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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef NS_CSS_RENDERING_BORDERS_H
+#define NS_CSS_RENDERING_BORDERS_H
+
+#include "gfxRect.h"
+#include "mozilla/Attributes.h"
+#include "mozilla/gfx/2D.h"
+#include "mozilla/gfx/BezierUtils.h"
+#include "mozilla/gfx/PathHelpers.h"
+#include "mozilla/RefPtr.h"
+#include "nsColor.h"
+#include "nsCOMPtr.h"
+#include "nsIFrame.h"
+#include "nsImageRenderer.h"
+#include "gfxUtils.h"
+
+struct nsBorderColors;
+
+namespace mozilla {
+class nsDisplayItem;
+class nsDisplayList;
+class nsDisplayListBuilder;
+
+class nsDisplayBorder;
+class nsDisplayButtonBorder;
+class nsDisplayButtonForeground;
+class nsDisplayOutline;
+
+enum class StyleBorderStyle : uint8_t;
+enum class StyleBorderImageRepeat : uint8_t;
+
+namespace gfx {
+class GradientStops;
+} // namespace gfx
+namespace layers {
+class StackingContextHelper;
+} // namespace layers
+} // namespace mozilla
+
+// define this to enable a bunch of debug dump info
+#undef DEBUG_NEW_BORDERS
+
+/*
+ * Helper class that handles border rendering.
+ *
+ * aDrawTarget -- the DrawTarget to which the border should be rendered
+ * outsideRect -- the rectangle on the outer edge of the border
+ *
+ * For any parameter where an array of side values is passed in,
+ * they are in top, right, bottom, left order.
+ *
+ * borderStyles -- one border style enum per side
+ * borderWidths -- one border width per side
+ * borderRadii -- a RectCornerRadii struct describing the w/h for each rounded
+ * corner. If the corner doesn't have a border radius, 0,0 should be given for
+ * it. borderColors -- one nscolor per side
+ *
+ * skipSides -- a bit mask specifying which sides, if any, to skip
+ * backgroundColor -- the background color of the element.
+ * Used in calculating colors for 2-tone borders, such as inset and outset
+ * gapRect - a rectangle that should be clipped out to leave a gap in a border,
+ * or nullptr if none.
+ */
+
+typedef enum {
+ BorderColorStyleNone,
+ BorderColorStyleSolid,
+ BorderColorStyleLight,
+ BorderColorStyleDark
+} BorderColorStyle;
+
+class nsPresContext;
+
+class nsCSSBorderRenderer final {
+ typedef mozilla::gfx::Bezier Bezier;
+ typedef mozilla::gfx::ColorPattern ColorPattern;
+ typedef mozilla::gfx::DrawTarget DrawTarget;
+ typedef mozilla::gfx::Float Float;
+ typedef mozilla::gfx::Path Path;
+ typedef mozilla::gfx::Point Point;
+ typedef mozilla::gfx::Rect Rect;
+ typedef mozilla::gfx::RectCornerRadii RectCornerRadii;
+ typedef mozilla::gfx::StrokeOptions StrokeOptions;
+
+ friend class mozilla::nsDisplayOutline;
+ friend class mozilla::nsDisplayButtonBorder;
+ friend class mozilla::nsDisplayButtonForeground;
+
+ public:
+ nsCSSBorderRenderer(nsPresContext* aPresContext, DrawTarget* aDrawTarget,
+ const Rect& aDirtyRect, Rect& aOuterRect,
+ const mozilla::StyleBorderStyle* aBorderStyles,
+ const Float* aBorderWidths, RectCornerRadii& aBorderRadii,
+ const nscolor* aBorderColors, bool aBackfaceIsVisible,
+ const mozilla::Maybe<Rect>& aClipRect);
+
+ // draw the entire border
+ void DrawBorders();
+
+ void CreateWebRenderCommands(
+ mozilla::nsDisplayItem* aItem, mozilla::wr::DisplayListBuilder& aBuilder,
+ mozilla::wr::IpcResourceUpdateQueue& aResources,
+ const mozilla::layers::StackingContextHelper& aSc);
+
+ // utility function used for background painting as well as borders
+ static void ComputeInnerRadii(const RectCornerRadii& aRadii,
+ const Float* aBorderSizes,
+ RectCornerRadii* aInnerRadiiRet);
+
+ // Given aRadii as the border radii for a rectangle, compute the
+ // appropriate radii for another rectangle *outside* that rectangle
+ // by increasing the radii, except keeping sharp corners sharp.
+ // Used for spread box-shadows
+ static void ComputeOuterRadii(const RectCornerRadii& aRadii,
+ const Float* aBorderSizes,
+ RectCornerRadii* aOuterRadiiRet);
+
+ static bool AllCornersZeroSize(const RectCornerRadii& corners);
+
+ private:
+ RectCornerRadii mBorderCornerDimensions;
+
+ nsPresContext* mPresContext;
+
+ // destination DrawTarget and dirty rect
+ DrawTarget* mDrawTarget;
+ Rect mDirtyRect;
+
+ // the rectangle of the outside and the inside of the border
+ Rect mOuterRect;
+ Rect mInnerRect;
+
+ // the style and size of the border
+ mozilla::StyleBorderStyle mBorderStyles[4];
+ Float mBorderWidths[4];
+ RectCornerRadii mBorderRadii;
+
+ // the colors for 'border-top-color' et. al.
+ nscolor mBorderColors[4];
+
+ // calculated values
+ bool mAllBordersSameStyle;
+ bool mAllBordersSameWidth;
+ bool mOneUnitBorder;
+ bool mNoBorderRadius;
+ bool mAvoidStroke;
+ bool mBackfaceIsVisible;
+ mozilla::Maybe<Rect> mLocalClip;
+
+ // For all the sides in the bitmask, would they be rendered
+ // in an identical color and style?
+ bool AreBorderSideFinalStylesSame(mozilla::SideBits aSides);
+
+ // For the given style, is the given corner a solid color?
+ bool IsSolidCornerStyle(mozilla::StyleBorderStyle aStyle,
+ mozilla::Corner aCorner);
+
+ // For the given corner, is the given corner mergeable into one dot?
+ bool IsCornerMergeable(mozilla::Corner aCorner);
+
+ // For the given solid corner, what color style should be used?
+ BorderColorStyle BorderColorStyleForSolidCorner(
+ mozilla::StyleBorderStyle aStyle, mozilla::Corner aCorner);
+
+ //
+ // Path generation functions
+ //
+
+ // Get the Rect for drawing the given corner
+ Rect GetCornerRect(mozilla::Corner aCorner);
+ // add the path for drawing the given side without any adjacent corners to the
+ // context
+ Rect GetSideClipWithoutCornersRect(mozilla::Side aSide);
+
+ // Create a clip path for the wedge that this side of
+ // the border should take up. This is only called
+ // when we're drawing separate border sides, so we know
+ // that ADD compositing is taking place.
+ //
+ // This code needs to make sure that the individual pieces
+ // don't ever (mathematically) overlap; the pixel overlap
+ // is taken care of by the ADD compositing.
+ already_AddRefed<Path> GetSideClipSubPath(mozilla::Side aSide);
+
+ // Return start or end point for dashed/dotted side
+ Point GetStraightBorderPoint(mozilla::Side aSide, mozilla::Corner aCorner,
+ bool* aIsUnfilled, Float aDotOffset = 0.0f);
+
+ // Return bezier control points for the outer and the inner curve for given
+ // corner
+ void GetOuterAndInnerBezier(Bezier* aOuterBezier, Bezier* aInnerBezier,
+ mozilla::Corner aCorner);
+
+ // Given a set of sides to fill and a color, do so in the fastest way.
+ //
+ // Stroke tends to be faster for smaller borders because it doesn't go
+ // through the tessellator, which has initialization overhead. If
+ // we're rendering all sides, we can use stroke at any thickness; we
+ // also do TL/BR pairs at 1px thickness using stroke.
+ //
+ // If we can't stroke, then if it's a TL/BR pair, we use the specific
+ // TL/BR paths. Otherwise, we do the full path and fill.
+ //
+ // Calling code is expected to only set up a clip as necessary; no
+ // clip is needed if we can render the entire border in 1 or 2 passes.
+ void FillSolidBorder(const Rect& aOuterRect, const Rect& aInnerRect,
+ const RectCornerRadii& aBorderRadii,
+ const Float* aBorderSizes, mozilla::SideBits aSides,
+ const ColorPattern& aColor);
+
+ //
+ // core rendering
+ //
+
+ // draw the border for the given sides, using the style of the first side
+ // present in the bitmask
+ void DrawBorderSides(mozilla::SideBits aSides);
+
+ // Setup the stroke options for the given dashed/dotted side
+ void SetupDashedOptions(StrokeOptions* aStrokeOptions, Float aDash[2],
+ mozilla::Side aSide, Float aBorderLength,
+ bool isCorner);
+
+ // Draw the given dashed/dotte side
+ void DrawDashedOrDottedSide(mozilla::Side aSide);
+
+ // Draw the given dotted side, each dot separately
+ void DrawDottedSideSlow(mozilla::Side aSide);
+
+ // Draw the given dashed/dotted corner
+ void DrawDashedOrDottedCorner(mozilla::Side aSide, mozilla::Corner aCorner);
+
+ // Draw the given dotted corner, each segment separately
+ void DrawDottedCornerSlow(mozilla::Side aSide, mozilla::Corner aCorner);
+
+ // Draw the given dashed corner, each dot separately
+ void DrawDashedCornerSlow(mozilla::Side aSide, mozilla::Corner aCorner);
+
+ // Draw the given dashed/dotted corner with solid style
+ void DrawFallbackSolidCorner(mozilla::Side aSide, mozilla::Corner aCorner);
+
+ // Analyze if all border sides have the same width.
+ bool AllBordersSameWidth();
+
+ // Analyze if all borders are 'solid' this also considers hidden or 'none'
+ // borders because they can be considered 'solid' borders of 0 width and
+ // with no color effect.
+ bool AllBordersSolid();
+
+ // Draw a solid color border that is uniformly the same width.
+ void DrawSingleWidthSolidBorder();
+
+ // Draw any border which is solid on all sides.
+ void DrawSolidBorder();
+};
+
+class nsCSSBorderImageRenderer final {
+ typedef mozilla::nsImageRenderer nsImageRenderer;
+
+ public:
+ static mozilla::Maybe<nsCSSBorderImageRenderer> CreateBorderImageRenderer(
+ nsPresContext* aPresContext, nsIFrame* aForFrame,
+ const nsRect& aBorderArea, const nsStyleBorder& aStyleBorder,
+ const nsRect& aDirtyRect, nsIFrame::Sides aSkipSides, uint32_t aFlags,
+ mozilla::image::ImgDrawResult* aDrawResult);
+
+ mozilla::image::ImgDrawResult DrawBorderImage(nsPresContext* aPresContext,
+ gfxContext& aRenderingContext,
+ nsIFrame* aForFrame,
+ const nsRect& aDirtyRect);
+ mozilla::image::ImgDrawResult CreateWebRenderCommands(
+ mozilla::nsDisplayItem* aItem, nsIFrame* aForFrame,
+ mozilla::wr::DisplayListBuilder& aBuilder,
+ mozilla::wr::IpcResourceUpdateQueue& aResources,
+ const mozilla::layers::StackingContextHelper& aSc,
+ mozilla::layers::RenderRootStateManager* aManager,
+ mozilla::nsDisplayListBuilder* aDisplayListBuilder);
+
+ nsCSSBorderImageRenderer(const nsCSSBorderImageRenderer& aRhs);
+ nsCSSBorderImageRenderer& operator=(const nsCSSBorderImageRenderer& aRhs);
+
+ private:
+ nsCSSBorderImageRenderer(nsIFrame* aForFrame, const nsRect& aBorderArea,
+ const nsStyleBorder& aStyleBorder,
+ nsIFrame::Sides aSkipSides,
+ const nsImageRenderer& aImageRenderer);
+
+ nsImageRenderer mImageRenderer;
+ nsSize mImageSize;
+ nsMargin mSlice;
+ nsMargin mWidths;
+ nsMargin mImageOutset;
+ nsRect mArea;
+ nsRect mClip;
+ mozilla::StyleBorderImageRepeat mRepeatModeHorizontal;
+ mozilla::StyleBorderImageRepeat mRepeatModeVertical;
+ bool mFill;
+
+ friend class mozilla::nsDisplayBorder;
+ friend struct nsCSSRendering;
+};
+
+namespace mozilla {
+#ifdef DEBUG_NEW_BORDERS
+# include <stdarg.h>
+
+static inline void PrintAsString(const mozilla::gfx::Point& p) {
+ fprintf(stderr, "[%f,%f]", p.x, p.y);
+}
+
+static inline void PrintAsString(const mozilla::gfx::Size& s) {
+ fprintf(stderr, "[%f %f]", s.width, s.height);
+}
+
+static inline void PrintAsString(const mozilla::gfx::Rect& r) {
+ fprintf(stderr, "[%f %f %f %f]", r.X(), r.Y(), r.Width(), r.Height());
+}
+
+static inline void PrintAsString(const mozilla::gfx::Float f) {
+ fprintf(stderr, "%f", f);
+}
+
+static inline void PrintAsString(const char* s) { fprintf(stderr, "%s", s); }
+
+static inline void PrintAsStringNewline(const char* s = nullptr) {
+ if (s) fprintf(stderr, "%s", s);
+ fprintf(stderr, "\n");
+ fflush(stderr);
+}
+
+static inline MOZ_FORMAT_PRINTF(1, 2) void PrintAsFormatString(const char* fmt,
+ ...) {
+ va_list vl;
+ va_start(vl, fmt);
+ vfprintf(stderr, fmt, vl);
+ va_end(vl);
+}
+
+#else
+static inline void PrintAsString(const mozilla::gfx::Point& p) {}
+static inline void PrintAsString(const mozilla::gfx::Size& s) {}
+static inline void PrintAsString(const mozilla::gfx::Rect& r) {}
+static inline void PrintAsString(const mozilla::gfx::Float f) {}
+static inline void PrintAsString(const char* s) {}
+static inline void PrintAsStringNewline(const char* s = nullptr) {}
+static inline MOZ_FORMAT_PRINTF(1, 2) void PrintAsFormatString(const char* fmt,
+ ...) {}
+#endif
+
+} // namespace mozilla
+
+#endif /* NS_CSS_RENDERING_BORDERS_H */