diff options
Diffstat (limited to 'third_party/rust/wgpu-hal/src/gles/command.rs')
-rw-r--r-- | third_party/rust/wgpu-hal/src/gles/command.rs | 1063 |
1 files changed, 1063 insertions, 0 deletions
diff --git a/third_party/rust/wgpu-hal/src/gles/command.rs b/third_party/rust/wgpu-hal/src/gles/command.rs new file mode 100644 index 0000000000..5e3a1c52c8 --- /dev/null +++ b/third_party/rust/wgpu-hal/src/gles/command.rs @@ -0,0 +1,1063 @@ +use super::{conv, Command as C}; +use arrayvec::ArrayVec; +use std::{mem, ops::Range}; + +#[derive(Clone, Copy, Debug, Default)] +struct TextureSlotDesc { + tex_target: super::BindTarget, + sampler_index: Option<u8>, +} + +#[derive(Default)] +pub(super) struct State { + topology: u32, + primitive: super::PrimitiveState, + index_format: wgt::IndexFormat, + index_offset: wgt::BufferAddress, + vertex_buffers: + [(super::VertexBufferDesc, Option<super::BufferBinding>); crate::MAX_VERTEX_BUFFERS], + vertex_attributes: ArrayVec<super::AttributeDesc, { super::MAX_VERTEX_ATTRIBUTES }>, + color_targets: ArrayVec<super::ColorTargetDesc, { crate::MAX_COLOR_ATTACHMENTS }>, + stencil: super::StencilState, + depth_bias: wgt::DepthBiasState, + alpha_to_coverage_enabled: bool, + samplers: [Option<glow::Sampler>; super::MAX_SAMPLERS], + texture_slots: [TextureSlotDesc; super::MAX_TEXTURE_SLOTS], + render_size: wgt::Extent3d, + resolve_attachments: ArrayVec<(u32, super::TextureView), { crate::MAX_COLOR_ATTACHMENTS }>, + invalidate_attachments: ArrayVec<u32, { crate::MAX_COLOR_ATTACHMENTS + 2 }>, + has_pass_label: bool, + instance_vbuf_mask: usize, + dirty_vbuf_mask: usize, + active_first_instance: u32, + push_offset_to_uniform: ArrayVec<super::UniformDesc, { super::MAX_PUSH_CONSTANTS }>, +} + +impl super::CommandBuffer { + fn clear(&mut self) { + self.label = None; + self.commands.clear(); + self.data_bytes.clear(); + self.queries.clear(); + } + + fn add_marker(&mut self, marker: &str) -> Range<u32> { + let start = self.data_bytes.len() as u32; + self.data_bytes.extend(marker.as_bytes()); + start..self.data_bytes.len() as u32 + } + + fn add_push_constant_data(&mut self, data: &[u32]) -> Range<u32> { + let data_raw = unsafe { + std::slice::from_raw_parts( + data.as_ptr() as *const _, + data.len() * mem::size_of::<u32>(), + ) + }; + let start = self.data_bytes.len(); + assert!(start < u32::MAX as usize); + self.data_bytes.extend_from_slice(data_raw); + let end = self.data_bytes.len(); + assert!(end < u32::MAX as usize); + (start as u32)..(end as u32) + } +} + +impl super::CommandEncoder { + fn rebind_stencil_func(&mut self) { + fn make(s: &super::StencilSide, face: u32) -> C { + C::SetStencilFunc { + face, + function: s.function, + reference: s.reference, + read_mask: s.mask_read, + } + } + + let s = &self.state.stencil; + if s.front.function == s.back.function + && s.front.mask_read == s.back.mask_read + && s.front.reference == s.back.reference + { + self.cmd_buffer + .commands + .push(make(&s.front, glow::FRONT_AND_BACK)); + } else { + self.cmd_buffer.commands.push(make(&s.front, glow::FRONT)); + self.cmd_buffer.commands.push(make(&s.back, glow::BACK)); + } + } + + fn rebind_vertex_data(&mut self, first_instance: u32) { + if self + .private_caps + .contains(super::PrivateCapabilities::VERTEX_BUFFER_LAYOUT) + { + for (index, pair) in self.state.vertex_buffers.iter().enumerate() { + if self.state.dirty_vbuf_mask & (1 << index) == 0 { + continue; + } + let (buffer_desc, vb) = match *pair { + // Not all dirty bindings are necessarily filled. Some may be unused. + (_, None) => continue, + (ref vb_desc, Some(ref vb)) => (vb_desc.clone(), vb), + }; + let instance_offset = match buffer_desc.step { + wgt::VertexStepMode::Vertex => 0, + wgt::VertexStepMode::Instance => first_instance * buffer_desc.stride, + }; + + self.cmd_buffer.commands.push(C::SetVertexBuffer { + index: index as u32, + buffer: super::BufferBinding { + raw: vb.raw, + offset: vb.offset + instance_offset as wgt::BufferAddress, + }, + buffer_desc, + }); + self.state.dirty_vbuf_mask ^= 1 << index; + } + } else { + let mut vbuf_mask = 0; + for attribute in self.state.vertex_attributes.iter() { + if self.state.dirty_vbuf_mask & (1 << attribute.buffer_index) == 0 { + continue; + } + let (buffer_desc, vb) = + match self.state.vertex_buffers[attribute.buffer_index as usize] { + // Not all dirty bindings are necessarily filled. Some may be unused. + (_, None) => continue, + (ref vb_desc, Some(ref vb)) => (vb_desc.clone(), vb), + }; + + let mut attribute_desc = attribute.clone(); + attribute_desc.offset += vb.offset as u32; + if buffer_desc.step == wgt::VertexStepMode::Instance { + attribute_desc.offset += buffer_desc.stride * first_instance; + } + + self.cmd_buffer.commands.push(C::SetVertexAttribute { + buffer: Some(vb.raw), + buffer_desc, + attribute_desc, + }); + vbuf_mask |= 1 << attribute.buffer_index; + } + self.state.dirty_vbuf_mask ^= vbuf_mask; + } + } + + fn rebind_sampler_states(&mut self, dirty_textures: u32, dirty_samplers: u32) { + for (texture_index, slot) in self.state.texture_slots.iter().enumerate() { + if dirty_textures & (1 << texture_index) != 0 + || slot + .sampler_index + .map_or(false, |si| dirty_samplers & (1 << si) != 0) + { + let sampler = slot + .sampler_index + .and_then(|si| self.state.samplers[si as usize]); + self.cmd_buffer + .commands + .push(C::BindSampler(texture_index as u32, sampler)); + } + } + } + + fn prepare_draw(&mut self, first_instance: u32) { + if first_instance != self.state.active_first_instance { + // rebind all per-instance buffers on first-instance change + self.state.dirty_vbuf_mask |= self.state.instance_vbuf_mask; + self.state.active_first_instance = first_instance; + } + if self.state.dirty_vbuf_mask != 0 { + self.rebind_vertex_data(first_instance); + } + } + + fn set_pipeline_inner(&mut self, inner: &super::PipelineInner) { + self.cmd_buffer.commands.push(C::SetProgram(inner.program)); + + self.state.push_offset_to_uniform.clear(); + self.state + .push_offset_to_uniform + .extend(inner.uniforms.iter().cloned()); + + // rebind textures, if needed + let mut dirty_textures = 0u32; + for (texture_index, (slot, &sampler_index)) in self + .state + .texture_slots + .iter_mut() + .zip(inner.sampler_map.iter()) + .enumerate() + { + if slot.sampler_index != sampler_index { + slot.sampler_index = sampler_index; + dirty_textures |= 1 << texture_index; + } + } + if dirty_textures != 0 { + self.rebind_sampler_states(dirty_textures, 0); + } + } +} + +impl crate::CommandEncoder<super::Api> for super::CommandEncoder { + unsafe fn begin_encoding(&mut self, label: crate::Label) -> Result<(), crate::DeviceError> { + self.state = State::default(); + self.cmd_buffer.label = label.map(str::to_string); + Ok(()) + } + unsafe fn discard_encoding(&mut self) { + self.cmd_buffer.clear(); + } + unsafe fn end_encoding(&mut self) -> Result<super::CommandBuffer, crate::DeviceError> { + Ok(mem::take(&mut self.cmd_buffer)) + } + unsafe fn reset_all<I>(&mut self, _command_buffers: I) { + //TODO: could re-use the allocations in all these command buffers + } + + unsafe fn transition_buffers<'a, T>(&mut self, barriers: T) + where + T: Iterator<Item = crate::BufferBarrier<'a, super::Api>>, + { + if !self + .private_caps + .contains(super::PrivateCapabilities::MEMORY_BARRIERS) + { + return; + } + for bar in barriers { + // GLES only synchronizes storage -> anything explicitly + if !bar + .usage + .start + .contains(crate::BufferUses::STORAGE_READ_WRITE) + { + continue; + } + self.cmd_buffer + .commands + .push(C::BufferBarrier(bar.buffer.raw.unwrap(), bar.usage.end)); + } + } + + unsafe fn transition_textures<'a, T>(&mut self, barriers: T) + where + T: Iterator<Item = crate::TextureBarrier<'a, super::Api>>, + { + if !self + .private_caps + .contains(super::PrivateCapabilities::MEMORY_BARRIERS) + { + return; + } + + let mut combined_usage = crate::TextureUses::empty(); + for bar in barriers { + // GLES only synchronizes storage -> anything explicitly + if !bar + .usage + .start + .contains(crate::TextureUses::STORAGE_READ_WRITE) + { + continue; + } + // unlike buffers, there is no need for a concrete texture + // object to be bound anywhere for a barrier + combined_usage |= bar.usage.end; + } + + if !combined_usage.is_empty() { + self.cmd_buffer + .commands + .push(C::TextureBarrier(combined_usage)); + } + } + + unsafe fn clear_buffer(&mut self, buffer: &super::Buffer, range: crate::MemoryRange) { + self.cmd_buffer.commands.push(C::ClearBuffer { + dst: buffer.clone(), + dst_target: buffer.target, + range, + }); + } + + unsafe fn copy_buffer_to_buffer<T>( + &mut self, + src: &super::Buffer, + dst: &super::Buffer, + regions: T, + ) where + T: Iterator<Item = crate::BufferCopy>, + { + let (src_target, dst_target) = if src.target == dst.target { + (glow::COPY_READ_BUFFER, glow::COPY_WRITE_BUFFER) + } else { + (src.target, dst.target) + }; + for copy in regions { + self.cmd_buffer.commands.push(C::CopyBufferToBuffer { + src: src.clone(), + src_target, + dst: dst.clone(), + dst_target, + copy, + }) + } + } + + #[cfg(all(target_arch = "wasm32", not(target_os = "emscripten")))] + unsafe fn copy_external_image_to_texture<T>( + &mut self, + src: &wgt::ImageCopyExternalImage, + dst: &super::Texture, + dst_premultiplication: bool, + regions: T, + ) where + T: Iterator<Item = crate::TextureCopy>, + { + let (dst_raw, dst_target) = dst.inner.as_native(); + for copy in regions { + self.cmd_buffer + .commands + .push(C::CopyExternalImageToTexture { + src: src.clone(), + dst: dst_raw, + dst_target, + dst_format: dst.format, + dst_premultiplication, + copy, + }) + } + } + + unsafe fn copy_texture_to_texture<T>( + &mut self, + src: &super::Texture, + _src_usage: crate::TextureUses, + dst: &super::Texture, + regions: T, + ) where + T: Iterator<Item = crate::TextureCopy>, + { + let (src_raw, src_target) = src.inner.as_native(); + let (dst_raw, dst_target) = dst.inner.as_native(); + for mut copy in regions { + copy.clamp_size_to_virtual(&src.copy_size, &dst.copy_size); + self.cmd_buffer.commands.push(C::CopyTextureToTexture { + src: src_raw, + src_target, + dst: dst_raw, + dst_target, + copy, + dst_is_cubemap: dst.is_cubemap, + }) + } + } + + unsafe fn copy_buffer_to_texture<T>( + &mut self, + src: &super::Buffer, + dst: &super::Texture, + regions: T, + ) where + T: Iterator<Item = crate::BufferTextureCopy>, + { + let (dst_raw, dst_target) = dst.inner.as_native(); + + for mut copy in regions { + copy.clamp_size_to_virtual(&dst.copy_size); + self.cmd_buffer.commands.push(C::CopyBufferToTexture { + src: src.clone(), + src_target: src.target, + dst: dst_raw, + dst_target, + dst_format: dst.format, + copy, + }) + } + } + + unsafe fn copy_texture_to_buffer<T>( + &mut self, + src: &super::Texture, + _src_usage: crate::TextureUses, + dst: &super::Buffer, + regions: T, + ) where + T: Iterator<Item = crate::BufferTextureCopy>, + { + let (src_raw, src_target) = src.inner.as_native(); + for mut copy in regions { + copy.clamp_size_to_virtual(&src.copy_size); + self.cmd_buffer.commands.push(C::CopyTextureToBuffer { + src: src_raw, + src_target, + src_format: src.format, + dst: dst.clone(), + dst_target: dst.target, + copy, + }) + } + } + + unsafe fn begin_query(&mut self, set: &super::QuerySet, index: u32) { + let query = set.queries[index as usize]; + self.cmd_buffer + .commands + .push(C::BeginQuery(query, set.target)); + } + unsafe fn end_query(&mut self, set: &super::QuerySet, _index: u32) { + self.cmd_buffer.commands.push(C::EndQuery(set.target)); + } + unsafe fn write_timestamp(&mut self, _set: &super::QuerySet, _index: u32) { + unimplemented!() + } + unsafe fn reset_queries(&mut self, _set: &super::QuerySet, _range: Range<u32>) { + //TODO: what do we do here? + } + unsafe fn copy_query_results( + &mut self, + set: &super::QuerySet, + range: Range<u32>, + buffer: &super::Buffer, + offset: wgt::BufferAddress, + _stride: wgt::BufferSize, + ) { + let start = self.cmd_buffer.queries.len(); + self.cmd_buffer + .queries + .extend_from_slice(&set.queries[range.start as usize..range.end as usize]); + let query_range = start as u32..self.cmd_buffer.queries.len() as u32; + self.cmd_buffer.commands.push(C::CopyQueryResults { + query_range, + dst: buffer.clone(), + dst_target: buffer.target, + dst_offset: offset, + }); + } + + // render + + unsafe fn begin_render_pass(&mut self, desc: &crate::RenderPassDescriptor<super::Api>) { + self.state.render_size = desc.extent; + self.state.resolve_attachments.clear(); + self.state.invalidate_attachments.clear(); + if let Some(label) = desc.label { + let range = self.cmd_buffer.add_marker(label); + self.cmd_buffer.commands.push(C::PushDebugGroup(range)); + self.state.has_pass_label = true; + } + + let rendering_to_external_framebuffer = desc + .color_attachments + .iter() + .filter_map(|at| at.as_ref()) + .any(|at| match at.target.view.inner { + #[cfg(all(target_arch = "wasm32", not(target_os = "emscripten")))] + super::TextureInner::ExternalFramebuffer { .. } => true, + _ => false, + }); + + if rendering_to_external_framebuffer && desc.color_attachments.len() != 1 { + panic!("Multiple render attachments with external framebuffers are not supported."); + } + + match desc + .color_attachments + .first() + .filter(|at| at.is_some()) + .and_then(|at| at.as_ref().map(|at| &at.target.view.inner)) + { + // default framebuffer (provided externally) + Some(&super::TextureInner::DefaultRenderbuffer) => { + self.cmd_buffer + .commands + .push(C::ResetFramebuffer { is_default: true }); + } + _ => { + // set the framebuffer + self.cmd_buffer + .commands + .push(C::ResetFramebuffer { is_default: false }); + + for (i, cat) in desc.color_attachments.iter().enumerate() { + if let Some(cat) = cat.as_ref() { + let attachment = glow::COLOR_ATTACHMENT0 + i as u32; + self.cmd_buffer.commands.push(C::BindAttachment { + attachment, + view: cat.target.view.clone(), + }); + if let Some(ref rat) = cat.resolve_target { + self.state + .resolve_attachments + .push((attachment, rat.view.clone())); + } + if !cat.ops.contains(crate::AttachmentOps::STORE) { + self.state.invalidate_attachments.push(attachment); + } + } + } + if let Some(ref dsat) = desc.depth_stencil_attachment { + let aspects = dsat.target.view.aspects; + let attachment = match aspects { + crate::FormatAspects::DEPTH => glow::DEPTH_ATTACHMENT, + crate::FormatAspects::STENCIL => glow::STENCIL_ATTACHMENT, + _ => glow::DEPTH_STENCIL_ATTACHMENT, + }; + self.cmd_buffer.commands.push(C::BindAttachment { + attachment, + view: dsat.target.view.clone(), + }); + if aspects.contains(crate::FormatAspects::DEPTH) + && !dsat.depth_ops.contains(crate::AttachmentOps::STORE) + { + self.state + .invalidate_attachments + .push(glow::DEPTH_ATTACHMENT); + } + if aspects.contains(crate::FormatAspects::STENCIL) + && !dsat.stencil_ops.contains(crate::AttachmentOps::STORE) + { + self.state + .invalidate_attachments + .push(glow::STENCIL_ATTACHMENT); + } + } + + if !rendering_to_external_framebuffer { + // set the draw buffers and states + self.cmd_buffer + .commands + .push(C::SetDrawColorBuffers(desc.color_attachments.len() as u8)); + } + } + } + + let rect = crate::Rect { + x: 0, + y: 0, + w: desc.extent.width as i32, + h: desc.extent.height as i32, + }; + self.cmd_buffer.commands.push(C::SetScissor(rect.clone())); + self.cmd_buffer.commands.push(C::SetViewport { + rect, + depth: 0.0..1.0, + }); + + // issue the clears + for (i, cat) in desc + .color_attachments + .iter() + .filter_map(|at| at.as_ref()) + .enumerate() + { + if !cat.ops.contains(crate::AttachmentOps::LOAD) { + let c = &cat.clear_value; + self.cmd_buffer.commands.push( + match cat.target.view.format.sample_type(None).unwrap() { + wgt::TextureSampleType::Float { .. } => C::ClearColorF { + draw_buffer: i as u32, + color: [c.r as f32, c.g as f32, c.b as f32, c.a as f32], + is_srgb: cat.target.view.format.is_srgb(), + }, + wgt::TextureSampleType::Uint => C::ClearColorU( + i as u32, + [c.r as u32, c.g as u32, c.b as u32, c.a as u32], + ), + wgt::TextureSampleType::Sint => C::ClearColorI( + i as u32, + [c.r as i32, c.g as i32, c.b as i32, c.a as i32], + ), + wgt::TextureSampleType::Depth => unreachable!(), + }, + ); + } + } + if let Some(ref dsat) = desc.depth_stencil_attachment { + let clear_depth = !dsat.depth_ops.contains(crate::AttachmentOps::LOAD); + let clear_stencil = !dsat.stencil_ops.contains(crate::AttachmentOps::LOAD); + + if clear_depth && clear_stencil { + self.cmd_buffer.commands.push(C::ClearDepthAndStencil( + dsat.clear_value.0, + dsat.clear_value.1, + )); + } else if clear_depth { + self.cmd_buffer + .commands + .push(C::ClearDepth(dsat.clear_value.0)); + } else if clear_stencil { + self.cmd_buffer + .commands + .push(C::ClearStencil(dsat.clear_value.1)); + } + } + } + unsafe fn end_render_pass(&mut self) { + for (attachment, dst) in self.state.resolve_attachments.drain(..) { + self.cmd_buffer.commands.push(C::ResolveAttachment { + attachment, + dst, + size: self.state.render_size, + }); + } + if !self.state.invalidate_attachments.is_empty() { + self.cmd_buffer.commands.push(C::InvalidateAttachments( + self.state.invalidate_attachments.clone(), + )); + self.state.invalidate_attachments.clear(); + } + if self.state.has_pass_label { + self.cmd_buffer.commands.push(C::PopDebugGroup); + self.state.has_pass_label = false; + } + self.state.instance_vbuf_mask = 0; + self.state.dirty_vbuf_mask = 0; + self.state.active_first_instance = 0; + self.state.color_targets.clear(); + for vat in &self.state.vertex_attributes { + self.cmd_buffer + .commands + .push(C::UnsetVertexAttribute(vat.location)); + } + self.state.vertex_attributes.clear(); + self.state.primitive = super::PrimitiveState::default(); + } + + unsafe fn set_bind_group( + &mut self, + layout: &super::PipelineLayout, + index: u32, + group: &super::BindGroup, + dynamic_offsets: &[wgt::DynamicOffset], + ) { + let mut do_index = 0; + let mut dirty_textures = 0u32; + let mut dirty_samplers = 0u32; + let group_info = &layout.group_infos[index as usize]; + + for (binding_layout, raw_binding) in group_info.entries.iter().zip(group.contents.iter()) { + let slot = group_info.binding_to_slot[binding_layout.binding as usize] as u32; + match *raw_binding { + super::RawBinding::Buffer { + raw, + offset: base_offset, + size, + } => { + let mut offset = base_offset; + let target = match binding_layout.ty { + wgt::BindingType::Buffer { + ty, + has_dynamic_offset, + min_binding_size: _, + } => { + if has_dynamic_offset { + offset += dynamic_offsets[do_index] as i32; + do_index += 1; + } + match ty { + wgt::BufferBindingType::Uniform => glow::UNIFORM_BUFFER, + wgt::BufferBindingType::Storage { .. } => { + glow::SHADER_STORAGE_BUFFER + } + } + } + _ => unreachable!(), + }; + self.cmd_buffer.commands.push(C::BindBuffer { + target, + slot, + buffer: raw, + offset, + size, + }); + } + super::RawBinding::Sampler(sampler) => { + dirty_samplers |= 1 << slot; + self.state.samplers[slot as usize] = Some(sampler); + } + super::RawBinding::Texture { + raw, + target, + aspects, + } => { + dirty_textures |= 1 << slot; + self.state.texture_slots[slot as usize].tex_target = target; + self.cmd_buffer.commands.push(C::BindTexture { + slot, + texture: raw, + target, + aspects, + }); + } + super::RawBinding::Image(ref binding) => { + self.cmd_buffer.commands.push(C::BindImage { + slot, + binding: binding.clone(), + }); + } + } + } + + self.rebind_sampler_states(dirty_textures, dirty_samplers); + } + + unsafe fn set_push_constants( + &mut self, + _layout: &super::PipelineLayout, + _stages: wgt::ShaderStages, + start_offset: u32, + data: &[u32], + ) { + let range = self.cmd_buffer.add_push_constant_data(data); + + let end = start_offset + data.len() as u32 * 4; + let mut offset = start_offset; + while offset < end { + let uniform = self.state.push_offset_to_uniform[offset as usize / 4].clone(); + let size = uniform.size; + if uniform.location.is_none() { + panic!("No uniform for push constant"); + } + self.cmd_buffer.commands.push(C::SetPushConstants { + uniform, + offset: range.start + offset, + }); + offset += size; + } + } + + unsafe fn insert_debug_marker(&mut self, label: &str) { + let range = self.cmd_buffer.add_marker(label); + self.cmd_buffer.commands.push(C::InsertDebugMarker(range)); + } + unsafe fn begin_debug_marker(&mut self, group_label: &str) { + let range = self.cmd_buffer.add_marker(group_label); + self.cmd_buffer.commands.push(C::PushDebugGroup(range)); + } + unsafe fn end_debug_marker(&mut self) { + self.cmd_buffer.commands.push(C::PopDebugGroup); + } + + unsafe fn set_render_pipeline(&mut self, pipeline: &super::RenderPipeline) { + self.state.topology = conv::map_primitive_topology(pipeline.primitive.topology); + + if self + .private_caps + .contains(super::PrivateCapabilities::VERTEX_BUFFER_LAYOUT) + { + for vat in pipeline.vertex_attributes.iter() { + let vb = &pipeline.vertex_buffers[vat.buffer_index as usize]; + // set the layout + self.cmd_buffer.commands.push(C::SetVertexAttribute { + buffer: None, + buffer_desc: vb.clone(), + attribute_desc: vat.clone(), + }); + } + } else { + for vat in &self.state.vertex_attributes { + self.cmd_buffer + .commands + .push(C::UnsetVertexAttribute(vat.location)); + } + self.state.vertex_attributes.clear(); + + self.state.dirty_vbuf_mask = 0; + // copy vertex attributes + for vat in pipeline.vertex_attributes.iter() { + //Note: we can invalidate more carefully here. + self.state.dirty_vbuf_mask |= 1 << vat.buffer_index; + self.state.vertex_attributes.push(vat.clone()); + } + } + + self.state.instance_vbuf_mask = 0; + // copy vertex state + for (index, (&mut (ref mut state_desc, _), pipe_desc)) in self + .state + .vertex_buffers + .iter_mut() + .zip(pipeline.vertex_buffers.iter()) + .enumerate() + { + if pipe_desc.step == wgt::VertexStepMode::Instance { + self.state.instance_vbuf_mask |= 1 << index; + } + if state_desc != pipe_desc { + self.state.dirty_vbuf_mask |= 1 << index; + *state_desc = pipe_desc.clone(); + } + } + + self.set_pipeline_inner(&pipeline.inner); + + // set primitive state + let prim_state = conv::map_primitive_state(&pipeline.primitive); + if prim_state != self.state.primitive { + self.cmd_buffer + .commands + .push(C::SetPrimitive(prim_state.clone())); + self.state.primitive = prim_state; + } + + // set depth/stencil states + let mut aspects = crate::FormatAspects::empty(); + if pipeline.depth_bias != self.state.depth_bias { + self.state.depth_bias = pipeline.depth_bias; + self.cmd_buffer + .commands + .push(C::SetDepthBias(pipeline.depth_bias)); + } + if let Some(ref depth) = pipeline.depth { + aspects |= crate::FormatAspects::DEPTH; + self.cmd_buffer.commands.push(C::SetDepth(depth.clone())); + } + if let Some(ref stencil) = pipeline.stencil { + aspects |= crate::FormatAspects::STENCIL; + self.state.stencil = stencil.clone(); + self.rebind_stencil_func(); + if stencil.front.ops == stencil.back.ops + && stencil.front.mask_write == stencil.back.mask_write + { + self.cmd_buffer.commands.push(C::SetStencilOps { + face: glow::FRONT_AND_BACK, + write_mask: stencil.front.mask_write, + ops: stencil.front.ops.clone(), + }); + } else { + self.cmd_buffer.commands.push(C::SetStencilOps { + face: glow::FRONT, + write_mask: stencil.front.mask_write, + ops: stencil.front.ops.clone(), + }); + self.cmd_buffer.commands.push(C::SetStencilOps { + face: glow::BACK, + write_mask: stencil.back.mask_write, + ops: stencil.back.ops.clone(), + }); + } + } + self.cmd_buffer + .commands + .push(C::ConfigureDepthStencil(aspects)); + + // set multisampling state + if pipeline.alpha_to_coverage_enabled != self.state.alpha_to_coverage_enabled { + self.state.alpha_to_coverage_enabled = pipeline.alpha_to_coverage_enabled; + self.cmd_buffer + .commands + .push(C::SetAlphaToCoverage(pipeline.alpha_to_coverage_enabled)); + } + + // set blend states + if self.state.color_targets[..] != pipeline.color_targets[..] { + if pipeline + .color_targets + .iter() + .skip(1) + .any(|ct| *ct != pipeline.color_targets[0]) + { + for (index, ct) in pipeline.color_targets.iter().enumerate() { + self.cmd_buffer.commands.push(C::SetColorTarget { + draw_buffer_index: Some(index as u32), + desc: ct.clone(), + }); + } + } else { + self.cmd_buffer.commands.push(C::SetColorTarget { + draw_buffer_index: None, + desc: pipeline.color_targets.first().cloned().unwrap_or_default(), + }); + } + } + self.state.color_targets.clear(); + for ct in pipeline.color_targets.iter() { + self.state.color_targets.push(ct.clone()); + } + } + + unsafe fn set_index_buffer<'a>( + &mut self, + binding: crate::BufferBinding<'a, super::Api>, + format: wgt::IndexFormat, + ) { + self.state.index_offset = binding.offset; + self.state.index_format = format; + self.cmd_buffer + .commands + .push(C::SetIndexBuffer(binding.buffer.raw.unwrap())); + } + unsafe fn set_vertex_buffer<'a>( + &mut self, + index: u32, + binding: crate::BufferBinding<'a, super::Api>, + ) { + self.state.dirty_vbuf_mask |= 1 << index; + let (_, ref mut vb) = self.state.vertex_buffers[index as usize]; + *vb = Some(super::BufferBinding { + raw: binding.buffer.raw.unwrap(), + offset: binding.offset, + }); + } + unsafe fn set_viewport(&mut self, rect: &crate::Rect<f32>, depth: Range<f32>) { + self.cmd_buffer.commands.push(C::SetViewport { + rect: crate::Rect { + x: rect.x as i32, + y: rect.y as i32, + w: rect.w as i32, + h: rect.h as i32, + }, + depth, + }); + } + unsafe fn set_scissor_rect(&mut self, rect: &crate::Rect<u32>) { + self.cmd_buffer.commands.push(C::SetScissor(crate::Rect { + x: rect.x as i32, + y: rect.y as i32, + w: rect.w as i32, + h: rect.h as i32, + })); + } + unsafe fn set_stencil_reference(&mut self, value: u32) { + self.state.stencil.front.reference = value; + self.state.stencil.back.reference = value; + self.rebind_stencil_func(); + } + unsafe fn set_blend_constants(&mut self, color: &[f32; 4]) { + self.cmd_buffer.commands.push(C::SetBlendConstant(*color)); + } + + unsafe fn draw( + &mut self, + start_vertex: u32, + vertex_count: u32, + start_instance: u32, + instance_count: u32, + ) { + self.prepare_draw(start_instance); + self.cmd_buffer.commands.push(C::Draw { + topology: self.state.topology, + start_vertex, + vertex_count, + instance_count, + }); + } + unsafe fn draw_indexed( + &mut self, + start_index: u32, + index_count: u32, + base_vertex: i32, + start_instance: u32, + instance_count: u32, + ) { + self.prepare_draw(start_instance); + let (index_size, index_type) = match self.state.index_format { + wgt::IndexFormat::Uint16 => (2, glow::UNSIGNED_SHORT), + wgt::IndexFormat::Uint32 => (4, glow::UNSIGNED_INT), + }; + let index_offset = self.state.index_offset + index_size * start_index as wgt::BufferAddress; + self.cmd_buffer.commands.push(C::DrawIndexed { + topology: self.state.topology, + index_type, + index_offset, + index_count, + base_vertex, + instance_count, + }); + } + unsafe fn draw_indirect( + &mut self, + buffer: &super::Buffer, + offset: wgt::BufferAddress, + draw_count: u32, + ) { + self.prepare_draw(0); + for draw in 0..draw_count as wgt::BufferAddress { + let indirect_offset = + offset + draw * mem::size_of::<wgt::DrawIndirectArgs>() as wgt::BufferAddress; + self.cmd_buffer.commands.push(C::DrawIndirect { + topology: self.state.topology, + indirect_buf: buffer.raw.unwrap(), + indirect_offset, + }); + } + } + unsafe fn draw_indexed_indirect( + &mut self, + buffer: &super::Buffer, + offset: wgt::BufferAddress, + draw_count: u32, + ) { + self.prepare_draw(0); + let index_type = match self.state.index_format { + wgt::IndexFormat::Uint16 => glow::UNSIGNED_SHORT, + wgt::IndexFormat::Uint32 => glow::UNSIGNED_INT, + }; + for draw in 0..draw_count as wgt::BufferAddress { + let indirect_offset = offset + + draw * mem::size_of::<wgt::DrawIndexedIndirectArgs>() as wgt::BufferAddress; + self.cmd_buffer.commands.push(C::DrawIndexedIndirect { + topology: self.state.topology, + index_type, + indirect_buf: buffer.raw.unwrap(), + indirect_offset, + }); + } + } + unsafe fn draw_indirect_count( + &mut self, + _buffer: &super::Buffer, + _offset: wgt::BufferAddress, + _count_buffer: &super::Buffer, + _count_offset: wgt::BufferAddress, + _max_count: u32, + ) { + unreachable!() + } + unsafe fn draw_indexed_indirect_count( + &mut self, + _buffer: &super::Buffer, + _offset: wgt::BufferAddress, + _count_buffer: &super::Buffer, + _count_offset: wgt::BufferAddress, + _max_count: u32, + ) { + unreachable!() + } + + // compute + + unsafe fn begin_compute_pass(&mut self, desc: &crate::ComputePassDescriptor) { + if let Some(label) = desc.label { + let range = self.cmd_buffer.add_marker(label); + self.cmd_buffer.commands.push(C::PushDebugGroup(range)); + self.state.has_pass_label = true; + } + } + unsafe fn end_compute_pass(&mut self) { + if self.state.has_pass_label { + self.cmd_buffer.commands.push(C::PopDebugGroup); + self.state.has_pass_label = false; + } + } + + unsafe fn set_compute_pipeline(&mut self, pipeline: &super::ComputePipeline) { + self.set_pipeline_inner(&pipeline.inner); + } + + unsafe fn dispatch(&mut self, count: [u32; 3]) { + self.cmd_buffer.commands.push(C::Dispatch(count)); + } + unsafe fn dispatch_indirect(&mut self, buffer: &super::Buffer, offset: wgt::BufferAddress) { + self.cmd_buffer.commands.push(C::DispatchIndirect { + indirect_buf: buffer.raw.unwrap(), + indirect_offset: offset, + }); + } +} |