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-rw-r--r--js/src/vm/PropMap.cpp1233
1 files changed, 1233 insertions, 0 deletions
diff --git a/js/src/vm/PropMap.cpp b/js/src/vm/PropMap.cpp
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+++ b/js/src/vm/PropMap.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * vim: set ts=8 sts=2 et sw=2 tw=80:
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "vm/PropMap-inl.h"
+
+#include "gc/Allocator.h"
+#include "gc/HashUtil.h"
+#include "js/GCVector.h"
+#include "vm/JSObject.h"
+
+#include "gc/GCContext-inl.h"
+#include "gc/Marking-inl.h"
+#include "vm/ObjectFlags-inl.h"
+
+using namespace js;
+
+void PropMap::addSizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf,
+ size_t* children, size_t* tables) const {
+ if (isShared() && asShared()->hasChildrenSet()) {
+ auto* set = asShared()->treeDataRef().children.toChildrenSet();
+ *children += set->shallowSizeOfIncludingThis(mallocSizeOf);
+ }
+ if (canHaveTable() && asLinked()->hasTable()) {
+ *tables += asLinked()->data_.table->sizeOfIncludingThis(mallocSizeOf);
+ }
+}
+
+// static
+SharedPropMap* SharedPropMap::create(JSContext* cx, Handle<SharedPropMap*> prev,
+ HandleId id, PropertyInfo prop) {
+ // If the first property has a slot number <= MaxSlotNumber, all properties
+ // added later will have a slot number <= CompactPropertyInfo::MaxSlotNumber
+ // so we can use a CompactPropMap.
+ static constexpr size_t MaxFirstSlot =
+ CompactPropertyInfo::MaxSlotNumber - (PropMap::Capacity - 1);
+
+ if (!prev && prop.maybeSlot() <= MaxFirstSlot) {
+ return cx->newCell<CompactPropMap>(id, prop);
+ }
+
+ return cx->newCell<NormalPropMap>(prev, id, prop);
+}
+
+// static
+SharedPropMap* SharedPropMap::createInitial(JSContext* cx, HandleId id,
+ PropertyInfo prop) {
+ // Lookup or create a shared map based on the first property.
+
+ using Lookup = InitialPropMapHasher::Lookup;
+
+ auto& table = cx->zone()->shapeZone().initialPropMaps;
+
+ auto p = MakeDependentAddPtr(cx, table, Lookup(id, prop));
+ if (p) {
+ return *p;
+ }
+
+ SharedPropMap* result = create(cx, /* prev = */ nullptr, id, prop);
+ if (!result) {
+ return nullptr;
+ }
+
+ Lookup lookup(id, prop);
+ if (!p.add(cx, table, lookup, result)) {
+ return nullptr;
+ }
+
+ return result;
+}
+
+// static
+SharedPropMap* SharedPropMap::clone(JSContext* cx, Handle<SharedPropMap*> map,
+ uint32_t length) {
+ MOZ_ASSERT(length > 0);
+
+ if (map->isCompact()) {
+ Rooted<CompactPropMap*> prev(cx, map->asCompact());
+ return cx->newCell<CompactPropMap>(prev, length);
+ }
+
+ Rooted<NormalPropMap*> prev(cx, map->asNormal());
+ return cx->newCell<NormalPropMap>(prev, length);
+}
+
+// static
+DictionaryPropMap* SharedPropMap::toDictionaryMap(JSContext* cx,
+ Handle<SharedPropMap*> map,
+ uint32_t length) {
+ // Starting at the last map, clone each shared map to a new dictionary map.
+
+ Rooted<DictionaryPropMap*> lastDictMap(cx);
+ Rooted<DictionaryPropMap*> nextDictMap(cx);
+
+ Rooted<SharedPropMap*> sharedMap(cx, map);
+ uint32_t sharedLength = length;
+ while (true) {
+ sharedMap->setHadDictionaryConversion();
+
+ DictionaryPropMap* dictMap;
+ if (sharedMap->isCompact()) {
+ Rooted<CompactPropMap*> prev(cx, sharedMap->asCompact());
+ dictMap = cx->newCell<DictionaryPropMap>(prev, sharedLength);
+ } else {
+ Rooted<NormalPropMap*> prev(cx, sharedMap->asNormal());
+ dictMap = cx->newCell<DictionaryPropMap>(prev, sharedLength);
+ }
+ if (!dictMap) {
+ return nullptr;
+ }
+
+ if (!lastDictMap) {
+ lastDictMap = dictMap;
+ }
+
+ if (nextDictMap) {
+ nextDictMap->initPrevious(dictMap);
+ }
+ nextDictMap = dictMap;
+
+ if (!sharedMap->hasPrevious()) {
+ break;
+ }
+ sharedMap = sharedMap->asNormal()->previous();
+ sharedLength = PropMap::Capacity;
+ }
+
+ return lastDictMap;
+}
+
+static MOZ_ALWAYS_INLINE SharedPropMap* PropMapChildReadBarrier(
+ SharedPropMap* parent, SharedPropMap* child) {
+ JS::Zone* zone = child->zone();
+ if (zone->needsIncrementalBarrier()) {
+ // We need a read barrier for the map tree, since these are weak
+ // pointers.
+ ReadBarrier(child);
+ return child;
+ }
+
+ if (MOZ_UNLIKELY(zone->isGCSweeping() &&
+ IsAboutToBeFinalizedUnbarriered(child))) {
+ // The map we've found is unreachable and due to be finalized, so
+ // remove our weak reference to it and don't use it.
+ MOZ_ASSERT(parent->isMarkedAny());
+ parent->removeChild(zone->runtimeFromMainThread()->gcContext(), child);
+ return nullptr;
+ }
+
+ // We don't yield to the mutator when the zone is in this state so we don't
+ // need to account for it here.
+ MOZ_ASSERT(!zone->isGCCompacting());
+
+ return child;
+}
+
+SharedPropMap* SharedPropMap::lookupChild(uint32_t length, HandleId id,
+ PropertyInfo prop) {
+ MOZ_ASSERT(length > 0);
+
+ SharedChildrenPtr children = treeDataRef().children;
+ if (children.isNone()) {
+ return nullptr;
+ }
+
+ if (!hasChildrenSet()) {
+ SharedPropMapAndIndex prevChild = children.toSingleChild();
+ if (prevChild.index() == length - 1) {
+ SharedPropMap* child = prevChild.map();
+ uint32_t newPropIndex = indexOfNextProperty(length - 1);
+ if (child->matchProperty(newPropIndex, id, prop)) {
+ return PropMapChildReadBarrier(this, child);
+ }
+ }
+ return nullptr;
+ }
+
+ SharedChildrenSet* set = children.toChildrenSet();
+ SharedChildrenHasher::Lookup lookup(id, prop, length - 1);
+ if (auto p = set->lookup(lookup)) {
+ MOZ_ASSERT(p->index() == length - 1);
+ SharedPropMap* child = p->map();
+ return PropMapChildReadBarrier(this, child);
+ }
+ return nullptr;
+}
+
+bool SharedPropMap::addChild(JSContext* cx, SharedPropMapAndIndex child,
+ HandleId id, PropertyInfo prop) {
+ SharedPropMap* childMap = child.map();
+
+#ifdef DEBUG
+ // If the parent map was full, the child map must have the parent as
+ // |previous| map. Else, the parent and child have the same |previous| map.
+ if (childMap->hasPrevious()) {
+ if (child.index() == PropMap::Capacity - 1) {
+ MOZ_ASSERT(childMap->asLinked()->previous() == this);
+ } else {
+ MOZ_ASSERT(childMap->asLinked()->previous() == asLinked()->previous());
+ }
+ } else {
+ MOZ_ASSERT(!hasPrevious());
+ }
+#endif
+
+ SharedChildrenPtr& childrenRef = treeDataRef().children;
+
+ if (childrenRef.isNone()) {
+ childrenRef.setSingleChild(child);
+ childMap->treeDataRef().setParent(this, child.index());
+ return true;
+ }
+
+ SharedChildrenHasher::Lookup lookup(id, prop, child.index());
+
+ if (hasChildrenSet()) {
+ if (!childrenRef.toChildrenSet()->putNew(lookup, child)) {
+ ReportOutOfMemory(cx);
+ return false;
+ }
+ } else {
+ auto hash = MakeUnique<SharedChildrenSet>();
+ if (!hash || !hash->reserve(2)) {
+ ReportOutOfMemory(cx);
+ return false;
+ }
+ SharedPropMapAndIndex firstChild = childrenRef.toSingleChild();
+ SharedPropMap* firstChildMap = firstChild.map();
+ uint32_t firstChildIndex = indexOfNextProperty(firstChild.index());
+ SharedChildrenHasher::Lookup lookupFirst(
+ firstChildMap->getPropertyInfoWithKey(firstChildIndex),
+ firstChild.index());
+ hash->putNewInfallible(lookupFirst, firstChild);
+ hash->putNewInfallible(lookup, child);
+
+ childrenRef.setChildrenSet(hash.release());
+ setHasChildrenSet();
+ AddCellMemory(this, sizeof(SharedChildrenSet), MemoryUse::PropMapChildren);
+ }
+
+ childMap->treeDataRef().setParent(this, child.index());
+ return true;
+}
+
+// static
+bool SharedPropMap::addProperty(JSContext* cx, const JSClass* clasp,
+ MutableHandle<SharedPropMap*> map,
+ uint32_t* mapLength, HandleId id,
+ PropertyFlags flags, ObjectFlags* objectFlags,
+ uint32_t* slot) {
+ MOZ_ASSERT(!flags.isCustomDataProperty());
+
+ *slot = SharedPropMap::slotSpan(clasp, map, *mapLength);
+
+ if (MOZ_UNLIKELY(*slot > SHAPE_MAXIMUM_SLOT)) {
+ ReportAllocationOverflow(cx);
+ return false;
+ }
+
+ *objectFlags =
+ GetObjectFlagsForNewProperty(clasp, *objectFlags, id, flags, cx);
+
+ PropertyInfo prop = PropertyInfo(flags, *slot);
+ return addPropertyInternal(cx, map, mapLength, id, prop);
+}
+
+// static
+bool SharedPropMap::addPropertyInReservedSlot(
+ JSContext* cx, const JSClass* clasp, MutableHandle<SharedPropMap*> map,
+ uint32_t* mapLength, HandleId id, PropertyFlags flags, uint32_t slot,
+ ObjectFlags* objectFlags) {
+ MOZ_ASSERT(!flags.isCustomDataProperty());
+
+ MOZ_ASSERT(slot < JSCLASS_RESERVED_SLOTS(clasp));
+ MOZ_ASSERT_IF(map, map->lastUsedSlot(*mapLength) < slot);
+
+ *objectFlags =
+ GetObjectFlagsForNewProperty(clasp, *objectFlags, id, flags, cx);
+
+ PropertyInfo prop = PropertyInfo(flags, slot);
+ return addPropertyInternal(cx, map, mapLength, id, prop);
+}
+
+// static
+bool SharedPropMap::addPropertyWithKnownSlot(JSContext* cx,
+ const JSClass* clasp,
+ MutableHandle<SharedPropMap*> map,
+ uint32_t* mapLength, HandleId id,
+ PropertyFlags flags, uint32_t slot,
+ ObjectFlags* objectFlags) {
+ MOZ_ASSERT(!flags.isCustomDataProperty());
+
+ if (MOZ_UNLIKELY(slot < JSCLASS_RESERVED_SLOTS(clasp))) {
+ return addPropertyInReservedSlot(cx, clasp, map, mapLength, id, flags, slot,
+ objectFlags);
+ }
+
+ MOZ_ASSERT(slot == SharedPropMap::slotSpan(clasp, map, *mapLength));
+ MOZ_RELEASE_ASSERT(slot <= SHAPE_MAXIMUM_SLOT);
+
+ *objectFlags =
+ GetObjectFlagsForNewProperty(clasp, *objectFlags, id, flags, cx);
+
+ PropertyInfo prop = PropertyInfo(flags, slot);
+ return addPropertyInternal(cx, map, mapLength, id, prop);
+}
+
+// static
+bool SharedPropMap::addCustomDataProperty(JSContext* cx, const JSClass* clasp,
+ MutableHandle<SharedPropMap*> map,
+ uint32_t* mapLength, HandleId id,
+ PropertyFlags flags,
+ ObjectFlags* objectFlags) {
+ MOZ_ASSERT(flags.isCustomDataProperty());
+
+ // Custom data properties don't have a slot. Copy the last property's slot
+ // number to simplify the implementation of SharedPropMap::slotSpan.
+ uint32_t slot = map ? map->lastUsedSlot(*mapLength) : SHAPE_INVALID_SLOT;
+
+ *objectFlags =
+ GetObjectFlagsForNewProperty(clasp, *objectFlags, id, flags, cx);
+
+ PropertyInfo prop = PropertyInfo(flags, slot);
+ return addPropertyInternal(cx, map, mapLength, id, prop);
+}
+
+// static
+bool SharedPropMap::addPropertyInternal(JSContext* cx,
+ MutableHandle<SharedPropMap*> map,
+ uint32_t* mapLength, HandleId id,
+ PropertyInfo prop) {
+ if (!map) {
+ // Adding the first property.
+ MOZ_ASSERT(*mapLength == 0);
+ map.set(SharedPropMap::createInitial(cx, id, prop));
+ if (!map) {
+ return false;
+ }
+ *mapLength = 1;
+ return true;
+ }
+
+ MOZ_ASSERT(*mapLength > 0);
+
+ if (*mapLength < PropMap::Capacity) {
+ // Use the next map entry if possible.
+ if (!map->hasKey(*mapLength)) {
+ if (map->canHaveTable()) {
+ JS::AutoCheckCannotGC nogc;
+ if (PropMapTable* table = map->asLinked()->maybeTable(nogc)) {
+ if (!table->add(cx, id, PropMapAndIndex(map, *mapLength))) {
+ return false;
+ }
+ }
+ }
+ map->initProperty(*mapLength, id, prop);
+ *mapLength += 1;
+ return true;
+ }
+ if (map->matchProperty(*mapLength, id, prop)) {
+ *mapLength += 1;
+ return true;
+ }
+
+ // The next entry can't be used so look up or create a child map. The child
+ // map is a clone of this map up to mapLength, with the new property stored
+ // as the next entry.
+
+ if (SharedPropMap* child = map->lookupChild(*mapLength, id, prop)) {
+ map.set(child);
+ *mapLength += 1;
+ return true;
+ }
+
+ SharedPropMap* child = SharedPropMap::clone(cx, map, *mapLength);
+ if (!child) {
+ return false;
+ }
+ child->initProperty(*mapLength, id, prop);
+
+ SharedPropMapAndIndex childEntry(child, *mapLength - 1);
+ if (!map->addChild(cx, childEntry, id, prop)) {
+ return false;
+ }
+
+ map.set(child);
+ *mapLength += 1;
+ return true;
+ }
+
+ // This map is full so look up or create a child map.
+ MOZ_ASSERT(*mapLength == PropMap::Capacity);
+
+ if (SharedPropMap* child = map->lookupChild(*mapLength, id, prop)) {
+ map.set(child);
+ *mapLength = 1;
+ return true;
+ }
+
+ SharedPropMap* child = SharedPropMap::create(cx, map, id, prop);
+ if (!child) {
+ return false;
+ }
+
+ SharedPropMapAndIndex childEntry(child, PropMap::Capacity - 1);
+ if (!map->addChild(cx, childEntry, id, prop)) {
+ return false;
+ }
+
+ // As an optimization, pass the table to the new child map, unless adding the
+ // property to it OOMs. Measurements indicate this gets rid of a large number
+ // of PropMapTable allocations because we don't need to create a second table
+ // when the parent map won't be used again as last map.
+ if (map->canHaveTable()) {
+ JS::AutoCheckCannotGC nogc;
+ if (PropMapTable* table = map->asLinked()->maybeTable(nogc)) {
+ // Trigger a pre-barrier on the parent map to appease the pre-barrier
+ // verifier, because edges from the table are disappearing (even though
+ // these edges are strictly redundant with the |previous| maps).
+ gc::PreWriteBarrier(map.get());
+ if (table->add(cx, id, PropMapAndIndex(child, 0))) {
+ map->asLinked()->handOffTableTo(child->asLinked());
+ } else {
+ cx->recoverFromOutOfMemory();
+ }
+ }
+ }
+
+ map.set(child);
+ *mapLength = 1;
+ return true;
+}
+
+static PropertyFlags ComputeFlagsForSealOrFreeze(PropertyKey key,
+ PropertyFlags flags,
+ IntegrityLevel level) {
+ // Private fields are not visible to SetIntegrityLevel.
+ if (key.isSymbol() && key.toSymbol()->isPrivateName()) {
+ return flags;
+ }
+
+ // Make all properties non-configurable; if freezing, make data properties
+ // read-only.
+ flags.clearFlag(PropertyFlag::Configurable);
+ if (level == IntegrityLevel::Frozen && flags.isDataDescriptor()) {
+ flags.clearFlag(PropertyFlag::Writable);
+ }
+
+ return flags;
+}
+
+// static
+bool SharedPropMap::freezeOrSealProperties(JSContext* cx, IntegrityLevel level,
+ const JSClass* clasp,
+ MutableHandle<SharedPropMap*> map,
+ uint32_t mapLength,
+ ObjectFlags* objectFlags) {
+ // Add all maps to a Vector so we can iterate over them in reverse order
+ // (property definition order).
+ JS::RootedVector<SharedPropMap*> maps(cx);
+ {
+ SharedPropMap* curMap = map;
+ while (true) {
+ if (!maps.append(curMap)) {
+ return false;
+ }
+ if (!curMap->hasPrevious()) {
+ break;
+ }
+ curMap = curMap->asNormal()->previous();
+ }
+ }
+
+ // Build a new SharedPropMap by adding each property with the changed
+ // attributes.
+ Rooted<SharedPropMap*> newMap(cx);
+ uint32_t newMapLength = 0;
+
+ Rooted<PropertyKey> key(cx);
+ Rooted<SharedPropMap*> curMap(cx);
+
+ for (size_t i = maps.length(); i > 0; i--) {
+ curMap = maps[i - 1];
+ uint32_t len = (i == 1) ? mapLength : PropMap::Capacity;
+
+ for (uint32_t j = 0; j < len; j++) {
+ key = curMap->getKey(j);
+ PropertyInfo prop = curMap->getPropertyInfo(j);
+ PropertyFlags flags =
+ ComputeFlagsForSealOrFreeze(key, prop.flags(), level);
+
+ if (prop.isCustomDataProperty()) {
+ if (!addCustomDataProperty(cx, clasp, &newMap, &newMapLength, key,
+ flags, objectFlags)) {
+ return false;
+ }
+ } else {
+ if (!addPropertyWithKnownSlot(cx, clasp, &newMap, &newMapLength, key,
+ flags, prop.slot(), objectFlags)) {
+ return false;
+ }
+ }
+ }
+ }
+
+ map.set(newMap);
+ MOZ_ASSERT(newMapLength == mapLength);
+ return true;
+}
+
+void LinkedPropMap::handOffTableTo(LinkedPropMap* next) {
+ MOZ_ASSERT(hasTable());
+ MOZ_ASSERT(!next->hasTable());
+
+ next->data_.table = data_.table;
+ data_.table = nullptr;
+
+ // Note: for tables currently only sizeof(PropMapTable) is tracked.
+ RemoveCellMemory(this, sizeof(PropMapTable), MemoryUse::PropMapTable);
+ AddCellMemory(next, sizeof(PropMapTable), MemoryUse::PropMapTable);
+}
+
+void DictionaryPropMap::handOffLastMapStateTo(DictionaryPropMap* newLast) {
+ // A dictionary object's last map contains the table, slot freeList, and
+ // holeCount. These fields always have their initial values for non-last maps.
+
+ MOZ_ASSERT(this != newLast);
+
+ if (asLinked()->hasTable()) {
+ asLinked()->handOffTableTo(newLast->asLinked());
+ }
+
+ MOZ_ASSERT(newLast->freeList_ == SHAPE_INVALID_SLOT);
+ newLast->freeList_ = freeList_;
+ freeList_ = SHAPE_INVALID_SLOT;
+
+ MOZ_ASSERT(newLast->holeCount_ == 0);
+ newLast->holeCount_ = holeCount_;
+ holeCount_ = 0;
+}
+
+// static
+bool DictionaryPropMap::addProperty(JSContext* cx, const JSClass* clasp,
+ MutableHandle<DictionaryPropMap*> map,
+ uint32_t* mapLength, HandleId id,
+ PropertyFlags flags, uint32_t slot,
+ ObjectFlags* objectFlags) {
+ MOZ_ASSERT(map);
+
+ *objectFlags =
+ GetObjectFlagsForNewProperty(clasp, *objectFlags, id, flags, cx);
+ PropertyInfo prop = PropertyInfo(flags, slot);
+
+ if (*mapLength < PropMap::Capacity) {
+ JS::AutoCheckCannotGC nogc;
+ if (PropMapTable* table = map->asLinked()->maybeTable(nogc)) {
+ if (!table->add(cx, id, PropMapAndIndex(map, *mapLength))) {
+ return false;
+ }
+ }
+ map->initProperty(*mapLength, id, prop);
+ *mapLength += 1;
+ return true;
+ }
+
+ DictionaryPropMap* newMap = cx->newCell<DictionaryPropMap>(map, id, prop);
+ if (!newMap) {
+ return false;
+ }
+
+ JS::AutoCheckCannotGC nogc;
+ if (PropMapTable* table = map->asLinked()->maybeTable(nogc)) {
+ if (!table->add(cx, id, PropMapAndIndex(newMap, 0))) {
+ return false;
+ }
+ }
+
+ MOZ_ASSERT(newMap->previous() == map);
+ map->handOffLastMapStateTo(newMap);
+
+ map.set(newMap);
+ *mapLength = 1;
+ return true;
+}
+
+void DictionaryPropMap::changeProperty(JSContext* cx, const JSClass* clasp,
+ uint32_t index, PropertyFlags flags,
+ uint32_t slot,
+ ObjectFlags* objectFlags) {
+ MOZ_ASSERT(hasKey(index));
+ *objectFlags = GetObjectFlagsForNewProperty(clasp, *objectFlags,
+ getKey(index), flags, cx);
+ linkedData_.propInfos[index] = PropertyInfo(flags, slot);
+}
+
+void DictionaryPropMap::freezeOrSealProperties(JSContext* cx,
+ IntegrityLevel level,
+ const JSClass* clasp,
+ uint32_t mapLength,
+ ObjectFlags* objectFlags) {
+ DictionaryPropMap* curMap = this;
+ do {
+ for (uint32_t i = 0; i < mapLength; i++) {
+ if (!curMap->hasKey(i)) {
+ continue;
+ }
+ PropertyKey key = curMap->getKey(i);
+ PropertyFlags flags = curMap->getPropertyInfo(i).flags();
+ flags = ComputeFlagsForSealOrFreeze(key, flags, level);
+ curMap->changePropertyFlags(cx, clasp, i, flags, objectFlags);
+ }
+ curMap = curMap->previous();
+ mapLength = PropMap::Capacity;
+ } while (curMap);
+}
+
+// static
+void DictionaryPropMap::skipTrailingHoles(MutableHandle<DictionaryPropMap*> map,
+ uint32_t* mapLength) {
+ // After removing a property, rewind map/mapLength so that the last property
+ // is not a hole. This ensures accessing the last property of a map can always
+ // be done without checking for holes.
+
+ while (true) {
+ MOZ_ASSERT(*mapLength > 0);
+ do {
+ if (map->hasKey(*mapLength - 1)) {
+ return;
+ }
+ map->decHoleCount();
+ *mapLength -= 1;
+ } while (*mapLength > 0);
+
+ if (!map->previous()) {
+ // The dictionary map is empty, return the initial map with mapLength 0.
+ MOZ_ASSERT(*mapLength == 0);
+ MOZ_ASSERT(map->holeCount_ == 0);
+ return;
+ }
+
+ map->handOffLastMapStateTo(map->previous());
+ map.set(map->previous());
+ *mapLength = PropMap::Capacity;
+ }
+}
+
+// static
+void DictionaryPropMap::removeProperty(JSContext* cx,
+ MutableHandle<DictionaryPropMap*> map,
+ uint32_t* mapLength, PropMapTable* table,
+ PropMapTable::Ptr& ptr) {
+ MOZ_ASSERT(map);
+ MOZ_ASSERT(*mapLength > 0);
+
+ JS::AutoCheckCannotGC nogc;
+ MOZ_ASSERT(map->asLinked()->maybeTable(nogc) == table);
+
+ bool removingLast = (map == ptr->map() && *mapLength - 1 == ptr->index());
+ ptr->map()->asDictionary()->clearProperty(ptr->index());
+ map->incHoleCount();
+ table->remove(ptr);
+
+ if (removingLast) {
+ skipTrailingHoles(map, mapLength);
+ }
+ maybeCompact(cx, map, mapLength);
+}
+
+// static
+void DictionaryPropMap::densifyElements(JSContext* cx,
+ MutableHandle<DictionaryPropMap*> map,
+ uint32_t* mapLength,
+ NativeObject* obj) {
+ MOZ_ASSERT(map);
+ MOZ_ASSERT(*mapLength > 0);
+
+ JS::AutoCheckCannotGC nogc;
+ PropMapTable* table = map->asLinked()->maybeTable(nogc);
+
+ DictionaryPropMap* currentMap = map;
+ uint32_t currentLen = *mapLength;
+ do {
+ for (uint32_t i = 0; i < currentLen; i++) {
+ PropertyKey key = currentMap->getKey(i);
+ uint32_t index;
+ if (!IdIsIndex(key, &index)) {
+ continue;
+ }
+
+ // The caller must have checked all sparse elements are plain data
+ // properties.
+ PropertyInfo prop = currentMap->getPropertyInfo(i);
+ MOZ_ASSERT(prop.flags() == PropertyFlags::defaultDataPropFlags);
+
+ uint32_t slot = prop.slot();
+ Value value = obj->getSlot(slot);
+ obj->setDenseElement(index, value);
+ obj->freeDictionarySlot(slot);
+
+ if (table) {
+ PropMapTable::Ptr p = table->lookupRaw(key);
+ MOZ_ASSERT(p);
+ table->remove(p);
+ }
+
+ currentMap->clearProperty(i);
+ map->incHoleCount();
+ }
+ currentMap = currentMap->previous();
+ currentLen = PropMap::Capacity;
+ } while (currentMap);
+
+ skipTrailingHoles(map, mapLength);
+ maybeCompact(cx, map, mapLength);
+}
+
+void DictionaryPropMap::maybeCompact(JSContext* cx,
+ MutableHandle<DictionaryPropMap*> map,
+ uint32_t* mapLength) {
+ // If there are no holes, there's nothing to compact.
+ if (map->holeCount_ == 0) {
+ return;
+ }
+
+ JS::AutoCheckCannotGC nogc;
+ PropMapTable* table = map->asLinked()->ensureTable(cx, nogc);
+ if (!table) {
+ // Compacting is optional so just return.
+ cx->recoverFromOutOfMemory();
+ return;
+ }
+
+ // Heuristic: only compact if the number of holes >= the number of (non-hole)
+ // entries.
+ if (map->holeCount_ < table->entryCount()) {
+ return;
+ }
+
+ // Add all dictionary maps to a Vector so that we can iterate over them in
+ // reverse order (property definition order). If appending to the Vector OOMs,
+ // just return because compacting is optional.
+ Vector<DictionaryPropMap*, 32, SystemAllocPolicy> maps;
+ for (DictionaryPropMap* curMap = map; curMap; curMap = curMap->previous()) {
+ if (!maps.append(curMap)) {
+ return;
+ }
+ }
+
+ // Use two cursors: readMapCursor/readIndexCursor iterates over all properties
+ // starting at the first one, to search for the next non-hole entry.
+ // writeMapCursor/writeIndexCursor is used to write all non-hole keys.
+ //
+ // At the start of the loop, these cursors point to the next property slot to
+ // read/write.
+
+ size_t readMapCursorVectorIndex = maps.length() - 1;
+ DictionaryPropMap* readMapCursor = maps[readMapCursorVectorIndex];
+ uint32_t readIndexCursor = 0;
+
+ size_t writeMapCursorVectorIndex = readMapCursorVectorIndex;
+ DictionaryPropMap* writeMapCursor = readMapCursor;
+ uint32_t writeIndexCursor = 0;
+
+ mozilla::DebugOnly<uint32_t> numHoles = 0;
+
+ while (true) {
+ if (readMapCursor->hasKey(readIndexCursor)) {
+ // Found a non-hole entry, copy it to its new position and update the
+ // PropMapTable to point to this new entry. Only do this if the read and
+ // write positions are different from each other.
+ if (readMapCursor != writeMapCursor ||
+ readIndexCursor != writeIndexCursor) {
+ PropertyKey key = readMapCursor->getKey(readIndexCursor);
+ auto p = table->lookupRaw(key);
+ MOZ_ASSERT(p);
+ MOZ_ASSERT(p->map() == readMapCursor);
+ MOZ_ASSERT(p->index() == readIndexCursor);
+
+ writeMapCursor->setKey(writeIndexCursor, key);
+ writeMapCursor->linkedData_.propInfos[writeIndexCursor] =
+ readMapCursor->linkedData_.propInfos[readIndexCursor];
+
+ PropMapAndIndex newEntry(writeMapCursor, writeIndexCursor);
+ table->replaceEntry(p, key, newEntry);
+ }
+ // Advance the write cursor.
+ writeIndexCursor++;
+ if (writeIndexCursor == PropMap::Capacity) {
+ MOZ_ASSERT(writeMapCursorVectorIndex > 0);
+ writeMapCursorVectorIndex--;
+ writeMapCursor = maps[writeMapCursorVectorIndex];
+ writeIndexCursor = 0;
+ }
+ } else {
+ numHoles++;
+ }
+ // Advance the read cursor. If there are no more maps to read from, we're
+ // done.
+ readIndexCursor++;
+ if (readIndexCursor == PropMap::Capacity) {
+ if (readMapCursorVectorIndex == 0) {
+ break;
+ }
+ readMapCursorVectorIndex--;
+ readMapCursor = maps[readMapCursorVectorIndex];
+ readIndexCursor = 0;
+ }
+ }
+
+ // Sanity check: the read cursor skipped holes between properties and holes
+ // at the end of the last map (these are not included in holeCount_).
+ MOZ_ASSERT(map->holeCount_ + (PropMap::Capacity - *mapLength) == numHoles);
+
+ // The write cursor points to the next available slot. If this is at the start
+ // of a new map, use the previous map (which must be full) instead.
+ if (writeIndexCursor == 0 && writeMapCursor->previous()) {
+ writeMapCursor = writeMapCursor->previous();
+ *mapLength = PropMap::Capacity;
+ } else {
+ *mapLength = writeIndexCursor;
+ }
+
+ // Ensure the last map does not have any keys in [mapLength, Capacity).
+ for (uint32_t i = *mapLength; i < PropMap::Capacity; i++) {
+ writeMapCursor->clearProperty(i);
+ }
+
+ if (writeMapCursor != map) {
+ map->handOffLastMapStateTo(writeMapCursor);
+ map.set(writeMapCursor);
+ }
+ map->holeCount_ = 0;
+
+ MOZ_ASSERT(*mapLength <= PropMap::Capacity);
+ MOZ_ASSERT_IF(*mapLength == 0, !map->previous());
+ MOZ_ASSERT_IF(!map->previous(), table->entryCount() == *mapLength);
+}
+
+void SharedPropMap::fixupAfterMovingGC() {
+ SharedChildrenPtr& childrenRef = treeDataRef().children;
+ if (childrenRef.isNone()) {
+ return;
+ }
+
+ if (!hasChildrenSet()) {
+ SharedPropMapAndIndex child = childrenRef.toSingleChild();
+ if (gc::IsForwarded(child.map())) {
+ child = SharedPropMapAndIndex(gc::Forwarded(child.map()), child.index());
+ childrenRef.setSingleChild(child);
+ }
+ return;
+ }
+
+ SharedChildrenSet* set = childrenRef.toChildrenSet();
+ for (SharedChildrenSet::Enum e(*set); !e.empty(); e.popFront()) {
+ SharedPropMapAndIndex child = e.front();
+ if (IsForwarded(child.map())) {
+ child = SharedPropMapAndIndex(Forwarded(child.map()), child.index());
+ e.mutableFront() = child;
+ }
+ }
+}
+
+void SharedPropMap::removeChild(JS::GCContext* gcx, SharedPropMap* child) {
+ SharedPropMapAndIndex& parentRef = child->treeDataRef().parent;
+ MOZ_ASSERT(parentRef.map() == this);
+
+ uint32_t index = parentRef.index();
+ parentRef.setNone();
+
+ SharedChildrenPtr& childrenRef = treeDataRef().children;
+ MOZ_ASSERT(!childrenRef.isNone());
+
+ if (!hasChildrenSet()) {
+ MOZ_ASSERT(childrenRef.toSingleChild().map() == child);
+ MOZ_ASSERT(childrenRef.toSingleChild().index() == index);
+ childrenRef.setNone();
+ return;
+ }
+
+ SharedChildrenSet* set = childrenRef.toChildrenSet();
+ {
+ uint32_t nextIndex = SharedPropMap::indexOfNextProperty(index);
+ SharedChildrenHasher::Lookup lookup(
+ child->getPropertyInfoWithKey(nextIndex), index);
+ auto p = set->lookup(lookup);
+ MOZ_ASSERT(p, "Child must be in children set");
+ set->remove(p);
+ }
+
+ MOZ_ASSERT(set->count() >= 1);
+
+ if (set->count() == 1) {
+ // Convert from set form back to single child form.
+ SharedChildrenSet::Range r = set->all();
+ SharedPropMapAndIndex remainingChild = r.front();
+ childrenRef.setSingleChild(remainingChild);
+ clearHasChildrenSet();
+ gcx->delete_(this, set, MemoryUse::PropMapChildren);
+ }
+}
+
+void LinkedPropMap::purgeTable(JS::GCContext* gcx) {
+ MOZ_ASSERT(hasTable());
+ gcx->delete_(this, data_.table, MemoryUse::PropMapTable);
+ data_.table = nullptr;
+}
+
+uint32_t PropMap::approximateEntryCount() const {
+ // Returns a number that's guaranteed to tbe >= the exact number of properties
+ // in this map (including previous maps). This is used to reserve space in the
+ // HashSet when allocating a table for this map.
+
+ const PropMap* map = this;
+ uint32_t count = 0;
+ JS::AutoCheckCannotGC nogc;
+ while (true) {
+ if (!map->hasPrevious()) {
+ return count + PropMap::Capacity;
+ }
+ if (PropMapTable* table = map->asLinked()->maybeTable(nogc)) {
+ return count + table->entryCount();
+ }
+ count += PropMap::Capacity;
+ map = map->asLinked()->previous();
+ }
+}
+
+bool PropMapTable::init(JSContext* cx, LinkedPropMap* map) {
+ if (!set_.reserve(map->approximateEntryCount())) {
+ ReportOutOfMemory(cx);
+ return false;
+ }
+
+ PropMap* curMap = map;
+ while (true) {
+ for (uint32_t i = 0; i < PropMap::Capacity; i++) {
+ if (curMap->hasKey(i)) {
+ PropertyKey key = curMap->getKey(i);
+ set_.putNewInfallible(key, PropMapAndIndex(curMap, i));
+ }
+ }
+ if (!curMap->hasPrevious()) {
+ break;
+ }
+ curMap = curMap->asLinked()->previous();
+ }
+
+ return true;
+}
+
+void PropMapTable::trace(JSTracer* trc) {
+ purgeCache();
+
+ for (Set::Enum e(set_); !e.empty(); e.popFront()) {
+ PropMap* map = e.front().map();
+ TraceManuallyBarrieredEdge(trc, &map, "PropMapTable map");
+ if (map != e.front().map()) {
+ e.mutableFront() = PropMapAndIndex(map, e.front().index());
+ }
+ }
+}
+
+#ifdef JSGC_HASH_TABLE_CHECKS
+void PropMapTable::checkAfterMovingGC() {
+ for (Set::Enum e(set_); !e.empty(); e.popFront()) {
+ PropMap* map = e.front().map();
+ MOZ_ASSERT(map);
+ CheckGCThingAfterMovingGC(map);
+
+ PropertyKey key = map->getKey(e.front().index());
+ MOZ_RELEASE_ASSERT(!key.isVoid());
+
+ auto p = lookupRaw(key);
+ MOZ_RELEASE_ASSERT(p.found() && *p == e.front());
+ }
+}
+#endif
+
+#ifdef DEBUG
+bool LinkedPropMap::canSkipMarkingTable() {
+ if (!hasTable()) {
+ return true;
+ }
+
+ PropMapTable* table = data_.table;
+ uint32_t count = 0;
+
+ PropMap* map = this;
+ while (true) {
+ for (uint32_t i = 0; i < Capacity; i++) {
+ if (map->hasKey(i)) {
+ PropertyKey key = map->getKey(i);
+ PropMapTable::Ptr p = table->readonlyThreadsafeLookup(key);
+ MOZ_ASSERT(*p == PropMapAndIndex(map, i));
+ count++;
+ }
+ }
+ if (!map->hasPrevious()) {
+ break;
+ }
+ map = map->asLinked()->previous();
+ }
+
+ return count == table->entryCount();
+}
+#endif
+
+bool LinkedPropMap::createTable(JSContext* cx) {
+ MOZ_ASSERT(canHaveTable());
+ MOZ_ASSERT(!hasTable());
+
+ UniquePtr<PropMapTable> table = cx->make_unique<PropMapTable>();
+ if (!table) {
+ return false;
+ }
+
+ if (!table->init(cx, this)) {
+ return false;
+ }
+
+ data_.table = table.release();
+ // TODO: The contents of PropMapTable is not currently tracked, only the
+ // object itself.
+ AddCellMemory(this, sizeof(PropMapTable), MemoryUse::PropMapTable);
+ return true;
+}
+
+#ifdef DEBUG
+void PropMap::dump(js::GenericPrinter& out) const {
+ out.printf("map @ 0x%p\n", this);
+ out.printf("previous: 0x%p\n",
+ hasPrevious() ? asLinked()->previous() : nullptr);
+
+ if (canHaveTable()) {
+ out.printf("table: 0x%p\n", asLinked()->data_.table);
+ } else {
+ out.printf("table: (too small for table)\n");
+ }
+
+ if (isShared()) {
+ out.printf("type: shared\n");
+ out.printf(" compact: %s\n", isCompact() ? "yes" : "no");
+ SharedPropMapAndIndex parent = asShared()->treeDataRef().parent;
+ if (parent.isNone()) {
+ out.printf(" parent: (none)\n");
+ } else {
+ out.printf(" parent: 0x%p [%u]\n", parent.map(), parent.index());
+ }
+ } else {
+ const DictionaryPropMap* dictMap = asDictionary();
+ out.printf("type: dictionary\n");
+ out.printf(" freeList: %u\n", dictMap->freeList_);
+ out.printf(" holeCount: %u\n", dictMap->holeCount_);
+ }
+
+ out.printf("properties:\n");
+ for (uint32_t i = 0; i < Capacity; i++) {
+ out.printf(" %u: ", i);
+
+ if (!hasKey(i)) {
+ out.printf("(empty)\n");
+ continue;
+ }
+
+ PropertyKey key = getKey(i);
+ if (key.isInt()) {
+ out.printf("[%d]", key.toInt());
+ } else if (key.isAtom()) {
+ EscapedStringPrinter(out, key.toAtom(), '"');
+ } else {
+ MOZ_ASSERT(key.isSymbol());
+ key.toSymbol()->dump(out);
+ }
+
+ PropertyInfo prop = getPropertyInfo(i);
+ out.printf(" slot %u flags 0x%x ", prop.maybeSlot(), prop.flags().toRaw());
+
+ if (!prop.flags().isEmpty()) {
+ bool first = true;
+ auto dumpFlag = [&](PropertyFlag flag, const char* name) {
+ if (!prop.flags().hasFlag(flag)) {
+ return;
+ }
+ if (!first) {
+ out.putChar(' ');
+ }
+ out.put(name);
+ first = false;
+ };
+ out.putChar('(');
+ dumpFlag(PropertyFlag::Enumerable, "enumerable");
+ dumpFlag(PropertyFlag::Configurable, "configurable");
+ dumpFlag(PropertyFlag::Writable, "writable");
+ dumpFlag(PropertyFlag::AccessorProperty, "accessor");
+ dumpFlag(PropertyFlag::CustomDataProperty, "custom-data");
+ out.putChar(')');
+ }
+ out.putChar('\n');
+ }
+}
+
+void PropMap::dump() const {
+ Fprinter out(stderr);
+ dump(out);
+}
+
+void PropMap::checkConsistency(NativeObject* obj) const {
+ const uint32_t mapLength = obj->shape()->propMapLength();
+ MOZ_ASSERT(mapLength <= PropMap::Capacity);
+
+ JS::AutoCheckCannotGC nogc;
+ if (isDictionary()) {
+ // Check dictionary slot free list.
+ for (uint32_t fslot = asDictionary()->freeList();
+ fslot != SHAPE_INVALID_SLOT;
+ fslot = obj->getSlot(fslot).toPrivateUint32()) {
+ MOZ_ASSERT(fslot < obj->slotSpan());
+ }
+
+ auto* table = asLinked()->maybeTable(nogc);
+ const DictionaryPropMap* curMap = asDictionary();
+ uint32_t numHoles = 0;
+ do {
+ // Some fields must only be set for the last dictionary map.
+ if (curMap != this) {
+ MOZ_ASSERT(!curMap->asLinked()->hasTable());
+ MOZ_ASSERT(curMap->holeCount_ == 0);
+ MOZ_ASSERT(curMap->freeList_ == SHAPE_INVALID_SLOT);
+ }
+
+ for (uint32_t i = 0; i < PropMap::Capacity; i++) {
+ if (!curMap->hasKey(i)) {
+ if (curMap != this || i < mapLength) {
+ numHoles++;
+ }
+ continue;
+ }
+
+ // The last dictionary map must only have keys up to mapLength.
+ MOZ_ASSERT_IF(curMap == this, i < mapLength);
+
+ PropertyInfo prop = curMap->getPropertyInfo(i);
+ MOZ_ASSERT_IF(prop.hasSlot(), prop.slot() < obj->slotSpan());
+
+ // All properties must be in the table.
+ if (table) {
+ PropertyKey key = curMap->getKey(i);
+ auto p = table->lookupRaw(key);
+ MOZ_ASSERT(p->map() == curMap);
+ MOZ_ASSERT(p->index() == i);
+ }
+ }
+ curMap = curMap->previous();
+ } while (curMap);
+
+ MOZ_ASSERT(asDictionary()->holeCount_ == numHoles);
+ return;
+ }
+
+ MOZ_ASSERT(mapLength > 0);
+
+ const SharedPropMap* curMap = asShared();
+ auto* table =
+ curMap->canHaveTable() ? curMap->asLinked()->maybeTable(nogc) : nullptr;
+
+ // Shared maps without a previous map never have a table.
+ MOZ_ASSERT_IF(!curMap->hasPrevious(), !curMap->canHaveTable());
+
+ const SharedPropMap* nextMap = nullptr;
+ mozilla::Maybe<uint32_t> nextSlot;
+ while (true) {
+ // Verify numPreviousMaps is set correctly.
+ MOZ_ASSERT_IF(nextMap && nextMap->numPreviousMaps() != NumPreviousMapsMax,
+ curMap->numPreviousMaps() + 1 == nextMap->numPreviousMaps());
+ MOZ_ASSERT(curMap->hasPrevious() == (curMap->numPreviousMaps() > 0));
+
+ // If a previous map also has a table, it must have fewer entries than the
+ // last map's table.
+ if (table && curMap != this && curMap->canHaveTable()) {
+ if (auto* table2 = curMap->asLinked()->maybeTable(nogc)) {
+ MOZ_ASSERT(table2->entryCount() < table->entryCount());
+ }
+ }
+
+ for (int32_t i = PropMap::Capacity - 1; i >= 0; i--) {
+ uint32_t index = uint32_t(i);
+
+ // Only the last map can have holes, for entries following mapLength.
+ if (!curMap->hasKey(index)) {
+ MOZ_ASSERT(index > 0);
+ MOZ_ASSERT(curMap == this);
+ MOZ_ASSERT(index >= mapLength);
+ continue;
+ }
+
+ // Check slot numbers are within slot span and never decreasing.
+ PropertyInfo prop = curMap->getPropertyInfo(i);
+ if (prop.hasSlot()) {
+ MOZ_ASSERT_IF((curMap != this || index < mapLength),
+ prop.slot() < obj->slotSpan());
+ MOZ_ASSERT_IF(nextSlot.isSome(), *nextSlot >= prop.slot());
+ nextSlot = mozilla::Some(prop.slot());
+ }
+
+ // All properties must be in the table.
+ if (table) {
+ PropertyKey key = curMap->getKey(index);
+ auto p = table->lookupRaw(key);
+ MOZ_ASSERT(p->map() == curMap);
+ MOZ_ASSERT(p->index() == index);
+ }
+ }
+
+ if (!curMap->hasPrevious()) {
+ break;
+ }
+ nextMap = curMap;
+ curMap = curMap->asLinked()->previous()->asShared();
+ }
+}
+#endif // DEBUG
+
+JS::ubi::Node::Size JS::ubi::Concrete<PropMap>::size(
+ mozilla::MallocSizeOf mallocSizeOf) const {
+ Size size = js::gc::Arena::thingSize(get().asTenured().getAllocKind());
+ size_t children = 0;
+ size_t tables = 0;
+ get().addSizeOfExcludingThis(mallocSizeOf, &children, &tables);
+ return size + children + tables;
+}