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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 01:47:29 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 01:47:29 +0000
commit0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d (patch)
treea31f07c9bcca9d56ce61e9a1ffd30ef350d513aa /third_party/libwebrtc/net/dcsctp/public/timeout.h
parentInitial commit. (diff)
downloadfirefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.tar.xz
firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.zip
Adding upstream version 115.8.0esr.upstream/115.8.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/libwebrtc/net/dcsctp/public/timeout.h')
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diff --git a/third_party/libwebrtc/net/dcsctp/public/timeout.h b/third_party/libwebrtc/net/dcsctp/public/timeout.h
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+/*
+ * Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+#ifndef NET_DCSCTP_PUBLIC_TIMEOUT_H_
+#define NET_DCSCTP_PUBLIC_TIMEOUT_H_
+
+#include <cstdint>
+
+#include "net/dcsctp/public/types.h"
+
+namespace dcsctp {
+
+// A very simple timeout that can be started and stopped. When started,
+// it will be given a unique `timeout_id` which should be provided to
+// `DcSctpSocket::HandleTimeout` when it expires.
+class Timeout {
+ public:
+ virtual ~Timeout() = default;
+
+ // Called to start time timeout, with the duration in milliseconds as
+ // `duration` and with the timeout identifier as `timeout_id`, which - if
+ // the timeout expires - shall be provided to `DcSctpSocket::HandleTimeout`.
+ //
+ // `Start` and `Stop` will always be called in pairs. In other words will
+ // ´Start` never be called twice, without a call to `Stop` in between.
+ virtual void Start(DurationMs duration, TimeoutID timeout_id) = 0;
+
+ // Called to stop the running timeout.
+ //
+ // `Start` and `Stop` will always be called in pairs. In other words will
+ // ´Start` never be called twice, without a call to `Stop` in between.
+ //
+ // `Stop` will always be called prior to releasing this object.
+ virtual void Stop() = 0;
+
+ // Called to restart an already running timeout, with the `duration` and
+ // `timeout_id` parameters as described in `Start`. This can be overridden by
+ // the implementation to restart it more efficiently.
+ virtual void Restart(DurationMs duration, TimeoutID timeout_id) {
+ Stop();
+ Start(duration, timeout_id);
+ }
+};
+
+} // namespace dcsctp
+
+#endif // NET_DCSCTP_PUBLIC_TIMEOUT_H_