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Diffstat (limited to 'testing/web-platform/tests/css/css-animations/animation-play-state-005.tentative.html')
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diff --git a/testing/web-platform/tests/css/css-animations/animation-play-state-005.tentative.html b/testing/web-platform/tests/css/css-animations/animation-play-state-005.tentative.html new file mode 100644 index 0000000000..bb65ce3a41 --- /dev/null +++ b/testing/web-platform/tests/css/css-animations/animation-play-state-005.tentative.html @@ -0,0 +1,44 @@ +<!DOCTYPE html> +<meta charset=utf-8> +<title>CSS animations shouldn't restart after resetting its play state</title> +<link rel="help" href="https://drafts.csswg.org/css-animations-2/#animation-play-state"> +<link rel="help" href="https://drafts.csswg.org/web-animations-1/#playing-an-animation-section"> +<link rel="help" href="https://github.com/w3c/csswg-drafts/issues/7145"> +<script src="/resources/testharness.js"></script> +<script src="/resources/testharnessreport.js"></script> +<script src="support/testcommon.js"></script> +<style> + @keyframes anim { + from { transform: translateX(100px); } + to { transform: translateX(200px); } + } +</style> +<body> +<div id="log"></div> +<script> +'use strict'; + +// Check that the auto-rewind flag is set to false when playing an animation in +// response to a change in animation-play-state. +promise_test(async t => { + const div = addDiv(t, { style: 'animation: anim 100ms' }); + + await new Promise(function (resolve) { + div.addEventListener('animationend', () => { + // After the animation ends, change animation-play-state to paused, flush, + // then change it back to running to trigger the re-start. + div.style.animationPlayState = 'paused'; + getComputedStyle(div).animationPlayState; + div.style.animationPlayState = 'running'; + getComputedStyle(div).animationPlayState; + resolve(); + }); + }); + + // Check the animation has not restarted. + assert_equals(div.getAnimations().length, 0); + assert_equals(getComputedStyle(div).transform, 'none'); +}, 'CSS animation should not restart after resetting its animation-play-state'); + +</script> +</body> |