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+/* Determine name of the currently selected locale.
+ Copyright (C) 2007, 2009-2023 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as published by
+ the Free Software Foundation; either version 2.1 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>. */
+
+#ifndef _GL_LOCALENAME_H
+#define _GL_LOCALENAME_H
+
+/* This file uses _GL_ATTRIBUTE_CONST, HAVE_CFPREFERENCESCOPYAPPVALUE. */
+#if !_GL_CONFIG_H_INCLUDED
+ #error "Please include config.h first."
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/* Determine the current locale's name.
+ It considers both the POSIX notion of locale name (see functions
+ gl_locale_name_thread and gl_locale_name_posix) and the system notion
+ of locale name (see function gl_locale_name_default).
+ CATEGORY is a locale category abbreviation, as defined in <locale.h>,
+ but not LC_ALL. E.g. LC_MESSAGES.
+ CATEGORYNAME is the name of CATEGORY as a string, e.g. "LC_MESSAGES".
+ Return the locale category's name, canonicalized into XPG syntax
+ language[_territory][.codeset][@modifier]
+ The codeset part in the result is not reliable; the locale_charset()
+ should be used for codeset information instead.
+ The result must not be freed; it is statically allocated. */
+extern const char * gl_locale_name (int category, const char *categoryname);
+
+/* Determine the current per-thread locale's name, as specified by uselocale()
+ calls.
+ CATEGORY is a locale category abbreviation, as defined in <locale.h>,
+ but not LC_ALL. E.g. LC_MESSAGES.
+ CATEGORYNAME is the name of CATEGORY as a string, e.g. "LC_MESSAGES".
+ Return the locale category's name, canonicalized into XPG syntax
+ language[_territory][.codeset][@modifier]
+ or NULL if no locale has been specified for the current thread.
+ The codeset part in the result is not reliable; the locale_charset()
+ should be used for codeset information instead.
+ The result must not be freed; it is statically allocated. */
+extern const char * gl_locale_name_thread (int category, const char *categoryname);
+
+/* Determine the thread-independent current locale's name, as specified by
+ setlocale() calls or by environment variables.
+ CATEGORY is a locale category abbreviation, as defined in <locale.h>,
+ but not LC_ALL. E.g. LC_MESSAGES.
+ CATEGORYNAME is the name of CATEGORY as a string, e.g. "LC_MESSAGES".
+ Return the locale category's name, canonicalized into XPG syntax
+ language[_territory][.codeset][@modifier]
+ or NULL if no locale has been specified to setlocale() or by environment
+ variables.
+ The codeset part in the result is not reliable; the locale_charset()
+ should be used for codeset information instead.
+ The result must not be freed; it is statically allocated. */
+extern const char * gl_locale_name_posix (int category, const char *categoryname);
+
+/* Determine the default locale's name, as specified by environment
+ variables.
+ Return the locale category's name, or NULL if no locale has been specified
+ by environment variables.
+ The result must not be freed; it is statically allocated. */
+extern const char * gl_locale_name_environ (int category, const char *categoryname);
+
+/* Determine the default locale's name. This is the current locale's name,
+ if not specified by uselocale() calls, by setlocale() calls, or by
+ environment variables. This locale name is usually determined by systems
+ settings that the user can manipulate through a GUI.
+
+ Quoting POSIX:2001:
+ "All implementations shall define a locale as the default locale,
+ to be invoked when no environment variables are set, or set to the
+ empty string. This default locale can be the C locale or any other
+ implementation-defined locale. Some implementations may provide
+ facilities for local installation administrators to set the default
+ locale, customizing it for each location. IEEE Std 1003.1-2001 does
+ not require such a facility."
+
+ The result must not be freed; it is statically allocated. */
+extern const char * gl_locale_name_default (void)
+#if !(HAVE_CFPREFERENCESCOPYAPPVALUE || defined _WIN32 || defined __CYGWIN__)
+ _GL_ATTRIBUTE_CONST
+#endif
+ ;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _GL_LOCALENAME_H */