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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
commit | 0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d (patch) | |
tree | a31f07c9bcca9d56ce61e9a1ffd30ef350d513aa /third_party/rust/metal/src/renderpass.rs | |
parent | Initial commit. (diff) | |
download | firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.tar.xz firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.zip |
Adding upstream version 115.8.0esr.upstream/115.8.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/metal/src/renderpass.rs')
-rw-r--r-- | third_party/rust/metal/src/renderpass.rs | 330 |
1 files changed, 330 insertions, 0 deletions
diff --git a/third_party/rust/metal/src/renderpass.rs b/third_party/rust/metal/src/renderpass.rs new file mode 100644 index 0000000000..ed4f60a43d --- /dev/null +++ b/third_party/rust/metal/src/renderpass.rs @@ -0,0 +1,330 @@ +// Copyright 2016 GFX developers +// +// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or +// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or +// http://opensource.org/licenses/MIT>, at your option. This file may not be +// copied, modified, or distributed except according to those terms. + +use super::*; + +#[repr(u64)] +#[derive(Copy, Clone, Debug)] +pub enum MTLLoadAction { + DontCare = 0, + Load = 1, + Clear = 2, +} + +#[repr(u64)] +#[derive(Copy, Clone, Debug)] +pub enum MTLStoreAction { + DontCare = 0, + Store = 1, + MultisampleResolve = 2, + StoreAndMultisampleResolve = 3, + Unknown = 4, + CustomSampleDepthStore = 5, +} + +#[repr(C)] +#[derive(Copy, Clone, Debug)] +pub struct MTLClearColor { + pub red: f64, + pub green: f64, + pub blue: f64, + pub alpha: f64, +} + +impl MTLClearColor { + #[inline] + pub fn new(red: f64, green: f64, blue: f64, alpha: f64) -> Self { + Self { + red, + green, + blue, + alpha, + } + } +} + +#[repr(u32)] +#[allow(non_camel_case_types)] +pub enum MTLMultisampleStencilResolveFilter { + Sample0 = 0, + DepthResolvedSample = 1, +} + +pub enum MTLRenderPassAttachmentDescriptor {} + +foreign_obj_type! { + type CType = MTLRenderPassAttachmentDescriptor; + pub struct RenderPassAttachmentDescriptor; + pub struct RenderPassAttachmentDescriptorRef; +} + +impl RenderPassAttachmentDescriptorRef { + pub fn texture(&self) -> Option<&TextureRef> { + unsafe { msg_send![self, texture] } + } + + pub fn set_texture(&self, texture: Option<&TextureRef>) { + unsafe { msg_send![self, setTexture: texture] } + } + + pub fn level(&self) -> NSUInteger { + unsafe { msg_send![self, level] } + } + + pub fn set_level(&self, level: NSUInteger) { + unsafe { msg_send![self, setLevel: level] } + } + + pub fn slice(&self) -> NSUInteger { + unsafe { msg_send![self, slice] } + } + + pub fn set_slice(&self, slice: NSUInteger) { + unsafe { msg_send![self, setSlice: slice] } + } + + pub fn depth_plane(&self) -> NSUInteger { + unsafe { msg_send![self, depthPlane] } + } + + pub fn set_depth_plane(&self, depth_plane: NSUInteger) { + unsafe { msg_send![self, setDepthPlane: depth_plane] } + } + + pub fn resolve_texture(&self) -> Option<&TextureRef> { + unsafe { msg_send![self, resolveTexture] } + } + + pub fn set_resolve_texture(&self, resolve_texture: Option<&TextureRef>) { + unsafe { msg_send![self, setResolveTexture: resolve_texture] } + } + + pub fn resolve_level(&self) -> NSUInteger { + unsafe { msg_send![self, resolveLevel] } + } + + pub fn set_resolve_level(&self, resolve_level: NSUInteger) { + unsafe { msg_send![self, setResolveLevel: resolve_level] } + } + + pub fn resolve_slice(&self) -> NSUInteger { + unsafe { msg_send![self, resolveSlice] } + } + + pub fn set_resolve_slice(&self, resolve_slice: NSUInteger) { + unsafe { msg_send![self, setResolveSlice: resolve_slice] } + } + + pub fn resolve_depth_plane(&self) -> NSUInteger { + unsafe { msg_send![self, resolveDepthPlane] } + } + + pub fn set_resolve_depth_plane(&self, resolve_depth_plane: NSUInteger) { + unsafe { msg_send![self, setResolveDepthPlane: resolve_depth_plane] } + } + + pub fn load_action(&self) -> MTLLoadAction { + unsafe { msg_send![self, loadAction] } + } + + pub fn set_load_action(&self, load_action: MTLLoadAction) { + unsafe { msg_send![self, setLoadAction: load_action] } + } + + pub fn store_action(&self) -> MTLStoreAction { + unsafe { msg_send![self, storeAction] } + } + + pub fn set_store_action(&self, store_action: MTLStoreAction) { + unsafe { msg_send![self, setStoreAction: store_action] } + } +} + +pub enum MTLRenderPassColorAttachmentDescriptor {} + +foreign_obj_type! { + type CType = MTLRenderPassColorAttachmentDescriptor; + pub struct RenderPassColorAttachmentDescriptor; + pub struct RenderPassColorAttachmentDescriptorRef; + type ParentType = RenderPassAttachmentDescriptorRef; +} + +impl RenderPassColorAttachmentDescriptor { + pub fn new() -> Self { + unsafe { + let class = class!(MTLRenderPassColorAttachmentDescriptor); + msg_send![class, new] + } + } +} + +impl RenderPassColorAttachmentDescriptorRef { + pub fn clear_color(&self) -> MTLClearColor { + unsafe { msg_send![self, clearColor] } + } + + pub fn set_clear_color(&self, clear_color: MTLClearColor) { + unsafe { msg_send![self, setClearColor: clear_color] } + } +} + +pub enum MTLRenderPassDepthAttachmentDescriptor {} + +foreign_obj_type! { + type CType = MTLRenderPassDepthAttachmentDescriptor; + pub struct RenderPassDepthAttachmentDescriptor; + pub struct RenderPassDepthAttachmentDescriptorRef; + type ParentType = RenderPassAttachmentDescriptorRef; +} + +impl RenderPassDepthAttachmentDescriptorRef { + pub fn clear_depth(&self) -> f64 { + unsafe { msg_send![self, clearDepth] } + } + + pub fn set_clear_depth(&self, clear_depth: f64) { + unsafe { msg_send![self, setClearDepth: clear_depth] } + } +} + +pub enum MTLRenderPassStencilAttachmentDescriptor {} + +foreign_obj_type! { + type CType = MTLRenderPassStencilAttachmentDescriptor; + pub struct RenderPassStencilAttachmentDescriptor; + pub struct RenderPassStencilAttachmentDescriptorRef; + type ParentType = RenderPassAttachmentDescriptorRef; +} + +impl RenderPassStencilAttachmentDescriptorRef { + pub fn clear_stencil(&self) -> u32 { + unsafe { msg_send![self, clearStencil] } + } + + pub fn set_clear_stencil(&self, clear_stencil: u32) { + unsafe { msg_send![self, setClearStencil: clear_stencil] } + } + + pub fn stencil_resolve_filter(&self) -> MTLMultisampleStencilResolveFilter { + unsafe { msg_send![self, stencilResolveFilter] } + } + + pub fn set_stencil_resolve_filter( + &self, + stencil_resolve_filter: MTLMultisampleStencilResolveFilter, + ) { + unsafe { msg_send![self, setStencilResolveFilter: stencil_resolve_filter] } + } +} + +pub enum MTLRenderPassColorAttachmentDescriptorArray {} + +foreign_obj_type! { + type CType = MTLRenderPassColorAttachmentDescriptorArray; + pub struct RenderPassColorAttachmentDescriptorArray; + pub struct RenderPassColorAttachmentDescriptorArrayRef; +} + +impl RenderPassColorAttachmentDescriptorArrayRef { + pub fn object_at(&self, index: NSUInteger) -> Option<&RenderPassColorAttachmentDescriptorRef> { + unsafe { msg_send![self, objectAtIndexedSubscript: index] } + } + + pub fn set_object_at( + &self, + index: NSUInteger, + attachment: Option<&RenderPassColorAttachmentDescriptorRef>, + ) { + unsafe { + msg_send![self, setObject:attachment + atIndexedSubscript:index] + } + } +} + +pub enum MTLRenderPassDescriptor {} + +foreign_obj_type! { + type CType = MTLRenderPassDescriptor; + pub struct RenderPassDescriptor; + pub struct RenderPassDescriptorRef; +} + +impl RenderPassDescriptor { + /// Creates a default render pass descriptor with no attachments. + pub fn new<'a>() -> &'a RenderPassDescriptorRef { + unsafe { msg_send![class!(MTLRenderPassDescriptor), renderPassDescriptor] } + } +} + +impl RenderPassDescriptorRef { + pub fn color_attachments(&self) -> &RenderPassColorAttachmentDescriptorArrayRef { + unsafe { msg_send![self, colorAttachments] } + } + + pub fn depth_attachment(&self) -> Option<&RenderPassDepthAttachmentDescriptorRef> { + unsafe { msg_send![self, depthAttachment] } + } + + pub fn set_depth_attachment( + &self, + depth_attachment: Option<&RenderPassDepthAttachmentDescriptorRef>, + ) { + unsafe { msg_send![self, setDepthAttachment: depth_attachment] } + } + + pub fn stencil_attachment(&self) -> Option<&RenderPassStencilAttachmentDescriptorRef> { + unsafe { msg_send![self, stencilAttachment] } + } + + pub fn set_stencil_attachment( + &self, + stencil_attachment: Option<&RenderPassStencilAttachmentDescriptorRef>, + ) { + unsafe { msg_send![self, setStencilAttachment: stencil_attachment] } + } + + pub fn visibility_result_buffer(&self) -> Option<&BufferRef> { + unsafe { msg_send![self, visibilityResultBuffer] } + } + + pub fn set_visibility_result_buffer(&self, buffer: Option<&BufferRef>) { + unsafe { msg_send![self, setVisibilityResultBuffer: buffer] } + } + + pub fn render_target_array_length(&self) -> NSUInteger { + unsafe { msg_send![self, renderTargetArrayLength] } + } + + pub fn set_render_target_array_length(&self, length: NSUInteger) { + unsafe { msg_send![self, setRenderTargetArrayLength: length] } + } + + pub fn render_target_width(&self) -> NSUInteger { + unsafe { msg_send![self, renderTargetWidth] } + } + + pub fn set_render_target_width(&self, size: NSUInteger) { + unsafe { msg_send![self, setRenderTargetWidth: size] } + } + + pub fn render_target_height(&self) -> NSUInteger { + unsafe { msg_send![self, renderTargetHeight] } + } + + pub fn set_render_target_height(&self, size: NSUInteger) { + unsafe { msg_send![self, setRenderTargetHeight: size] } + } + + pub fn default_raster_sample_count(&self) -> NSUInteger { + unsafe { msg_send![self, defaultRasterSampleCount] } + } + + pub fn set_default_raster_sample_count(&self, count: NSUInteger) { + unsafe { msg_send![self, setDefaultRasterSampleCount: count] } + } +} |