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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 01:13:27 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 01:13:27 +0000
commit40a355a42d4a9444dc753c04c6608dade2f06a23 (patch)
tree871fc667d2de662f171103ce5ec067014ef85e61 /gfx/2d/MacIOSurface.h
parentAdding upstream version 124.0.1. (diff)
downloadfirefox-40a355a42d4a9444dc753c04c6608dade2f06a23.tar.xz
firefox-40a355a42d4a9444dc753c04c6608dade2f06a23.zip
Adding upstream version 125.0.1.upstream/125.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/2d/MacIOSurface.h')
-rw-r--r--gfx/2d/MacIOSurface.h31
1 files changed, 15 insertions, 16 deletions
diff --git a/gfx/2d/MacIOSurface.h b/gfx/2d/MacIOSurface.h
index ef176430d1..d0ee3baeef 100644
--- a/gfx/2d/MacIOSurface.h
+++ b/gfx/2d/MacIOSurface.h
@@ -8,7 +8,7 @@
#define MacIOSurface_h__
#ifdef XP_DARWIN
# include <CoreVideo/CoreVideo.h>
-# include <IOSurface/IOSurface.h>
+# include <IOSurface/IOSurfaceRef.h>
# include <QuartzCore/QuartzCore.h>
# include <dlfcn.h>
@@ -21,20 +21,19 @@ class GLContext;
}
} // namespace mozilla
+# ifdef XP_MACOSX
struct _CGLContextObject;
typedef _CGLContextObject* CGLContextObj;
-typedef uint32_t IOSurfaceID;
-
-# ifdef XP_IOS
-typedef kern_return_t IOReturn;
-typedef int CGLError;
# endif
+typedef uint32_t IOSurfaceID;
# ifdef XP_MACOSX
# import <OpenGL/OpenGL.h>
# else
-# import <OpenGLES/ES2/gl.h>
+# include "GLTypes.h"
+typedef realGLboolean GLboolean;
+# include <OpenGLES/ES2/gl.h>
# endif
# include "2D.h"
@@ -123,15 +122,15 @@ class MacIOSurface final
return mozilla::gfx::ColorRange::LIMITED;
}
- // We would like to forward declare NSOpenGLContext, but it is an @interface
- // and this file is also used from c++, so we use a void *.
- CGLError CGLTexImageIOSurface2D(
- mozilla::gl::GLContext* aGL, CGLContextObj ctxt, size_t plane,
- mozilla::gfx::SurfaceFormat* aOutReadFormat = nullptr);
- CGLError CGLTexImageIOSurface2D(CGLContextObj ctxt, GLenum target,
- GLenum internalFormat, GLsizei width,
- GLsizei height, GLenum format, GLenum type,
- GLuint plane) const;
+ // Bind this IOSurface to a texture using the most efficient mechanism
+ // available on the current platform.
+ //
+ // Note that on iOS simulator, due to incomplete support for
+ // texImageIOSurface, this will only use texImage2D to upload, and cannot be
+ // used to read-back the GL texture to an IOSurface.
+ bool BindTexImage(mozilla::gl::GLContext* aGL, size_t aPlane,
+ mozilla::gfx::SurfaceFormat* aOutReadFormat = nullptr);
+
already_AddRefed<SourceSurface> GetAsSurface();
// Creates a DrawTarget that wraps the data in the IOSurface. Rendering to