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/* Copyright (c) 2002-2018 Dovecot authors, see the included COPYING file */
/* @UNSAFE: whole file */
#include "lib.h"
#include "safe-memset.h"
#include "mempool.h"
/*
* As the name implies, alloconly pools support only allocating memory.
* Memory freeing is not supported, except as a special case - the pool's
* last allocation can be freed. Additionally, p_realloc() also tries to
* grow an existing allocation if and only if it is the last allocation,
* otherwise it just allocates a new memory area and copies the data there.
*
* Alloconly pools are commonly used for an object that builds its state
* from many memory allocations, but doesn't change (much of) its state.
* It is simpler to free such an object by destroying the entire memory
* pool.
*
* Implementation
* ==============
*
* Each alloconly pool contains a pool structure (struct alloconly_pool) to
* keep track of alloconly-specific pool information and one or more blocks
* (struct pool_block) that keep track of ranges of memory used to back the
* allocations. The blocks are kept in a linked list implementing a stack.
* The block size decreases the further down the stack one goes.
*
* +-----------+
* | alloconly |
* | pool |
* +-----+-----+
* |
* | block +------------+ next +------------+ next
* \------->| pool block |------>| pool block |------>...
* +------------+ +------------+
* | <data> | | <data> |
* . .
* . .
* . | <data> |
* . +------------+
* | <data> |
* +------------+
*
* Creation
* --------
*
* When an alloconly pool is created, one block is allocated. This block is
* large enough to hold the necessary internal structures (struct
* alloconly_pool and struct pool_block) and still have enough space to
* satisfy allocations for at least the amount of space requested by the
* consumer via the size argument to pool_alloconly_create().
*
* Allocation
* ----------
*
* Each allocation (via p_malloc()) checks the top-most block to see whether
* or not it has enough space to satisfy the allocation. If there is not
* enough space, it allocates a new block (via block_alloc()) to serve as
* the new top-most block. This newly-allocated block is guaranteed to have
* enough space for the allocation. Then, regardless of whether or not a
* new block was allocated, the allocation code reserves enough space in the
* top-most block for the allocation and returns a pointer to it to the
* caller.
*
* The free space tracking within each block is very simple. In addition to
* keeping track of the size of the block, the block header contains a
* "pointer" to the beginning of free space. A new allocation simply moves
* this pointer by the number of bytes allocated.
*
* Reallocation
* ------------
*
* If the passed in allocation is the last allocation in a block and there
* is enough space after it, the allocation is resized. Otherwise, a new
* buffer is allocated (see Allocation above) and the contents are copied
* over.
*
* Freeing
* -------
*
* Freeing of the last allocation moves the "pointer" to free space back by
* the size of the last allocation.
*
* Freeing of any other allocation is a no-op.
*
* Clearing
* --------
*
* Clearing the pool is supposed to return the pool to the same state it was
* in when it was first created. To that end, the alloconly pool frees all
* the blocks allocated since the pool's creation. The remaining block
* (allocated during creation) is reset to consider all the space for
* allocations as available.
*
* In other words, the per-block free space tracking variables are set to
* indicate that the full block is available and that there have been no
* allocations.
*
* Finally, if the pool was created via pool_alloconly_create_clean(), all
* blocks are safe_memset()/memset() to zero before being free()d.
*
* Destruction
* -----------
*
* Destroying a pool first clears it (see above). The clearing leaves the
* pool in a minimal state with only one block allocated. This remaining
* block may be safe_memset() to zero if the pool was created with
* pool_alloconly_create_clean().
*
* Since the pool structure itself is allocated from the first block, this
* final call to free() will release the memory allocated for struct
* alloconly_pool and struct pool.
*/
#ifndef DEBUG
# define POOL_ALLOCONLY_MAX_EXTRA MEM_ALIGN(1)
#else
# define POOL_ALLOCONLY_MAX_EXTRA \
(MEM_ALIGN(sizeof(size_t)) + MEM_ALIGN(1) + MEM_ALIGN(SENTRY_COUNT))
#endif
struct alloconly_pool {
struct pool pool;
int refcount;
struct pool_block *block;
#ifdef DEBUG
const char *name;
size_t base_size;
bool disable_warning;
#endif
bool clean_frees;
};
struct pool_block {
struct pool_block *prev;
size_t size;
size_t left;
size_t last_alloc_size;
/* unsigned char data[]; */
};
#define SIZEOF_POOLBLOCK (MEM_ALIGN(sizeof(struct pool_block)))
#define POOL_BLOCK_DATA(block) \
((unsigned char *) (block) + SIZEOF_POOLBLOCK)
#define DEFAULT_BASE_SIZE MEM_ALIGN(sizeof(struct alloconly_pool))
#ifdef DEBUG
# define CLEAR_CHR 0xde
# define SENTRY_COUNT 8
#else
# define SENTRY_COUNT 0
# define CLEAR_CHR 0
#endif
static const char *pool_alloconly_get_name(pool_t pool);
static void pool_alloconly_ref(pool_t pool);
static void pool_alloconly_unref(pool_t *pool);
static void *pool_alloconly_malloc(pool_t pool, size_t size);
static void pool_alloconly_free(pool_t pool, void *mem);
static void *pool_alloconly_realloc(pool_t pool, void *mem,
size_t old_size, size_t new_size);
static void pool_alloconly_clear(pool_t pool);
static size_t pool_alloconly_get_max_easy_alloc_size(pool_t pool);
static void block_alloc(struct alloconly_pool *pool, size_t size);
static const struct pool_vfuncs static_alloconly_pool_vfuncs = {
pool_alloconly_get_name,
pool_alloconly_ref,
pool_alloconly_unref,
pool_alloconly_malloc,
pool_alloconly_free,
pool_alloconly_realloc,
pool_alloconly_clear,
pool_alloconly_get_max_easy_alloc_size
};
static const struct pool static_alloconly_pool = {
.v = &static_alloconly_pool_vfuncs,
.alloconly_pool = TRUE,
.datastack_pool = FALSE
};
#ifdef DEBUG
static void check_sentries(struct pool_block *block)
{
const unsigned char *data = POOL_BLOCK_DATA(block);
size_t i, max_pos, alloc_size, used_size;
used_size = block->size - block->left;
for (i = 0; i < used_size; ) {
alloc_size = *(size_t *)(data + i);
if (alloc_size == 0 || used_size - i < alloc_size)
i_panic("mempool-alloconly: saved alloc size broken");
i += MEM_ALIGN(sizeof(alloc_size));
max_pos = i + MEM_ALIGN(alloc_size + SENTRY_COUNT);
i += alloc_size;
for (; i < max_pos; i++) {
if (data[i] != CLEAR_CHR)
i_panic("mempool-alloconly: buffer overflow");
}
}
if (i != used_size)
i_panic("mempool-alloconly: used_size wrong");
/* The unused data must be NULs */
for (; i < block->size; i++) {
if (data[i] != '\0')
i_unreached();
}
if (block->prev != NULL)
check_sentries(block->prev);
}
#endif
pool_t pool_alloconly_create(const char *name ATTR_UNUSED, size_t size)
{
struct alloconly_pool apool, *new_apool;
size_t min_alloc = SIZEOF_POOLBLOCK +
MEM_ALIGN(sizeof(struct alloconly_pool) + SENTRY_COUNT);
if (POOL_ALLOCONLY_MAX_EXTRA > (SSIZE_T_MAX - POOL_MAX_ALLOC_SIZE))
i_panic("POOL_MAX_ALLOC_SIZE is too large");
#ifdef DEBUG
min_alloc += MEM_ALIGN(strlen(name) + 1 + SENTRY_COUNT) +
sizeof(size_t)*2;
#endif
/* create a fake alloconly_pool so we can call block_alloc() */
i_zero(&apool);
apool.pool = static_alloconly_pool;
apool.refcount = 1;
if (size < min_alloc)
size = nearest_power(size + min_alloc);
block_alloc(&apool, size);
/* now allocate the actual alloconly_pool from the created block */
new_apool = p_new(&apool.pool, struct alloconly_pool, 1);
*new_apool = apool;
#ifdef DEBUG
if (str_begins(name, MEMPOOL_GROWING) ||
getenv("DEBUG_SILENT") != NULL) {
name += strlen(MEMPOOL_GROWING);
new_apool->disable_warning = TRUE;
}
new_apool->name = p_strdup(&new_apool->pool, name);
/* set base_size so p_clear() doesn't trash alloconly_pool structure. */
new_apool->base_size = new_apool->block->size - new_apool->block->left;
new_apool->block->last_alloc_size = 0;
#endif
/* the first pool allocations must be from the first block */
i_assert(new_apool->block->prev == NULL);
return &new_apool->pool;
}
pool_t pool_alloconly_create_clean(const char *name, size_t size)
{
struct alloconly_pool *apool;
pool_t pool;
pool = pool_alloconly_create(name, size);
apool = container_of(pool, struct alloconly_pool, pool);
apool->clean_frees = TRUE;
return pool;
}
static void pool_alloconly_free_block(struct alloconly_pool *apool ATTR_UNUSED,
struct pool_block *block)
{
#ifdef DEBUG
safe_memset(block, CLEAR_CHR, SIZEOF_POOLBLOCK + block->size);
#else
if (apool->clean_frees) {
safe_memset(block, CLEAR_CHR,
SIZEOF_POOLBLOCK + block->size);
}
#endif
free(block);
}
static void
pool_alloconly_free_blocks_until_last(struct alloconly_pool *apool)
{
struct pool_block *block;
/* destroy all blocks but the oldest, which contains the
struct alloconly_pool allocation. */
while (apool->block->prev != NULL) {
block = apool->block;
apool->block = block->prev;
pool_alloconly_free_block(apool, block);
}
}
static void pool_alloconly_destroy(struct alloconly_pool *apool)
{
/* destroy all but the last block */
pool_alloconly_free_blocks_until_last(apool);
/* destroy the last block */
pool_alloconly_free_block(apool, apool->block);
}
static const char *pool_alloconly_get_name(pool_t pool ATTR_UNUSED)
{
#ifdef DEBUG
struct alloconly_pool *apool =
container_of(pool, struct alloconly_pool, pool);
return apool->name;
#else
return "alloconly";
#endif
}
static void pool_alloconly_ref(pool_t pool)
{
struct alloconly_pool *apool =
container_of(pool, struct alloconly_pool, pool);
apool->refcount++;
}
static void pool_alloconly_unref(pool_t *pool)
{
struct alloconly_pool *apool =
container_of(*pool, struct alloconly_pool, pool);
/* erase the pointer before freeing anything, as the pointer may
exist inside the pool's memory area */
*pool = NULL;
if (--apool->refcount > 0)
return;
pool_alloconly_destroy(apool);
}
static void block_alloc(struct alloconly_pool *apool, size_t size)
{
struct pool_block *block;
i_assert(size > SIZEOF_POOLBLOCK);
i_assert(size <= SSIZE_T_MAX);
if (apool->block != NULL) {
/* each block is at least twice the size of the previous one */
if (size <= apool->block->size)
size += apool->block->size;
/* avoid crashing in nearest_power() if size is too large */
size = I_MIN(size, SSIZE_T_MAX);
size = nearest_power(size);
/* nearest_power() could have grown size to SSIZE_T_MAX+1 */
size = I_MIN(size, SSIZE_T_MAX);
#ifdef DEBUG
if (!apool->disable_warning) {
/* i_debug() overwrites unallocated data in data
stack, so make sure everything is allocated before
calling it. */
t_buffer_alloc_last_full();
i_debug("Growing pool '%s' with: %zu",
apool->name, size);
}
#endif
}
block = calloc(size, 1);
if (unlikely(block == NULL)) {
i_fatal_status(FATAL_OUTOFMEM, "block_alloc(%zu"
"): Out of memory", size);
}
block->prev = apool->block;
apool->block = block;
block->size = size - SIZEOF_POOLBLOCK;
block->left = block->size;
}
static void *pool_alloconly_malloc(pool_t pool, size_t size)
{
struct alloconly_pool *apool =
container_of(pool, struct alloconly_pool, pool);
void *mem;
size_t alloc_size;
#ifndef DEBUG
alloc_size = MEM_ALIGN(size);
#else
alloc_size = MEM_ALIGN(sizeof(size)) + MEM_ALIGN(size + SENTRY_COUNT);
#endif
if (apool->block->left < alloc_size) {
/* we need a new block */
block_alloc(apool, alloc_size + SIZEOF_POOLBLOCK);
}
mem = POOL_BLOCK_DATA(apool->block) +
(apool->block->size - apool->block->left);
apool->block->left -= alloc_size;
apool->block->last_alloc_size = alloc_size;
#ifdef DEBUG
memcpy(mem, &size, sizeof(size));
mem = PTR_OFFSET(mem, MEM_ALIGN(sizeof(size)));
/* write CLEAR_CHRs to sentry */
memset(PTR_OFFSET(mem, size), CLEAR_CHR,
MEM_ALIGN(size + SENTRY_COUNT) - size);
#endif
return mem;
}
static void pool_alloconly_free(pool_t pool, void *mem)
{
struct alloconly_pool *apool =
container_of(pool, struct alloconly_pool, pool);
/* we can free only the last allocation */
if (POOL_BLOCK_DATA(apool->block) +
(apool->block->size - apool->block->left -
apool->block->last_alloc_size) == mem) {
memset(mem, 0, apool->block->last_alloc_size);
apool->block->left += apool->block->last_alloc_size;
apool->block->last_alloc_size = 0;
}
}
static bool pool_alloconly_try_grow(struct alloconly_pool *apool, void *mem, size_t size)
{
/* see if we want to grow the memory we allocated last */
if (POOL_BLOCK_DATA(apool->block) +
(apool->block->size - apool->block->left -
apool->block->last_alloc_size) == mem) {
/* yeah, see if we can grow */
if (apool->block->left >= size-apool->block->last_alloc_size) {
/* just shrink the available size */
apool->block->left -=
size - apool->block->last_alloc_size;
apool->block->last_alloc_size = size;
return TRUE;
}
}
return FALSE;
}
static void *pool_alloconly_realloc(pool_t pool, void *mem,
size_t old_size, size_t new_size)
{
struct alloconly_pool *apool =
container_of(pool, struct alloconly_pool, pool);
unsigned char *new_mem;
if (new_size <= old_size)
return mem;
new_size = MEM_ALIGN(new_size);
/* see if we can directly grow it */
if (!pool_alloconly_try_grow(apool, mem, new_size)) {
/* slow way - allocate + copy */
new_mem = pool_alloconly_malloc(pool, new_size);
memcpy(new_mem, mem, old_size);
mem = new_mem;
}
return mem;
}
static void pool_alloconly_clear(pool_t pool)
{
struct alloconly_pool *apool =
container_of(pool, struct alloconly_pool, pool);
size_t base_size, avail_size;
#ifdef DEBUG
check_sentries(apool->block);
#endif
pool_alloconly_free_blocks_until_last(apool);
/* clear the first block */
#ifdef DEBUG
base_size = apool->base_size;
#else
base_size = DEFAULT_BASE_SIZE;
#endif
avail_size = apool->block->size - base_size;
memset(PTR_OFFSET(POOL_BLOCK_DATA(apool->block), base_size), 0,
avail_size - apool->block->left);
apool->block->left = avail_size;
apool->block->last_alloc_size = 0;
}
static size_t pool_alloconly_get_max_easy_alloc_size(pool_t pool)
{
struct alloconly_pool *apool =
container_of(pool, struct alloconly_pool, pool);
return apool->block->left;
}
size_t pool_alloconly_get_total_used_size(pool_t pool)
{
struct alloconly_pool *apool =
container_of(pool, struct alloconly_pool, pool);
struct pool_block *block;
size_t size = 0;
i_assert(pool->v == &static_alloconly_pool_vfuncs);
for (block = apool->block; block != NULL; block = block->prev)
size += block->size - block->left;
return size;
}
size_t pool_alloconly_get_total_alloc_size(pool_t pool)
{
struct alloconly_pool *apool =
container_of(pool, struct alloconly_pool, pool);
struct pool_block *block;
size_t size = 0;
i_assert(pool->v == &static_alloconly_pool_vfuncs);
for (block = apool->block; block != NULL; block = block->prev)
size += block->size + SIZEOF_POOLBLOCK;
return size;
}
|