1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
|
/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/desktop_capture/desktop_region.h"
#include <algorithm>
#include <utility>
#include "rtc_base/checks.h"
namespace webrtc {
DesktopRegion::RowSpan::RowSpan(int32_t left, int32_t right)
: left(left), right(right) {}
DesktopRegion::Row::Row(const Row&) = default;
DesktopRegion::Row::Row(Row&&) = default;
DesktopRegion::Row::Row(int32_t top, int32_t bottom)
: top(top), bottom(bottom) {}
DesktopRegion::Row::~Row() {}
DesktopRegion::DesktopRegion() {}
DesktopRegion::DesktopRegion(const DesktopRect& rect) {
AddRect(rect);
}
DesktopRegion::DesktopRegion(const DesktopRect* rects, int count) {
AddRects(rects, count);
}
DesktopRegion::DesktopRegion(const DesktopRegion& other) {
*this = other;
}
DesktopRegion::~DesktopRegion() {
Clear();
}
DesktopRegion& DesktopRegion::operator=(const DesktopRegion& other) {
Clear();
rows_ = other.rows_;
for (Rows::iterator it = rows_.begin(); it != rows_.end(); ++it) {
// Copy each row.
Row* row = it->second;
it->second = new Row(*row);
}
return *this;
}
bool DesktopRegion::Equals(const DesktopRegion& region) const {
// Iterate over rows of the tow regions and compare each row.
Rows::const_iterator it1 = rows_.begin();
Rows::const_iterator it2 = region.rows_.begin();
while (it1 != rows_.end()) {
if (it2 == region.rows_.end() || it1->first != it2->first ||
it1->second->top != it2->second->top ||
it1->second->bottom != it2->second->bottom ||
it1->second->spans != it2->second->spans) {
return false;
}
++it1;
++it2;
}
return it2 == region.rows_.end();
}
void DesktopRegion::Clear() {
for (Rows::iterator row = rows_.begin(); row != rows_.end(); ++row) {
delete row->second;
}
rows_.clear();
}
void DesktopRegion::SetRect(const DesktopRect& rect) {
Clear();
AddRect(rect);
}
void DesktopRegion::AddRect(const DesktopRect& rect) {
if (rect.is_empty())
return;
// Top of the part of the `rect` that hasn't been inserted yet. Increased as
// we iterate over the rows until it reaches `rect.bottom()`.
int top = rect.top();
// Iterate over all rows that may intersect with `rect` and add new rows when
// necessary.
Rows::iterator row = rows_.upper_bound(top);
while (top < rect.bottom()) {
if (row == rows_.end() || top < row->second->top) {
// If `top` is above the top of the current `row` then add a new row above
// the current one.
int32_t bottom = rect.bottom();
if (row != rows_.end() && row->second->top < bottom)
bottom = row->second->top;
row = rows_.insert(row, Rows::value_type(bottom, new Row(top, bottom)));
} else if (top > row->second->top) {
// If the `top` falls in the middle of the `row` then split `row` into
// two, at `top`, and leave `row` referring to the lower of the two,
// ready to insert a new span into.
RTC_DCHECK_LE(top, row->second->bottom);
Rows::iterator new_row = rows_.insert(
row, Rows::value_type(top, new Row(row->second->top, top)));
row->second->top = top;
new_row->second->spans = row->second->spans;
}
if (rect.bottom() < row->second->bottom) {
// If the bottom of the `rect` falls in the middle of the `row` split
// `row` into two, at `top`, and leave `row` referring to the upper of
// the two, ready to insert a new span into.
Rows::iterator new_row = rows_.insert(
row, Rows::value_type(rect.bottom(), new Row(top, rect.bottom())));
row->second->top = rect.bottom();
new_row->second->spans = row->second->spans;
row = new_row;
}
// Add a new span to the current row.
AddSpanToRow(row->second, rect.left(), rect.right());
top = row->second->bottom;
MergeWithPrecedingRow(row);
// Move to the next row.
++row;
}
if (row != rows_.end())
MergeWithPrecedingRow(row);
}
void DesktopRegion::AddRects(const DesktopRect* rects, int count) {
for (int i = 0; i < count; ++i) {
AddRect(rects[i]);
}
}
void DesktopRegion::MergeWithPrecedingRow(Rows::iterator row) {
RTC_DCHECK(row != rows_.end());
if (row != rows_.begin()) {
Rows::iterator previous_row = row;
previous_row--;
// If `row` and `previous_row` are next to each other and contain the same
// set of spans then they can be merged.
if (previous_row->second->bottom == row->second->top &&
previous_row->second->spans == row->second->spans) {
row->second->top = previous_row->second->top;
delete previous_row->second;
rows_.erase(previous_row);
}
}
}
void DesktopRegion::AddRegion(const DesktopRegion& region) {
// TODO(sergeyu): This function is not optimized - potentially it can iterate
// over rows of the two regions similar to how it works in Intersect().
for (Iterator it(region); !it.IsAtEnd(); it.Advance()) {
AddRect(it.rect());
}
}
void DesktopRegion::Intersect(const DesktopRegion& region1,
const DesktopRegion& region2) {
Clear();
Rows::const_iterator it1 = region1.rows_.begin();
Rows::const_iterator end1 = region1.rows_.end();
Rows::const_iterator it2 = region2.rows_.begin();
Rows::const_iterator end2 = region2.rows_.end();
if (it1 == end1 || it2 == end2)
return;
while (it1 != end1 && it2 != end2) {
// Arrange for `it1` to always be the top-most of the rows.
if (it2->second->top < it1->second->top) {
std::swap(it1, it2);
std::swap(end1, end2);
}
// Skip `it1` if it doesn't intersect `it2` at all.
if (it1->second->bottom <= it2->second->top) {
++it1;
continue;
}
// Top of the `it1` row is above the top of `it2`, so top of the
// intersection is always the top of `it2`.
int32_t top = it2->second->top;
int32_t bottom = std::min(it1->second->bottom, it2->second->bottom);
Rows::iterator new_row = rows_.insert(
rows_.end(), Rows::value_type(bottom, new Row(top, bottom)));
IntersectRows(it1->second->spans, it2->second->spans,
&new_row->second->spans);
if (new_row->second->spans.empty()) {
delete new_row->second;
rows_.erase(new_row);
} else {
MergeWithPrecedingRow(new_row);
}
// If `it1` was completely consumed, move to the next one.
if (it1->second->bottom == bottom)
++it1;
// If `it2` was completely consumed, move to the next one.
if (it2->second->bottom == bottom)
++it2;
}
}
// static
void DesktopRegion::IntersectRows(const RowSpanSet& set1,
const RowSpanSet& set2,
RowSpanSet* output) {
RowSpanSet::const_iterator it1 = set1.begin();
RowSpanSet::const_iterator end1 = set1.end();
RowSpanSet::const_iterator it2 = set2.begin();
RowSpanSet::const_iterator end2 = set2.end();
RTC_DCHECK(it1 != end1 && it2 != end2);
do {
// Arrange for `it1` to always be the left-most of the spans.
if (it2->left < it1->left) {
std::swap(it1, it2);
std::swap(end1, end2);
}
// Skip `it1` if it doesn't intersect `it2` at all.
if (it1->right <= it2->left) {
++it1;
continue;
}
int32_t left = it2->left;
int32_t right = std::min(it1->right, it2->right);
RTC_DCHECK_LT(left, right);
output->push_back(RowSpan(left, right));
// If `it1` was completely consumed, move to the next one.
if (it1->right == right)
++it1;
// If `it2` was completely consumed, move to the next one.
if (it2->right == right)
++it2;
} while (it1 != end1 && it2 != end2);
}
void DesktopRegion::IntersectWith(const DesktopRegion& region) {
DesktopRegion old_region;
Swap(&old_region);
Intersect(old_region, region);
}
void DesktopRegion::IntersectWith(const DesktopRect& rect) {
DesktopRegion region;
region.AddRect(rect);
IntersectWith(region);
}
void DesktopRegion::Subtract(const DesktopRegion& region) {
if (region.rows_.empty())
return;
// `row_b` refers to the current row being subtracted.
Rows::const_iterator row_b = region.rows_.begin();
// Current vertical position at which subtraction is happening.
int top = row_b->second->top;
// `row_a` refers to the current row we are subtracting from. Skip all rows
// above `top`.
Rows::iterator row_a = rows_.upper_bound(top);
// Step through rows of the both regions subtracting content of `row_b` from
// `row_a`.
while (row_a != rows_.end() && row_b != region.rows_.end()) {
// Skip `row_a` if it doesn't intersect with the `row_b`.
if (row_a->second->bottom <= top) {
// Each output row is merged with previously-processed rows before further
// rows are processed.
MergeWithPrecedingRow(row_a);
++row_a;
continue;
}
if (top > row_a->second->top) {
// If `top` falls in the middle of `row_a` then split `row_a` into two, at
// `top`, and leave `row_a` referring to the lower of the two, ready to
// subtract spans from.
RTC_DCHECK_LE(top, row_a->second->bottom);
Rows::iterator new_row = rows_.insert(
row_a, Rows::value_type(top, new Row(row_a->second->top, top)));
row_a->second->top = top;
new_row->second->spans = row_a->second->spans;
} else if (top < row_a->second->top) {
// If the `top` is above `row_a` then skip the range between `top` and
// top of `row_a` because it's empty.
top = row_a->second->top;
if (top >= row_b->second->bottom) {
++row_b;
if (row_b != region.rows_.end())
top = row_b->second->top;
continue;
}
}
if (row_b->second->bottom < row_a->second->bottom) {
// If the bottom of `row_b` falls in the middle of the `row_a` split
// `row_a` into two, at `top`, and leave `row_a` referring to the upper of
// the two, ready to subtract spans from.
int bottom = row_b->second->bottom;
Rows::iterator new_row =
rows_.insert(row_a, Rows::value_type(bottom, new Row(top, bottom)));
row_a->second->top = bottom;
new_row->second->spans = row_a->second->spans;
row_a = new_row;
}
// At this point the vertical range covered by `row_a` lays within the
// range covered by `row_b`. Subtract `row_b` spans from `row_a`.
RowSpanSet new_spans;
SubtractRows(row_a->second->spans, row_b->second->spans, &new_spans);
new_spans.swap(row_a->second->spans);
top = row_a->second->bottom;
if (top >= row_b->second->bottom) {
++row_b;
if (row_b != region.rows_.end())
top = row_b->second->top;
}
// Check if the row is empty after subtraction and delete it. Otherwise move
// to the next one.
if (row_a->second->spans.empty()) {
Rows::iterator row_to_delete = row_a;
++row_a;
delete row_to_delete->second;
rows_.erase(row_to_delete);
} else {
MergeWithPrecedingRow(row_a);
++row_a;
}
}
if (row_a != rows_.end())
MergeWithPrecedingRow(row_a);
}
void DesktopRegion::Subtract(const DesktopRect& rect) {
DesktopRegion region;
region.AddRect(rect);
Subtract(region);
}
void DesktopRegion::Translate(int32_t dx, int32_t dy) {
Rows new_rows;
for (Rows::iterator it = rows_.begin(); it != rows_.end(); ++it) {
Row* row = it->second;
row->top += dy;
row->bottom += dy;
if (dx != 0) {
// Translate each span.
for (RowSpanSet::iterator span = row->spans.begin();
span != row->spans.end(); ++span) {
span->left += dx;
span->right += dx;
}
}
if (dy != 0)
new_rows.insert(new_rows.end(), Rows::value_type(row->bottom, row));
}
if (dy != 0)
new_rows.swap(rows_);
}
void DesktopRegion::Swap(DesktopRegion* region) {
rows_.swap(region->rows_);
}
// static
bool DesktopRegion::CompareSpanRight(const RowSpan& r, int32_t value) {
return r.right < value;
}
// static
bool DesktopRegion::CompareSpanLeft(const RowSpan& r, int32_t value) {
return r.left < value;
}
// static
void DesktopRegion::AddSpanToRow(Row* row, int left, int right) {
// First check if the new span is located to the right of all existing spans.
// This is an optimization to avoid binary search in the case when rectangles
// are inserted sequentially from left to right.
if (row->spans.empty() || left > row->spans.back().right) {
row->spans.push_back(RowSpan(left, right));
return;
}
// Find the first span that ends at or after `left`.
RowSpanSet::iterator start = std::lower_bound(
row->spans.begin(), row->spans.end(), left, CompareSpanRight);
RTC_DCHECK(start < row->spans.end());
// Find the first span that starts after `right`.
RowSpanSet::iterator end =
std::lower_bound(start, row->spans.end(), right + 1, CompareSpanLeft);
if (end == row->spans.begin()) {
// There are no overlaps. Just insert the new span at the beginning.
row->spans.insert(row->spans.begin(), RowSpan(left, right));
return;
}
// Move end to the left, so that it points the last span that ends at or
// before `right`.
end--;
// At this point [start, end] is the range of spans that intersect with the
// new one.
if (end < start) {
// There are no overlaps. Just insert the new span at the correct position.
row->spans.insert(start, RowSpan(left, right));
return;
}
left = std::min(left, start->left);
right = std::max(right, end->right);
// Replace range [start, end] with the new span.
*start = RowSpan(left, right);
++start;
++end;
if (start < end)
row->spans.erase(start, end);
}
// static
bool DesktopRegion::IsSpanInRow(const Row& row, const RowSpan& span) {
// Find the first span that starts at or after `span.left` and then check if
// it's the same span.
RowSpanSet::const_iterator it = std::lower_bound(
row.spans.begin(), row.spans.end(), span.left, CompareSpanLeft);
return it != row.spans.end() && *it == span;
}
// static
void DesktopRegion::SubtractRows(const RowSpanSet& set_a,
const RowSpanSet& set_b,
RowSpanSet* output) {
RTC_DCHECK(!set_a.empty() && !set_b.empty());
RowSpanSet::const_iterator it_b = set_b.begin();
// Iterate over all spans in `set_a` adding parts of it that do not intersect
// with `set_b` to the `output`.
for (RowSpanSet::const_iterator it_a = set_a.begin(); it_a != set_a.end();
++it_a) {
// If there is no intersection then append the current span and continue.
if (it_b == set_b.end() || it_a->right < it_b->left) {
output->push_back(*it_a);
continue;
}
// Iterate over `set_b` spans that may intersect with `it_a`.
int pos = it_a->left;
while (it_b != set_b.end() && it_b->left < it_a->right) {
if (it_b->left > pos)
output->push_back(RowSpan(pos, it_b->left));
if (it_b->right > pos) {
pos = it_b->right;
if (pos >= it_a->right)
break;
}
++it_b;
}
if (pos < it_a->right)
output->push_back(RowSpan(pos, it_a->right));
}
}
DesktopRegion::Iterator::Iterator(const DesktopRegion& region)
: region_(region),
row_(region.rows_.begin()),
previous_row_(region.rows_.end()) {
if (!IsAtEnd()) {
RTC_DCHECK_GT(row_->second->spans.size(), 0);
row_span_ = row_->second->spans.begin();
UpdateCurrentRect();
}
}
DesktopRegion::Iterator::~Iterator() {}
bool DesktopRegion::Iterator::IsAtEnd() const {
return row_ == region_.rows_.end();
}
void DesktopRegion::Iterator::Advance() {
RTC_DCHECK(!IsAtEnd());
while (true) {
++row_span_;
if (row_span_ == row_->second->spans.end()) {
previous_row_ = row_;
++row_;
if (row_ != region_.rows_.end()) {
RTC_DCHECK_GT(row_->second->spans.size(), 0);
row_span_ = row_->second->spans.begin();
}
}
if (IsAtEnd())
return;
// If the same span exists on the previous row then skip it, as we've
// already returned this span merged into the previous one, via
// UpdateCurrentRect().
if (previous_row_ != region_.rows_.end() &&
previous_row_->second->bottom == row_->second->top &&
IsSpanInRow(*previous_row_->second, *row_span_)) {
continue;
}
break;
}
RTC_DCHECK(!IsAtEnd());
UpdateCurrentRect();
}
void DesktopRegion::Iterator::UpdateCurrentRect() {
// Merge the current rectangle with the matching spans from later rows.
int bottom;
Rows::const_iterator bottom_row = row_;
Rows::const_iterator previous;
do {
bottom = bottom_row->second->bottom;
previous = bottom_row;
++bottom_row;
} while (bottom_row != region_.rows_.end() &&
previous->second->bottom == bottom_row->second->top &&
IsSpanInRow(*bottom_row->second, *row_span_));
rect_ = DesktopRect::MakeLTRB(row_span_->left, row_->second->top,
row_span_->right, bottom);
}
} // namespace webrtc
|