/9.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'lib/windows-cond.h')
-rw-r--r--lib/windows-cond.h79
1 files changed, 79 insertions, 0 deletions
diff --git a/lib/windows-cond.h b/lib/windows-cond.h
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+/* Condition variables (native Windows implementation).
+ Copyright (C) 2008-2023 Free Software Foundation, Inc.
+
+ This file is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as
+ published by the Free Software Foundation; either version 2.1 of the
+ License, or (at your option) any later version.
+
+ This file is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>. */
+
+/* Written by Yoann Vandoorselaere <yoann@prelude-ids.org>, 2008.
+ Based on Bruno Haible <bruno@clisp.org> lock.h */
+
+#ifndef _WINDOWS_COND_H
+#define _WINDOWS_COND_H
+
+#define WIN32_LEAN_AND_MEAN /* avoid including junk */
+#include <windows.h>
+
+#include <time.h>
+
+#include "windows-initguard.h"
+
+#ifndef _glwthread_linked_waitqueue_link_defined
+#define _glwthread_linked_waitqueue_link_defined
+struct glwthread_waitqueue_link
+{
+ struct glwthread_waitqueue_link *wql_next;
+ struct glwthread_waitqueue_link *wql_prev;
+};
+#endif /* _glwthread_linked_waitqueue_link_defined */
+
+typedef struct
+ {
+ struct glwthread_waitqueue_link wq_list; /* circular list of waiting threads */
+ }
+ glwthread_linked_waitqueue_t;
+
+typedef struct
+ {
+ glwthread_initguard_t guard; /* protects the initialization */
+ CRITICAL_SECTION lock; /* protects the remaining fields */
+ glwthread_linked_waitqueue_t waiters; /* waiting threads */
+ }
+ glwthread_cond_t;
+
+#define GLWTHREAD_COND_INIT { GLWTHREAD_INITGUARD_INIT }
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern int glwthread_cond_init (glwthread_cond_t *cond);
+/* Here, to cope with the various types of mutexes, the mutex is a 'void *', and
+ the caller needs to pass the corresponding *_lock and *_unlock functions. */
+extern int glwthread_cond_wait (glwthread_cond_t *cond,
+ void *mutex,
+ int (*mutex_lock) (void *),
+ int (*mutex_unlock) (void *));
+extern int glwthread_cond_timedwait (glwthread_cond_t *cond,
+ void *mutex,
+ int (*mutex_lock) (void *),
+ int (*mutex_unlock) (void *),
+ const struct timespec *abstime);
+extern int glwthread_cond_signal (glwthread_cond_t *cond);
+extern int glwthread_cond_broadcast (glwthread_cond_t *cond);
+extern int glwthread_cond_destroy (glwthread_cond_t *cond);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _WINDOWS_COND_H */