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+// © 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+/*
+********************************************************************************
+* Copyright (C) 2005-2015, International Business Machines
+* Corporation and others. All Rights Reserved.
+********************************************************************************
+*
+* File WINNMFMT.H
+*
+********************************************************************************
+*/
+
+#ifndef __WINNMFMT
+#define __WINNMFMT
+
+#include "unicode/utypes.h"
+
+#if U_PLATFORM_USES_ONLY_WIN32_API
+
+#include "unicode/format.h"
+#include "unicode/datefmt.h"
+#include "unicode/calendar.h"
+#include "unicode/ustring.h"
+#include "unicode/locid.h"
+
+#if !UCONFIG_NO_FORMATTING
+
+/**
+ * \file
+ * \brief C++ API: Format numbers using Windows API.
+ */
+
+U_NAMESPACE_BEGIN
+
+union FormatInfo;
+
+class Win32NumberFormat : public NumberFormat
+{
+public:
+ Win32NumberFormat(const Locale &locale, UBool currency, UErrorCode &status);
+
+ Win32NumberFormat(const Win32NumberFormat &other);
+
+ virtual ~Win32NumberFormat();
+
+ virtual Win32NumberFormat *clone() const;
+
+ Win32NumberFormat &operator=(const Win32NumberFormat &other);
+
+ /**
+ * Format a double number. Concrete subclasses must implement
+ * these pure virtual methods.
+ *
+ * @param number The value to be formatted.
+ * @param appendTo Output parameter to receive result.
+ * Result is appended to existing contents.
+ * @param pos On input: an alignment field, if desired.
+ * On output: the offsets of the alignment field.
+ * @return Reference to 'appendTo' parameter.
+ */
+ virtual UnicodeString& format(double number,
+ UnicodeString& appendTo,
+ FieldPosition& pos) const;
+ /**
+ * Format a long number. Concrete subclasses must implement
+ * these pure virtual methods.
+ *
+ * @param number The value to be formatted.
+ * @param appendTo Output parameter to receive result.
+ * Result is appended to existing contents.
+ * @param pos On input: an alignment field, if desired.
+ * On output: the offsets of the alignment field.
+ * @return Reference to 'appendTo' parameter.
+ */
+ virtual UnicodeString& format(int32_t number,
+ UnicodeString& appendTo,
+ FieldPosition& pos) const;
+
+ /**
+ * Format an int64 number.
+ *
+ * @param number The value to be formatted.
+ * @param appendTo Output parameter to receive result.
+ * Result is appended to existing contents.
+ * @param pos On input: an alignment field, if desired.
+ * On output: the offsets of the alignment field.
+ * @return Reference to 'appendTo' parameter.
+ */
+ virtual UnicodeString& format(int64_t number,
+ UnicodeString& appendTo,
+ FieldPosition& pos) const;
+
+ using NumberFormat::format;
+
+// Use the default behavior for the following.
+// virtual UnicodeString &format(double number, UnicodeString &appendTo) const;
+// virtual UnicodeString &format(int32_t number, UnicodeString &appendTo) const;
+// virtual UnicodeString &format(int64_t number, UnicodeString &appendTo) const;
+
+ virtual void parse(const UnicodeString& text, Formattable& result, ParsePosition& parsePosition) const;
+
+ /**
+ * Sets the maximum number of digits allowed in the fraction portion of a
+ * number. maximumFractionDigits must be >= minimumFractionDigits. If the
+ * new value for maximumFractionDigits is less than the current value
+ * of minimumFractionDigits, then minimumFractionDigits will also be set to
+ * the new value.
+ * @param newValue the new value to be set.
+ * @see getMaximumFractionDigits
+ */
+ virtual void setMaximumFractionDigits(int32_t newValue);
+
+ /**
+ * Sets the minimum number of digits allowed in the fraction portion of a
+ * number. minimumFractionDigits must be <= maximumFractionDigits. If the
+ * new value for minimumFractionDigits exceeds the current value
+ * of maximumFractionDigits, then maximumIntegerDigits will also be set to
+ * the new value
+ * @param newValue the new value to be set.
+ * @see getMinimumFractionDigits
+ */
+ virtual void setMinimumFractionDigits(int32_t newValue);
+
+ /**
+ * Return the class ID for this class. This is useful only for comparing to
+ * a return value from getDynamicClassID(). For example:
+ * <pre>
+ * . Base* polymorphic_pointer = createPolymorphicObject();
+ * . if (polymorphic_pointer->getDynamicClassID() ==
+ * . derived::getStaticClassID()) ...
+ * </pre>
+ * @return The class ID for all objects of this class.
+ */
+ U_I18N_API static UClassID U_EXPORT2 getStaticClassID();
+
+ /**
+ * Returns a unique class ID POLYMORPHICALLY. Pure virtual override. This
+ * method is to implement a simple version of RTTI, since not all C++
+ * compilers support genuine RTTI. Polymorphic operator==() and clone()
+ * methods call this method.
+ *
+ * @return The class ID for this object. All objects of a
+ * given class have the same class ID. Objects of
+ * other classes have different class IDs.
+ */
+ virtual UClassID getDynamicClassID() const;
+
+private:
+ UnicodeString &format(int32_t numDigits, UnicodeString &appendTo, const wchar_t *format, ...) const;
+
+ UBool fCurrency;
+ Locale fLocale;
+ int32_t fLCID;
+ FormatInfo *fFormatInfo;
+ UBool fFractionDigitsSet;
+
+ UnicodeString* fWindowsLocaleName; // Stores the equivalent Windows locale name.
+};
+
+U_NAMESPACE_END
+
+#endif /* #if !UCONFIG_NO_FORMATTING */
+
+#endif // U_PLATFORM_USES_ONLY_WIN32_API
+
+#endif // __WINNMFMT