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-rw-r--r--third_party/rust/wgpu-hal/src/metal/command.rs977
1 files changed, 977 insertions, 0 deletions
diff --git a/third_party/rust/wgpu-hal/src/metal/command.rs b/third_party/rust/wgpu-hal/src/metal/command.rs
new file mode 100644
index 0000000000..866e163a64
--- /dev/null
+++ b/third_party/rust/wgpu-hal/src/metal/command.rs
@@ -0,0 +1,977 @@
+use super::{conv, AsNative};
+use std::{borrow::Cow, mem, ops::Range};
+
+// has to match `Temp::binding_sizes`
+const WORD_SIZE: usize = 4;
+
+impl Default for super::CommandState {
+ fn default() -> Self {
+ Self {
+ blit: None,
+ render: None,
+ compute: None,
+ raw_primitive_type: metal::MTLPrimitiveType::Point,
+ index: None,
+ raw_wg_size: metal::MTLSize::new(0, 0, 0),
+ stage_infos: Default::default(),
+ storage_buffer_length_map: Default::default(),
+ work_group_memory_sizes: Vec::new(),
+ push_constants: Vec::new(),
+ }
+ }
+}
+
+impl super::CommandEncoder {
+ fn enter_blit(&mut self) -> &metal::BlitCommandEncoderRef {
+ if self.state.blit.is_none() {
+ debug_assert!(self.state.render.is_none() && self.state.compute.is_none());
+ objc::rc::autoreleasepool(|| {
+ let cmd_buf = self.raw_cmd_buf.as_ref().unwrap();
+ self.state.blit = Some(cmd_buf.new_blit_command_encoder().to_owned());
+ });
+ }
+ self.state.blit.as_ref().unwrap()
+ }
+
+ pub(super) fn leave_blit(&mut self) {
+ if let Some(encoder) = self.state.blit.take() {
+ encoder.end_encoding();
+ }
+ }
+
+ fn enter_any(&mut self) -> Option<&metal::CommandEncoderRef> {
+ if let Some(ref encoder) = self.state.render {
+ Some(encoder)
+ } else if let Some(ref encoder) = self.state.compute {
+ Some(encoder)
+ } else if let Some(ref encoder) = self.state.blit {
+ Some(encoder)
+ } else {
+ None
+ }
+ }
+
+ fn begin_pass(&mut self) {
+ self.state.reset();
+ self.leave_blit();
+ }
+}
+
+impl super::CommandState {
+ fn reset(&mut self) {
+ self.storage_buffer_length_map.clear();
+ self.stage_infos.vs.clear();
+ self.stage_infos.fs.clear();
+ self.stage_infos.cs.clear();
+ self.work_group_memory_sizes.clear();
+ self.push_constants.clear();
+ }
+
+ fn make_sizes_buffer_update<'a>(
+ &self,
+ stage: naga::ShaderStage,
+ result_sizes: &'a mut Vec<u32>,
+ ) -> Option<(u32, &'a [u32])> {
+ let stage_info = &self.stage_infos[stage];
+ let slot = stage_info.sizes_slot?;
+
+ result_sizes.clear();
+ result_sizes.extend(stage_info.sized_bindings.iter().map(|br| {
+ self.storage_buffer_length_map
+ .get(br)
+ .map(|size| u32::try_from(size.get()).unwrap_or(u32::MAX))
+ .unwrap_or_default()
+ }));
+
+ if !result_sizes.is_empty() {
+ Some((slot as _, result_sizes))
+ } else {
+ None
+ }
+ }
+}
+
+impl crate::CommandEncoder<super::Api> for super::CommandEncoder {
+ unsafe fn begin_encoding(&mut self, label: crate::Label) -> Result<(), crate::DeviceError> {
+ let queue = &self.raw_queue.lock();
+ let retain_references = self.shared.settings.retain_command_buffer_references;
+ let raw = objc::rc::autoreleasepool(move || {
+ let cmd_buf_ref = if retain_references {
+ queue.new_command_buffer()
+ } else {
+ queue.new_command_buffer_with_unretained_references()
+ };
+ if let Some(label) = label {
+ cmd_buf_ref.set_label(label);
+ }
+ cmd_buf_ref.to_owned()
+ });
+
+ self.raw_cmd_buf = Some(raw);
+
+ Ok(())
+ }
+
+ unsafe fn discard_encoding(&mut self) {
+ self.leave_blit();
+ // when discarding, we don't have a guarantee that
+ // everything is in a good state, so check carefully
+ if let Some(encoder) = self.state.render.take() {
+ encoder.end_encoding();
+ }
+ if let Some(encoder) = self.state.compute.take() {
+ encoder.end_encoding();
+ }
+ self.raw_cmd_buf = None;
+ }
+
+ unsafe fn end_encoding(&mut self) -> Result<super::CommandBuffer, crate::DeviceError> {
+ self.leave_blit();
+ assert!(self.state.render.is_none());
+ assert!(self.state.compute.is_none());
+ Ok(super::CommandBuffer {
+ raw: self.raw_cmd_buf.take().unwrap(),
+ })
+ }
+
+ unsafe fn reset_all<I>(&mut self, _cmd_bufs: I)
+ where
+ I: Iterator<Item = super::CommandBuffer>,
+ {
+ //do nothing
+ }
+
+ unsafe fn transition_buffers<'a, T>(&mut self, _barriers: T)
+ where
+ T: Iterator<Item = crate::BufferBarrier<'a, super::Api>>,
+ {
+ }
+
+ unsafe fn transition_textures<'a, T>(&mut self, _barriers: T)
+ where
+ T: Iterator<Item = crate::TextureBarrier<'a, super::Api>>,
+ {
+ }
+
+ unsafe fn clear_buffer(&mut self, buffer: &super::Buffer, range: crate::MemoryRange) {
+ let encoder = self.enter_blit();
+ encoder.fill_buffer(&buffer.raw, conv::map_range(&range), 0);
+ }
+
+ unsafe fn copy_buffer_to_buffer<T>(
+ &mut self,
+ src: &super::Buffer,
+ dst: &super::Buffer,
+ regions: T,
+ ) where
+ T: Iterator<Item = crate::BufferCopy>,
+ {
+ let encoder = self.enter_blit();
+ for copy in regions {
+ encoder.copy_from_buffer(
+ &src.raw,
+ copy.src_offset,
+ &dst.raw,
+ copy.dst_offset,
+ copy.size.get(),
+ );
+ }
+ }
+
+ unsafe fn copy_texture_to_texture<T>(
+ &mut self,
+ src: &super::Texture,
+ _src_usage: crate::TextureUses,
+ dst: &super::Texture,
+ regions: T,
+ ) where
+ T: Iterator<Item = crate::TextureCopy>,
+ {
+ let dst_texture = if src.format != dst.format {
+ let raw_format = self.shared.private_caps.map_format(src.format);
+ Cow::Owned(objc::rc::autoreleasepool(|| {
+ dst.raw.new_texture_view(raw_format)
+ }))
+ } else {
+ Cow::Borrowed(&dst.raw)
+ };
+ let encoder = self.enter_blit();
+ for copy in regions {
+ let src_origin = conv::map_origin(&copy.src_base.origin);
+ let dst_origin = conv::map_origin(&copy.dst_base.origin);
+ // no clamping is done: Metal expects physical sizes here
+ let extent = conv::map_copy_extent(&copy.size);
+ encoder.copy_from_texture(
+ &src.raw,
+ copy.src_base.array_layer as u64,
+ copy.src_base.mip_level as u64,
+ src_origin,
+ extent,
+ &dst_texture,
+ copy.dst_base.array_layer as u64,
+ copy.dst_base.mip_level as u64,
+ dst_origin,
+ );
+ }
+ }
+
+ unsafe fn copy_buffer_to_texture<T>(
+ &mut self,
+ src: &super::Buffer,
+ dst: &super::Texture,
+ regions: T,
+ ) where
+ T: Iterator<Item = crate::BufferTextureCopy>,
+ {
+ let encoder = self.enter_blit();
+ for copy in regions {
+ let dst_origin = conv::map_origin(&copy.texture_base.origin);
+ // Metal expects buffer-texture copies in virtual sizes
+ let extent = copy
+ .texture_base
+ .max_copy_size(&dst.copy_size)
+ .min(&copy.size);
+ let bytes_per_row = copy.buffer_layout.bytes_per_row.unwrap_or(0) as u64;
+ let image_byte_stride = if extent.depth > 1 {
+ copy.buffer_layout
+ .rows_per_image
+ .map_or(0, |v| v as u64 * bytes_per_row)
+ } else {
+ // Don't pass a stride when updating a single layer, otherwise metal validation
+ // fails when updating a subset of the image due to the stride being larger than
+ // the amount of data to copy.
+ 0
+ };
+ encoder.copy_from_buffer_to_texture(
+ &src.raw,
+ copy.buffer_layout.offset,
+ bytes_per_row,
+ image_byte_stride,
+ conv::map_copy_extent(&extent),
+ &dst.raw,
+ copy.texture_base.array_layer as u64,
+ copy.texture_base.mip_level as u64,
+ dst_origin,
+ conv::get_blit_option(dst.format, copy.texture_base.aspect),
+ );
+ }
+ }
+
+ unsafe fn copy_texture_to_buffer<T>(
+ &mut self,
+ src: &super::Texture,
+ _src_usage: crate::TextureUses,
+ dst: &super::Buffer,
+ regions: T,
+ ) where
+ T: Iterator<Item = crate::BufferTextureCopy>,
+ {
+ let encoder = self.enter_blit();
+ for copy in regions {
+ let src_origin = conv::map_origin(&copy.texture_base.origin);
+ // Metal expects texture-buffer copies in virtual sizes
+ let extent = copy
+ .texture_base
+ .max_copy_size(&src.copy_size)
+ .min(&copy.size);
+ let bytes_per_row = copy.buffer_layout.bytes_per_row.unwrap_or(0) as u64;
+ let bytes_per_image = copy
+ .buffer_layout
+ .rows_per_image
+ .map_or(0, |v| v as u64 * bytes_per_row);
+ encoder.copy_from_texture_to_buffer(
+ &src.raw,
+ copy.texture_base.array_layer as u64,
+ copy.texture_base.mip_level as u64,
+ src_origin,
+ conv::map_copy_extent(&extent),
+ &dst.raw,
+ copy.buffer_layout.offset,
+ bytes_per_row,
+ bytes_per_image,
+ conv::get_blit_option(src.format, copy.texture_base.aspect),
+ );
+ }
+ }
+
+ unsafe fn begin_query(&mut self, set: &super::QuerySet, index: u32) {
+ match set.ty {
+ wgt::QueryType::Occlusion => {
+ self.state
+ .render
+ .as_ref()
+ .unwrap()
+ .set_visibility_result_mode(
+ metal::MTLVisibilityResultMode::Boolean,
+ index as u64 * crate::QUERY_SIZE,
+ );
+ }
+ _ => {}
+ }
+ }
+ unsafe fn end_query(&mut self, set: &super::QuerySet, _index: u32) {
+ match set.ty {
+ wgt::QueryType::Occlusion => {
+ self.state
+ .render
+ .as_ref()
+ .unwrap()
+ .set_visibility_result_mode(metal::MTLVisibilityResultMode::Disabled, 0);
+ }
+ _ => {}
+ }
+ }
+ unsafe fn write_timestamp(&mut self, _set: &super::QuerySet, _index: u32) {}
+ unsafe fn reset_queries(&mut self, set: &super::QuerySet, range: Range<u32>) {
+ let encoder = self.enter_blit();
+ let raw_range = metal::NSRange {
+ location: range.start as u64 * crate::QUERY_SIZE,
+ length: (range.end - range.start) as u64 * crate::QUERY_SIZE,
+ };
+ encoder.fill_buffer(&set.raw_buffer, raw_range, 0);
+ }
+ unsafe fn copy_query_results(
+ &mut self,
+ set: &super::QuerySet,
+ range: Range<u32>,
+ buffer: &super::Buffer,
+ offset: wgt::BufferAddress,
+ _: wgt::BufferSize, // Metal doesn't support queries that are bigger than a single element are not supported
+ ) {
+ let encoder = self.enter_blit();
+ let size = (range.end - range.start) as u64 * crate::QUERY_SIZE;
+ encoder.copy_from_buffer(
+ &set.raw_buffer,
+ range.start as u64 * crate::QUERY_SIZE,
+ &buffer.raw,
+ offset,
+ size,
+ );
+ }
+
+ // render
+
+ unsafe fn begin_render_pass(&mut self, desc: &crate::RenderPassDescriptor<super::Api>) {
+ self.begin_pass();
+ self.state.index = None;
+
+ objc::rc::autoreleasepool(|| {
+ let descriptor = metal::RenderPassDescriptor::new();
+ //TODO: set visibility results buffer
+
+ for (i, at) in desc.color_attachments.iter().enumerate() {
+ if let Some(at) = at.as_ref() {
+ let at_descriptor = descriptor.color_attachments().object_at(i as u64).unwrap();
+ at_descriptor.set_texture(Some(&at.target.view.raw));
+ if let Some(ref resolve) = at.resolve_target {
+ //Note: the selection of levels and slices is already handled by `TextureView`
+ at_descriptor.set_resolve_texture(Some(&resolve.view.raw));
+ }
+ let load_action = if at.ops.contains(crate::AttachmentOps::LOAD) {
+ metal::MTLLoadAction::Load
+ } else {
+ at_descriptor.set_clear_color(conv::map_clear_color(&at.clear_value));
+ metal::MTLLoadAction::Clear
+ };
+ let store_action = conv::map_store_action(
+ at.ops.contains(crate::AttachmentOps::STORE),
+ at.resolve_target.is_some(),
+ );
+ at_descriptor.set_load_action(load_action);
+ at_descriptor.set_store_action(store_action);
+ }
+ }
+
+ if let Some(ref at) = desc.depth_stencil_attachment {
+ if at.target.view.aspects.contains(crate::FormatAspects::DEPTH) {
+ let at_descriptor = descriptor.depth_attachment().unwrap();
+ at_descriptor.set_texture(Some(&at.target.view.raw));
+
+ let load_action = if at.depth_ops.contains(crate::AttachmentOps::LOAD) {
+ metal::MTLLoadAction::Load
+ } else {
+ at_descriptor.set_clear_depth(at.clear_value.0 as f64);
+ metal::MTLLoadAction::Clear
+ };
+ let store_action = if at.depth_ops.contains(crate::AttachmentOps::STORE) {
+ metal::MTLStoreAction::Store
+ } else {
+ metal::MTLStoreAction::DontCare
+ };
+ at_descriptor.set_load_action(load_action);
+ at_descriptor.set_store_action(store_action);
+ }
+ if at
+ .target
+ .view
+ .aspects
+ .contains(crate::FormatAspects::STENCIL)
+ {
+ let at_descriptor = descriptor.stencil_attachment().unwrap();
+ at_descriptor.set_texture(Some(&at.target.view.raw));
+
+ let load_action = if at.stencil_ops.contains(crate::AttachmentOps::LOAD) {
+ metal::MTLLoadAction::Load
+ } else {
+ at_descriptor.set_clear_stencil(at.clear_value.1);
+ metal::MTLLoadAction::Clear
+ };
+ let store_action = if at.stencil_ops.contains(crate::AttachmentOps::STORE) {
+ metal::MTLStoreAction::Store
+ } else {
+ metal::MTLStoreAction::DontCare
+ };
+ at_descriptor.set_load_action(load_action);
+ at_descriptor.set_store_action(store_action);
+ }
+ }
+
+ let raw = self.raw_cmd_buf.as_ref().unwrap();
+ let encoder = raw.new_render_command_encoder(descriptor);
+ if let Some(label) = desc.label {
+ encoder.set_label(label);
+ }
+ self.state.render = Some(encoder.to_owned());
+ });
+ }
+
+ unsafe fn end_render_pass(&mut self) {
+ self.state.render.take().unwrap().end_encoding();
+ }
+
+ unsafe fn set_bind_group(
+ &mut self,
+ layout: &super::PipelineLayout,
+ group_index: u32,
+ group: &super::BindGroup,
+ dynamic_offsets: &[wgt::DynamicOffset],
+ ) {
+ let bg_info = &layout.bind_group_infos[group_index as usize];
+
+ if let Some(ref encoder) = self.state.render {
+ let mut changes_sizes_buffer = false;
+ for index in 0..group.counters.vs.buffers {
+ let buf = &group.buffers[index as usize];
+ let mut offset = buf.offset;
+ if let Some(dyn_index) = buf.dynamic_index {
+ offset += dynamic_offsets[dyn_index as usize] as wgt::BufferAddress;
+ }
+ encoder.set_vertex_buffer(
+ (bg_info.base_resource_indices.vs.buffers + index) as u64,
+ Some(buf.ptr.as_native()),
+ offset,
+ );
+ if let Some(size) = buf.binding_size {
+ let br = naga::ResourceBinding {
+ group: group_index,
+ binding: buf.binding_location,
+ };
+ self.state.storage_buffer_length_map.insert(br, size);
+ changes_sizes_buffer = true;
+ }
+ }
+ if changes_sizes_buffer {
+ if let Some((index, sizes)) = self.state.make_sizes_buffer_update(
+ naga::ShaderStage::Vertex,
+ &mut self.temp.binding_sizes,
+ ) {
+ encoder.set_vertex_bytes(
+ index as _,
+ (sizes.len() * WORD_SIZE) as u64,
+ sizes.as_ptr() as _,
+ );
+ }
+ }
+
+ changes_sizes_buffer = false;
+ for index in 0..group.counters.fs.buffers {
+ let buf = &group.buffers[(group.counters.vs.buffers + index) as usize];
+ let mut offset = buf.offset;
+ if let Some(dyn_index) = buf.dynamic_index {
+ offset += dynamic_offsets[dyn_index as usize] as wgt::BufferAddress;
+ }
+ encoder.set_fragment_buffer(
+ (bg_info.base_resource_indices.fs.buffers + index) as u64,
+ Some(buf.ptr.as_native()),
+ offset,
+ );
+ if let Some(size) = buf.binding_size {
+ let br = naga::ResourceBinding {
+ group: group_index,
+ binding: buf.binding_location,
+ };
+ self.state.storage_buffer_length_map.insert(br, size);
+ changes_sizes_buffer = true;
+ }
+ }
+ if changes_sizes_buffer {
+ if let Some((index, sizes)) = self.state.make_sizes_buffer_update(
+ naga::ShaderStage::Fragment,
+ &mut self.temp.binding_sizes,
+ ) {
+ encoder.set_fragment_bytes(
+ index as _,
+ (sizes.len() * WORD_SIZE) as u64,
+ sizes.as_ptr() as _,
+ );
+ }
+ }
+
+ for index in 0..group.counters.vs.samplers {
+ let res = group.samplers[index as usize];
+ encoder.set_vertex_sampler_state(
+ (bg_info.base_resource_indices.vs.samplers + index) as u64,
+ Some(res.as_native()),
+ );
+ }
+ for index in 0..group.counters.fs.samplers {
+ let res = group.samplers[(group.counters.vs.samplers + index) as usize];
+ encoder.set_fragment_sampler_state(
+ (bg_info.base_resource_indices.fs.samplers + index) as u64,
+ Some(res.as_native()),
+ );
+ }
+
+ for index in 0..group.counters.vs.textures {
+ let res = group.textures[index as usize];
+ encoder.set_vertex_texture(
+ (bg_info.base_resource_indices.vs.textures + index) as u64,
+ Some(res.as_native()),
+ );
+ }
+ for index in 0..group.counters.fs.textures {
+ let res = group.textures[(group.counters.vs.textures + index) as usize];
+ encoder.set_fragment_texture(
+ (bg_info.base_resource_indices.fs.textures + index) as u64,
+ Some(res.as_native()),
+ );
+ }
+ }
+
+ if let Some(ref encoder) = self.state.compute {
+ let index_base = super::ResourceData {
+ buffers: group.counters.vs.buffers + group.counters.fs.buffers,
+ samplers: group.counters.vs.samplers + group.counters.fs.samplers,
+ textures: group.counters.vs.textures + group.counters.fs.textures,
+ };
+
+ let mut changes_sizes_buffer = false;
+ for index in 0..group.counters.cs.buffers {
+ let buf = &group.buffers[(index_base.buffers + index) as usize];
+ let mut offset = buf.offset;
+ if let Some(dyn_index) = buf.dynamic_index {
+ offset += dynamic_offsets[dyn_index as usize] as wgt::BufferAddress;
+ }
+ encoder.set_buffer(
+ (bg_info.base_resource_indices.cs.buffers + index) as u64,
+ Some(buf.ptr.as_native()),
+ offset,
+ );
+ if let Some(size) = buf.binding_size {
+ let br = naga::ResourceBinding {
+ group: group_index,
+ binding: buf.binding_location,
+ };
+ self.state.storage_buffer_length_map.insert(br, size);
+ changes_sizes_buffer = true;
+ }
+ }
+ if changes_sizes_buffer {
+ if let Some((index, sizes)) = self.state.make_sizes_buffer_update(
+ naga::ShaderStage::Compute,
+ &mut self.temp.binding_sizes,
+ ) {
+ encoder.set_bytes(
+ index as _,
+ (sizes.len() * WORD_SIZE) as u64,
+ sizes.as_ptr() as _,
+ );
+ }
+ }
+
+ for index in 0..group.counters.cs.samplers {
+ let res = group.samplers[(index_base.samplers + index) as usize];
+ encoder.set_sampler_state(
+ (bg_info.base_resource_indices.cs.samplers + index) as u64,
+ Some(res.as_native()),
+ );
+ }
+ for index in 0..group.counters.cs.textures {
+ let res = group.textures[(index_base.textures + index) as usize];
+ encoder.set_texture(
+ (bg_info.base_resource_indices.cs.textures + index) as u64,
+ Some(res.as_native()),
+ );
+ }
+ }
+ }
+
+ unsafe fn set_push_constants(
+ &mut self,
+ layout: &super::PipelineLayout,
+ stages: wgt::ShaderStages,
+ offset: u32,
+ data: &[u32],
+ ) {
+ let state_pc = &mut self.state.push_constants;
+ if state_pc.len() < layout.total_push_constants as usize {
+ state_pc.resize(layout.total_push_constants as usize, 0);
+ }
+ assert_eq!(offset as usize % WORD_SIZE, 0);
+
+ let offset = offset as usize / WORD_SIZE;
+ state_pc[offset..offset + data.len()].copy_from_slice(data);
+
+ if stages.contains(wgt::ShaderStages::COMPUTE) {
+ self.state.compute.as_ref().unwrap().set_bytes(
+ layout.push_constants_infos.cs.unwrap().buffer_index as _,
+ (layout.total_push_constants as usize * WORD_SIZE) as _,
+ state_pc.as_ptr() as _,
+ )
+ }
+ if stages.contains(wgt::ShaderStages::VERTEX) {
+ self.state.render.as_ref().unwrap().set_vertex_bytes(
+ layout.push_constants_infos.vs.unwrap().buffer_index as _,
+ (layout.total_push_constants as usize * WORD_SIZE) as _,
+ state_pc.as_ptr() as _,
+ )
+ }
+ if stages.contains(wgt::ShaderStages::FRAGMENT) {
+ self.state.render.as_ref().unwrap().set_fragment_bytes(
+ layout.push_constants_infos.fs.unwrap().buffer_index as _,
+ (layout.total_push_constants as usize * WORD_SIZE) as _,
+ state_pc.as_ptr() as _,
+ )
+ }
+ }
+
+ unsafe fn insert_debug_marker(&mut self, label: &str) {
+ if let Some(encoder) = self.enter_any() {
+ encoder.insert_debug_signpost(label);
+ }
+ }
+ unsafe fn begin_debug_marker(&mut self, group_label: &str) {
+ if let Some(encoder) = self.enter_any() {
+ encoder.push_debug_group(group_label);
+ } else if let Some(ref buf) = self.raw_cmd_buf {
+ buf.push_debug_group(group_label);
+ }
+ }
+ unsafe fn end_debug_marker(&mut self) {
+ if let Some(encoder) = self.enter_any() {
+ encoder.pop_debug_group();
+ } else if let Some(ref buf) = self.raw_cmd_buf {
+ buf.pop_debug_group();
+ }
+ }
+
+ unsafe fn set_render_pipeline(&mut self, pipeline: &super::RenderPipeline) {
+ self.state.raw_primitive_type = pipeline.raw_primitive_type;
+ self.state.stage_infos.vs.assign_from(&pipeline.vs_info);
+ match pipeline.fs_info {
+ Some(ref info) => self.state.stage_infos.fs.assign_from(info),
+ None => self.state.stage_infos.fs.clear(),
+ }
+
+ let encoder = self.state.render.as_ref().unwrap();
+ encoder.set_render_pipeline_state(&pipeline.raw);
+ encoder.set_front_facing_winding(pipeline.raw_front_winding);
+ encoder.set_cull_mode(pipeline.raw_cull_mode);
+ encoder.set_triangle_fill_mode(pipeline.raw_triangle_fill_mode);
+ if let Some(depth_clip) = pipeline.raw_depth_clip_mode {
+ encoder.set_depth_clip_mode(depth_clip);
+ }
+ if let Some((ref state, bias)) = pipeline.depth_stencil {
+ encoder.set_depth_stencil_state(state);
+ encoder.set_depth_bias(bias.constant as f32, bias.slope_scale, bias.clamp);
+ }
+
+ {
+ if let Some((index, sizes)) = self
+ .state
+ .make_sizes_buffer_update(naga::ShaderStage::Vertex, &mut self.temp.binding_sizes)
+ {
+ encoder.set_vertex_bytes(
+ index as _,
+ (sizes.len() * WORD_SIZE) as u64,
+ sizes.as_ptr() as _,
+ );
+ }
+ }
+ if pipeline.fs_lib.is_some() {
+ if let Some((index, sizes)) = self
+ .state
+ .make_sizes_buffer_update(naga::ShaderStage::Fragment, &mut self.temp.binding_sizes)
+ {
+ encoder.set_fragment_bytes(
+ index as _,
+ (sizes.len() * WORD_SIZE) as u64,
+ sizes.as_ptr() as _,
+ );
+ }
+ }
+ }
+
+ unsafe fn set_index_buffer<'a>(
+ &mut self,
+ binding: crate::BufferBinding<'a, super::Api>,
+ format: wgt::IndexFormat,
+ ) {
+ let (stride, raw_type) = match format {
+ wgt::IndexFormat::Uint16 => (2, metal::MTLIndexType::UInt16),
+ wgt::IndexFormat::Uint32 => (4, metal::MTLIndexType::UInt32),
+ };
+ self.state.index = Some(super::IndexState {
+ buffer_ptr: AsNative::from(binding.buffer.raw.as_ref()),
+ offset: binding.offset,
+ stride,
+ raw_type,
+ });
+ }
+
+ unsafe fn set_vertex_buffer<'a>(
+ &mut self,
+ index: u32,
+ binding: crate::BufferBinding<'a, super::Api>,
+ ) {
+ let buffer_index = self.shared.private_caps.max_vertex_buffers as u64 - 1 - index as u64;
+ let encoder = self.state.render.as_ref().unwrap();
+ encoder.set_vertex_buffer(buffer_index, Some(&binding.buffer.raw), binding.offset);
+ }
+
+ unsafe fn set_viewport(&mut self, rect: &crate::Rect<f32>, depth_range: Range<f32>) {
+ let zfar = if self.shared.disabilities.broken_viewport_near_depth {
+ depth_range.end - depth_range.start
+ } else {
+ depth_range.end
+ };
+ let encoder = self.state.render.as_ref().unwrap();
+ encoder.set_viewport(metal::MTLViewport {
+ originX: rect.x as _,
+ originY: rect.y as _,
+ width: rect.w as _,
+ height: rect.h as _,
+ znear: depth_range.start as _,
+ zfar: zfar as _,
+ });
+ }
+ unsafe fn set_scissor_rect(&mut self, rect: &crate::Rect<u32>) {
+ //TODO: support empty scissors by modifying the viewport
+ let scissor = metal::MTLScissorRect {
+ x: rect.x as _,
+ y: rect.y as _,
+ width: rect.w as _,
+ height: rect.h as _,
+ };
+ let encoder = self.state.render.as_ref().unwrap();
+ encoder.set_scissor_rect(scissor);
+ }
+ unsafe fn set_stencil_reference(&mut self, value: u32) {
+ let encoder = self.state.render.as_ref().unwrap();
+ encoder.set_stencil_front_back_reference_value(value, value);
+ }
+ unsafe fn set_blend_constants(&mut self, color: &[f32; 4]) {
+ let encoder = self.state.render.as_ref().unwrap();
+ encoder.set_blend_color(color[0], color[1], color[2], color[3]);
+ }
+
+ unsafe fn draw(
+ &mut self,
+ start_vertex: u32,
+ vertex_count: u32,
+ start_instance: u32,
+ instance_count: u32,
+ ) {
+ let encoder = self.state.render.as_ref().unwrap();
+ if start_instance != 0 {
+ encoder.draw_primitives_instanced_base_instance(
+ self.state.raw_primitive_type,
+ start_vertex as _,
+ vertex_count as _,
+ instance_count as _,
+ start_instance as _,
+ );
+ } else if instance_count != 1 {
+ encoder.draw_primitives_instanced(
+ self.state.raw_primitive_type,
+ start_vertex as _,
+ vertex_count as _,
+ instance_count as _,
+ );
+ } else {
+ encoder.draw_primitives(
+ self.state.raw_primitive_type,
+ start_vertex as _,
+ vertex_count as _,
+ );
+ }
+ }
+
+ unsafe fn draw_indexed(
+ &mut self,
+ start_index: u32,
+ index_count: u32,
+ base_vertex: i32,
+ start_instance: u32,
+ instance_count: u32,
+ ) {
+ let encoder = self.state.render.as_ref().unwrap();
+ let index = self.state.index.as_ref().unwrap();
+ let offset = index.offset + index.stride * start_index as wgt::BufferAddress;
+ if base_vertex != 0 || start_instance != 0 {
+ encoder.draw_indexed_primitives_instanced_base_instance(
+ self.state.raw_primitive_type,
+ index_count as _,
+ index.raw_type,
+ index.buffer_ptr.as_native(),
+ offset,
+ instance_count as _,
+ base_vertex as _,
+ start_instance as _,
+ );
+ } else if instance_count != 1 {
+ encoder.draw_indexed_primitives_instanced(
+ self.state.raw_primitive_type,
+ index_count as _,
+ index.raw_type,
+ index.buffer_ptr.as_native(),
+ offset,
+ instance_count as _,
+ );
+ } else {
+ encoder.draw_indexed_primitives(
+ self.state.raw_primitive_type,
+ index_count as _,
+ index.raw_type,
+ index.buffer_ptr.as_native(),
+ offset,
+ );
+ }
+ }
+
+ unsafe fn draw_indirect(
+ &mut self,
+ buffer: &super::Buffer,
+ mut offset: wgt::BufferAddress,
+ draw_count: u32,
+ ) {
+ let encoder = self.state.render.as_ref().unwrap();
+ for _ in 0..draw_count {
+ encoder.draw_primitives_indirect(self.state.raw_primitive_type, &buffer.raw, offset);
+ offset += mem::size_of::<wgt::DrawIndirectArgs>() as wgt::BufferAddress;
+ }
+ }
+
+ unsafe fn draw_indexed_indirect(
+ &mut self,
+ buffer: &super::Buffer,
+ mut offset: wgt::BufferAddress,
+ draw_count: u32,
+ ) {
+ let encoder = self.state.render.as_ref().unwrap();
+ let index = self.state.index.as_ref().unwrap();
+ for _ in 0..draw_count {
+ encoder.draw_indexed_primitives_indirect(
+ self.state.raw_primitive_type,
+ index.raw_type,
+ index.buffer_ptr.as_native(),
+ index.offset,
+ &buffer.raw,
+ offset,
+ );
+ offset += mem::size_of::<wgt::DrawIndexedIndirectArgs>() as wgt::BufferAddress;
+ }
+ }
+
+ unsafe fn draw_indirect_count(
+ &mut self,
+ _buffer: &super::Buffer,
+ _offset: wgt::BufferAddress,
+ _count_buffer: &super::Buffer,
+ _count_offset: wgt::BufferAddress,
+ _max_count: u32,
+ ) {
+ //TODO
+ }
+ unsafe fn draw_indexed_indirect_count(
+ &mut self,
+ _buffer: &super::Buffer,
+ _offset: wgt::BufferAddress,
+ _count_buffer: &super::Buffer,
+ _count_offset: wgt::BufferAddress,
+ _max_count: u32,
+ ) {
+ //TODO
+ }
+
+ // compute
+
+ unsafe fn begin_compute_pass(&mut self, desc: &crate::ComputePassDescriptor) {
+ self.begin_pass();
+
+ let raw = self.raw_cmd_buf.as_ref().unwrap();
+ objc::rc::autoreleasepool(|| {
+ let encoder = raw.new_compute_command_encoder();
+ if let Some(label) = desc.label {
+ encoder.set_label(label);
+ }
+ self.state.compute = Some(encoder.to_owned());
+ });
+ }
+ unsafe fn end_compute_pass(&mut self) {
+ self.state.compute.take().unwrap().end_encoding();
+ }
+
+ unsafe fn set_compute_pipeline(&mut self, pipeline: &super::ComputePipeline) {
+ self.state.raw_wg_size = pipeline.work_group_size;
+ self.state.stage_infos.cs.assign_from(&pipeline.cs_info);
+
+ let encoder = self.state.compute.as_ref().unwrap();
+ encoder.set_compute_pipeline_state(&pipeline.raw);
+
+ if let Some((index, sizes)) = self
+ .state
+ .make_sizes_buffer_update(naga::ShaderStage::Compute, &mut self.temp.binding_sizes)
+ {
+ encoder.set_bytes(
+ index as _,
+ (sizes.len() * WORD_SIZE) as u64,
+ sizes.as_ptr() as _,
+ );
+ }
+
+ // update the threadgroup memory sizes
+ while self.state.work_group_memory_sizes.len() < pipeline.work_group_memory_sizes.len() {
+ self.state.work_group_memory_sizes.push(0);
+ }
+ for (index, (cur_size, pipeline_size)) in self
+ .state
+ .work_group_memory_sizes
+ .iter_mut()
+ .zip(pipeline.work_group_memory_sizes.iter())
+ .enumerate()
+ {
+ const ALIGN_MASK: u32 = 0xF; // must be a multiple of 16 bytes
+ let size = ((*pipeline_size - 1) | ALIGN_MASK) + 1;
+ if *cur_size != size {
+ *cur_size = size;
+ encoder.set_threadgroup_memory_length(index as _, size as _);
+ }
+ }
+ }
+
+ unsafe fn dispatch(&mut self, count: [u32; 3]) {
+ let encoder = self.state.compute.as_ref().unwrap();
+ let raw_count = metal::MTLSize {
+ width: count[0] as u64,
+ height: count[1] as u64,
+ depth: count[2] as u64,
+ };
+ encoder.dispatch_thread_groups(raw_count, self.state.raw_wg_size);
+ }
+
+ unsafe fn dispatch_indirect(&mut self, buffer: &super::Buffer, offset: wgt::BufferAddress) {
+ let encoder = self.state.compute.as_ref().unwrap();
+ encoder.dispatch_thread_groups_indirect(&buffer.raw, offset, self.state.raw_wg_size);
+ }
+}