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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
commit | 0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d (patch) | |
tree | a31f07c9bcca9d56ce61e9a1ffd30ef350d513aa /gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_vs.h | |
parent | Initial commit. (diff) | |
download | firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.tar.xz firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.zip |
Adding upstream version 115.8.0esr.upstream/115.8.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_vs.h')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_vs.h | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_vs.h b/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_vs.h new file mode 100644 index 0000000000..b9ce502123 --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_vs.h @@ -0,0 +1,145 @@ +#if 0 +// +// Generated by Microsoft (R) HLSL Shader Compiler 10.1 +// +// +// Buffer Definitions: +// +// cbuffer BufferCopyParams +// { +// +// uint FirstPixelOffset; // Offset: 0 Size: 4 +// uint PixelsPerRow; // Offset: 4 Size: 4 +// uint RowStride; // Offset: 8 Size: 4 +// uint RowsPerSlice; // Offset: 12 Size: 4 +// float2 PositionOffset; // Offset: 16 Size: 8 +// float2 PositionScale; // Offset: 24 Size: 8 +// int2 TexLocationOffset; // Offset: 32 Size: 8 [unused] +// int2 TexLocationScale; // Offset: 40 Size: 8 [unused] +// uint FirstSlice; // Offset: 48 Size: 4 +// +// } +// +// +// Resource Bindings: +// +// Name Type Format Dim HLSL Bind Count +// ------------------------------ ---------- ------- ----------- -------------- ------ +// BufferCopyParams cbuffer NA NA cb0 1 +// +// +// +// Input signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------- ------ +// SV_VertexID 0 x 0 VERTID uint x +// +// +// Output signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------- ------ +// SV_Position 0 xyzw 0 POS float xyzw +// TEXCOORD 0 x 1 NONE uint x +// LAYER 0 y 1 NONE uint y +// +vs_4_0 +dcl_constantbuffer CB0[4], immediateIndexed +dcl_input_sgv v0.x, vertex_id +dcl_output_siv o0.xyzw, position +dcl_output o1.x +dcl_output o1.y +dcl_temps 2 +mov o0.zw, l(0,0,0,1.000000) +imul null, r0.xy, cb0[0].wwww, cb0[0].yzyy +udiv r0.z, null, v0.x, r0.x +imad r0.x, -r0.z, r0.x, v0.x +imad r0.y, r0.z, r0.y, cb0[0].x +iadd o1.y, r0.z, cb0[3].x +udiv r0.z, null, r0.x, cb0[0].y +imad r0.x, -r0.z, cb0[0].y, r0.x +utof r1.xy, r0.xzxx +imad r0.y, r0.z, cb0[0].z, r0.y +iadd o1.x, r0.x, r0.y +mad o0.xy, cb0[1].zwzz, r1.xyxx, cb0[1].xyxx +ret +// Approximately 13 instruction slots used +#endif + +const BYTE g_VS_BufferToTexture[] = { + 68, 88, 66, 67, 153, 33, 196, 57, 209, 115, 237, 17, 59, 231, 206, 105, 1, 81, 121, + 39, 1, 0, 0, 0, 140, 5, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 88, 2, + 0, 0, 140, 2, 0, 0, 0, 3, 0, 0, 16, 5, 0, 0, 82, 68, 69, 70, 28, + 2, 0, 0, 1, 0, 0, 0, 80, 0, 0, 0, 1, 0, 0, 0, 28, 0, 0, 0, + 0, 4, 254, 255, 0, 1, 0, 0, 244, 1, 0, 0, 60, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, + 0, 0, 1, 0, 0, 0, 66, 117, 102, 102, 101, 114, 67, 111, 112, 121, 80, 97, 114, + 97, 109, 115, 0, 171, 171, 171, 60, 0, 0, 0, 9, 0, 0, 0, 104, 0, 0, 0, + 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, + 0, 4, 0, 0, 0, 2, 0, 0, 0, 84, 1, 0, 0, 0, 0, 0, 0, 100, 1, + 0, 0, 4, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 84, 1, 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