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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
commit | 0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d (patch) | |
tree | a31f07c9bcca9d56ce61e9a1ffd30ef350d513aa /other-licenses/ia2/IA2CommonTypes.idl | |
parent | Initial commit. (diff) | |
download | firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.tar.xz firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.zip |
Adding upstream version 115.8.0esr.upstream/115.8.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'other-licenses/ia2/IA2CommonTypes.idl')
-rw-r--r-- | other-licenses/ia2/IA2CommonTypes.idl | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/other-licenses/ia2/IA2CommonTypes.idl b/other-licenses/ia2/IA2CommonTypes.idl new file mode 100644 index 0000000000..b54f65ccde --- /dev/null +++ b/other-licenses/ia2/IA2CommonTypes.idl @@ -0,0 +1,191 @@ +/************************************************************************* + * + * File Name (IA2CommonTypes.idl) + * + * IAccessible2 IDL Specification + * + * Copyright (c) 2007, 2010 Linux Foundation + * Copyright (c) 2006 IBM Corporation + * Copyright (c) 2000, 2006 Sun Microsystems, Inc. + * All rights reserved. + * + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following + * disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * 3. Neither the name of the Linux Foundation nor the names of its + * contributors may be used to endorse or promote products + * derived from this software without specific prior written + * permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND + * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, + * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, + * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * This BSD License conforms to the Open Source Initiative "Simplified + * BSD License" as published at: + * http://www.opensource.org/licenses/bsd-license.php + * + * IAccessible2 is a trademark of the Linux Foundation. The IAccessible2 + * mark may be used in accordance with the Linux Foundation Trademark + * Policy to indicate compliance with the IAccessible2 specification. + * + ************************************************************************/ + + /** These constants control the scrolling of an object or substring into a window. + + This enum is used in IAccessible2::scrollTo and IAccessibleText::scrollSubstringTo. +*/ +enum IA2ScrollType { + + /** Scroll the top left corner of the object or substring such that the top left + corner (and as much as possible of the rest of the object or substring) is within + the top level window. In cases where the entire object or substring fits within + the top level window, the placement of the object or substring is dependent on + the application. For example, the object or substring may be scrolled to the + closest edge, the furthest edge, or midway between those two edges. In cases + where there is a hierarchy of nested scrollable controls, more than one control + may have to be scrolled. + */ + IA2_SCROLL_TYPE_TOP_LEFT, + + /** Scroll the bottom right corner of the object or substring such that the bottom right + corner (and as much as possible of the rest of the object or substring) is within + the top level window. In cases where the entire object or substring fits within + the top level window, the placement of the object or substring is dependent on + the application. For example, the object or substring may be scrolled to the + closest edge, the furthest edge, or midway between those two edges. In cases + where there is a hierarchy of nested scrollable controls, more than one control + may have to be scrolled. + */ + IA2_SCROLL_TYPE_BOTTOM_RIGHT, + + /** Scroll the top edge of the object or substring such that the top edge + (and as much as possible of the rest of the object or substring) is within the + top level window. In cases where the entire object or substring fits within + the top level window, the placement of the object or substring is dependent on + the application. For example, the object or substring may be scrolled to the + closest edge, the furthest edge, or midway between those two edges. In cases + where there is a hierarchy of nested scrollable controls, more than one control + may have to be scrolled. + */ + IA2_SCROLL_TYPE_TOP_EDGE, + + /** Scroll the bottom edge of the object or substring such that the bottom edge + (and as much as possible of the rest of the object or substring) is within the + top level window. In cases where the entire object or substring fits within + the top level window, the placement of the object or substring is dependent on + the application. For example, the object or substring may be scrolled to the + closest edge, the furthest edge, or midway between those two edges. In cases + where there is a hierarchy of nested scrollable controls, more than one control + may have to be scrolled. + */ + IA2_SCROLL_TYPE_BOTTOM_EDGE, + + /** Scroll the left edge of the object or substring such that the left edge + (and as much as possible of the rest of the object or substring) is within the + top level window. In cases where the entire object or substring fits within + the top level window, the placement of the object or substring is dependent on + the application. For example, the object or substring may be scrolled to the + closest edge, the furthest edge, or midway between those two edges. In cases + where there is a hierarchy of nested scrollable controls, more than one control + may have to be scrolled. + */ + IA2_SCROLL_TYPE_LEFT_EDGE, + + /** Scroll the right edge of the object or substring such that the right edge + (and as much as possible of the rest of the object or substring) is within the + top level window. In cases where the entire object or substring fits within + the top level window, the placement of the object or substring is dependent on + the application. For example, the object or substring may be scrolled to the + closest edge, the furthest edge, or midway between those two edges. In cases + where there is a hierarchy of nested scrollable controls, more than one control + may have to be scrolled. + */ + IA2_SCROLL_TYPE_RIGHT_EDGE, + + /** Scroll the object or substring such that as much as possible of the + object or substring is within the top level window. The placement of + the object is dependent on the application. For example, the object or + substring may be scrolled to to closest edge, the furthest edge, or midway + between those two edges. + */ + IA2_SCROLL_TYPE_ANYWHERE +}; + +/** These constants define which coordinate system a point is located in. + + This enum is used in IAccessible2::scrollToPoint, IAccessibleImage::imagePosition, + IAccessibleText::characterExtents, and IAccessibleText::offsetAtPoint, and + IAccessibleText::scrollSubstringToPoint. +*/ +enum IA2CoordinateType { + + /// The coordinates are relative to the screen. + IA2_COORDTYPE_SCREEN_RELATIVE, + + /** The coordinates are relative to the upper left corner of the bounding box + of the immediate parent. + */ + IA2_COORDTYPE_PARENT_RELATIVE + +}; + +/** Special offsets for use in IAccessibleText and IAccessibleEditableText methods + + Refer to @ref _specialOffsets + "Special Offsets for use in the IAccessibleText and IAccessibleEditableText Methods" + for more information. +*/ +enum IA2TextSpecialOffsets { + IA2_TEXT_OFFSET_LENGTH = -1, /**< This offset is equivalent to the length of the string. It eliminates + the need to call IAccessibleText::nCharacters. */ + IA2_TEXT_OFFSET_CARET = -2 /**< This offset signifies that the text related to the physical location + of the caret should be used. */ +}; + +/** These constants specify the kind of change made to a table. + + This enum is used in the IA2TableModelChange struct which in turn is used by + IAccessibleTable::modelChange and IAccessibleTable2::modelChange. +*/ +enum IA2TableModelChangeType { + IA2_TABLE_MODEL_CHANGE_INSERT, // = 0; + IA2_TABLE_MODEL_CHANGE_DELETE, + IA2_TABLE_MODEL_CHANGE_UPDATE +}; + +/** A structure defining the type of and extents of changes made to a table + + IAccessibleTable::modelChange and IAccessibleTable2::modelChange return this struct. + In the case of an insertion or change the row and column offsets define the boundaries + of the inserted or changed subtable after the operation. In the case of a deletion + the row and column offsets define the boundaries of the subtable being removed before + the removal. +*/ +typedef struct IA2TableModelChange { + enum IA2TableModelChangeType type; // insert, delete, update + long firstRow; ///< 0 based, inclusive + long lastRow; ///< 0 based, inclusive + long firstColumn; ///< 0 based, inclusive + long lastColumn; ///< 0 based, inclusive +} IA2TableModelChange; |