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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /dom/html/HTMLMediaElement.h | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/html/HTMLMediaElement.h')
-rw-r--r-- | dom/html/HTMLMediaElement.h | 1941 |
1 files changed, 1941 insertions, 0 deletions
diff --git a/dom/html/HTMLMediaElement.h b/dom/html/HTMLMediaElement.h new file mode 100644 index 0000000000..0d35fcc85c --- /dev/null +++ b/dom/html/HTMLMediaElement.h @@ -0,0 +1,1941 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ +#ifndef mozilla_dom_HTMLMediaElement_h +#define mozilla_dom_HTMLMediaElement_h + +#include "nsGenericHTMLElement.h" +#include "AudioChannelService.h" +#include "MediaEventSource.h" +#include "SeekTarget.h" +#include "MediaDecoderOwner.h" +#include "MediaElementEventRunners.h" +#include "MediaPlaybackDelayPolicy.h" +#include "MediaPromiseDefs.h" +#include "TelemetryProbesReporter.h" +#include "nsCycleCollectionParticipant.h" +#include "Visibility.h" +#include "mozilla/CORSMode.h" +#include "DecoderTraits.h" +#include "mozilla/Attributes.h" +#include "mozilla/StateWatching.h" +#include "mozilla/WeakPtr.h" +#include "mozilla/dom/DecoderDoctorNotificationBinding.h" +#include "mozilla/dom/HTMLMediaElementBinding.h" +#include "mozilla/dom/MediaDebugInfoBinding.h" +#include "mozilla/dom/MediaKeys.h" +#include "mozilla/dom/TextTrackManager.h" +#include "nsGkAtoms.h" +#include "PrincipalChangeObserver.h" +#include "nsStubMutationObserver.h" +#include "MediaSegment.h" // for PrincipalHandle, GraphTime + +#include <utility> + +// X.h on Linux #defines CurrentTime as 0L, so we have to #undef it here. +#ifdef CurrentTime +# undef CurrentTime +#endif + +// Define to output information on decoding and painting framerate +/* #define DEBUG_FRAME_RATE 1 */ + +using nsMediaNetworkState = uint16_t; +using nsMediaReadyState = uint16_t; +using SuspendTypes = uint32_t; +using AudibleChangedReasons = uint32_t; + +class nsIStreamListener; + +namespace mozilla { +class AbstractThread; +class ChannelMediaDecoder; +class DecoderDoctorDiagnostics; +class DOMMediaStream; +class ErrorResult; +class FirstFrameVideoOutput; +class MediaResource; +class MediaDecoder; +class MediaInputPort; +class MediaTrack; +class MediaTrackGraph; +class MediaStreamWindowCapturer; +struct SharedDummyTrack; +class VideoFrameContainer; +class VideoOutput; +namespace dom { +class HTMLSourceElement; +class MediaKeys; +class TextTrack; +class TimeRanges; +class WakeLock; +class MediaStreamTrack; +class MediaStreamTrackSource; +class MediaTrack; +class VideoStreamTrack; +} // namespace dom +} // namespace mozilla + +class AudioDeviceInfo; +class nsIChannel; +class nsIHttpChannel; +class nsILoadGroup; +class nsIRunnable; +class nsISerialEventTarget; +class nsITimer; +class nsRange; + +namespace mozilla::dom { + +// Number of milliseconds between timeupdate events as defined by spec +#define TIMEUPDATE_MS 250 + +class MediaError; +class MediaSource; +class PlayPromise; +class Promise; +class TextTrackList; +class AudioTrackList; +class VideoTrackList; + +enum class StreamCaptureType : uint8_t { CAPTURE_ALL_TRACKS, CAPTURE_AUDIO }; + +enum class StreamCaptureBehavior : uint8_t { + CONTINUE_WHEN_ENDED, + FINISH_WHEN_ENDED +}; + +class HTMLMediaElement : public nsGenericHTMLElement, + public MediaDecoderOwner, + public PrincipalChangeObserver<MediaStreamTrack>, + public SupportsWeakPtr, + public nsStubMutationObserver, + public TelemetryProbesReporterOwner { + public: + using TimeStamp = mozilla::TimeStamp; + using ImageContainer = mozilla::layers::ImageContainer; + using VideoFrameContainer = mozilla::VideoFrameContainer; + using MediaResource = mozilla::MediaResource; + using MediaDecoderOwner = mozilla::MediaDecoderOwner; + using MetadataTags = mozilla::MetadataTags; + + // Helper struct to keep track of the MediaStreams returned by + // mozCaptureStream(). For each OutputMediaStream, dom::MediaTracks get + // captured into MediaStreamTracks which get added to + // OutputMediaStream::mStream. + struct OutputMediaStream { + OutputMediaStream(RefPtr<DOMMediaStream> aStream, bool aCapturingAudioOnly, + bool aFinishWhenEnded); + ~OutputMediaStream(); + + RefPtr<DOMMediaStream> mStream; + nsTArray<RefPtr<MediaStreamTrack>> mLiveTracks; + const bool mCapturingAudioOnly; + const bool mFinishWhenEnded; + // If mFinishWhenEnded is true, this is the URI of the first resource + // mStream got tracks for. + nsCOMPtr<nsIURI> mFinishWhenEndedLoadingSrc; + // If mFinishWhenEnded is true, this is the first MediaStream mStream got + // tracks for. + RefPtr<DOMMediaStream> mFinishWhenEndedAttrStream; + // If mFinishWhenEnded is true, this is the MediaSource being played. + RefPtr<MediaSource> mFinishWhenEndedMediaSource; + }; + + NS_DECL_NSIMUTATIONOBSERVER_CONTENTREMOVED + + CORSMode GetCORSMode() { return mCORSMode; } + + explicit HTMLMediaElement( + already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo); + void Init(); + + // `eMandatory`: `timeupdate` occurs according to the spec requirement. + // Eg. + // https://html.spec.whatwg.org/multipage/media.html#seeking:event-media-timeupdate + // `ePeriodic` : `timeupdate` occurs regularly and should follow the rule + // of not dispatching that event within 250 ms. Eg. + // https://html.spec.whatwg.org/multipage/media.html#offsets-into-the-media-resource:event-media-timeupdate + enum class TimeupdateType : bool { + eMandatory = false, + ePeriodic = true, + }; + + // This is used for event runner creation. Currently only timeupdate needs + // that, but it can be used to extend for other events in the future if + // necessary. + enum class EventFlag : uint8_t { + eNone = 0, + eMandatory = 1, + }; + + /** + * This is used when the browser is constructing a video element to play + * a channel that we've already started loading. The src attribute and + * <source> children are ignored. + * @param aChannel the channel to use + * @param aListener returns a stream listener that should receive + * notifications for the stream + */ + nsresult LoadWithChannel(nsIChannel* aChannel, nsIStreamListener** aListener); + + // nsISupports + NS_DECL_ISUPPORTS_INHERITED + NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(HTMLMediaElement, + nsGenericHTMLElement) + NS_IMPL_FROMNODE_HELPER(HTMLMediaElement, + IsAnyOfHTMLElements(nsGkAtoms::video, + nsGkAtoms::audio)) + + NS_DECL_ADDSIZEOFEXCLUDINGTHIS + + // EventTarget + void GetEventTargetParent(EventChainPreVisitor& aVisitor) override; + + void NodeInfoChanged(Document* aOldDoc) override; + + virtual bool ParseAttribute(int32_t aNamespaceID, nsAtom* aAttribute, + const nsAString& aValue, + nsIPrincipal* aMaybeScriptedPrincipal, + nsAttrValue& aResult) override; + + virtual nsresult BindToTree(BindContext&, nsINode& aParent) override; + virtual void UnbindFromTree(bool aNullParent = true) override; + virtual void DoneCreatingElement() override; + + virtual bool IsHTMLFocusable(bool aWithMouse, bool* aIsFocusable, + int32_t* aTabIndex) override; + virtual int32_t TabIndexDefault() override; + + // Called by the video decoder object, on the main thread, + // when it has read the metadata containing video dimensions, + // etc. + virtual void MetadataLoaded(const MediaInfo* aInfo, + UniquePtr<const MetadataTags> aTags) final; + + // Called by the decoder object, on the main thread, + // when it has read the first frame of the video or audio. + void FirstFrameLoaded() final; + + // Called by the video decoder object, on the main thread, + // when the resource has a network error during loading. + void NetworkError(const MediaResult& aError) final; + + // Called by the video decoder object, on the main thread, when the + // resource has a decode error during metadata loading or decoding. + void DecodeError(const MediaResult& aError) final; + + // Called by the decoder object, on the main thread, when the + // resource has a decode issue during metadata loading or decoding, but can + // continue decoding. + void DecodeWarning(const MediaResult& aError) final; + + // Return true if error attribute is not null. + bool HasError() const final; + + // Called by the video decoder object, on the main thread, when the + // resource load has been cancelled. + void LoadAborted() final; + + // Called by the video decoder object, on the main thread, + // when the video playback has ended. + void PlaybackEnded() final; + + // Called by the video decoder object, on the main thread, + // when the resource has started seeking. + void SeekStarted() final; + + // Called by the video decoder object, on the main thread, + // when the resource has completed seeking. + void SeekCompleted() final; + + // Called by the video decoder object, on the main thread, + // when the resource has aborted seeking. + void SeekAborted() final; + + // Called by the media stream, on the main thread, when the download + // has been suspended by the cache or because the element itself + // asked the decoder to suspend the download. + void DownloadSuspended() final; + + // Called by the media stream, on the main thread, when the download + // has been resumed by the cache or because the element itself + // asked the decoder to resumed the download. + void DownloadResumed(); + + // Called to indicate the download is progressing. + void DownloadProgressed() final; + + // Called by the media decoder to indicate whether the media cache has + // suspended the channel. + void NotifySuspendedByCache(bool aSuspendedByCache) final; + + // Return true if the media element is actually invisible to users. + bool IsActuallyInvisible() const override; + + // Return true if the element is in the view port. + bool IsInViewPort() const; + + // Called by the media decoder and the video frame to get the + // ImageContainer containing the video data. + VideoFrameContainer* GetVideoFrameContainer() final; + layers::ImageContainer* GetImageContainer(); + + /** + * Call this to reevaluate whether we should start/stop due to our owner + * document being active, inactive, visible or hidden. + */ + void NotifyOwnerDocumentActivityChanged(); + + // Called when the media element enters or leaves the fullscreen. + void NotifyFullScreenChanged(); + + bool IsInFullScreen() const; + + // From PrincipalChangeObserver<MediaStreamTrack>. + void PrincipalChanged(MediaStreamTrack* aTrack) override; + + void UpdateSrcStreamVideoPrincipal(const PrincipalHandle& aPrincipalHandle); + + // Called after the MediaStream we're playing rendered a frame to aContainer + // with a different principalHandle than the previous frame. + void PrincipalHandleChangedForVideoFrameContainer( + VideoFrameContainer* aContainer, + const PrincipalHandle& aNewPrincipalHandle) override; + + // Dispatch events + void DispatchAsyncEvent(const nsAString& aName) final; + void DispatchAsyncEvent(RefPtr<nsMediaEventRunner> aRunner); + + // Triggers a recomputation of readyState. + void UpdateReadyState() override { + mWatchManager.ManualNotify(&HTMLMediaElement::UpdateReadyStateInternal); + } + + // Dispatch events that were raised while in the bfcache + nsresult DispatchPendingMediaEvents(); + + // Return true if we can activate autoplay assuming enough data has arrived. + // https://html.spec.whatwg.org/multipage/media.html#eligible-for-autoplay + bool IsEligibleForAutoplay(); + + // Notify that state has changed that might cause an autoplay element to + // start playing. + // If the element is 'autoplay' and is ready to play back (not paused, + // autoplay pref enabled, etc), it should start playing back. + void CheckAutoplayDataReady(); + + void RunAutoplay(); + + // Check if the media element had crossorigin set when loading started + bool ShouldCheckAllowOrigin(); + + // Returns true if the currently loaded resource is CORS same-origin with + // respect to the document. + bool IsCORSSameOrigin(); + + // Is the media element potentially playing as defined by the HTML 5 + // specification. + // http://www.whatwg.org/specs/web-apps/current-work/#potentially-playing + bool IsPotentiallyPlaying() const; + + // Has playback ended as defined by the HTML 5 specification. + // http://www.whatwg.org/specs/web-apps/current-work/#ended + bool IsPlaybackEnded() const; + + // principal of the currently playing resource. Anything accessing the + // contents of this element must have a principal that subsumes this + // principal. Returns null if nothing is playing. + already_AddRefed<nsIPrincipal> GetCurrentPrincipal(); + + // Return true if the loading of this resource required cross-origin + // redirects. + bool HadCrossOriginRedirects(); + + bool ShouldResistFingerprinting(RFPTarget aTarget) const override; + + // Principal of the currently playing video resource. Anything accessing the + // image container of this element must have a principal that subsumes this + // principal. If there are no live video tracks but content has been rendered + // to the image container, we return the last video principal we had. Should + // the image container be empty with no live video tracks, we return nullptr. + already_AddRefed<nsIPrincipal> GetCurrentVideoPrincipal(); + + // called to notify that the principal of the decoder's media resource has + // changed. + void NotifyDecoderPrincipalChanged() final; + + void GetEMEInfo(dom::EMEDebugInfo& aInfo); + + // Update the visual size of the media. Called from the decoder on the + // main thread when/if the size changes. + virtual void UpdateMediaSize(const nsIntSize& aSize); + + void Invalidate(ImageSizeChanged aImageSizeChanged, + const Maybe<nsIntSize>& aNewIntrinsicSize, + ForceInvalidate aForceInvalidate) override; + + // Returns the CanPlayStatus indicating if we can handle the + // full MIME type including the optional codecs parameter. + static CanPlayStatus GetCanPlay(const nsAString& aType, + DecoderDoctorDiagnostics* aDiagnostics); + + /** + * Called when a child source element is added to this media element. This + * may queue a task to run the select resource algorithm if appropriate. + */ + void NotifyAddedSource(); + + /** + * Called when there's been an error fetching the resource. This decides + * whether it's appropriate to fire an error event. + */ + void NotifyLoadError(const nsACString& aErrorDetails = nsCString()); + + /** + * Called by one of our associated MediaTrackLists (audio/video) when a + * MediaTrack is added. + */ + void NotifyMediaTrackAdded(dom::MediaTrack* aTrack); + + /** + * Called by one of our associated MediaTrackLists (audio/video) when a + * MediaTrack is removed. + */ + void NotifyMediaTrackRemoved(dom::MediaTrack* aTrack); + + /** + * Called by one of our associated MediaTrackLists (audio/video) when an + * AudioTrack is enabled or a VideoTrack is selected. + */ + void NotifyMediaTrackEnabled(dom::MediaTrack* aTrack); + + /** + * Called by one of our associated MediaTrackLists (audio/video) when an + * AudioTrack is disabled or a VideoTrack is unselected. + */ + void NotifyMediaTrackDisabled(dom::MediaTrack* aTrack); + + /** + * Returns the current load ID. Asynchronous events store the ID that was + * current when they were enqueued, and if it has changed when they come to + * fire, they consider themselves cancelled, and don't fire. + */ + uint32_t GetCurrentLoadID() const { return mCurrentLoadID; } + + /** + * Returns the load group for this media element's owner document. + * XXX XBL2 issue. + */ + already_AddRefed<nsILoadGroup> GetDocumentLoadGroup(); + + /** + * Returns true if the media has played or completed a seek. + * Used by video frame to determine whether to paint the poster. + */ + bool GetPlayedOrSeeked() const { return mHasPlayedOrSeeked; } + + nsresult CopyInnerTo(Element* aDest); + + /** + * Sets the Accept header on the HTTP channel to the required + * video or audio MIME types. + */ + virtual nsresult SetAcceptHeader(nsIHttpChannel* aChannel) = 0; + + /** + * Sets the required request headers on the HTTP channel for + * video or audio requests. + */ + void SetRequestHeaders(nsIHttpChannel* aChannel); + + /** + * Asynchronously awaits a stable state, whereupon aRunnable runs on the main + * thread. This adds an event which run aRunnable to the appshell's list of + * sections synchronous the next time control returns to the event loop. + */ + void RunInStableState(nsIRunnable* aRunnable); + + /** + * Fires a timeupdate event. If aPeriodic is true, the event will only + * be fired if we've not fired a timeupdate event (for any reason) in the + * last 250ms, as required by the spec when the current time is periodically + * increasing during playback. + */ + void FireTimeUpdate(TimeupdateType aType); + + void MaybeQueueTimeupdateEvent() final { + FireTimeUpdate(TimeupdateType::ePeriodic); + } + + const TimeStamp& LastTimeupdateDispatchTime() const; + void UpdateLastTimeupdateDispatchTime(); + + // WebIDL + + MediaError* GetError() const; + + void GetSrc(nsAString& aSrc) { GetURIAttr(nsGkAtoms::src, nullptr, aSrc); } + void SetSrc(const nsAString& aSrc, ErrorResult& aError) { + SetHTMLAttr(nsGkAtoms::src, aSrc, aError); + } + void SetSrc(const nsAString& aSrc, nsIPrincipal* aTriggeringPrincipal, + ErrorResult& aError) { + SetHTMLAttr(nsGkAtoms::src, aSrc, aTriggeringPrincipal, aError); + } + + void GetCurrentSrc(nsAString& aCurrentSrc); + + void GetCrossOrigin(nsAString& aResult) { + // Null for both missing and invalid defaults is ok, since we + // always parse to an enum value, so we don't need an invalid + // default, and we _want_ the missing default to be null. + GetEnumAttr(nsGkAtoms::crossorigin, nullptr, aResult); + } + void SetCrossOrigin(const nsAString& aCrossOrigin, ErrorResult& aError) { + SetOrRemoveNullableStringAttr(nsGkAtoms::crossorigin, aCrossOrigin, aError); + } + + uint16_t NetworkState() const { return mNetworkState; } + + void NotifyXPCOMShutdown() final; + + // Called by media decoder when the audible state changed or when input is + // a media stream. + void SetAudibleState(bool aAudible) final; + + // Notify agent when the MediaElement changes its audible state. + void NotifyAudioPlaybackChanged(AudibleChangedReasons aReason); + + void GetPreload(nsAString& aValue) { + if (mSrcAttrStream) { + nsGkAtoms::none->ToString(aValue); + return; + } + GetEnumAttr(nsGkAtoms::preload, nullptr, aValue); + } + void SetPreload(const nsAString& aValue, ErrorResult& aRv) { + if (mSrcAttrStream) { + return; + } + SetHTMLAttr(nsGkAtoms::preload, aValue, aRv); + } + + already_AddRefed<TimeRanges> Buffered() const; + + void Load(); + + void CanPlayType(const nsAString& aType, nsAString& aResult); + + uint16_t ReadyState() const { return mReadyState; } + + bool Seeking() const; + + double CurrentTime() const; + + void SetCurrentTime(double aCurrentTime, ErrorResult& aRv); + void SetCurrentTime(double aCurrentTime) { + SetCurrentTime(aCurrentTime, IgnoreErrors()); + } + + void FastSeek(double aTime, ErrorResult& aRv); + + already_AddRefed<Promise> SeekToNextFrame(ErrorResult& aRv); + + double Duration() const; + + bool HasAudio() const { return mMediaInfo.HasAudio(); } + + virtual bool IsVideo() const { return false; } + + bool HasVideo() const { return mMediaInfo.HasVideo(); } + + bool IsEncrypted() const override { return mIsEncrypted; } + +#ifdef MOZ_WMF_CDM + bool IsUsingWMFCDM() const override; +#endif + + bool Paused() const { return mPaused; } + + double DefaultPlaybackRate() const { + if (mSrcAttrStream) { + return 1.0; + } + return mDefaultPlaybackRate; + } + + void SetDefaultPlaybackRate(double aDefaultPlaybackRate, ErrorResult& aRv); + + double PlaybackRate() const { + if (mSrcAttrStream) { + return 1.0; + } + return mPlaybackRate; + } + + void SetPlaybackRate(double aPlaybackRate, ErrorResult& aRv); + + already_AddRefed<TimeRanges> Played(); + + already_AddRefed<TimeRanges> Seekable() const; + + bool Ended(); + + bool Autoplay() const { return GetBoolAttr(nsGkAtoms::autoplay); } + + void SetAutoplay(bool aValue, ErrorResult& aRv) { + SetHTMLBoolAttr(nsGkAtoms::autoplay, aValue, aRv); + } + + bool Loop() const { return GetBoolAttr(nsGkAtoms::loop); } + + void SetLoop(bool aValue, ErrorResult& aRv) { + SetHTMLBoolAttr(nsGkAtoms::loop, aValue, aRv); + } + + already_AddRefed<Promise> Play(ErrorResult& aRv); + void Play() { + IgnoredErrorResult dummy; + RefPtr<Promise> toBeIgnored = Play(dummy); + } + + void Pause(ErrorResult& aRv); + void Pause() { Pause(IgnoreErrors()); } + + bool Controls() const { return GetBoolAttr(nsGkAtoms::controls); } + + void SetControls(bool aValue, ErrorResult& aRv) { + SetHTMLBoolAttr(nsGkAtoms::controls, aValue, aRv); + } + + double Volume() const { return mVolume; } + + void SetVolume(double aVolume, ErrorResult& aRv); + + bool Muted() const { return mMuted & MUTED_BY_CONTENT; } + void SetMuted(bool aMuted); + + bool DefaultMuted() const { return GetBoolAttr(nsGkAtoms::muted); } + + void SetDefaultMuted(bool aMuted, ErrorResult& aRv) { + SetHTMLBoolAttr(nsGkAtoms::muted, aMuted, aRv); + } + + bool MozAllowCasting() const { return mAllowCasting; } + + void SetMozAllowCasting(bool aShow) { mAllowCasting = aShow; } + + bool MozIsCasting() const { return mIsCasting; } + + void SetMozIsCasting(bool aShow) { mIsCasting = aShow; } + + // Returns whether a call to Play() would be rejected with NotAllowedError. + // This assumes "worst case" for unknowns. So if prompting for permission is + // enabled and no permission is stored, this behaves as if the user would + // opt to block. + bool AllowedToPlay() const; + + already_AddRefed<MediaSource> GetMozMediaSourceObject() const; + + // Returns a promise which will be resolved after collecting debugging + // data from decoder/reader/MDSM. Used for debugging purposes. + already_AddRefed<Promise> MozRequestDebugInfo(ErrorResult& aRv); + + // Enables DecoderDoctorLogger logging. Used for debugging purposes. + static void MozEnableDebugLog(const GlobalObject&); + + // Returns a promise which will be resolved after collecting debugging + // log associated with this element. Used for debugging purposes. + already_AddRefed<Promise> MozRequestDebugLog(ErrorResult& aRv); + + // For use by mochitests. Enabling pref "media.test.video-suspend" + void SetVisible(bool aVisible); + + // For use by mochitests. Enabling pref "media.test.video-suspend" + bool HasSuspendTaint() const; + + // For use by mochitests. + bool IsVideoDecodingSuspended() const; + + // These functions return accumulated time, which are used for the telemetry + // usage. Return -1 for error. + double TotalVideoPlayTime() const; + double TotalVideoHDRPlayTime() const; + double VisiblePlayTime() const; + double InvisiblePlayTime() const; + double VideoDecodeSuspendedTime() const; + double TotalAudioPlayTime() const; + double AudiblePlayTime() const; + double InaudiblePlayTime() const; + double MutedPlayTime() const; + + // Test methods for decoder doctor. + void SetFormatDiagnosticsReportForMimeType(const nsAString& aMimeType, + DecoderDoctorReportType aType); + void SetDecodeError(const nsAString& aError, ErrorResult& aRv); + void SetAudioSinkFailedStartup(); + + // Synchronously, return the next video frame and mark the element unable to + // participate in decode suspending. + // + // This function is synchronous for cases where decoding has been suspended + // and JS needs a frame to use in, eg., nsLayoutUtils::SurfaceFromElement() + // via drawImage(). + already_AddRefed<layers::Image> GetCurrentImage(); + + already_AddRefed<DOMMediaStream> GetSrcObject() const; + void SetSrcObject(DOMMediaStream& aValue); + void SetSrcObject(DOMMediaStream* aValue); + + bool PreservesPitch() const { return mPreservesPitch; } + void SetPreservesPitch(bool aPreservesPitch); + + MediaKeys* GetMediaKeys() const; + + already_AddRefed<Promise> SetMediaKeys(MediaKeys* mediaKeys, + ErrorResult& aRv); + + mozilla::dom::EventHandlerNonNull* GetOnencrypted(); + void SetOnencrypted(mozilla::dom::EventHandlerNonNull* aCallback); + + mozilla::dom::EventHandlerNonNull* GetOnwaitingforkey(); + void SetOnwaitingforkey(mozilla::dom::EventHandlerNonNull* aCallback); + + void DispatchEncrypted(const nsTArray<uint8_t>& aInitData, + const nsAString& aInitDataType) override; + + bool IsEventAttributeNameInternal(nsAtom* aName) override; + + bool ContainsRestrictedContent() const; + + void NotifyWaitingForKey() override; + + already_AddRefed<DOMMediaStream> CaptureAudio(ErrorResult& aRv, + MediaTrackGraph* aGraph); + + already_AddRefed<DOMMediaStream> MozCaptureStream(ErrorResult& aRv); + + already_AddRefed<DOMMediaStream> MozCaptureStreamUntilEnded(ErrorResult& aRv); + + bool MozAudioCaptured() const { return mAudioCaptured; } + + void MozGetMetadata(JSContext* aCx, JS::MutableHandle<JSObject*> aResult, + ErrorResult& aRv); + + double MozFragmentEnd(); + + AudioTrackList* AudioTracks(); + + VideoTrackList* VideoTracks(); + + TextTrackList* GetTextTracks(); + + already_AddRefed<TextTrack> AddTextTrack(TextTrackKind aKind, + const nsAString& aLabel, + const nsAString& aLanguage); + + void AddTextTrack(TextTrack* aTextTrack) { + GetOrCreateTextTrackManager()->AddTextTrack(aTextTrack); + } + + void RemoveTextTrack(TextTrack* aTextTrack, bool aPendingListOnly = false) { + if (mTextTrackManager) { + mTextTrackManager->RemoveTextTrack(aTextTrack, aPendingListOnly); + } + } + + void NotifyCueAdded(TextTrackCue& aCue) { + if (mTextTrackManager) { + mTextTrackManager->NotifyCueAdded(aCue); + } + } + void NotifyCueRemoved(TextTrackCue& aCue) { + if (mTextTrackManager) { + mTextTrackManager->NotifyCueRemoved(aCue); + } + } + void NotifyCueUpdated(TextTrackCue* aCue) { + if (mTextTrackManager) { + mTextTrackManager->NotifyCueUpdated(aCue); + } + } + + void NotifyCueDisplayStatesChanged(); + + bool IsBlessed() const { return mIsBlessed; } + + // A method to check whether we are currently playing. + bool IsCurrentlyPlaying() const; + + // Returns true if the media element is being destroyed. Used in + // dormancy checks to prevent dormant processing for an element + // that will soon be gone. + bool IsBeingDestroyed(); + + virtual void OnVisibilityChange(Visibility aNewVisibility); + + // Begin testing only methods + float ComputedVolume() const; + bool ComputedMuted() const; + + // Return true if the media has been suspended media due to an inactive + // document or prohibiting by the docshell. + bool IsSuspendedByInactiveDocOrDocShell() const; + // End testing only methods + + void SetMediaInfo(const MediaInfo& aInfo); + MediaInfo GetMediaInfo() const override; + + // Gives access to the decoder's frame statistics, if present. + FrameStatistics* GetFrameStatistics() const override; + + void DispatchAsyncTestingEvent(const nsAString& aName) override; + + AbstractThread* AbstractMainThread() const final; + + // Log the usage of a {visible / invisible} video element as + // the source of {drawImage(), createPattern(), createImageBitmap() and + // captureStream()} APIs. This function can be used to collect telemetries for + // bug 1352007. + enum class CallerAPI { + DRAW_IMAGE, + CREATE_PATTERN, + CREATE_IMAGEBITMAP, + CAPTURE_STREAM, + CREATE_VIDEOFRAME, + }; + void LogVisibility(CallerAPI aAPI); + + Document* GetDocument() const override; + + already_AddRefed<GMPCrashHelper> CreateGMPCrashHelper() override; + + // Set the sink id (of the output device) that the audio will play. If aSinkId + // is empty the default device will be set. + already_AddRefed<Promise> SetSinkId(const nsAString& aSinkId, + ErrorResult& aRv); + // Get the sink id of the device that audio is being played. Initial value is + // empty and the default device is being used. + void GetSinkId(nsString& aSinkId) const { + MOZ_ASSERT(NS_IsMainThread()); + aSinkId = mSink.first; + } + + // This is used to notify MediaElementAudioSourceNode that media element is + // allowed to play when media element is used as a source for web audio, so + // that we can start AudioContext if it was not allowed to start. + RefPtr<GenericNonExclusivePromise> GetAllowedToPlayPromise(); + + bool GetShowPosterFlag() const { return mShowPoster; } + + bool IsAudible() const; + + // Return key system in use if we have one, otherwise return nothing. + Maybe<nsAutoString> GetKeySystem() const override; + + protected: + virtual ~HTMLMediaElement(); + + class AudioChannelAgentCallback; + class ChannelLoader; + class ErrorSink; + class MediaElementTrackSource; + class MediaLoadListener; + class MediaStreamRenderer; + class MediaStreamTrackListener; + class ShutdownObserver; + class TitleChangeObserver; + class MediaControlKeyListener; + + MediaDecoderOwner::NextFrameStatus NextFrameStatus(); + + void SetDecoder(MediaDecoder* aDecoder); + + void PlayInternal(bool aHandlingUserInput); + + // See spec, https://html.spec.whatwg.org/#internal-pause-steps + void PauseInternal(); + + /** Use this method to change the mReadyState member, so required + * events can be fired. + */ + void ChangeReadyState(nsMediaReadyState aState); + + /** + * Use this method to change the mNetworkState member, so required + * actions will be taken during the transition. + */ + void ChangeNetworkState(nsMediaNetworkState aState); + + /** + * The MediaElement will be responsible for creating and releasing the audio + * wakelock depending on the playing and audible state. + */ + virtual void WakeLockRelease(); + virtual void UpdateWakeLock(); + + void CreateAudioWakeLockIfNeeded(); + void ReleaseAudioWakeLockIfExists(); + RefPtr<WakeLock> mWakeLock; + + /** + * Logs a warning message to the web console to report various failures. + * aMsg is the localized message identifier, aParams is the parameters to + * be substituted into the localized message, and aParamCount is the number + * of parameters in aParams. + */ + void ReportLoadError(const char* aMsg, const nsTArray<nsString>& aParams = + nsTArray<nsString>()); + + /** + * Log message to web console. + */ + void ReportToConsole( + uint32_t aErrorFlags, const char* aMsg, + const nsTArray<nsString>& aParams = nsTArray<nsString>()) const; + + /** + * Changes mHasPlayedOrSeeked to aValue. If mHasPlayedOrSeeked changes + * we'll force a reflow so that the video frame gets reflowed to reflect + * the poster hiding or showing immediately. + */ + void SetPlayedOrSeeked(bool aValue); + + /** + * Initialize the media element for playback of aStream + */ + void SetupSrcMediaStreamPlayback(DOMMediaStream* aStream); + /** + * Stop playback on mSrcStream. + */ + void EndSrcMediaStreamPlayback(); + /** + * Ensure we're playing mSrcStream if and only if we're not paused. + */ + enum { REMOVING_SRC_STREAM = 0x1 }; + void UpdateSrcMediaStreamPlaying(uint32_t aFlags = 0); + + /** + * Ensure currentTime progresses if and only if we're potentially playing + * mSrcStream. Called by the watch manager while we're playing mSrcStream, and + * one of the inputs to the potentially playing algorithm changes. + */ + void UpdateSrcStreamPotentiallyPlaying(); + + /** + * mSrcStream's graph's CurrentTime() has been updated. It might be time to + * fire "timeupdate". + */ + void UpdateSrcStreamTime(); + + /** + * Called after a tail dispatch when playback of mSrcStream ended, to comply + * with the spec where we must start reporting true for the ended attribute + * after the event loop returns to step 1. A MediaStream could otherwise be + * manipulated to end a HTMLMediaElement synchronously. + */ + void UpdateSrcStreamReportPlaybackEnded(); + + /** + * Called by our DOMMediaStream::TrackListener when a new MediaStreamTrack has + * been added to the playback stream of |mSrcStream|. + */ + void NotifyMediaStreamTrackAdded(const RefPtr<MediaStreamTrack>& aTrack); + + /** + * Called by our DOMMediaStream::TrackListener when a MediaStreamTrack in + * |mSrcStream|'s playback stream has ended. + */ + void NotifyMediaStreamTrackRemoved(const RefPtr<MediaStreamTrack>& aTrack); + + /** + * Convenience method to get in a single list all enabled AudioTracks and, if + * this is a video element, the selected VideoTrack. + */ + void GetAllEnabledMediaTracks(nsTArray<RefPtr<MediaTrack>>& aTracks); + + /** + * Enables or disables all tracks forwarded from mSrcStream to all + * OutputMediaStreams. We do this for muting the tracks when pausing, + * and unmuting when playing the media element again. + */ + void SetCapturedOutputStreamsEnabled(bool aEnabled); + + /** + * Returns true if output tracks should be muted, based on the state of this + * media element. + */ + enum class OutputMuteState { Muted, Unmuted }; + OutputMuteState OutputTracksMuted(); + + /** + * Sets the muted state of all output track sources. They are muted when we're + * paused and unmuted otherwise. + */ + void UpdateOutputTracksMuting(); + + /** + * Create a new MediaStreamTrack for the TrackSource corresponding to aTrack + * and add it to the DOMMediaStream in aOutputStream. This automatically sets + * the output track to enabled or disabled depending on our current playing + * state. + */ + enum class AddTrackMode { ASYNC, SYNC }; + void AddOutputTrackSourceToOutputStream( + MediaElementTrackSource* aSource, OutputMediaStream& aOutputStream, + AddTrackMode aMode = AddTrackMode::ASYNC); + + /** + * Creates output track sources when this media element is captured, tracks + * exist, playback is not ended and readyState is >= HAVE_METADATA. + */ + void UpdateOutputTrackSources(); + + /** + * Returns an DOMMediaStream containing the played contents of this + * element. When aBehavior is FINISH_WHEN_ENDED, when this element ends + * playback we will finish the stream and not play any more into it. When + * aType is CONTINUE_WHEN_ENDED, ending playback does not finish the stream. + * The stream will never finish. + * + * When aType is CAPTURE_AUDIO, we stop playout of audio and instead route it + * to the DOMMediaStream. Volume and mute state will be applied to the audio + * reaching the stream. No video tracks will be captured in this case. + * + * aGraph may be null if the stream's tracks do not need to use a + * specific graph. + */ + already_AddRefed<DOMMediaStream> CaptureStreamInternal( + StreamCaptureBehavior aFinishBehavior, + StreamCaptureType aStreamCaptureType, MediaTrackGraph* aGraph); + + /** + * Initialize a decoder as a clone of an existing decoder in another + * element. + * mLoadingSrc must already be set. + */ + nsresult InitializeDecoderAsClone(ChannelMediaDecoder* aOriginal); + + /** + * Call Load() and FinishDecoderSetup() on the decoder. It also handle + * resource cloning if DecoderType is ChannelMediaDecoder. + */ + template <typename DecoderType, typename... LoadArgs> + nsresult SetupDecoder(DecoderType* aDecoder, LoadArgs&&... aArgs); + + /** + * Initialize a decoder to load the given channel. The decoder's stream + * listener is returned via aListener. + * mLoadingSrc must already be set. + */ + nsresult InitializeDecoderForChannel(nsIChannel* aChannel, + nsIStreamListener** aListener); + + /** + * Finish setting up the decoder after Load() has been called on it. + * Called by InitializeDecoderForChannel/InitializeDecoderAsClone. + */ + nsresult FinishDecoderSetup(MediaDecoder* aDecoder); + + /** + * Call this after setting up mLoadingSrc and mDecoder. + */ + void AddMediaElementToURITable(); + /** + * Call this before modifying mLoadingSrc. + */ + void RemoveMediaElementFromURITable(); + /** + * Call this to find a media element with the same NodePrincipal and + * mLoadingSrc set to aURI, and with a decoder on which Load() has been + * called. + */ + HTMLMediaElement* LookupMediaElementURITable(nsIURI* aURI); + + /** + * Shutdown and clear mDecoder and maintain associated invariants. + */ + void ShutdownDecoder(); + /** + * Execute the initial steps of the load algorithm that ensure existing + * loads are aborted, the element is emptied, and a new load ID is + * created. + */ + void AbortExistingLoads(); + + /** + * This is the dedicated media source failure steps. + * Called when all potential resources are exhausted. Changes network + * state to NETWORK_NO_SOURCE, and sends error event with code + * MEDIA_ERR_SRC_NOT_SUPPORTED. + */ + void NoSupportedMediaSourceError( + const nsACString& aErrorDetails = nsCString()); + + /** + * Per spec, Failed with elements: Queue a task, using the DOM manipulation + * task source, to fire a simple event named error at the candidate element. + * So dispatch |QueueLoadFromSourceTask| to main thread to make sure the task + * will be executed later than loadstart event. + */ + void DealWithFailedElement(nsIContent* aSourceElement); + + /** + * Attempts to load resources from the <source> children. This is a + * substep of the resource selection algorithm. Do not call this directly, + * call QueueLoadFromSourceTask() instead. + */ + void LoadFromSourceChildren(); + + /** + * Asynchronously awaits a stable state, and then causes + * LoadFromSourceChildren() to be called on the main threads' event loop. + */ + void QueueLoadFromSourceTask(); + + /** + * Runs the media resource selection algorithm. + */ + void SelectResource(); + + /** + * A wrapper function that allows us to cleanly reset flags after a call + * to SelectResource() + */ + void SelectResourceWrapper(); + + /** + * Asynchronously awaits a stable state, and then causes SelectResource() + * to be run on the main thread's event loop. + */ + void QueueSelectResourceTask(); + + /** + * When loading a new source on an existing media element, make sure to reset + * everything that is accessible using the media element API. + */ + void ResetState(); + + /** + * The resource-fetch algorithm step of the load algorithm. + */ + MediaResult LoadResource(); + + /** + * Selects the next <source> child from which to load a resource. Called + * during the resource selection algorithm. Stores the return value in + * mSourceLoadCandidate before returning. + */ + HTMLSourceElement* GetNextSource(); + + /** + * Changes mDelayingLoadEvent, and will call BlockOnLoad()/UnblockOnLoad() + * on the owning document, so it can delay the load event firing. + */ + void ChangeDelayLoadStatus(bool aDelay); + + /** + * If we suspended downloading after the first frame, unsuspend now. + */ + void StopSuspendingAfterFirstFrame(); + + /** + * Called when our channel is redirected to another channel. + * Updates our mChannel reference to aNewChannel. + */ + nsresult OnChannelRedirect(nsIChannel* aChannel, nsIChannel* aNewChannel, + uint32_t aFlags); + + /** + * Call this to reevaluate whether we should be holding a self-reference. + */ + void AddRemoveSelfReference(); + + /** + * Called when "xpcom-shutdown" event is received. + */ + void NotifyShutdownEvent(); + + /** + * Possible values of the 'preload' attribute. + */ + enum PreloadAttrValue : uint8_t { + PRELOAD_ATTR_EMPTY, // set to "" + PRELOAD_ATTR_NONE, // set to "none" + PRELOAD_ATTR_METADATA, // set to "metadata" + PRELOAD_ATTR_AUTO // set to "auto" + }; + + /** + * The preloading action to perform. These dictate how we react to the + * preload attribute. See mPreloadAction. + */ + enum PreloadAction { + PRELOAD_UNDEFINED = 0, // not determined - used only for initialization + PRELOAD_NONE = 1, // do not preload + PRELOAD_METADATA = 2, // preload only the metadata (and first frame) + PRELOAD_ENOUGH = 3 // preload enough data to allow uninterrupted + // playback + }; + + /** + * The guts of Load(). Load() acts as a wrapper around this which sets + * mIsDoingExplicitLoad to true so that when script calls 'load()' + * preload-none will be automatically upgraded to preload-metadata. + */ + void DoLoad(); + + /** + * Suspends the load of mLoadingSrc, so that it can be resumed later + * by ResumeLoad(). This is called when we have a media with a 'preload' + * attribute value of 'none', during the resource selection algorithm. + */ + void SuspendLoad(); + + /** + * Resumes a previously suspended load (suspended by SuspendLoad(uri)). + * Will continue running the resource selection algorithm. + * Sets mPreloadAction to aAction. + */ + void ResumeLoad(PreloadAction aAction); + + /** + * Handle a change to the preload attribute. Should be called whenever the + * value (or presence) of the preload attribute changes. The change in + * attribute value may cause a change in the mPreloadAction of this + * element. If there is a change then this method will initiate any + * behaviour that is necessary to implement the action. + */ + void UpdatePreloadAction(); + + /** + * Fire progress events if needed according to the time and byte constraints + * outlined in the specification. aHaveNewProgress is true if progress has + * just been detected. Otherwise the method is called as a result of the + * progress timer. + */ + void CheckProgress(bool aHaveNewProgress); + static void ProgressTimerCallback(nsITimer* aTimer, void* aClosure); + /** + * Start timer to update download progress. + */ + void StartProgressTimer(); + /** + * Start sending progress and/or stalled events. + */ + void StartProgress(); + /** + * Stop progress information timer and events. + */ + void StopProgress(); + + /** + * Dispatches an error event to a child source element. + */ + void DispatchAsyncSourceError(nsIContent* aSourceElement); + + /** + * Resets the media element for an error condition as per aErrorCode. + * aErrorCode must be one of WebIDL HTMLMediaElement error codes. + */ + void Error(uint16_t aErrorCode, + const nsACString& aErrorDetails = nsCString()); + + /** + * Returns the URL spec of the currentSrc. + **/ + void GetCurrentSpec(nsCString& aString); + + /** + * Process any media fragment entries in the URI + */ + void ProcessMediaFragmentURI(); + + /** + * Mute or unmute the audio and change the value that the |muted| map. + */ + void SetMutedInternal(uint32_t aMuted); + /** + * Update the volume of the output audio stream to match the element's + * current mMuted/mVolume/mAudioChannelFaded state. + */ + void SetVolumeInternal(); + + /** + * Suspend or resume element playback and resource download. When we suspend + * playback, event delivery would also be suspended (and events queued) until + * the element is resumed. + */ + void SuspendOrResumeElement(bool aSuspendElement); + + // Get the HTMLMediaElement object if the decoder is being used from an + // HTML media element, and null otherwise. + HTMLMediaElement* GetMediaElement() final { return this; } + + // Return true if decoding should be paused + bool GetPaused() final { return Paused(); } + + // Seeks to aTime seconds. aSeekType can be Exact to seek to exactly the + // seek target, or PrevSyncPoint if a quicker but less precise seek is + // desired, and we'll seek to the sync point (keyframe and/or start of the + // next block of audio samples) preceeding seek target. + void Seek(double aTime, SeekTarget::Type aSeekType, ErrorResult& aRv); + + // Update the audio channel playing state + void UpdateAudioChannelPlayingState(); + + // Adds to the element's list of pending text tracks each text track + // in the element's list of text tracks whose text track mode is not disabled + // and whose text track readiness state is loading. + void PopulatePendingTextTrackList(); + + // Gets a reference to the MediaElement's TextTrackManager. If the + // MediaElement doesn't yet have one then it will create it. + TextTrackManager* GetOrCreateTextTrackManager(); + + // Recomputes ready state and fires events as necessary based on current + // state. + void UpdateReadyStateInternal(); + + // Create or destroy the captured stream. + void AudioCaptureTrackChange(bool aCapture); + + // If the network state is empty and then we would trigger DoLoad(). + void MaybeDoLoad(); + + // Anything we need to check after played success and not related with spec. + void UpdateCustomPolicyAfterPlayed(); + + // Returns a StreamCaptureType populated with the right bits, depending on the + // tracks this HTMLMediaElement has. + StreamCaptureType CaptureTypeForElement(); + + // True if this element can be captured, false otherwise. + bool CanBeCaptured(StreamCaptureType aCaptureType); + + using nsGenericHTMLElement::DispatchEvent; + // For nsAsyncEventRunner. + nsresult DispatchEvent(const nsAString& aName); + + already_AddRefed<nsMediaEventRunner> GetEventRunner( + const nsAString& aName, EventFlag aFlag = EventFlag::eNone); + + // This method moves the mPendingPlayPromises into a temperate object. So the + // mPendingPlayPromises is cleared after this method call. + nsTArray<RefPtr<PlayPromise>> TakePendingPlayPromises(); + + // This method snapshots the mPendingPlayPromises by TakePendingPlayPromises() + // and queues a task to resolve them. + void AsyncResolvePendingPlayPromises(); + + // This method snapshots the mPendingPlayPromises by TakePendingPlayPromises() + // and queues a task to reject them. + void AsyncRejectPendingPlayPromises(nsresult aError); + + // This method snapshots the mPendingPlayPromises by TakePendingPlayPromises() + // and queues a task to resolve them also to dispatch a "playing" event. + void NotifyAboutPlaying(); + + already_AddRefed<Promise> CreateDOMPromise(ErrorResult& aRv) const; + + // Pass information for deciding the video decode mode to decoder. + void NotifyDecoderActivityChanges() const; + + // Constructs an AudioTrack in mAudioTrackList if aInfo reports that audio is + // available, and a VideoTrack in mVideoTrackList if aInfo reports that video + // is available. + void ConstructMediaTracks(const MediaInfo* aInfo); + + // Removes all MediaTracks from mAudioTrackList and mVideoTrackList and fires + // "removetrack" on the lists accordingly. + // Note that by spec, this should not fire "removetrack". However, it appears + // other user agents do, per + // https://wpt.fyi/results/media-source/mediasource-avtracks.html. + void RemoveMediaTracks(); + + // Mark the decoder owned by the element as tainted so that the + // suspend-video-decoder is disabled. + void MarkAsTainted(); + + virtual void AfterSetAttr(int32_t aNameSpaceID, nsAtom* aName, + const nsAttrValue* aValue, + const nsAttrValue* aOldValue, + nsIPrincipal* aMaybeScriptedPrincipal, + bool aNotify) override; + virtual void OnAttrSetButNotChanged(int32_t aNamespaceID, nsAtom* aName, + const nsAttrValueOrString& aValue, + bool aNotify) override; + + bool DetachExistingMediaKeys(); + bool TryRemoveMediaKeysAssociation(); + void RemoveMediaKeys(); + bool AttachNewMediaKeys(); + bool TryMakeAssociationWithCDM(CDMProxy* aProxy); + void MakeAssociationWithCDMResolved(); + void SetCDMProxyFailure(const MediaResult& aResult); + void ResetSetMediaKeysTempVariables(); + + void PauseIfShouldNotBePlaying(); + + WatchManager<HTMLMediaElement> mWatchManager; + + // When the play is not allowed, dispatch related events which are used for + // testing or changing control UI. + void DispatchEventsWhenPlayWasNotAllowed(); + + // When the doc is blocked permanantly, we would dispatch event to notify + // front-end side to show blocking icon. + void MaybeNotifyAutoplayBlocked(); + + // Dispatch event for video control when video gets blocked in order to show + // the click-to-play icon. + void DispatchBlockEventForVideoControl(); + + // When playing state change, we have to notify MediaControl in the chrome + // process in order to keep its playing state correct. + void NotifyMediaControlPlaybackStateChanged(); + + // Clear the timer when we want to continue listening to the media control + // key events. + void ClearStopMediaControlTimerIfNeeded(); + + // Sets a secondary renderer for mSrcStream, so this media element can be + // rendered in Picture-in-Picture mode when playing a MediaStream. A null + // aContainer will unset the secondary renderer. aFirstFrameOutput allows + // for injecting a listener of the callers choice for rendering the first + // frame. + void SetSecondaryMediaStreamRenderer( + VideoFrameContainer* aContainer, + FirstFrameVideoOutput* aFirstFrameOutput = nullptr); + + // This function is used to update the status of media control when the media + // changes its status of being used in the Picture-in-Picture mode. + void UpdateMediaControlAfterPictureInPictureModeChanged(); + + // The current decoder. Load() has been called on this decoder. + // At most one of mDecoder and mSrcStream can be non-null. + RefPtr<MediaDecoder> mDecoder; + + // A reference to the VideoFrameContainer which contains the current frame + // of video to display. + RefPtr<VideoFrameContainer> mVideoFrameContainer; + + // Holds a reference to the MediaStream that has been set in the src + // attribute. + RefPtr<DOMMediaStream> mSrcAttrStream; + + // Holds the triggering principal for the src attribute. + nsCOMPtr<nsIPrincipal> mSrcAttrTriggeringPrincipal; + + // Holds a reference to the MediaStream that we're actually playing. + // At most one of mDecoder and mSrcStream can be non-null. + RefPtr<DOMMediaStream> mSrcStream; + + // The MediaStreamRenderer handles rendering of our selected video track, and + // enabled audio tracks, while mSrcStream is set. + RefPtr<MediaStreamRenderer> mMediaStreamRenderer; + + // The secondary MediaStreamRenderer handles rendering of our selected video + // track to a secondary VideoFrameContainer, while mSrcStream is set. + RefPtr<MediaStreamRenderer> mSecondaryMediaStreamRenderer; + + // True once PlaybackEnded() is called and we're playing a MediaStream. + // Reset to false if we start playing mSrcStream again. + Watchable<bool> mSrcStreamPlaybackEnded = { + false, "HTMLMediaElement::mSrcStreamPlaybackEnded"}; + + // Mirrors mSrcStreamPlaybackEnded after a tail dispatch when set to true, + // but may be be forced to false directly. To accomodate when an application + // ends playback synchronously by manipulating mSrcStream or its tracks, + // e.g., through MediaStream.removeTrack(), or MediaStreamTrack.stop(). + bool mSrcStreamReportPlaybackEnded = false; + + // Holds a reference to the stream connecting this stream to the window + // capture sink. + UniquePtr<MediaStreamWindowCapturer> mStreamWindowCapturer; + + // Holds references to the DOM wrappers for the MediaStreams that we're + // writing to. + nsTArray<OutputMediaStream> mOutputStreams; + + // Mapping for output tracks, from dom::MediaTrack ids to the + // MediaElementTrackSource that represents the source of all corresponding + // MediaStreamTracks captured from this element. + nsRefPtrHashtable<nsStringHashKey, MediaElementTrackSource> + mOutputTrackSources; + + // The currently selected video stream track. + RefPtr<VideoStreamTrack> mSelectedVideoStreamTrack; + + const RefPtr<ShutdownObserver> mShutdownObserver; + + const RefPtr<TitleChangeObserver> mTitleChangeObserver; + + // Holds a reference to the MediaSource, if any, referenced by the src + // attribute on the media element. + RefPtr<MediaSource> mSrcMediaSource; + + // Holds a reference to the MediaSource supplying data for playback. This + // may either match mSrcMediaSource or come from Source element children. + // This is set when and only when mLoadingSrc corresponds to an object url + // that resolved to a MediaSource. + RefPtr<MediaSource> mMediaSource; + + RefPtr<ChannelLoader> mChannelLoader; + + // Points to the child source elements, used to iterate through the children + // when selecting a resource to load. This is the previous sibling of the + // child considered the current 'candidate' in: + // https://html.spec.whatwg.org/multipage/media.html#concept-media-load-algorithm + // + // mSourcePointer == nullptr, we will next try to load |GetFirstChild()|. + // mSourcePointer == GetLastChild(), we've exhausted all sources, waiting + // for new elements to be appended. + nsCOMPtr<nsIContent> mSourcePointer; + + // Points to the document whose load we're blocking. This is the document + // we're bound to when loading starts. + nsCOMPtr<Document> mLoadBlockedDoc; + + // This is used to help us block/resume the event delivery. + class EventBlocker; + RefPtr<EventBlocker> mEventBlocker; + + // Media loading flags. See: + // http://www.whatwg.org/specs/web-apps/current-work/#video) + nsMediaNetworkState mNetworkState = HTMLMediaElement_Binding::NETWORK_EMPTY; + Watchable<nsMediaReadyState> mReadyState = { + HTMLMediaElement_Binding::HAVE_NOTHING, "HTMLMediaElement::mReadyState"}; + + enum LoadAlgorithmState { + // No load algorithm instance is waiting for a source to be added to the + // media in order to continue loading. + NOT_WAITING, + // We've run the load algorithm, and we tried all source children of the + // media element, and failed to load any successfully. We're waiting for + // another source element to be added to the media element, and will try + // to load any such element when its added. + WAITING_FOR_SOURCE + }; + + // The current media load ID. This is incremented every time we start a + // new load. Async events note the ID when they're first sent, and only fire + // if the ID is unchanged when they come to fire. + uint32_t mCurrentLoadID = 0; + + // Denotes the waiting state of a load algorithm instance. When the load + // algorithm is waiting for a source element child to be added, this is set + // to WAITING_FOR_SOURCE, otherwise it's NOT_WAITING. + LoadAlgorithmState mLoadWaitStatus = NOT_WAITING; + + // Current audio volume + double mVolume = 1.0; + + // True if the audio track is not silent. + bool mIsAudioTrackAudible = false; + + enum MutedReasons { + MUTED_BY_CONTENT = 0x01, + MUTED_BY_INVALID_PLAYBACK_RATE = 0x02, + MUTED_BY_AUDIO_CHANNEL = 0x04, + MUTED_BY_AUDIO_TRACK = 0x08 + }; + + uint32_t mMuted = 0; + + UniquePtr<const MetadataTags> mTags; + + // URI of the resource we're attempting to load. This stores the value we + // return in the currentSrc attribute. Use GetCurrentSrc() to access the + // currentSrc attribute. + // This is always the original URL we're trying to load --- before + // redirects etc. + nsCOMPtr<nsIURI> mLoadingSrc; + + // The triggering principal for the current source. + nsCOMPtr<nsIPrincipal> mLoadingSrcTriggeringPrincipal; + + // Stores the current preload action for this element. Initially set to + // PRELOAD_UNDEFINED, its value is changed by calling + // UpdatePreloadAction(). + PreloadAction mPreloadAction = PRELOAD_UNDEFINED; + + // Time that the last timeupdate event was queued. Read/Write from the + // main thread only. + TimeStamp mQueueTimeUpdateRunnerTime; + + // Time that the last timeupdate event was fired. Read/Write from the + // main thread only. + TimeStamp mLastTimeUpdateDispatchTime; + + // Time that the last progress event was fired. Read/Write from the + // main thread only. + TimeStamp mProgressTime; + + // Time that data was last read from the media resource. Used for + // computing if the download has stalled and to rate limit progress events + // when data is arriving slower than PROGRESS_MS. + // Read/Write from the main thread only. + TimeStamp mDataTime; + + // Media 'currentTime' value when the last timeupdate event was queued. + // Read/Write from the main thread only. + double mLastCurrentTime = 0.0; + + // Logical start time of the media resource in seconds as obtained + // from any media fragments. A negative value indicates that no + // fragment time has been set. Read/Write from the main thread only. + double mFragmentStart = -1.0; + + // Logical end time of the media resource in seconds as obtained + // from any media fragments. A negative value indicates that no + // fragment time has been set. Read/Write from the main thread only. + double mFragmentEnd = -1.0; + + // The defaultPlaybackRate attribute gives the desired speed at which the + // media resource is to play, as a multiple of its intrinsic speed. + double mDefaultPlaybackRate = 1.0; + + // The playbackRate attribute gives the speed at which the media resource + // plays, as a multiple of its intrinsic speed. If it is not equal to the + // defaultPlaybackRate, then the implication is that the user is using a + // feature such as fast forward or slow motion playback. + double mPlaybackRate = 1.0; + + // True if pitch correction is applied when playbackRate is set to a + // non-intrinsic value. + bool mPreservesPitch = true; + + // Reference to the source element last returned by GetNextSource(). + // This is the child source element which we're trying to load from. + nsCOMPtr<nsIContent> mSourceLoadCandidate; + + // Range of time played. + RefPtr<TimeRanges> mPlayed; + + // Timer used for updating progress events. + nsCOMPtr<nsITimer> mProgressTimer; + + // Encrypted Media Extension media keys. + RefPtr<MediaKeys> mMediaKeys; + RefPtr<MediaKeys> mIncomingMediaKeys; + // The dom promise is used for HTMLMediaElement::SetMediaKeys. + RefPtr<DetailedPromise> mSetMediaKeysDOMPromise; + // Used to indicate if the MediaKeys attaching operation is on-going or not. + bool mAttachingMediaKey = false; + MozPromiseRequestHolder<SetCDMPromise> mSetCDMRequest; + + // Stores the time at the start of the current 'played' range. + double mCurrentPlayRangeStart = 1.0; + + // True if loadeddata has been fired. + bool mLoadedDataFired = false; + + // One of the factors determines whether a media element with 'autoplay' + // attribute is allowed to start playing. + // https://html.spec.whatwg.org/multipage/media.html#can-autoplay-flag + bool mCanAutoplayFlag = true; + + // Playback of the video is paused either due to calling the + // 'Pause' method, or playback not yet having started. + Watchable<bool> mPaused = {true, "HTMLMediaElement::mPaused"}; + + // The following two fields are here for the private storage of the builtin + // video controls, and control 'casting' of the video to external devices + // (TVs, projectors etc.) + // True if casting is currently allowed + bool mAllowCasting = false; + // True if currently casting this video + bool mIsCasting = false; + + // Set while there are some OutputMediaStreams this media element's enabled + // and selected tracks are captured into. When set, all tracks are captured + // into the graph of this dummy track. + // NB: This is a SharedDummyTrack to allow non-default graphs (AudioContexts + // with an explicit sampleRate defined) to capture this element. When + // cross-graph tracks are supported, this can become a bool. + Watchable<RefPtr<SharedDummyTrack>> mTracksCaptured; + + // True if the sound is being captured. + bool mAudioCaptured = false; + + // If TRUE then the media element was actively playing before the currently + // in progress seeking. If FALSE then the media element is either not seeking + // or was not actively playing before the current seek. Used to decide whether + // to raise the 'waiting' event as per 4.7.1.8 in HTML 5 specification. + bool mPlayingBeforeSeek = false; + + // True if this element is suspended because the document is inactive or the + // inactive docshell is not allowing media to play. + bool mSuspendedByInactiveDocOrDocshell = false; + + // True if we're running the "load()" method. + bool mIsRunningLoadMethod = false; + + // True if we're running or waiting to run queued tasks due to an explicit + // call to "load()". + bool mIsDoingExplicitLoad = false; + + // True if we're loading the resource from the child source elements. + bool mIsLoadingFromSourceChildren = false; + + // True if we're delaying the "load" event. They are delayed until either + // an error occurs, or the first frame is loaded. + bool mDelayingLoadEvent = false; + + // True when we've got a task queued to call SelectResource(), + // or while we're running SelectResource(). + bool mIsRunningSelectResource = false; + + // True when we already have select resource call queued + bool mHaveQueuedSelectResource = false; + + // True if we suspended the decoder because we were paused, + // preloading metadata is enabled, autoplay was not enabled, and we loaded + // the first frame. + bool mSuspendedAfterFirstFrame = false; + + // True if we are allowed to suspend the decoder because we were paused, + // preloading metdata was enabled, autoplay was not enabled, and we loaded + // the first frame. + bool mAllowSuspendAfterFirstFrame = true; + + // True if we've played or completed a seek. We use this to determine + // when the poster frame should be shown. + bool mHasPlayedOrSeeked = false; + + // True if we've added a reference to ourselves to keep the element + // alive while no-one is referencing it but the element may still fire + // events of its own accord. + bool mHasSelfReference = false; + + // True if we've received a notification that the engine is shutting + // down. + bool mShuttingDown = false; + + // True if we've suspended a load in the resource selection algorithm + // due to loading a preload:none media. When true, the resource we'll + // load when the user initiates either playback or an explicit load is + // stored in mPreloadURI. + bool mSuspendedForPreloadNone = false; + + // True if we've connected mSrcStream to the media element output. + bool mSrcStreamIsPlaying = false; + + // True if we should set nsIClassOfService::UrgentStart to the channel to + // get the response ASAP for better user responsiveness. + bool mUseUrgentStartForChannel = false; + + // The CORS mode when loading the media element + CORSMode mCORSMode = CORS_NONE; + + // Info about the played media. + MediaInfo mMediaInfo; + + // True if the media has encryption information. + bool mIsEncrypted = false; + + enum WaitingForKeyState { + NOT_WAITING_FOR_KEY = 0, + WAITING_FOR_KEY = 1, + WAITING_FOR_KEY_DISPATCHED = 2 + }; + + // True when the CDM cannot decrypt the current block due to lacking a key. + // Note: the "waitingforkey" event is not dispatched until all decoded data + // has been rendered. + WaitingForKeyState mWaitingForKey = NOT_WAITING_FOR_KEY; + + // Listens for waitingForKey events from the owned decoder. + MediaEventListener mWaitingForKeyListener; + + // Init Data that needs to be sent in 'encrypted' events in MetadataLoaded(). + EncryptionInfo mPendingEncryptedInitData; + + // True if the media's channel's download has been suspended. + Watchable<bool> mDownloadSuspendedByCache = { + false, "HTMLMediaElement::mDownloadSuspendedByCache"}; + + // Disable the video playback by track selection. This flag might not be + // enough if we ever expand the ability of supporting multi-tracks video + // playback. + bool mDisableVideo = false; + + RefPtr<TextTrackManager> mTextTrackManager; + + RefPtr<AudioTrackList> mAudioTrackList; + + RefPtr<VideoTrackList> mVideoTrackList; + + UniquePtr<MediaStreamTrackListener> mMediaStreamTrackListener; + + // The principal guarding mVideoFrameContainer access when playing a + // MediaStream. + nsCOMPtr<nsIPrincipal> mSrcStreamVideoPrincipal; + + // True if the autoplay media was blocked because it hadn't loaded metadata + // yet. + bool mBlockedAsWithoutMetadata = false; + + // This promise is used to notify MediaElementAudioSourceNode that media + // element is allowed to play when MediaElement is used as a source for web + // audio. + MozPromiseHolder<GenericNonExclusivePromise> mAllowedToPlayPromise; + + // True if media has ever been blocked for autoplay, it's used to notify front + // end to show the correct blocking icon when the document goes back from + // bfcache. + bool mHasEverBeenBlockedForAutoplay = false; + + // True if we have dispatched a task for text track changed, will be unset + // when we starts processing text track changed. + // https://html.spec.whatwg.org/multipage/media.html#pending-text-track-change-notification-flag + bool mPendingTextTrackChanged = false; + + public: + // This function will be called whenever a text track that is in a media + // element's list of text tracks has its text track mode change value + void NotifyTextTrackModeChanged(); + + private: + friend class nsMediaEventRunner; + friend class nsResolveOrRejectPendingPlayPromisesRunner; + + already_AddRefed<PlayPromise> CreatePlayPromise(ErrorResult& aRv) const; + + virtual void MaybeBeginCloningVisually(){}; + + uint32_t GetPreloadDefault() const; + uint32_t GetPreloadDefaultAuto() const; + + /** + * This function is called by AfterSetAttr and OnAttrSetButNotChanged. + * It will not be called if the value is being unset. + * + * @param aNamespaceID the namespace of the attr being set + * @param aName the localname of the attribute being set + * @param aNotify Whether we plan to notify document observers. + */ + void AfterMaybeChangeAttr(int32_t aNamespaceID, nsAtom* aName, bool aNotify); + + // True if Init() has been called after construction + bool mInitialized = false; + + // True if user has called load(), seek() or element has started playing + // before. It's *only* use for `click-to-play` blocking autoplay policy. + // In addition, we would reset this once media aborts current load. + bool mIsBlessed = false; + + // True if the first frame has been successfully loaded. + Watchable<bool> mFirstFrameLoaded = {false, + "HTMLMediaElement::mFirstFrameLoaded"}; + + // Media elements also have a default playback start position, which must + // initially be set to zero seconds. This time is used to allow the element to + // be seeked even before the media is loaded. + double mDefaultPlaybackStartPosition = 0.0; + + // True if media element has been marked as 'tainted' and can't + // participate in video decoder suspending. + bool mHasSuspendTaint = false; + + // True if media element has been forced into being considered 'hidden'. + // For use by mochitests. Enabling pref "media.test.video-suspend" + bool mForcedHidden = false; + + Visibility mVisibilityState = Visibility::Untracked; + + UniquePtr<ErrorSink> mErrorSink; + + // This wrapper will handle all audio channel related stuffs, eg. the + // operations of tab audio indicator, Fennec's media control. Note: + // mAudioChannelWrapper might be null after GC happened. + RefPtr<AudioChannelAgentCallback> mAudioChannelWrapper; + + // A list of pending play promises. The elements are pushed during the play() + // method call and are resolved/rejected during further playback steps. + nsTArray<RefPtr<PlayPromise>> mPendingPlayPromises; + + // A list of already-dispatched but not yet run + // nsResolveOrRejectPendingPlayPromisesRunners. + // Runners whose Run() method is called remove themselves from this list. + // We keep track of these because the load algorithm resolves/rejects all + // already-dispatched pending play promises. + nsTArray<nsResolveOrRejectPendingPlayPromisesRunner*> + mPendingPlayPromisesRunners; + + // A pending seek promise which is created at Seek() method call and is + // resolved/rejected at AsyncResolveSeekDOMPromiseIfExists()/ + // AsyncRejectSeekDOMPromiseIfExists() methods. + RefPtr<dom::Promise> mSeekDOMPromise; + + // Return true if the docshell is inactive and explicitly wants to stop media + // playing in that shell. + bool ShouldBeSuspendedByInactiveDocShell() const; + + // For debugging bug 1407148. + void AssertReadyStateIsNothing(); + + // Contains the unique id of the sink device and the device info. + // The initial value is ("", nullptr) and the default output device is used. + // It can contain an invalid id and info if the device has been + // unplugged. It can be set to ("", nullptr). It follows the spec attribute: + // https://w3c.github.io/mediacapture-output/#htmlmediaelement-extensions + // Read/Write from the main thread only. + std::pair<nsString, RefPtr<AudioDeviceInfo>> mSink; + + // This flag is used to control when the user agent is to show a poster frame + // for a video element instead of showing the video contents. + // https://html.spec.whatwg.org/multipage/media.html#show-poster-flag + bool mShowPoster; + + // We may delay starting playback of a media for an unvisited tab until it's + // going to foreground. We would create ResumeDelayedMediaPlaybackAgent to + // handle related operations at the time whenever delaying media playback is + // needed. + void CreateResumeDelayedMediaPlaybackAgentIfNeeded(); + void ClearResumeDelayedMediaPlaybackAgentIfNeeded(); + RefPtr<ResumeDelayedPlaybackAgent> mResumeDelayedPlaybackAgent; + MozPromiseRequestHolder<ResumeDelayedPlaybackAgent::ResumePromise> + mResumePlaybackRequest; + + // Return true if we have already a decoder or a src stream and don't have any + // error. + bool IsPlayable() const; + + // Return true if the media qualifies for being controlled by media control + // keys. + bool ShouldStartMediaControlKeyListener() const; + + // Start the listener if media fits the requirement of being able to be + // controlled be media control keys. + void StartMediaControlKeyListenerIfNeeded(); + + // It's used to listen media control key, by which we would play or pause + // media element. + RefPtr<MediaControlKeyListener> mMediaControlKeyListener; + + // Method to update audio stream name + void UpdateStreamName(); + + // Return true if the media element is being used in picture in picture mode. + bool IsBeingUsedInPictureInPictureMode() const; + + // Return true if we should queue a 'timeupdate' event runner to main thread. + bool ShouldQueueTimeupdateAsyncTask(TimeupdateType aType) const; + +#ifdef MOZ_WMF_CDM + // It's used to record telemetry probe for WMFCDM playback. + bool mIsUsingWMFCDM = false; +#endif +}; + +// Check if the context is chrome or has the debugger or tabs permission +bool HasDebuggerOrTabsPrivilege(JSContext* aCx, JSObject* aObj); + +} // namespace mozilla::dom + +#endif // mozilla_dom_HTMLMediaElement_h |