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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 16:58:41 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 16:58:41 +0000 |
commit | e1908ae95dd4c9d19ee4dfabfc8bf8a7f85943fe (patch) | |
tree | f5cc731bedcac0fb7fe14d952e4581e749f8bb87 /lib/windows-recmutex.h | |
parent | Initial commit. (diff) | |
download | coreutils-e1908ae95dd4c9d19ee4dfabfc8bf8a7f85943fe.tar.xz coreutils-e1908ae95dd4c9d19ee4dfabfc8bf8a7f85943fe.zip |
Adding upstream version 9.4.upstream/9.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'lib/windows-recmutex.h')
-rw-r--r-- | lib/windows-recmutex.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/lib/windows-recmutex.h b/lib/windows-recmutex.h new file mode 100644 index 0000000..08ff459 --- /dev/null +++ b/lib/windows-recmutex.h @@ -0,0 +1,57 @@ +/* Plain recursive mutexes (native Windows implementation). + Copyright (C) 2005-2023 Free Software Foundation, Inc. + + This file is free software: you can redistribute it and/or modify + it under the terms of the GNU Lesser General Public License as + published by the Free Software Foundation; either version 2.1 of the + License, or (at your option) any later version. + + This file is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. */ + +/* Written by Bruno Haible <bruno@clisp.org>, 2005. + Based on GCC's gthr-win32.h. */ + +#ifndef _WINDOWS_RECMUTEX_H +#define _WINDOWS_RECMUTEX_H + +#define WIN32_LEAN_AND_MEAN /* avoid including junk */ +#include <windows.h> + +#include "windows-initguard.h" + +/* The native Windows documentation says that CRITICAL_SECTION already + implements a recursive lock. But we need not rely on it: It's easy to + implement a recursive lock without this assumption. */ + +typedef struct + { + glwthread_initguard_t guard; /* protects the initialization */ + DWORD owner; + unsigned long depth; + CRITICAL_SECTION lock; + } + glwthread_recmutex_t; + +#define GLWTHREAD_RECMUTEX_INIT { GLWTHREAD_INITGUARD_INIT, 0, 0 } + +#ifdef __cplusplus +extern "C" { +#endif + +extern void glwthread_recmutex_init (glwthread_recmutex_t *mutex); +extern int glwthread_recmutex_lock (glwthread_recmutex_t *mutex); +extern int glwthread_recmutex_trylock (glwthread_recmutex_t *mutex); +extern int glwthread_recmutex_unlock (glwthread_recmutex_t *mutex); +extern int glwthread_recmutex_destroy (glwthread_recmutex_t *mutex); + +#ifdef __cplusplus +} +#endif + +#endif /* _WINDOWS_RECMUTEX_H */ |