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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
commit | 0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d (patch) | |
tree | a31f07c9bcca9d56ce61e9a1ffd30ef350d513aa /third_party/rust/glslopt/build.rs | |
parent | Initial commit. (diff) | |
download | firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.tar.xz firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.zip |
Adding upstream version 115.8.0esr.upstream/115.8.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/glslopt/build.rs')
-rw-r--r-- | third_party/rust/glslopt/build.rs | 199 |
1 files changed, 199 insertions, 0 deletions
diff --git a/third_party/rust/glslopt/build.rs b/third_party/rust/glslopt/build.rs new file mode 100644 index 0000000000..2e7e5ed855 --- /dev/null +++ b/third_party/rust/glslopt/build.rs @@ -0,0 +1,199 @@ +use cc; + +/// Adds the required definitions to build mesa/glsl-optimizer for the +/// target platform. +fn configure(build: &mut cc::Build) -> &mut cc::Build { + build.define("__STDC_FORMAT_MACROS", None); + if cfg!(target_os = "linux") { + build.define("_GNU_SOURCE", None); + build.define("HAVE_ENDIAN_H", None); + } + if cfg!(any(target_os = "freebsd", target_os = "dragonfly", target_os = "openbsd")) { + build.define("PTHREAD_SETAFFINITY_IN_NP_HEADER", None); + } + if cfg!(target_os = "windows") { + build.define("_USE_MATH_DEFINES", None); + } else { + build.define("HAVE_PTHREAD", None); + build.define("HAVE_TIMESPEC_GET", None); + } + + // Avoid using e.g. moz_malloc in Gecko builds. + build.define("MOZ_INCLUDE_MOZALLOC_H", None); + // Avoid using e.g. mozalloc_abort in Gecko builds. + build.define("mozilla_throw_gcc_h", None); + + build +} + +fn main() { + configure(&mut cc::Build::new()) + .warnings(false) + .include("glsl-optimizer/include") + .include("glsl-optimizer/src/mesa") + .include("glsl-optimizer/src/mapi") + .include("glsl-optimizer/src/compiler") + .include("glsl-optimizer/src/compiler/glsl") + .include("glsl-optimizer/src/gallium/auxiliary") + .include("glsl-optimizer/src/gallium/include") + .include("glsl-optimizer/src") + .include("glsl-optimizer/src/util") + .file("glsl-optimizer/src/compiler/glsl/glcpp/glcpp-lex.c") + .file("glsl-optimizer/src/compiler/glsl/glcpp/glcpp-parse.c") + .file("glsl-optimizer/src/compiler/glsl/glcpp/pp_standalone_scaffolding.c") + .file("glsl-optimizer/src/compiler/glsl/glcpp/pp.c") + .file("glsl-optimizer/src/util/blob.c") + .file("glsl-optimizer/src/util/half_float.c") + .file("glsl-optimizer/src/util/hash_table.c") + .file("glsl-optimizer/src/util/mesa-sha1.c") + .file("glsl-optimizer/src/util/os_misc.c") + .file("glsl-optimizer/src/util/ralloc.c") + .file("glsl-optimizer/src/util/set.c") + .file("glsl-optimizer/src/util/sha1/sha1.c") + .file("glsl-optimizer/src/util/softfloat.c") + .file("glsl-optimizer/src/util/string_buffer.c") + .file("glsl-optimizer/src/util/strtod.c") + .file("glsl-optimizer/src/util/u_debug.c") + .compile("glcpp"); + + configure(&mut cc::Build::new()) + .warnings(false) + .include("glsl-optimizer/include") + .include("glsl-optimizer/src/mesa") + .include("glsl-optimizer/src/mapi") + .include("glsl-optimizer/src/compiler") + .include("glsl-optimizer/src/compiler/glsl") + .include("glsl-optimizer/src/gallium/auxiliary") + .include("glsl-optimizer/src/gallium/include") + .include("glsl-optimizer/src") + .include("glsl-optimizer/src/util") + .file("glsl-optimizer/src/mesa/program/dummy_errors.c") + .file("glsl-optimizer/src/mesa/program/symbol_table.c") + .file("glsl-optimizer/src/mesa/main/extensions_table.c") + .file("glsl-optimizer/src/compiler/shader_enums.c") + .compile("mesa"); + + configure(&mut cc::Build::new()) + .cpp(true) + .warnings(false) + .include("glsl-optimizer/include") + .include("glsl-optimizer/src/mesa") + .include("glsl-optimizer/src/mapi") + .include("glsl-optimizer/src/compiler") + .include("glsl-optimizer/src/compiler/glsl") + .include("glsl-optimizer/src/gallium/auxiliary") + .include("glsl-optimizer/src/gallium/include") + .include("glsl-optimizer/src") + .include("glsl-optimizer/src/util") + .file("glsl-optimizer/src/compiler/glsl_types.cpp") + .file("glsl-optimizer/src/compiler/glsl/ast_array_index.cpp") + .file("glsl-optimizer/src/compiler/glsl/ast_expr.cpp") + .file("glsl-optimizer/src/compiler/glsl/ast_function.cpp") + .file("glsl-optimizer/src/compiler/glsl/ast_to_hir.cpp") + .file("glsl-optimizer/src/compiler/glsl/ast_type.cpp") + .file("glsl-optimizer/src/compiler/glsl/builtin_functions.cpp") + .file("glsl-optimizer/src/compiler/glsl/builtin_types.cpp") + .file("glsl-optimizer/src/compiler/glsl/builtin_variables.cpp") + .file("glsl-optimizer/src/compiler/glsl/generate_ir.cpp") + .file("glsl-optimizer/src/compiler/glsl/glsl_lexer.cpp") + .file("glsl-optimizer/src/compiler/glsl/glsl_optimizer.cpp") + .file("glsl-optimizer/src/compiler/glsl/glsl_parser_extras.cpp") + .file("glsl-optimizer/src/compiler/glsl/glsl_parser.cpp") + .file("glsl-optimizer/src/compiler/glsl/glsl_symbol_table.cpp") + .file("glsl-optimizer/src/compiler/glsl/hir_field_selection.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_array_refcount.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_basic_block.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_builder.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_clone.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_constant_expression.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_equals.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_expression_flattening.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_function_can_inline.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_function_detect_recursion.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_function.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_hierarchical_visitor.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_hv_accept.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_print_glsl_visitor.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_print_visitor.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_reader.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_rvalue_visitor.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_set_program_inouts.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_unused_structs.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_validate.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir_variable_refcount.cpp") + .file("glsl-optimizer/src/compiler/glsl/ir.cpp") + .file("glsl-optimizer/src/compiler/glsl/link_atomics.cpp") + .file("glsl-optimizer/src/compiler/glsl/link_functions.cpp") + .file("glsl-optimizer/src/compiler/glsl/link_interface_blocks.cpp") + .file("glsl-optimizer/src/compiler/glsl/link_uniform_block_active_visitor.cpp") + .file("glsl-optimizer/src/compiler/glsl/link_uniform_blocks.cpp") + .file("glsl-optimizer/src/compiler/glsl/link_uniform_initializers.cpp") + .file("glsl-optimizer/src/compiler/glsl/link_uniforms.cpp") + .file("glsl-optimizer/src/compiler/glsl/link_varyings.cpp") + .file("glsl-optimizer/src/compiler/glsl/linker_util.cpp") + .file("glsl-optimizer/src/compiler/glsl/linker.cpp") + .file("glsl-optimizer/src/compiler/glsl/loop_analysis.cpp") + .file("glsl-optimizer/src/compiler/glsl/loop_unroll.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_blend_equation_advanced.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_buffer_access.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_builtins.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_const_arrays_to_uniforms.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_cs_derived.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_discard_flow.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_discard.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_distance.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_if_to_cond_assign.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_instructions.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_int64.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_jumps.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_mat_op_to_vec.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_named_interface_blocks.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_offset_array.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_output_reads.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_packed_varyings.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_packing_builtins.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_precision.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_shared_reference.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_subroutine.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_tess_level.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_texture_projection.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_ubo_reference.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_variable_index_to_cond_assign.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_vec_index_to_cond_assign.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_vec_index_to_swizzle.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_vector_derefs.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_vector_insert.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_vector.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_vertex_id.cpp") + .file("glsl-optimizer/src/compiler/glsl/lower_xfb_varying.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_algebraic.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_array_splitting.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_conditional_discard.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_constant_folding.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_constant_propagation.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_constant_variable.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_copy_propagation_elements.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_dead_builtin_variables.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_dead_builtin_varyings.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_dead_code_local.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_dead_code.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_dead_functions.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_flatten_nested_if_blocks.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_flip_matrices.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_function_inlining.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_if_simplification.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_minmax.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_rebalance_tree.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_redundant_jumps.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_structure_splitting.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_swizzle.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_tree_grafting.cpp") + .file("glsl-optimizer/src/compiler/glsl/opt_vectorize.cpp") + .file("glsl-optimizer/src/compiler/glsl/propagate_invariance.cpp") + .file("glsl-optimizer/src/compiler/glsl/s_expression.cpp") + .file("glsl-optimizer/src/compiler/glsl/serialize.cpp") + .file("glsl-optimizer/src/compiler/glsl/shader_cache.cpp") + .file("glsl-optimizer/src/compiler/glsl/standalone_scaffolding.cpp") + .file("glsl-optimizer/src/compiler/glsl/string_to_uint_map.cpp") + .compile("glsl_optimizer"); +} |