summaryrefslogtreecommitdiffstats
path: root/third_party/libwebrtc/build/toolchain/win/BUILD.gn
blob: 571235286e5120719fe521431c5c0e1382dc0c30 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
# Copyright (c) 2013 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.

import("//build/config/clang/clang.gni")
import("//build/config/compiler/compiler.gni")
import("//build/config/rust.gni")
import("//build/config/sanitizers/sanitizers.gni")
import("//build/config/win/visual_studio_version.gni")
import("//build/toolchain/cc_wrapper.gni")
import("//build/toolchain/goma.gni")
import("//build/toolchain/rbe.gni")
import("//build/toolchain/toolchain.gni")

# Should only be running on Windows.
assert(is_win)

# Setup the Visual Studio state.
#
# Its arguments are the VS path and the compiler wrapper tool. It will write
# "environment.x86" and "environment.x64" to the build directory and return a
# list to us.

# This tool will is used as a wrapper for various commands below.
tool_wrapper_path = rebase_path("tool_wrapper.py", root_build_dir)

if (use_rbe) {
  goma_prefix = ""
  rbe_prefix = "${rbe_bin_dir}/rewrapper -cfg=${rbe_cc_cfg_file} -exec_root=${rbe_exec_root} "
  clang_prefix = rbe_prefix
} else if (use_goma) {
  if (host_os == "win") {
    goma_prefix = "$goma_dir/gomacc.exe "
  } else {
    goma_prefix = "$goma_dir/gomacc "
  }
  clang_prefix = goma_prefix
} else {
  goma_prefix = ""
  if (cc_wrapper != "") {
    clang_prefix = cc_wrapper + " "
  } else {
    clang_prefix = ""
  }
}

# Copy the VS runtime DLL for the default toolchain to the root build directory
# so things will run.
if (current_toolchain == default_toolchain) {
  if (is_debug) {
    configuration_name = "Debug"
  } else {
    configuration_name = "Release"
  }
  exec_script("../../vs_toolchain.py",
              [
                "copy_dlls",
                rebase_path(root_build_dir),
                configuration_name,
                target_cpu,
              ])
}

if (host_os == "win") {
  clang_cl = "clang-cl.exe"
} else {
  clang_cl = "clang-cl"
}

# Parameters:
#   environment: File name of environment file.
#
# You would also define a toolchain_args variable with at least these set:
#   target_cpu: target_cpu to pass as a build arg
#   current_os: current_os to pass as a build arg
template("msvc_toolchain") {
  toolchain(target_name) {
    # When invoking this toolchain not as the default one, these args will be
    # passed to the build. They are ignored when this is the default toolchain.
    assert(defined(invoker.toolchain_args))
    toolchain_args = {
      if (defined(invoker.toolchain_args)) {
        forward_variables_from(invoker.toolchain_args, "*")
      }

      # This value needs to be passed through unchanged.
      host_toolchain = host_toolchain
    }

    # Make these apply to all tools below.
    lib_switch = ""
    lib_dir_switch = "/LIBPATH:"

    # Object files go in this directory.
    object_subdir = "{{target_out_dir}}/{{label_name}}"

    env = invoker.environment

    cl = invoker.cl

    if (use_lld) {
      if (host_os == "win") {
        lld_link = "lld-link.exe"
      } else {
        lld_link = "lld-link"
      }
      prefix = rebase_path("$clang_base_path/bin", root_build_dir)

      # lld-link includes a replacement for lib.exe that can produce thin
      # archives and understands bitcode (for lto builds).
      link = "$prefix/$lld_link"
      if (host_os == "win") {
        # Flip the slashes so that copy/paste of the commands works.
        link = string_replace(link, "/", "\\")
      }
      lib = "$link /lib"
      if (host_os != "win") {
        # See comment adding --rsp-quoting to $cl above for more information.
        link = "$link --rsp-quoting=posix"
      }
    } else {
      lib = "lib.exe"
      link = "link.exe"
    }

    # If possible, pass system includes as flags to the compiler.  When that's
    # not possible, load a full environment file (containing %INCLUDE% and
    # %PATH%) -- e.g. 32-bit MSVS builds require %PATH% to be set and just
    # passing in a list of include directories isn't enough.
    if (defined(invoker.sys_include_flags)) {
      env_wrapper = ""
      sys_include_flags =
          "${invoker.sys_include_flags} "  # Note trailing space.
    } else {
      # clang-cl doesn't need this env hoop, so omit it there.
      assert((defined(toolchain_args.is_clang) && !toolchain_args.is_clang) ||
             !is_clang)
      env_wrapper = "ninja -t msvc -e $env -- "  # Note trailing space.
      sys_include_flags = ""
    }

    # ninja does not have -t msvc other than windows, and lld doesn't depend on
    # mt.exe in PATH on non-Windows, so it's not needed there anyways.
    if (host_os != "win") {
      linker_wrapper = ""
      sys_lib_flags = "${invoker.sys_lib_flags} "  # Note trailing space.
    } else if (defined(invoker.sys_lib_flags)) {
      # Invoke ninja as wrapper instead of tool wrapper, because python
      # invocation requires higher cpu usage compared to ninja invocation, and
      # the python wrapper is only needed to work around link.exe problems.
      # TODO(thakis): Remove wrapper once lld-link can merge manifests without
      # relying on mt.exe being in %PATH% on Windows, https://crbug.com/872740
      linker_wrapper = "ninja -t msvc -e $env -- "  # Note trailing space.
      sys_lib_flags = "${invoker.sys_lib_flags} "  # Note trailing space.
    } else {
      # Note trailing space:
      linker_wrapper =
          "$python_path $tool_wrapper_path link-wrapper $env False "
      sys_lib_flags = ""
    }

    if (defined(toolchain_args.use_clang_coverage)) {
      toolchain_use_clang_coverage = toolchain_args.use_clang_coverage
    } else {
      toolchain_use_clang_coverage = use_clang_coverage
    }

    if (toolchain_use_clang_coverage) {
      assert(toolchain_args.is_clang,
             "use_clang_coverage should only be used with Clang")
      if (defined(toolchain_args.coverage_instrumentation_input_file)) {
        toolchain_coverage_instrumentation_input_file =
            toolchain_args.coverage_instrumentation_input_file
      } else {
        toolchain_coverage_instrumentation_input_file =
            coverage_instrumentation_input_file
      }

      coverage_wrapper =
          rebase_path("//build/toolchain/clang_code_coverage_wrapper.py",
                      root_build_dir)
      coverage_wrapper = coverage_wrapper + " --target-os=" + target_os
      if (toolchain_coverage_instrumentation_input_file != "") {
        coverage_wrapper =
            coverage_wrapper + " --files-to-instrument=" +
            rebase_path(toolchain_coverage_instrumentation_input_file,
                        root_build_dir)
      }
      coverage_wrapper = "$python_path " + coverage_wrapper + " "
    } else {
      coverage_wrapper = ""
    }

    # Disabled with cc_wrapper because of https://github.com/mozilla/sccache/issues/1013
    if (toolchain_args.is_clang && cc_wrapper == "") {
      # This flag omits system includes from /showIncludes output, to reduce the
      # amount of data to parse and store in .ninja_deps. We do this on non-Windows too,
      # and already make sure rebuilds after win sdk / libc++ / clang header updates happen via
      # changing commandline flags.
      show_includes = "/showIncludes:user"
    } else {
      show_includes = "/showIncludes"
    }

    tool("cc") {
      precompiled_header_type = "msvc"
      pdbname = "{{target_out_dir}}/{{label_name}}_c.pdb"

      # Label names may have spaces in them so the pdbname must be quoted. The
      # source and output don't need to be quoted because GN knows they're a
      # full file name and will quote automatically when necessary.
      depsformat = "msvc"
      description = "CC {{output}}"
      outputs = [ "$object_subdir/{{source_name_part}}.obj" ]

      # Note that the code coverage wrapper scripts assumes that {{source}}
      # comes immediately after /c.
      command = "$coverage_wrapper$env_wrapper$cl /c {{source}} /nologo $show_includes $sys_include_flags{{defines}} {{include_dirs}} {{cflags}} {{cflags_c}} /Fo{{output}} /Fd\"$pdbname\""
    }

    tool("cxx") {
      precompiled_header_type = "msvc"

      # The PDB name needs to be different between C and C++ compiled files.
      pdbname = "{{target_out_dir}}/{{label_name}}_cc.pdb"

      # See comment in CC tool about quoting.
      depsformat = "msvc"
      description = "CXX {{output}}"
      outputs = [ "$object_subdir/{{source_name_part}}.obj" ]

      # Note that the code coverage wrapper scripts assumes that {{source}}
      # comes immediately after /c.
      command = "$coverage_wrapper$env_wrapper$cl /c {{source}} /Fo{{output}} /nologo $show_includes $sys_include_flags{{defines}} {{include_dirs}} {{cflags}} {{cflags_cc}} /Fd\"$pdbname\""
    }

    tool("rc") {
      command = "$python_path $tool_wrapper_path rc-wrapper $env rc.exe /nologo $sys_include_flags{{defines}} {{include_dirs}} /fo{{output}} {{source}}"
      depsformat = "msvc"
      outputs = [ "$object_subdir/{{source_name_part}}.res" ]
      description = "RC {{output}}"
    }

    tool("asm") {
      is_msvc_assembler = true

      if (toolchain_args.target_cpu == "arm64") {
        if (is_clang) {
          prefix = rebase_path("$clang_base_path/bin", root_build_dir)
          ml = "${clang_prefix}${prefix}/${clang_cl} --target=arm64-windows"
          if (host_os == "win") {
            # Flip the slashes so that copy/paste of the command works.
            ml = string_replace(ml, "/", "\\")
          }
          ml += " -c -o{{output}}"
          is_msvc_assembler = false
        } else {
          # Only affects Arm builds with is_clang = false, implemented for building
          # V8 for Windows on Arm systems with the MSVC toolchain.
          ml = "armasm64.exe"
        }
      } else {
        # x86/x64 builds always use the MSVC assembler.
        if (toolchain_args.target_cpu == "x64") {
          ml = "ml64.exe"
        } else {
          ml = "ml.exe"
        }
      }

      if (is_msvc_assembler) {
        ml += " /nologo /Fo{{output}}"

        # Suppress final-stage linking on x64/x86 builds. (Armasm64 does not
        # require /c because it doesn't support linking.)
        if (toolchain_args.target_cpu != "arm64") {
          ml += " /c"
        }
        if (use_lld) {
          # Wrap ml(64).exe with a script that makes its output deterministic.
          # It's lld only because the script zaps obj Timestamp which
          # link.exe /incremental looks at.
          # TODO(https://crbug.com/762167): If we end up writing an llvm-ml64,
          # make sure it has deterministic output (maybe with /Brepro or
          # something) and remove this wrapper.
          ml_py = rebase_path("ml.py", root_build_dir)
          ml = "$python_path $ml_py $ml"
        }
      }
      if (toolchain_args.target_cpu != "arm64" || is_clang) {
        command = "$python_path $tool_wrapper_path asm-wrapper $env $ml {{defines}} {{include_dirs}} {{asmflags}} {{source}}"
      } else {
        # armasm64.exe does not support definitions passed via the command line.
        # (Fortunately, they're not needed for compiling the V8 snapshot, which
        # is the only time this assembler is required.)
        command = "$python_path $tool_wrapper_path asm-wrapper $env $ml {{include_dirs}} {{asmflags}} {{source}}"
      }

      description = "ASM {{output}}"
      outputs = [ "$object_subdir/{{source_name_part}}.obj" ]
    }

    if (toolchain_has_rust) {
      tool("rust_staticlib") {
        rust_outfile = "{{target_out_dir}}/{{crate_name}}.lib"
        depfile = "{{crate_name}}.d"
        command = "${rust_prefix}/rustc $rustc_common_args --emit=dep-info={{target_out_dir}}/$depfile,link -o $rust_outfile"
        description = "RUST $rust_outfile"
        outputs = [ rust_outfile ]
      }

      tool("rust_rlib") {
        rust_outfile = "{{target_out_dir}}/lib{{crate_name}}.rlib"
        depfile = "{{crate_name}}.d"
        command = "${rust_prefix}/rustc $rustc_common_args --emit=dep-info={{target_out_dir}}/$depfile,link -o $rust_outfile"
        description = "RUST $rust_outfile"
        outputs = [ rust_outfile ]
      }

      if (rustc_can_link) {
        tool("rust_bin") {
          rust_outfile = "{{root_out_dir}}/{{crate_name}}.exe"
          depfile = "{{crate_name}}.d"
          command = "${rust_prefix}/rustc $rustc_common_args --emit=dep-info={{target_out_dir}}/$depfile,link -o $rust_outfile"
          description = "RUST $rust_outfile"
          outputs = [ rust_outfile ]
        }

        tool("rust_cdylib") {
          rust_outfile = "{{target_out_dir}}/lib{{crate_name}}.dll"
          depfile = "{{crate_name}}.d"
          command = "${rust_prefix}/rustc $rustc_common_args --emit=dep-info={{target_out_dir}}/$depfile,link -o $rust_outfile"
          description = "RUST $rust_outfile"
          outputs = [ rust_outfile ]
        }

        tool("rust_macro") {
          rust_outfile = "{{target_out_dir}}/lib{{crate_name}}.dll"
          depfile = "{{crate_name}}.d"
          command = "${rust_prefix}/rustc $rustc_common_args --emit=dep-info={{target_out_dir}}/$depfile,link -o $rust_outfile"
          description = "RUST $rust_outfile"
          outputs = [ rust_outfile ]
        }
      }
    }

    tool("alink") {
      rspfile = "{{output}}.rsp"
      command = "$linker_wrapper$lib /OUT:{{output}} /nologo ${sys_lib_flags}{{arflags}} @$rspfile"
      description = "LIB {{output}}"
      outputs = [
        # Ignore {{output_extension}} and always use .lib, there's no reason to
        # allow targets to override this extension on Windows.
        "{{output_dir}}/{{target_output_name}}.lib",
      ]
      default_output_extension = ".lib"
      default_output_dir = "{{target_out_dir}}"

      # The use of inputs_newline is to work around a fixed per-line buffer
      # size in the linker.
      rspfile_content = "{{inputs_newline}}"
    }

    tool("solink") {
      # E.g. "foo.dll":
      dllname = "{{output_dir}}/{{target_output_name}}{{output_extension}}"
      libname = "${dllname}.lib"  # e.g. foo.dll.lib
      pdbname = "${dllname}.pdb"
      rspfile = "${dllname}.rsp"
      pool = "//build/toolchain:link_pool($default_toolchain)"

      command = "$linker_wrapper$link /OUT:$dllname /nologo ${sys_lib_flags}/IMPLIB:$libname /DLL /PDB:$pdbname @$rspfile"

      default_output_extension = ".dll"
      default_output_dir = "{{root_out_dir}}"
      description = "LINK(DLL) {{output}}"
      outputs = [
        dllname,
        libname,
        pdbname,
      ]
      link_output = libname
      depend_output = libname
      runtime_outputs = [
        dllname,
        pdbname,
      ]

      # Since the above commands only updates the .lib file when it changes, ask
      # Ninja to check if the timestamp actually changed to know if downstream
      # dependencies should be recompiled.
      restat = true

      # The use of inputs_newline is to work around a fixed per-line buffer
      # size in the linker.
      rspfile_content =
          "{{libs}} {{solibs}} {{inputs_newline}} {{ldflags}} {{rlibs}}"
    }

    tool("solink_module") {
      # E.g. "foo.dll":
      dllname = "{{output_dir}}/{{target_output_name}}{{output_extension}}"
      pdbname = "${dllname}.pdb"
      rspfile = "${dllname}.rsp"
      pool = "//build/toolchain:link_pool($default_toolchain)"

      command = "$linker_wrapper$link /OUT:$dllname /nologo ${sys_lib_flags}/DLL /PDB:$pdbname @$rspfile"

      default_output_extension = ".dll"
      default_output_dir = "{{root_out_dir}}"
      description = "LINK_MODULE(DLL) {{output}}"
      outputs = [
        dllname,
        pdbname,
      ]
      runtime_outputs = outputs

      # The use of inputs_newline is to work around a fixed per-line buffer
      # size in the linker.
      rspfile_content =
          "{{libs}} {{solibs}} {{inputs_newline}} {{ldflags}} {{rlibs}}"
    }

    tool("link") {
      exename = "{{output_dir}}/{{target_output_name}}{{output_extension}}"
      pdbname = "$exename.pdb"
      rspfile = "$exename.rsp"
      pool = "//build/toolchain:link_pool($default_toolchain)"

      command = "$linker_wrapper$link /OUT:$exename /nologo ${sys_lib_flags} /PDB:$pdbname @$rspfile"

      default_output_extension = ".exe"
      default_output_dir = "{{root_out_dir}}"
      description = "LINK {{output}}"
      outputs = [
        exename,
        pdbname,
      ]
      runtime_outputs = outputs

      # The use of inputs_newline is to work around a fixed per-line buffer
      # size in the linker.
      rspfile_content =
          "{{inputs_newline}} {{libs}} {{solibs}} {{ldflags}} {{rlibs}}"
    }

    # These two are really entirely generic, but have to be repeated in
    # each toolchain because GN doesn't allow a template to be used here.
    # See //build/toolchain/toolchain.gni for details.
    tool("stamp") {
      command = stamp_command
      description = stamp_description
      pool = "//build/toolchain:action_pool($default_toolchain)"
    }
    tool("copy") {
      command = copy_command
      description = copy_description
      pool = "//build/toolchain:action_pool($default_toolchain)"
    }

    tool("action") {
      pool = "//build/toolchain:action_pool($default_toolchain)"
    }
  }
}

template("win_toolchains") {
  assert(defined(invoker.toolchain_arch))
  toolchain_arch = invoker.toolchain_arch

  win_toolchain_data = exec_script("setup_toolchain.py",
                                   [
                                     visual_studio_path,
                                     windows_sdk_path,
                                     visual_studio_runtime_dirs,
                                     "win",
                                     toolchain_arch,
                                     "environment." + toolchain_arch,
                                   ],
                                   "scope")

  # The toolchain using MSVC only makes sense when not doing cross builds.
  # Chromium exclusively uses the win_clang_ toolchain below, but V8 and
  # WebRTC still use this MSVC toolchain in some cases.
  if (host_os == "win") {
    msvc_toolchain(target_name) {
      environment = "environment." + toolchain_arch
      cl = "${goma_prefix}\"${win_toolchain_data.vc_bin_dir}/cl.exe\""

      toolchain_args = {
        if (defined(invoker.toolchain_args)) {
          forward_variables_from(invoker.toolchain_args, "*")
        }
        is_clang = false
        use_clang_coverage = false
        current_os = "win"
        target_cpu = "arm64"
      }
    }
  }

  msvc_toolchain("win_clang_" + target_name) {
    environment = "environment." + toolchain_arch
    prefix = rebase_path("$clang_base_path/bin", root_build_dir)
    cl = "${clang_prefix}$prefix/${clang_cl}"
    _clang_lib_dir =
        rebase_path("$clang_base_path/lib/clang/$clang_version/lib/windows",
                    root_build_dir)
    if (host_os == "win") {
      # Flip the slashes so that copy/paste of the command works.
      cl = string_replace(cl, "/", "\\")

      # And to match the other -libpath flags.
      _clang_lib_dir = string_replace(_clang_lib_dir, "/", "\\")
    }

    sys_include_flags = "${win_toolchain_data.include_flags_imsvc}"
    sys_lib_flags =
        "-libpath:$_clang_lib_dir ${win_toolchain_data.libpath_flags}"

    toolchain_args = {
      if (defined(invoker.toolchain_args)) {
        forward_variables_from(invoker.toolchain_args, "*")
      }
      is_clang = true
      current_os = "win"
      target_cpu = "arm64"
    }
  }
}

if (target_cpu == "x86" || target_cpu == "x64") {
  win_toolchains("x86") {
    toolchain_arch = "x86"
  }
  win_toolchains("x64") {
    toolchain_arch = "x64"
  }
}

if (target_cpu == "arm64") {
  win_toolchains("arm64") {
    toolchain_arch = "arm64"
  }
  win_toolchains(host_cpu) {
    toolchain_arch = host_cpu
  }
}

# The nacl_win64 toolchain is nearly identical to the plain x64 toolchain.
# It's used solely for building nacl64.exe (//components/nacl/broker:nacl64).
# The only reason it's a separate toolchain is so that it can force
# is_component_build to false in the toolchain_args() block, because
# building nacl64.exe in component style does not work.
win_toolchains("nacl_win64") {
  toolchain_arch = "x64"
  toolchain_args = {
    is_component_build = false
  }
}

# WinUWP toolchains. Only define these when targeting them.

if (target_os == "winuwp") {
  assert(target_cpu == "x64" || target_cpu == "x86" || target_cpu == "arm" ||
         target_cpu == "arm64")
  store_cpu_toolchain_data = exec_script("setup_toolchain.py",
                                         [
                                           visual_studio_path,
                                           windows_sdk_path,
                                           visual_studio_runtime_dirs,
                                           target_os,
                                           target_cpu,
                                           "environment.store_" + target_cpu,
                                         ],
                                         "scope")

  msvc_toolchain("uwp_" + target_cpu) {
    environment = "environment.store_" + target_cpu
    cl = "${goma_prefix}\"${store_cpu_toolchain_data.vc_bin_dir}/cl.exe\""
    toolchain_args = {
      current_os = "winuwp"
      target_cpu = target_cpu
      is_clang = false
    }
  }
}