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#ifndef SQUAT_TRIE_PRIVATE_H
#define SQUAT_TRIE_PRIVATE_H
#include "file-dotlock.h"
#include "squat-trie.h"
#define SQUAT_TRIE_VERSION 2
#define SQUAT_TRIE_LOCK_TIMEOUT 60
#define SQUAT_TRIE_DOTLOCK_STALE_TIMEOUT (15*60)
struct squat_file_header {
uint8_t version;
uint8_t unused[3];
uint32_t indexid;
uint32_t uidvalidity;
uint32_t used_file_size;
uint32_t deleted_space;
uint32_t node_count;
uint32_t root_offset;
uint32_t root_unused_uids;
uint32_t root_next_uid;
uint32_t root_uidlist_idx;
uint8_t partial_len;
uint8_t full_len;
uint8_t normalize_map[256];
};
/*
node file: FIXME: no up-to-date
struct squat_file_header;
// children are written before their parents
node[] {
uint8_t child_count;
unsigned char chars[child_count];
packed neg_diff_to_first_child_offset; // relative to node
packed diff_to_prev_offset[child_count-1];
packed[child_count] {
// unused_uids_count == uid if have_uid_offset bit is zero
(unused_uids_count << 1) | (have_uid_offset);
[diff_to_prev_uid_offset;] // first one is relative to zero
}
}
*/
struct squat_node {
unsigned int child_count:8;
/* children.leaf_string contains this many bytes */
unsigned int leaf_string_length:16;
/* TRUE = children.data contains our children.
FALSE = children.offset contains offset to our children in the
index file. */
bool children_not_mapped:1;
/* When allocating our children, use a sequential array. */
bool want_sequential:1;
/* This node's children are in a sequential array, meaning that the
first SEQUENTIAL_COUNT children have chars[n] = n. */
bool have_sequential:1;
/* Number of UIDs that exists in parent node but not in this one
(i.e. number of UIDs [0..next_uid-1] not in this node's uidlist).
This is mainly used when adding new UIDs to our children to set
the UID to be relative to this node's UID list. */
uint32_t unused_uids;
/* next_uid=0 means there are no UIDs in this node, otherwise
next_uid-1 is the last UID added to this node. */
uint32_t next_uid;
uint32_t uid_list_idx;
/*
struct {
unsigned char chars[child_count];
struct squat_node[child_count];
} *children;
*/
union {
/* children_not_mapped determines if data or offset should
be used. */
void *data;
unsigned char *leaf_string;
unsigned char static_leaf_string[sizeof(void *)];
uint32_t offset;
} children;
};
/* Return pointer to node.children.chars[] */
#define NODE_CHILDREN_CHARS(node) \
((unsigned char *)(node)->children.data)
/* Return pointer to node.children.node[] */
#define NODE_CHILDREN_NODES(_node) \
((struct squat_node *)(NODE_CHILDREN_CHARS(_node) + \
MEM_ALIGN((_node)->child_count)))
/* Return number of bytes allocated in node.children.data */
#define NODE_CHILDREN_ALLOC_SIZE(child_count) \
(MEM_ALIGN(child_count) + \
((child_count) / 8 + 1) * 8 * sizeof(struct squat_node))
/* Return TRUE if children.leaf_string is set. */
#define NODE_IS_DYNAMIC_LEAF(node) \
((node)->leaf_string_length > \
sizeof((node)->children.static_leaf_string))
/* Return node's leaf string. Assumes that it is set. */
#define NODE_LEAF_STRING(node) \
(NODE_IS_DYNAMIC_LEAF(node) ? \
(node)->children.leaf_string : (node)->children.static_leaf_string)
struct squat_trie {
struct squat_node root;
struct squat_uidlist *uidlist;
struct squat_file_header hdr;
size_t node_alloc_size;
unsigned int unmapped_child_count;
enum squat_index_flags flags;
enum file_lock_method lock_method;
mode_t create_mode;
gid_t create_gid;
uint32_t uidvalidity;
char *path;
int fd;
struct file_cache *file_cache;
struct dotlock_settings dotlock_set;
uoff_t locked_file_size;
const void *data;
size_t data_size;
void *mmap_base;
size_t mmap_size;
unsigned char default_normalize_map[256];
unsigned int default_partial_len;
unsigned int default_full_len;
bool corrupted:1;
};
#define SQUAT_PACK_MAX_SIZE ((sizeof(uint32_t) * 8 + 7) / 7)
static inline void squat_pack_num(uint8_t **p, uint32_t num)
{
/* number continues as long as the highest bit is set */
while (num >= 0x80) {
**p = (num & 0x7f) | 0x80;
*p += 1;
num >>= 7;
}
**p = num;
*p += 1;
}
static inline uint32_t squat_unpack_num(const uint8_t **p, const uint8_t *end)
{
const uint8_t *c = *p;
uint32_t value = 0;
unsigned int bits = 0;
for (;;) {
if (unlikely(c == end)) {
/* we should never see EOF */
return 0;
}
value |= (*c & 0x7f) << bits;
if (*c < 0x80)
break;
bits += 7;
c++;
}
if (unlikely(bits >= 32)) {
/* broken input */
*p = end;
return 0;
}
*p = c + 1;
return value;
}
int squat_trie_create_fd(struct squat_trie *trie, const char *path, int flags);
void squat_trie_delete(struct squat_trie *trie);
#endif
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