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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
commit | 0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d (patch) | |
tree | a31f07c9bcca9d56ce61e9a1ffd30ef350d513aa /l10n-en-GB/devtools/client/animationinspector.properties | |
parent | Initial commit. (diff) | |
download | firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.tar.xz firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.zip |
Adding upstream version 115.8.0esr.upstream/115.8.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'l10n-en-GB/devtools/client/animationinspector.properties')
-rw-r--r-- | l10n-en-GB/devtools/client/animationinspector.properties | 182 |
1 files changed, 182 insertions, 0 deletions
diff --git a/l10n-en-GB/devtools/client/animationinspector.properties b/l10n-en-GB/devtools/client/animationinspector.properties new file mode 100644 index 0000000000..73ab795cf6 --- /dev/null +++ b/l10n-en-GB/devtools/client/animationinspector.properties @@ -0,0 +1,182 @@ +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +# LOCALIZATION NOTE These strings are used inside the Animation inspector +# which is available as a sidebar panel in the Inspector. +# The correct localization of this file might be to keep it in +# English, or another language commonly spoken among web developers. +# You want to make that choice consistent across the developer tools. +# A good criteria is the language in which you'd find the best +# documentation on web development on the web. + +# LOCALIZATION NOTE (panel.noAnimation): +# This is the label shown in the panel when there are no displayable animations. +# (e.g. In case of user selected a non-element node or a node that is not animated). +panel.noAnimation=No animations were found for the current element.\nPick another element from the page. + +# LOCALIZATION NOTE (player.animationDurationLabel): +# This string is displayed in each animation player widget. It is the label +# displayed before the animation duration. +player.animationDurationLabel=Duration: + +# LOCALIZATION NOTE (player.infiniteDurationText): +# This string is displayed in a tooltip on animation player widget, in case the +# duration of the animation is infinite. +player.infiniteDurationText=∞ + +# LOCALIZATION NOTE (player.animationDelayLabel): +# This string is displayed in each animation player widget. It is the label +# displayed before the animation delay. +player.animationDelayLabel=Delay: + +# LOCALIZATION NOTE (player.animationEndDelayLabel): +# This string is displayed in each animation player widget. It is the label +# displayed before the animation endDelay. +player.animationEndDelayLabel=End delay: + +# LOCALIZATION NOTE (player.animationRateLabel): +# This string is displayed in each animation player widget. It is the label +# displayed before the animation playback rate. +player.animationRateLabel=Playback rate: + +# LOCALIZATION NOTE (player.animationIterationCountLabel): +# This string is displayed in each animation player widget. It is the label +# displayed before the number of times the animation is set to repeat. +player.animationIterationCountLabel=Repeats: + +# LOCALIZATION NOTE (player.infiniteIterationCount): +# In case the animation repeats infinitely, this string is displayed next to the +# player.animationIterationCountLabel string, instead of a number. +player.infiniteIterationCount=∞ + +# LOCALIZATION NOTE (player.infiniteIterationCountText): +# See player.infiniteIterationCount for a description of what this is. +# Unlike player.infiniteIterationCount, this string isn't used in HTML, but in +# a tooltip. +player.infiniteIterationCountText=∞ + +# LOCALIZATION NOTE (player.animationIterationStartLabel2): +# This string is displayed in a tooltip that appears when hovering over +# animations in the timeline. It is the label displayed before the animation +# iterationStart value. +# %1$S will be replaced by the original iteration start value +# %2$S will be replaced by the actual time of iteration start without time unit +# e.g. +# If iterationStart of animation is 0.5 and duration is 1 sec, the string will be +# "Iteration start: 0.5 (0.5s)" +player.animationIterationStartLabel2=Iteration start: %1$S (%2$S) + +# LOCALIZATION NOTE (player.animationOverallEasingLabel): +# This string is displayed in a tooltip that appears when hovering over +# animations in the timeline. It is the label displayed before the easing +# that applies to a whole iteration of an animation as opposed to the +# easing that applies between animation keyframes. +player.animationOverallEasingLabel=Overall easing: + +# LOCALIZATION NOTE (player.animationTimingFunctionLabel): +# This string is displayed in a tooltip that appears when hovering over +# animations in the timeline. It is the label displayed before the +# animation-timing-function for CSS Animations. +player.animationTimingFunctionLabel=Animation timing function: + +# LOCALIZATION NOTE (player.animationFillLabel): +# This string is displayed in a tooltip that appears when hovering over +# animations in the timeline. It is the label displayed before the animation +# fill mode value. +player.animationFillLabel=Fill: + +# LOCALIZATION NOTE (player.animationDirectionLabel): +# This string is displayed in a tooltip that appears when hovering over +# animations in the timeline. It is the label displayed before the animation +# direction value. +player.animationDirectionLabel=Direction: + +# LOCALIZATION NOTE (player.timeLabel): +# This string is displayed in each animation player widget, to indicate either +# how long (in seconds) the animation lasts, or what is the animation's current +# time (in seconds too); +player.timeLabel=%Ss + +# LOCALIZATION NOTE (player.infiniteDurationText): +# This string is displayed in animation player widget, in case the duration of the +# animation is infinite. +player.infiniteTimeLabel=∞ + +# LOCALIZATION NOTE (player.playbackRateLabel): +# This string is displayed in each animation player widget, as the label of +# drop-down list items that can be used to change the rate at which the +# animation runs (1× being the default, 2× being twice as fast). +player.playbackRateLabel=%S× + +# LOCALIZATION NOTE (player.runningOnCompositorTooltip): +# This string is displayed as a tooltip for the icon that indicates that the +# animation is running on the compositor thread. +player.runningOnCompositorTooltip=This animation is running on compositor thread + +# LOCALIZATION NOTE (player.allPropertiesOnCompositorTooltip): +# This string is displayed as a tooltip for the icon that indicates that +# all of animation is running on the compositor thread. +player.allPropertiesOnCompositorTooltip=All animation properties are optimised + +# LOCALIZATION NOTE (player.somePropertiesOnCompositorTooltip): +# This string is displayed as a tooltip for the icon that indicates that +# all of animation is not running on the compositor thread. +player.somePropertiesOnCompositorTooltip=Some animation properties are optimised + +# LOCALIZATION NOTE (timeline.pausedButtonTooltip): +# This string is displayed in the timeline toolbar, as the tooltip of the +# pause/resume button that can be used to pause or resume the animations +timeline.pausedButtonTooltip=Resume the animations + +# LOCALIZATION NOTE (timeline.resumedButtonTooltip): +# This string is displayed in the timeline toolbar, as the tooltip of the +# pause/resume button that can be used to pause or resume the animations +timeline.resumedButtonTooltip=Pause the animations + +# LOCALIZATION NOTE (timeline.rewindButtonTooltip): +# This string is displayed in the timeline toolbar, as the tooltip of the +# rewind button that can be used to rewind the animations +timeline.rewindButtonTooltip=Rewind the animations + +# LOCALIZATION NOTE (timeline.timeGraduationLabel): +# This string is displayed at the top of the animation panel, next to each time +# graduation, to indicate what duration (in milliseconds) this graduation +# corresponds to. +timeline.timeGraduationLabel=%Sms + +# LOCALIZATION NOTE (timeline.cssanimation.nameLabel): +# This string is displayed in a tooltip of the animation panel that is shown +# when hovering over the name of a CSS Animation in the timeline UI. +# %S will be replaced by the name of the animation at run-time. +timeline.cssanimation.nameLabel=%S — CSS Animation + +# LOCALIZATION NOTE (timeline.csstransition.nameLabel): +# This string is displayed in a tooltip of the animation panel that is shown +# when hovering over the name of a CSS Transition in the timeline UI. +# %S will be replaced by the name of the transition at run-time. +timeline.csstransition.nameLabel=%S — CSS Transition + +# LOCALIZATION NOTE (timeline.scriptanimation.nameLabel): +# This string is displayed in a tooltip of the animation panel that is shown +# when hovering over the name of a script-generated animation in the timeline UI. +# %S will be replaced by the name of the animation at run-time. +timeline.scriptanimation.nameLabel=%S — Script Animation + +# LOCALIZATION NOTE (timeline.scriptanimation.unnamedLabel): +# This string is displayed in a tooltip of the animation panel that is shown +# when hovering over an unnamed script-generated animation in the timeline UI. +timeline.scriptanimation.unnamedLabel=Script Animation + +# LOCALIZATION NOTE (timeline.unknown.nameLabel): +# This string is displayed in a tooltip of the animation panel that is shown +# when hovering over the name of an unknown animation type in the timeline UI. +# This can happen if devtools couldn't figure out the type of the animation. +# %S will be replaced by the name of the transition at run-time. +timeline.unknown.nameLabel=%S + +# LOCALIZATION NOTE (detail.propertiesHeader.percentage): +# This string is displayed on header label in .animated-properties-header. +# %S represents the value in percentage with two decimal points, localized. +# there are two "%" after %S to escape and display "%" +detail.propertiesHeader.percentage=%S%% |