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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 01:47:29 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 01:47:29 +0000
commit0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d (patch)
treea31f07c9bcca9d56ce61e9a1ffd30ef350d513aa /third_party/rust/glslopt/build.rs
parentInitial commit. (diff)
downloadfirefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.tar.xz
firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.zip
Adding upstream version 115.8.0esr.upstream/115.8.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/glslopt/build.rs')
-rw-r--r--third_party/rust/glslopt/build.rs199
1 files changed, 199 insertions, 0 deletions
diff --git a/third_party/rust/glslopt/build.rs b/third_party/rust/glslopt/build.rs
new file mode 100644
index 0000000000..2e7e5ed855
--- /dev/null
+++ b/third_party/rust/glslopt/build.rs
@@ -0,0 +1,199 @@
+use cc;
+
+/// Adds the required definitions to build mesa/glsl-optimizer for the
+/// target platform.
+fn configure(build: &mut cc::Build) -> &mut cc::Build {
+ build.define("__STDC_FORMAT_MACROS", None);
+ if cfg!(target_os = "linux") {
+ build.define("_GNU_SOURCE", None);
+ build.define("HAVE_ENDIAN_H", None);
+ }
+ if cfg!(any(target_os = "freebsd", target_os = "dragonfly", target_os = "openbsd")) {
+ build.define("PTHREAD_SETAFFINITY_IN_NP_HEADER", None);
+ }
+ if cfg!(target_os = "windows") {
+ build.define("_USE_MATH_DEFINES", None);
+ } else {
+ build.define("HAVE_PTHREAD", None);
+ build.define("HAVE_TIMESPEC_GET", None);
+ }
+
+ // Avoid using e.g. moz_malloc in Gecko builds.
+ build.define("MOZ_INCLUDE_MOZALLOC_H", None);
+ // Avoid using e.g. mozalloc_abort in Gecko builds.
+ build.define("mozilla_throw_gcc_h", None);
+
+ build
+}
+
+fn main() {
+ configure(&mut cc::Build::new())
+ .warnings(false)
+ .include("glsl-optimizer/include")
+ .include("glsl-optimizer/src/mesa")
+ .include("glsl-optimizer/src/mapi")
+ .include("glsl-optimizer/src/compiler")
+ .include("glsl-optimizer/src/compiler/glsl")
+ .include("glsl-optimizer/src/gallium/auxiliary")
+ .include("glsl-optimizer/src/gallium/include")
+ .include("glsl-optimizer/src")
+ .include("glsl-optimizer/src/util")
+ .file("glsl-optimizer/src/compiler/glsl/glcpp/glcpp-lex.c")
+ .file("glsl-optimizer/src/compiler/glsl/glcpp/glcpp-parse.c")
+ .file("glsl-optimizer/src/compiler/glsl/glcpp/pp_standalone_scaffolding.c")
+ .file("glsl-optimizer/src/compiler/glsl/glcpp/pp.c")
+ .file("glsl-optimizer/src/util/blob.c")
+ .file("glsl-optimizer/src/util/half_float.c")
+ .file("glsl-optimizer/src/util/hash_table.c")
+ .file("glsl-optimizer/src/util/mesa-sha1.c")
+ .file("glsl-optimizer/src/util/os_misc.c")
+ .file("glsl-optimizer/src/util/ralloc.c")
+ .file("glsl-optimizer/src/util/set.c")
+ .file("glsl-optimizer/src/util/sha1/sha1.c")
+ .file("glsl-optimizer/src/util/softfloat.c")
+ .file("glsl-optimizer/src/util/string_buffer.c")
+ .file("glsl-optimizer/src/util/strtod.c")
+ .file("glsl-optimizer/src/util/u_debug.c")
+ .compile("glcpp");
+
+ configure(&mut cc::Build::new())
+ .warnings(false)
+ .include("glsl-optimizer/include")
+ .include("glsl-optimizer/src/mesa")
+ .include("glsl-optimizer/src/mapi")
+ .include("glsl-optimizer/src/compiler")
+ .include("glsl-optimizer/src/compiler/glsl")
+ .include("glsl-optimizer/src/gallium/auxiliary")
+ .include("glsl-optimizer/src/gallium/include")
+ .include("glsl-optimizer/src")
+ .include("glsl-optimizer/src/util")
+ .file("glsl-optimizer/src/mesa/program/dummy_errors.c")
+ .file("glsl-optimizer/src/mesa/program/symbol_table.c")
+ .file("glsl-optimizer/src/mesa/main/extensions_table.c")
+ .file("glsl-optimizer/src/compiler/shader_enums.c")
+ .compile("mesa");
+
+ configure(&mut cc::Build::new())
+ .cpp(true)
+ .warnings(false)
+ .include("glsl-optimizer/include")
+ .include("glsl-optimizer/src/mesa")
+ .include("glsl-optimizer/src/mapi")
+ .include("glsl-optimizer/src/compiler")
+ .include("glsl-optimizer/src/compiler/glsl")
+ .include("glsl-optimizer/src/gallium/auxiliary")
+ .include("glsl-optimizer/src/gallium/include")
+ .include("glsl-optimizer/src")
+ .include("glsl-optimizer/src/util")
+ .file("glsl-optimizer/src/compiler/glsl_types.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ast_array_index.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ast_expr.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ast_function.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ast_to_hir.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ast_type.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/builtin_functions.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/builtin_types.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/builtin_variables.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/generate_ir.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/glsl_lexer.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/glsl_optimizer.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/glsl_parser_extras.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/glsl_parser.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/glsl_symbol_table.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/hir_field_selection.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_array_refcount.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_basic_block.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_builder.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_clone.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_constant_expression.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_equals.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_expression_flattening.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_function_can_inline.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_function_detect_recursion.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_function.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_hierarchical_visitor.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_hv_accept.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_print_glsl_visitor.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_print_visitor.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_reader.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_rvalue_visitor.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_set_program_inouts.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_unused_structs.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_validate.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir_variable_refcount.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/ir.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/link_atomics.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/link_functions.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/link_interface_blocks.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/link_uniform_block_active_visitor.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/link_uniform_blocks.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/link_uniform_initializers.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/link_uniforms.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/link_varyings.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/linker_util.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/linker.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/loop_analysis.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/loop_unroll.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_blend_equation_advanced.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_buffer_access.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_builtins.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_const_arrays_to_uniforms.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_cs_derived.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_discard_flow.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_discard.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_distance.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_if_to_cond_assign.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_instructions.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_int64.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_jumps.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_mat_op_to_vec.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_named_interface_blocks.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_offset_array.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_output_reads.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_packed_varyings.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_packing_builtins.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_precision.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_shared_reference.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_subroutine.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_tess_level.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_texture_projection.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_ubo_reference.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_variable_index_to_cond_assign.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_vec_index_to_cond_assign.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_vec_index_to_swizzle.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_vector_derefs.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_vector_insert.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_vector.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_vertex_id.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/lower_xfb_varying.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_algebraic.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_array_splitting.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_conditional_discard.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_constant_folding.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_constant_propagation.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_constant_variable.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_copy_propagation_elements.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_dead_builtin_variables.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_dead_builtin_varyings.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_dead_code_local.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_dead_code.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_dead_functions.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_flatten_nested_if_blocks.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_flip_matrices.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_function_inlining.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_if_simplification.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_minmax.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_rebalance_tree.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_redundant_jumps.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_structure_splitting.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_swizzle.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_tree_grafting.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/opt_vectorize.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/propagate_invariance.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/s_expression.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/serialize.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/shader_cache.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/standalone_scaffolding.cpp")
+ .file("glsl-optimizer/src/compiler/glsl/string_to_uint_map.cpp")
+ .compile("glsl_optimizer");
+}