diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
commit | 0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d (patch) | |
tree | a31f07c9bcca9d56ce61e9a1ffd30ef350d513aa /layout/reftests/svg/smil/frozen-to-anim-1.svg | |
parent | Initial commit. (diff) | |
download | firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.tar.xz firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.zip |
Adding upstream version 115.8.0esr.upstream/115.8.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'layout/reftests/svg/smil/frozen-to-anim-1.svg')
-rw-r--r-- | layout/reftests/svg/smil/frozen-to-anim-1.svg | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/layout/reftests/svg/smil/frozen-to-anim-1.svg b/layout/reftests/svg/smil/frozen-to-anim-1.svg new file mode 100644 index 0000000000..a934d45342 --- /dev/null +++ b/layout/reftests/svg/smil/frozen-to-anim-1.svg @@ -0,0 +1,33 @@ +<?xml version="1.0" encoding="utf-8"?> +<svg xmlns="http://www.w3.org/2000/svg" + xmlns:xlink="http://www.w3.org/1999/xlink" + class="reftest-wait" + onload="setTimeAndSnapshot(50, true)"> + <script xlink:href="smil-util.js" type="text/javascript"/> + <!-- Covered up red area, if we succeed --> + <rect width="100%" height="100%" fill="red"/> + <rect width="100%" height="100%" fill="lime"> + <!-- At time t=50s, this will give a base value of 50% --> + <animate attributeName="width" from="0%" to="100%" + dur="100s"/> + <!-- From time t=1s onwards this should apply 50% of its effect to the base + value (since it is frozen at repeatCount=0.5). + So, if the base value is 50%, and the to-value is 150%, it will produce + 100%. --> + <animate attributeName="width" to="150%" fill="freeze" + dur="2s" repeatCount="0.5"/> + <!-- The above will check that the resulting width is *at least* 100%. But + if it's, say, 120%, we won't see any failure. + Therefore, we perform the reverse operation on the height to ensure we + don't apply a value that's too large. --> + <!-- At time t=50s, this will give a base value of 150% --> + <animate attributeName="height" from="200%" to="100%" + dur="100s"/> + <!-- From time t=1s onwards this should apply 50% of its effect to the + value. + So, if the base value is 150%, and the to-value is 50%, it will produce + 100%. --> + <animate attributeName="height" to="50%" fill="freeze" + dur="2s" repeatCount="0.5"/> + </rect> +</svg> |