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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /gfx/thebes/gfxFontUtils.cpp | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/thebes/gfxFontUtils.cpp')
-rw-r--r-- | gfx/thebes/gfxFontUtils.cpp | 1791 |
1 files changed, 1791 insertions, 0 deletions
diff --git a/gfx/thebes/gfxFontUtils.cpp b/gfx/thebes/gfxFontUtils.cpp new file mode 100644 index 0000000000..02543607cd --- /dev/null +++ b/gfx/thebes/gfxFontUtils.cpp @@ -0,0 +1,1791 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "mozilla/ArrayUtils.h" +#include "mozilla/BinarySearch.h" + +#include "gfxFontUtils.h" +#include "gfxFontEntry.h" +#include "gfxFontVariations.h" +#include "gfxUtils.h" + +#include "nsServiceManagerUtils.h" + +#include "mozilla/Preferences.h" +#include "mozilla/BinarySearch.h" +#include "mozilla/Sprintf.h" +#include "mozilla/Unused.h" + +#include "nsCOMPtr.h" +#include "nsIUUIDGenerator.h" +#include "mozilla/Encoding.h" + +#include "mozilla/ServoStyleSet.h" +#include "mozilla/dom/WorkerCommon.h" + +#include "plbase64.h" +#include "mozilla/Logging.h" + +#ifdef XP_MACOSX +# include <CoreFoundation/CoreFoundation.h> +#endif + +#define LOG(log, args) MOZ_LOG(gfxPlatform::GetLog(log), LogLevel::Debug, args) + +#define UNICODE_BMP_LIMIT 0x10000 + +using namespace mozilla; + +#pragma pack(1) + +typedef struct { + AutoSwap_PRUint16 format; + AutoSwap_PRUint16 reserved; + AutoSwap_PRUint32 length; + AutoSwap_PRUint32 language; + AutoSwap_PRUint32 startCharCode; + AutoSwap_PRUint32 numChars; +} Format10CmapHeader; + +typedef struct { + AutoSwap_PRUint16 format; + AutoSwap_PRUint16 reserved; + AutoSwap_PRUint32 length; + AutoSwap_PRUint32 language; + AutoSwap_PRUint32 numGroups; +} Format12CmapHeader; + +typedef struct { + AutoSwap_PRUint32 startCharCode; + AutoSwap_PRUint32 endCharCode; + AutoSwap_PRUint32 startGlyphId; +} Format12Group; + +#pragma pack() + +void gfxSparseBitSet::Dump(const char* aPrefix, eGfxLog aWhichLog) const { + uint32_t numBlocks = mBlockIndex.Length(); + + for (uint32_t b = 0; b < numBlocks; b++) { + if (mBlockIndex[b] == NO_BLOCK) { + continue; + } + const Block* block = &mBlocks[mBlockIndex[b]]; + const int BUFSIZE = 256; + char outStr[BUFSIZE]; + int index = 0; + index += snprintf(&outStr[index], BUFSIZE - index, "%s u+%6.6x [", aPrefix, + (b * BLOCK_SIZE_BITS)); + for (int i = 0; i < 32; i += 4) { + for (int j = i; j < i + 4; j++) { + uint8_t bits = block->mBits[j]; + uint8_t flip1 = ((bits & 0xaa) >> 1) | ((bits & 0x55) << 1); + uint8_t flip2 = ((flip1 & 0xcc) >> 2) | ((flip1 & 0x33) << 2); + uint8_t flipped = ((flip2 & 0xf0) >> 4) | ((flip2 & 0x0f) << 4); + + index += snprintf(&outStr[index], BUFSIZE - index, "%2.2x", flipped); + } + if (i + 4 != 32) index += snprintf(&outStr[index], BUFSIZE - index, " "); + } + Unused << snprintf(&outStr[index], BUFSIZE - index, "]"); + LOG(aWhichLog, ("%s", outStr)); + } +} + +nsresult gfxFontUtils::ReadCMAPTableFormat10(const uint8_t* aBuf, + uint32_t aLength, + gfxSparseBitSet& aCharacterMap) { + // Ensure table is large enough that we can safely read the header + NS_ENSURE_TRUE(aLength >= sizeof(Format10CmapHeader), + NS_ERROR_GFX_CMAP_MALFORMED); + + // Sanity-check header fields + const Format10CmapHeader* cmap10 = + reinterpret_cast<const Format10CmapHeader*>(aBuf); + NS_ENSURE_TRUE(uint16_t(cmap10->format) == 10, NS_ERROR_GFX_CMAP_MALFORMED); + NS_ENSURE_TRUE(uint16_t(cmap10->reserved) == 0, NS_ERROR_GFX_CMAP_MALFORMED); + + uint32_t tablelen = cmap10->length; + NS_ENSURE_TRUE(tablelen >= sizeof(Format10CmapHeader) && tablelen <= aLength, + NS_ERROR_GFX_CMAP_MALFORMED); + + NS_ENSURE_TRUE(cmap10->language == 0, NS_ERROR_GFX_CMAP_MALFORMED); + + uint32_t numChars = cmap10->numChars; + NS_ENSURE_TRUE( + tablelen == sizeof(Format10CmapHeader) + numChars * sizeof(uint16_t), + NS_ERROR_GFX_CMAP_MALFORMED); + + uint32_t charCode = cmap10->startCharCode; + NS_ENSURE_TRUE(charCode <= CMAP_MAX_CODEPOINT && + charCode + numChars <= CMAP_MAX_CODEPOINT, + NS_ERROR_GFX_CMAP_MALFORMED); + + // glyphs[] array immediately follows the subtable header + const AutoSwap_PRUint16* glyphs = + reinterpret_cast<const AutoSwap_PRUint16*>(cmap10 + 1); + + for (uint32_t i = 0; i < numChars; ++i) { + if (uint16_t(*glyphs) != 0) { + aCharacterMap.set(charCode); + } + ++charCode; + ++glyphs; + } + + aCharacterMap.Compact(); + + return NS_OK; +} + +nsresult gfxFontUtils::ReadCMAPTableFormat12or13( + const uint8_t* aBuf, uint32_t aLength, gfxSparseBitSet& aCharacterMap) { + // Format 13 has the same structure as format 12, the only difference is + // the interpretation of the glyphID field. So we can share the code here + // that reads the table and just records character coverage. + + // Ensure table is large enough that we can safely read the header + NS_ENSURE_TRUE(aLength >= sizeof(Format12CmapHeader), + NS_ERROR_GFX_CMAP_MALFORMED); + + // Sanity-check header fields + const Format12CmapHeader* cmap12 = + reinterpret_cast<const Format12CmapHeader*>(aBuf); + NS_ENSURE_TRUE( + uint16_t(cmap12->format) == 12 || uint16_t(cmap12->format) == 13, + NS_ERROR_GFX_CMAP_MALFORMED); + NS_ENSURE_TRUE(uint16_t(cmap12->reserved) == 0, NS_ERROR_GFX_CMAP_MALFORMED); + + uint32_t tablelen = cmap12->length; + NS_ENSURE_TRUE(tablelen >= sizeof(Format12CmapHeader) && tablelen <= aLength, + NS_ERROR_GFX_CMAP_MALFORMED); + + NS_ENSURE_TRUE(cmap12->language == 0, NS_ERROR_GFX_CMAP_MALFORMED); + + // Check that the table is large enough for the group array + const uint32_t numGroups = cmap12->numGroups; + NS_ENSURE_TRUE( + (tablelen - sizeof(Format12CmapHeader)) / sizeof(Format12Group) >= + numGroups, + NS_ERROR_GFX_CMAP_MALFORMED); + + // The array of groups immediately follows the subtable header. + const Format12Group* group = + reinterpret_cast<const Format12Group*>(aBuf + sizeof(Format12CmapHeader)); + + // Check that groups are in correct order and do not overlap, + // and record character coverage in aCharacterMap. + uint32_t prevEndCharCode = 0; + for (uint32_t i = 0; i < numGroups; i++, group++) { + uint32_t startCharCode = group->startCharCode; + const uint32_t endCharCode = group->endCharCode; + NS_ENSURE_TRUE((prevEndCharCode < startCharCode || i == 0) && + startCharCode <= endCharCode && + endCharCode <= CMAP_MAX_CODEPOINT, + NS_ERROR_GFX_CMAP_MALFORMED); + // don't include a character that maps to glyph ID 0 (.notdef) + if (group->startGlyphId == 0) { + startCharCode++; + } + if (startCharCode <= endCharCode) { + aCharacterMap.SetRange(startCharCode, endCharCode); + } + prevEndCharCode = endCharCode; + } + + aCharacterMap.Compact(); + + return NS_OK; +} + +nsresult gfxFontUtils::ReadCMAPTableFormat4(const uint8_t* aBuf, + uint32_t aLength, + gfxSparseBitSet& aCharacterMap, + bool aIsSymbolFont) { + enum { + OffsetFormat = 0, + OffsetLength = 2, + OffsetLanguage = 4, + OffsetSegCountX2 = 6 + }; + + NS_ENSURE_TRUE(ReadShortAt(aBuf, OffsetFormat) == 4, + NS_ERROR_GFX_CMAP_MALFORMED); + uint16_t tablelen = ReadShortAt(aBuf, OffsetLength); + NS_ENSURE_TRUE(tablelen <= aLength, NS_ERROR_GFX_CMAP_MALFORMED); + NS_ENSURE_TRUE(tablelen > 16, NS_ERROR_GFX_CMAP_MALFORMED); + + // This field should normally (except for Mac platform subtables) be zero + // according to the OT spec, but some buggy fonts have lang = 1 (which would + // be English for MacOS). E.g. Arial Narrow Bold, v. 1.1 (Tiger), Arial + // Unicode MS (see bug 530614). So accept either zero or one here; the error + // should be harmless. + NS_ENSURE_TRUE((ReadShortAt(aBuf, OffsetLanguage) & 0xfffe) == 0, + NS_ERROR_GFX_CMAP_MALFORMED); + + uint16_t segCountX2 = ReadShortAt(aBuf, OffsetSegCountX2); + NS_ENSURE_TRUE(tablelen >= 16 + (segCountX2 * 4), + NS_ERROR_GFX_CMAP_MALFORMED); + + const uint16_t segCount = segCountX2 / 2; + + const uint16_t* endCounts = reinterpret_cast<const uint16_t*>(aBuf + 14); + const uint16_t* startCounts = + endCounts + 1 /* skip one uint16_t for reservedPad */ + segCount; + const uint16_t* idDeltas = startCounts + segCount; + const uint16_t* idRangeOffsets = idDeltas + segCount; + uint16_t prevEndCount = 0; + for (uint16_t i = 0; i < segCount; i++) { + const uint16_t endCount = ReadShortAt16(endCounts, i); + const uint16_t startCount = ReadShortAt16(startCounts, i); + const uint16_t idRangeOffset = ReadShortAt16(idRangeOffsets, i); + + // sanity-check range + // This permits ranges to overlap by 1 character, which is strictly + // incorrect but occurs in Baskerville on OS X 10.7 (see bug 689087), + // and appears to be harmless in practice + NS_ENSURE_TRUE(startCount >= prevEndCount && startCount <= endCount, + NS_ERROR_GFX_CMAP_MALFORMED); + prevEndCount = endCount; + + if (idRangeOffset == 0) { + // figure out if there's a code in the range that would map to + // glyph ID 0 (.notdef); if so, we need to skip setting that + // character code in the map + const uint16_t skipCode = 65536 - ReadShortAt16(idDeltas, i); + if (startCount < skipCode) { + aCharacterMap.SetRange(startCount, + std::min<uint16_t>(skipCode - 1, endCount)); + } + if (skipCode < endCount) { + aCharacterMap.SetRange(std::max<uint16_t>(startCount, skipCode + 1), + endCount); + } + } else { + // Unused: self-documenting. + // const uint16_t idDelta = ReadShortAt16(idDeltas, i); + for (uint32_t c = startCount; c <= endCount; ++c) { + if (c == 0xFFFF) break; + + const uint16_t* gdata = + (idRangeOffset / 2 + (c - startCount) + &idRangeOffsets[i]); + + NS_ENSURE_TRUE( + (uint8_t*)gdata > aBuf && (uint8_t*)gdata < aBuf + aLength, + NS_ERROR_GFX_CMAP_MALFORMED); + + // make sure we have a glyph + if (*gdata != 0) { + // The glyph index at this point is: + uint16_t glyph = ReadShortAt16(idDeltas, i) + *gdata; + if (glyph) { + aCharacterMap.set(c); + } + } + } + } + } + + if (aIsSymbolFont) { + // For fonts with "MS Symbol" encoding, we duplicate character mappings in + // the U+F0xx range down to U+00xx codepoints, so as to support fonts such + // as Wingdings. + // Note that if the font actually has cmap coverage for the U+00xx range + // (either duplicating the PUA codepoints or mapping to separate glyphs), + // this will not affect it. + for (uint32_t c = 0x0020; c <= 0x00ff; ++c) { + if (aCharacterMap.test(0xf000 + c)) { + aCharacterMap.set(c); + } + } + } + + aCharacterMap.Compact(); + + return NS_OK; +} + +nsresult gfxFontUtils::ReadCMAPTableFormat14(const uint8_t* aBuf, + uint32_t aLength, + const uint8_t*& aTable) { + enum { + OffsetFormat = 0, + OffsetTableLength = 2, + OffsetNumVarSelectorRecords = 6, + OffsetVarSelectorRecords = 10, + + SizeOfVarSelectorRecord = 11, + VSRecOffsetVarSelector = 0, + VSRecOffsetDefUVSOffset = 3, + VSRecOffsetNonDefUVSOffset = 7, + + SizeOfDefUVSTable = 4, + DefUVSOffsetStartUnicodeValue = 0, + DefUVSOffsetAdditionalCount = 3, + + SizeOfNonDefUVSTable = 5, + NonDefUVSOffsetUnicodeValue = 0, + NonDefUVSOffsetGlyphID = 3 + }; + NS_ENSURE_TRUE(aLength >= OffsetVarSelectorRecords, + NS_ERROR_GFX_CMAP_MALFORMED); + + NS_ENSURE_TRUE(ReadShortAt(aBuf, OffsetFormat) == 14, + NS_ERROR_GFX_CMAP_MALFORMED); + + uint32_t tablelen = ReadLongAt(aBuf, OffsetTableLength); + NS_ENSURE_TRUE(tablelen <= aLength, NS_ERROR_GFX_CMAP_MALFORMED); + NS_ENSURE_TRUE(tablelen >= OffsetVarSelectorRecords, + NS_ERROR_GFX_CMAP_MALFORMED); + + const uint32_t numVarSelectorRecords = + ReadLongAt(aBuf, OffsetNumVarSelectorRecords); + NS_ENSURE_TRUE( + (tablelen - OffsetVarSelectorRecords) / SizeOfVarSelectorRecord >= + numVarSelectorRecords, + NS_ERROR_GFX_CMAP_MALFORMED); + + const uint8_t* records = aBuf + OffsetVarSelectorRecords; + for (uint32_t i = 0; i < numVarSelectorRecords; + i++, records += SizeOfVarSelectorRecord) { + const uint32_t varSelector = ReadUint24At(records, VSRecOffsetVarSelector); + const uint32_t defUVSOffset = ReadLongAt(records, VSRecOffsetDefUVSOffset); + const uint32_t nonDefUVSOffset = + ReadLongAt(records, VSRecOffsetNonDefUVSOffset); + NS_ENSURE_TRUE(varSelector <= CMAP_MAX_CODEPOINT && + defUVSOffset <= tablelen - 4 && + nonDefUVSOffset <= tablelen - 4, + NS_ERROR_GFX_CMAP_MALFORMED); + + if (defUVSOffset) { + const uint32_t numUnicodeValueRanges = ReadLongAt(aBuf, defUVSOffset); + NS_ENSURE_TRUE((tablelen - defUVSOffset) / SizeOfDefUVSTable >= + numUnicodeValueRanges, + NS_ERROR_GFX_CMAP_MALFORMED); + const uint8_t* tables = aBuf + defUVSOffset + 4; + uint32_t prevEndUnicode = 0; + for (uint32_t j = 0; j < numUnicodeValueRanges; + j++, tables += SizeOfDefUVSTable) { + const uint32_t startUnicode = + ReadUint24At(tables, DefUVSOffsetStartUnicodeValue); + const uint32_t endUnicode = + startUnicode + tables[DefUVSOffsetAdditionalCount]; + NS_ENSURE_TRUE((prevEndUnicode < startUnicode || j == 0) && + endUnicode <= CMAP_MAX_CODEPOINT, + NS_ERROR_GFX_CMAP_MALFORMED); + prevEndUnicode = endUnicode; + } + } + + if (nonDefUVSOffset) { + const uint32_t numUVSMappings = ReadLongAt(aBuf, nonDefUVSOffset); + NS_ENSURE_TRUE( + (tablelen - nonDefUVSOffset) / SizeOfNonDefUVSTable >= numUVSMappings, + NS_ERROR_GFX_CMAP_MALFORMED); + const uint8_t* tables = aBuf + nonDefUVSOffset + 4; + uint32_t prevUnicode = 0; + for (uint32_t j = 0; j < numUVSMappings; + j++, tables += SizeOfNonDefUVSTable) { + const uint32_t unicodeValue = + ReadUint24At(tables, NonDefUVSOffsetUnicodeValue); + NS_ENSURE_TRUE((prevUnicode < unicodeValue || j == 0) && + unicodeValue <= CMAP_MAX_CODEPOINT, + NS_ERROR_GFX_CMAP_MALFORMED); + prevUnicode = unicodeValue; + } + } + } + + uint8_t* table = new uint8_t[tablelen]; + memcpy(table, aBuf, tablelen); + + aTable = static_cast<const uint8_t*>(table); + + return NS_OK; +} + +// For fonts with two format-4 tables, the first one (Unicode platform) is +// preferred on the Mac; on other platforms we allow the Microsoft-platform +// subtable to replace it. + +#if defined(XP_MACOSX) +# define acceptableFormat4(p, e, k) \ + (((p) == PLATFORM_ID_MICROSOFT && (e) == EncodingIDMicrosoft && !(k)) || \ + ((p) == PLATFORM_ID_UNICODE)) + +# define acceptableUCS4Encoding(p, e, k) \ + (((p) == PLATFORM_ID_MICROSOFT && \ + (e) == EncodingIDUCS4ForMicrosoftPlatform) && \ + (k) != 12 || \ + ((p) == PLATFORM_ID_UNICODE && ((e) != EncodingIDUVSForUnicodePlatform))) +#else +# define acceptableFormat4(p, e, k) \ + (((p) == PLATFORM_ID_MICROSOFT && (e) == EncodingIDMicrosoft) || \ + ((p) == PLATFORM_ID_UNICODE)) + +# define acceptableUCS4Encoding(p, e, k) \ + ((p) == PLATFORM_ID_MICROSOFT && (e) == EncodingIDUCS4ForMicrosoftPlatform) +#endif + +#define acceptablePlatform(p) \ + ((p) == PLATFORM_ID_UNICODE || (p) == PLATFORM_ID_MICROSOFT) +#define isSymbol(p, e) ((p) == PLATFORM_ID_MICROSOFT && (e) == EncodingIDSymbol) +#define isUVSEncoding(p, e) \ + ((p) == PLATFORM_ID_UNICODE && (e) == EncodingIDUVSForUnicodePlatform) + +uint32_t gfxFontUtils::FindPreferredSubtable(const uint8_t* aBuf, + uint32_t aBufLength, + uint32_t* aTableOffset, + uint32_t* aUVSTableOffset, + bool* aIsSymbolFont) { + enum { + OffsetVersion = 0, + OffsetNumTables = 2, + SizeOfHeader = 4, + + TableOffsetPlatformID = 0, + TableOffsetEncodingID = 2, + TableOffsetOffset = 4, + SizeOfTable = 8, + + SubtableOffsetFormat = 0 + }; + enum { + EncodingIDSymbol = 0, + EncodingIDMicrosoft = 1, + EncodingIDDefaultForUnicodePlatform = 0, + EncodingIDUCS4ForUnicodePlatform = 3, + EncodingIDUVSForUnicodePlatform = 5, + EncodingIDUCS4ForMicrosoftPlatform = 10 + }; + + if (aUVSTableOffset) { + *aUVSTableOffset = 0; + } + if (aIsSymbolFont) { + *aIsSymbolFont = false; + } + + if (!aBuf || aBufLength < SizeOfHeader) { + // cmap table is missing, or too small to contain header fields! + return 0; + } + + // uint16_t version = ReadShortAt(aBuf, OffsetVersion); // Unused: + // self-documenting. + uint16_t numTables = ReadShortAt(aBuf, OffsetNumTables); + if (aBufLength < uint32_t(SizeOfHeader + numTables * SizeOfTable)) { + return 0; + } + + // save the format we want here + uint32_t keepFormat = 0; + + const uint8_t* table = aBuf + SizeOfHeader; + for (uint16_t i = 0; i < numTables; ++i, table += SizeOfTable) { + const uint16_t platformID = ReadShortAt(table, TableOffsetPlatformID); + if (!acceptablePlatform(platformID)) continue; + + const uint16_t encodingID = ReadShortAt(table, TableOffsetEncodingID); + const uint32_t offset = ReadLongAt(table, TableOffsetOffset); + if (aBufLength - 2 < offset) { + // this subtable is not valid - beyond end of buffer + return 0; + } + + const uint8_t* subtable = aBuf + offset; + const uint16_t format = ReadShortAt(subtable, SubtableOffsetFormat); + + if (isSymbol(platformID, encodingID)) { + keepFormat = format; + *aTableOffset = offset; + if (aIsSymbolFont) { + *aIsSymbolFont = true; + } + break; + } else if (format == 4 && + acceptableFormat4(platformID, encodingID, keepFormat)) { + keepFormat = format; + *aTableOffset = offset; + } else if ((format == 10 || format == 12 || format == 13) && + acceptableUCS4Encoding(platformID, encodingID, keepFormat)) { + keepFormat = format; + *aTableOffset = offset; + if (platformID > PLATFORM_ID_UNICODE || !aUVSTableOffset || + *aUVSTableOffset) { + break; // we don't want to try anything else when this format is + // available. + } + } else if (format == 14 && isUVSEncoding(platformID, encodingID) && + aUVSTableOffset) { + *aUVSTableOffset = offset; + if (keepFormat == 10 || keepFormat == 12) { + break; + } + } + } + + return keepFormat; +} + +nsresult gfxFontUtils::ReadCMAP(const uint8_t* aBuf, uint32_t aBufLength, + gfxSparseBitSet& aCharacterMap, + uint32_t& aUVSOffset) { + uint32_t offset; + bool isSymbolFont; + uint32_t format = FindPreferredSubtable(aBuf, aBufLength, &offset, + &aUVSOffset, &isSymbolFont); + + switch (format) { + case 4: + return ReadCMAPTableFormat4(aBuf + offset, aBufLength - offset, + aCharacterMap, isSymbolFont); + + case 10: + return ReadCMAPTableFormat10(aBuf + offset, aBufLength - offset, + aCharacterMap); + + case 12: + case 13: + return ReadCMAPTableFormat12or13(aBuf + offset, aBufLength - offset, + aCharacterMap); + + default: + break; + } + + return NS_ERROR_FAILURE; +} + +#pragma pack(1) + +typedef struct { + AutoSwap_PRUint16 format; + AutoSwap_PRUint16 length; + AutoSwap_PRUint16 language; + AutoSwap_PRUint16 segCountX2; + AutoSwap_PRUint16 searchRange; + AutoSwap_PRUint16 entrySelector; + AutoSwap_PRUint16 rangeShift; + + AutoSwap_PRUint16 arrays[1]; +} Format4Cmap; + +typedef struct Format14Cmap { + AutoSwap_PRUint16 format; + AutoSwap_PRUint32 length; + AutoSwap_PRUint32 numVarSelectorRecords; + + typedef struct { + AutoSwap_PRUint24 varSelector; + AutoSwap_PRUint32 defaultUVSOffset; + AutoSwap_PRUint32 nonDefaultUVSOffset; + } VarSelectorRecord; + + VarSelectorRecord varSelectorRecords[1]; +} Format14Cmap; + +typedef struct NonDefUVSTable { + AutoSwap_PRUint32 numUVSMappings; + + typedef struct { + AutoSwap_PRUint24 unicodeValue; + AutoSwap_PRUint16 glyphID; + } UVSMapping; + + UVSMapping uvsMappings[1]; +} NonDefUVSTable; + +#pragma pack() + +uint32_t gfxFontUtils::MapCharToGlyphFormat4(const uint8_t* aBuf, + uint32_t aLength, char16_t aCh) { + const Format4Cmap* cmap4 = reinterpret_cast<const Format4Cmap*>(aBuf); + + uint16_t segCount = (uint16_t)(cmap4->segCountX2) / 2; + + const AutoSwap_PRUint16* endCodes = &cmap4->arrays[0]; + const AutoSwap_PRUint16* startCodes = &cmap4->arrays[segCount + 1]; + const AutoSwap_PRUint16* idDelta = &startCodes[segCount]; + const AutoSwap_PRUint16* idRangeOffset = &idDelta[segCount]; + + // Sanity-check that the fixed-size arrays don't exceed the buffer. + const uint8_t* const limit = aBuf + aLength; + if ((const uint8_t*)(&idRangeOffset[segCount]) > limit) { + return 0; // broken font, just bail out safely + } + + // For most efficient binary search, we want to work on a range of segment + // indexes that is a power of 2 so that we can always halve it by shifting. + // So we find the largest power of 2 that is <= segCount. + // We will offset this range by segOffset so as to reach the end + // of the table, provided that doesn't put us beyond the target + // value from the outset. + uint32_t powerOf2 = mozilla::FindHighestBit(segCount); + uint32_t segOffset = segCount - powerOf2; + uint32_t idx = 0; + + if (uint16_t(startCodes[segOffset]) <= aCh) { + idx = segOffset; + } + + // Repeatedly halve the size of the range until we find the target group + while (powerOf2 > 1) { + powerOf2 >>= 1; + if (uint16_t(startCodes[idx + powerOf2]) <= aCh) { + idx += powerOf2; + } + } + + if (aCh >= uint16_t(startCodes[idx]) && aCh <= uint16_t(endCodes[idx])) { + uint16_t result; + if (uint16_t(idRangeOffset[idx]) == 0) { + result = aCh; + } else { + uint16_t offset = aCh - uint16_t(startCodes[idx]); + const AutoSwap_PRUint16* glyphIndexTable = + (const AutoSwap_PRUint16*)((const char*)&idRangeOffset[idx] + + uint16_t(idRangeOffset[idx])); + if ((const uint8_t*)(glyphIndexTable + offset + 1) > limit) { + return 0; // broken font, just bail out safely + } + result = glyphIndexTable[offset]; + } + + // Note that this is unsigned 16-bit arithmetic, and may wrap around + // (which is required behavior per spec) + result += uint16_t(idDelta[idx]); + return result; + } + + return 0; +} + +uint32_t gfxFontUtils::MapCharToGlyphFormat10(const uint8_t* aBuf, + uint32_t aCh) { + const Format10CmapHeader* cmap10 = + reinterpret_cast<const Format10CmapHeader*>(aBuf); + + uint32_t startChar = cmap10->startCharCode; + uint32_t numChars = cmap10->numChars; + + if (aCh < startChar || aCh >= startChar + numChars) { + return 0; + } + + const AutoSwap_PRUint16* glyphs = + reinterpret_cast<const AutoSwap_PRUint16*>(cmap10 + 1); + + uint16_t glyph = glyphs[aCh - startChar]; + return glyph; +} + +uint32_t gfxFontUtils::MapCharToGlyphFormat12or13(const uint8_t* aBuf, + uint32_t aCh) { + // The only difference between formats 12 and 13 is the interpretation of + // the glyphId field. So the code here uses the same "Format12" structures, + // etc., to handle both subtable formats. + + const Format12CmapHeader* cmap12 = + reinterpret_cast<const Format12CmapHeader*>(aBuf); + + // We know that numGroups is within range for the subtable size + // because it was checked by ReadCMAPTableFormat12or13. + uint32_t numGroups = cmap12->numGroups; + + // The array of groups immediately follows the subtable header. + const Format12Group* groups = + reinterpret_cast<const Format12Group*>(aBuf + sizeof(Format12CmapHeader)); + + // For most efficient binary search, we want to work on a range that + // is a power of 2 so that we can always halve it by shifting. + // So we find the largest power of 2 that is <= numGroups. + // We will offset this range by rangeOffset so as to reach the end + // of the table, provided that doesn't put us beyond the target + // value from the outset. + uint32_t powerOf2 = mozilla::FindHighestBit(numGroups); + uint32_t rangeOffset = numGroups - powerOf2; + uint32_t range = 0; + uint32_t startCharCode; + + if (groups[rangeOffset].startCharCode <= aCh) { + range = rangeOffset; + } + + // Repeatedly halve the size of the range until we find the target group + while (powerOf2 > 1) { + powerOf2 >>= 1; + if (groups[range + powerOf2].startCharCode <= aCh) { + range += powerOf2; + } + } + + // Check if the character is actually present in the range and return + // the corresponding glyph ID. Here is where formats 12 and 13 interpret + // the startGlyphId (12) or glyphId (13) field differently + startCharCode = groups[range].startCharCode; + if (startCharCode <= aCh && groups[range].endCharCode >= aCh) { + return uint16_t(cmap12->format) == 12 + ? uint16_t(groups[range].startGlyphId) + aCh - startCharCode + : uint16_t(groups[range].startGlyphId); + } + + // Else it's not present, so return the .notdef glyph + return 0; +} + +namespace { + +struct Format14CmapWrapper { + const Format14Cmap& mCmap14; + explicit Format14CmapWrapper(const Format14Cmap& cmap14) : mCmap14(cmap14) {} + uint32_t operator[](size_t index) const { + return mCmap14.varSelectorRecords[index].varSelector; + } +}; + +struct NonDefUVSTableWrapper { + const NonDefUVSTable& mTable; + explicit NonDefUVSTableWrapper(const NonDefUVSTable& table) : mTable(table) {} + uint32_t operator[](size_t index) const { + return mTable.uvsMappings[index].unicodeValue; + } +}; + +} // namespace + +uint16_t gfxFontUtils::MapUVSToGlyphFormat14(const uint8_t* aBuf, uint32_t aCh, + uint32_t aVS) { + using mozilla::BinarySearch; + const Format14Cmap* cmap14 = reinterpret_cast<const Format14Cmap*>(aBuf); + + size_t index; + if (!BinarySearch(Format14CmapWrapper(*cmap14), 0, + cmap14->numVarSelectorRecords, aVS, &index)) { + return 0; + } + + const uint32_t nonDefUVSOffset = + cmap14->varSelectorRecords[index].nonDefaultUVSOffset; + if (!nonDefUVSOffset) { + return 0; + } + + const NonDefUVSTable* table = + reinterpret_cast<const NonDefUVSTable*>(aBuf + nonDefUVSOffset); + + if (BinarySearch(NonDefUVSTableWrapper(*table), 0, table->numUVSMappings, aCh, + &index)) { + return table->uvsMappings[index].glyphID; + } + + return 0; +} + +uint32_t gfxFontUtils::MapCharToGlyph(const uint8_t* aCmapBuf, + uint32_t aBufLength, uint32_t aUnicode, + uint32_t aVarSelector) { + uint32_t offset, uvsOffset; + bool isSymbolFont; + uint32_t format = FindPreferredSubtable(aCmapBuf, aBufLength, &offset, + &uvsOffset, &isSymbolFont); + + uint32_t gid; + switch (format) { + case 4: + gid = aUnicode < UNICODE_BMP_LIMIT + ? MapCharToGlyphFormat4(aCmapBuf + offset, aBufLength - offset, + char16_t(aUnicode)) + : 0; + if (!gid && isSymbolFont) { + if (auto pua = MapLegacySymbolFontCharToPUA(aUnicode)) { + gid = MapCharToGlyphFormat4(aCmapBuf + offset, aBufLength - offset, + pua); + } + } + break; + case 10: + gid = MapCharToGlyphFormat10(aCmapBuf + offset, aUnicode); + break; + case 12: + case 13: + gid = MapCharToGlyphFormat12or13(aCmapBuf + offset, aUnicode); + break; + default: + NS_WARNING("unsupported cmap format, glyphs will be missing"); + gid = 0; + } + + if (aVarSelector && uvsOffset && gid) { + uint32_t varGID = gfxFontUtils::MapUVSToGlyphFormat14( + aCmapBuf + uvsOffset, aUnicode, aVarSelector); + if (!varGID) { + aUnicode = gfxFontUtils::GetUVSFallback(aUnicode, aVarSelector); + if (aUnicode) { + switch (format) { + case 4: + if (aUnicode < UNICODE_BMP_LIMIT) { + varGID = MapCharToGlyphFormat4( + aCmapBuf + offset, aBufLength - offset, char16_t(aUnicode)); + } + break; + case 10: + varGID = MapCharToGlyphFormat10(aCmapBuf + offset, aUnicode); + break; + case 12: + case 13: + varGID = MapCharToGlyphFormat12or13(aCmapBuf + offset, aUnicode); + break; + } + } + } + if (varGID) { + gid = varGID; + } + + // else the variation sequence was not supported, use default mapping + // of the character code alone + } + + return gid; +} + +void gfxFontUtils::ParseFontList(const nsACString& aFamilyList, + nsTArray<nsCString>& aFontList) { + const char kComma = ','; + + // append each font name to the list + nsAutoCString fontname; + const char *p, *p_end; + aFamilyList.BeginReading(p); + aFamilyList.EndReading(p_end); + + while (p < p_end) { + const char* nameStart = p; + while (++p != p_end && *p != kComma) /* nothing */ + ; + + // pull out a single name and clean out leading/trailing whitespace + fontname = Substring(nameStart, p); + fontname.CompressWhitespace(true, true); + + // append it to the list if it's not empty + if (!fontname.IsEmpty()) { + aFontList.AppendElement(fontname); + } + ++p; + } +} + +void gfxFontUtils::GetPrefsFontList(const char* aPrefName, + nsTArray<nsCString>& aFontList, + bool aLocalized) { + aFontList.Clear(); + + nsAutoCString fontlistValue; + nsresult rv = aLocalized + ? Preferences::GetLocalizedCString(aPrefName, fontlistValue) + : Preferences::GetCString(aPrefName, fontlistValue); + if (NS_FAILED(rv)) { + return; + } + + ParseFontList(fontlistValue, aFontList); +} + +// produce a unique font name that is (1) a valid Postscript name and (2) less +// than 31 characters in length. Using AddFontMemResourceEx on Windows fails +// for names longer than 30 characters in length. + +#define MAX_B64_LEN 32 + +nsresult gfxFontUtils::MakeUniqueUserFontName(nsAString& aName) { + nsCOMPtr<nsIUUIDGenerator> uuidgen = + do_GetService("@mozilla.org/uuid-generator;1"); + NS_ENSURE_TRUE(uuidgen, NS_ERROR_OUT_OF_MEMORY); + + nsID guid; + + NS_ASSERTION(sizeof(guid) * 2 <= MAX_B64_LEN, "size of nsID has changed!"); + + nsresult rv = uuidgen->GenerateUUIDInPlace(&guid); + NS_ENSURE_SUCCESS(rv, rv); + + char guidB64[MAX_B64_LEN] = {0}; + + if (!PL_Base64Encode(reinterpret_cast<char*>(&guid), sizeof(guid), guidB64)) + return NS_ERROR_FAILURE; + + // all b64 characters except for '/' are allowed in Postscript names, so + // convert / ==> - + char* p; + for (p = guidB64; *p; p++) { + if (*p == '/') *p = '-'; + } + + aName.AssignLiteral(u"uf"); + aName.AppendASCII(guidB64); + return NS_OK; +} + +// TrueType/OpenType table handling code + +// need byte aligned structs +#pragma pack(1) + +// name table stores set of name record structures, followed by +// large block containing all the strings. name record offset and length +// indicates the offset and length within that block. +// http://www.microsoft.com/typography/otspec/name.htm +struct NameRecordData { + uint32_t offset; + uint32_t length; +}; + +#pragma pack() + +static bool IsValidSFNTVersion(uint32_t version) { + // normally 0x00010000, CFF-style OT fonts == 'OTTO' and Apple TT fonts = + // 'true' 'typ1' is also possible for old Type 1 fonts in a SFNT container but + // not supported + return version == 0x10000 || version == TRUETYPE_TAG('O', 'T', 'T', 'O') || + version == TRUETYPE_TAG('t', 'r', 'u', 'e'); +} + +gfxUserFontType gfxFontUtils::DetermineFontDataType(const uint8_t* aFontData, + uint32_t aFontDataLength) { + // test for OpenType font data + // problem: EOT-Lite with 0x10000 length will look like TrueType! + if (aFontDataLength >= sizeof(SFNTHeader)) { + const SFNTHeader* sfntHeader = + reinterpret_cast<const SFNTHeader*>(aFontData); + uint32_t sfntVersion = sfntHeader->sfntVersion; + if (IsValidSFNTVersion(sfntVersion)) { + return GFX_USERFONT_OPENTYPE; + } + } + + // test for WOFF or WOFF2 + if (aFontDataLength >= sizeof(AutoSwap_PRUint32)) { + const AutoSwap_PRUint32* version = + reinterpret_cast<const AutoSwap_PRUint32*>(aFontData); + if (uint32_t(*version) == TRUETYPE_TAG('w', 'O', 'F', 'F')) { + return GFX_USERFONT_WOFF; + } + if (uint32_t(*version) == TRUETYPE_TAG('w', 'O', 'F', '2')) { + return GFX_USERFONT_WOFF2; + } + } + + // tests for other formats here + + return GFX_USERFONT_UNKNOWN; +} + +static int DirEntryCmp(const void* aKey, const void* aItem) { + int32_t tag = *static_cast<const int32_t*>(aKey); + const TableDirEntry* entry = static_cast<const TableDirEntry*>(aItem); + return tag - int32_t(entry->tag); +} + +/* static */ +TableDirEntry* gfxFontUtils::FindTableDirEntry(const void* aFontData, + uint32_t aTableTag) { + const SFNTHeader* header = reinterpret_cast<const SFNTHeader*>(aFontData); + const TableDirEntry* dir = reinterpret_cast<const TableDirEntry*>(header + 1); + return static_cast<TableDirEntry*>( + bsearch(&aTableTag, dir, uint16_t(header->numTables), + sizeof(TableDirEntry), DirEntryCmp)); +} + +/* static */ +hb_blob_t* gfxFontUtils::GetTableFromFontData(const void* aFontData, + uint32_t aTableTag) { + const TableDirEntry* dir = FindTableDirEntry(aFontData, aTableTag); + if (dir) { + return hb_blob_create( + reinterpret_cast<const char*>(aFontData) + dir->offset, dir->length, + HB_MEMORY_MODE_READONLY, nullptr, nullptr); + } + return nullptr; +} + +nsresult gfxFontUtils::RenameFont(const nsAString& aName, + const uint8_t* aFontData, + uint32_t aFontDataLength, + FallibleTArray<uint8_t>* aNewFont) { + NS_ASSERTION(aNewFont, "null font data array"); + + uint64_t dataLength(aFontDataLength); + + // new name table + static const uint32_t neededNameIDs[] = {NAME_ID_FAMILY, NAME_ID_STYLE, + NAME_ID_UNIQUE, NAME_ID_FULL, + NAME_ID_POSTSCRIPT}; + + // calculate new name table size + uint16_t nameCount = ArrayLength(neededNameIDs); + + // leave room for null-terminator + uint32_t nameStrLength = (aName.Length() + 1) * sizeof(char16_t); + if (nameStrLength > 65535) { + // The name length _in bytes_ must fit in an unsigned short field; + // therefore, a name longer than this cannot be used. + return NS_ERROR_FAILURE; + } + + // round name table size up to 4-byte multiple + uint32_t nameTableSize = + (sizeof(NameHeader) + sizeof(NameRecord) * nameCount + nameStrLength + + 3) & + ~3; + + if (dataLength + nameTableSize > UINT32_MAX) return NS_ERROR_FAILURE; + + // bug 505386 - need to handle unpadded font length + uint32_t paddedFontDataSize = (aFontDataLength + 3) & ~3; + uint32_t adjFontDataSize = paddedFontDataSize + nameTableSize; + + // create new buffer: old font data plus new name table + if (!aNewFont->AppendElements(adjFontDataSize, fallible)) + return NS_ERROR_OUT_OF_MEMORY; + + // copy the old font data + uint8_t* newFontData = reinterpret_cast<uint8_t*>(aNewFont->Elements()); + + // null the last four bytes in case the font length is not a multiple of 4 + memset(newFontData + aFontDataLength, 0, + paddedFontDataSize - aFontDataLength); + + // copy font data + memcpy(newFontData, aFontData, aFontDataLength); + + // null out the last 4 bytes for checksum calculations + memset(newFontData + adjFontDataSize - 4, 0, 4); + + NameHeader* nameHeader = + reinterpret_cast<NameHeader*>(newFontData + paddedFontDataSize); + + // -- name header + nameHeader->format = 0; + nameHeader->count = nameCount; + nameHeader->stringOffset = + sizeof(NameHeader) + nameCount * sizeof(NameRecord); + + // -- name records + uint32_t i; + NameRecord* nameRecord = reinterpret_cast<NameRecord*>(nameHeader + 1); + + for (i = 0; i < nameCount; i++, nameRecord++) { + nameRecord->platformID = PLATFORM_ID_MICROSOFT; + nameRecord->encodingID = ENCODING_ID_MICROSOFT_UNICODEBMP; + nameRecord->languageID = LANG_ID_MICROSOFT_EN_US; + nameRecord->nameID = neededNameIDs[i]; + nameRecord->offset = 0; + nameRecord->length = nameStrLength; + } + + // -- string data, located after the name records, stored in big-endian form + char16_t* strData = reinterpret_cast<char16_t*>(nameRecord); + + mozilla::NativeEndian::copyAndSwapToBigEndian(strData, aName.BeginReading(), + aName.Length()); + strData[aName.Length()] = 0; // add null termination + + // adjust name table header to point to the new name table + SFNTHeader* sfntHeader = reinterpret_cast<SFNTHeader*>(newFontData); + + // table directory entries begin immediately following SFNT header + TableDirEntry* dirEntry = + FindTableDirEntry(newFontData, TRUETYPE_TAG('n', 'a', 'm', 'e')); + // function only called if font validates, so this should always be true + MOZ_ASSERT(dirEntry, "attempt to rename font with no name table"); + + uint32_t numTables = sfntHeader->numTables; + + // note: dirEntry now points to 'name' table record + + // recalculate name table checksum + uint32_t checkSum = 0; + AutoSwap_PRUint32* nameData = + reinterpret_cast<AutoSwap_PRUint32*>(nameHeader); + AutoSwap_PRUint32* nameDataEnd = nameData + (nameTableSize >> 2); + + while (nameData < nameDataEnd) checkSum = checkSum + *nameData++; + + // adjust name table entry to point to new name table + dirEntry->offset = paddedFontDataSize; + dirEntry->length = nameTableSize; + dirEntry->checkSum = checkSum; + + // fix up checksums + uint32_t checksum = 0; + + // checksum for font = (checksum of header) + (checksum of tables) + uint32_t headerLen = sizeof(SFNTHeader) + sizeof(TableDirEntry) * numTables; + const AutoSwap_PRUint32* headerData = + reinterpret_cast<const AutoSwap_PRUint32*>(newFontData); + + // header length is in bytes, checksum calculated in longwords + for (i = 0; i < (headerLen >> 2); i++, headerData++) { + checksum += *headerData; + } + + uint32_t headOffset = 0; + dirEntry = reinterpret_cast<TableDirEntry*>(newFontData + sizeof(SFNTHeader)); + + for (i = 0; i < numTables; i++, dirEntry++) { + if (dirEntry->tag == TRUETYPE_TAG('h', 'e', 'a', 'd')) { + headOffset = dirEntry->offset; + } + checksum += dirEntry->checkSum; + } + + NS_ASSERTION(headOffset != 0, "no head table for font"); + + HeadTable* headData = reinterpret_cast<HeadTable*>(newFontData + headOffset); + + headData->checkSumAdjustment = HeadTable::HEAD_CHECKSUM_CALC_CONST - checksum; + + return NS_OK; +} + +// This is only called after the basic validity of the downloaded sfnt +// data has been checked, so it should never fail to find the name table +// (though it might fail to read it, if memory isn't available); +// other checks here are just for extra paranoia. +nsresult gfxFontUtils::GetFullNameFromSFNT(const uint8_t* aFontData, + uint32_t aLength, + nsACString& aFullName) { + aFullName = "(MISSING NAME)"; // should always get replaced + + const TableDirEntry* dirEntry = + FindTableDirEntry(aFontData, TRUETYPE_TAG('n', 'a', 'm', 'e')); + + // should never fail, as we're only called after font validation succeeded + NS_ENSURE_TRUE(dirEntry, NS_ERROR_NOT_AVAILABLE); + + uint32_t len = dirEntry->length; + NS_ENSURE_TRUE(aLength > len && aLength - len >= dirEntry->offset, + NS_ERROR_UNEXPECTED); + + AutoHBBlob nameBlob(hb_blob_create((const char*)aFontData + dirEntry->offset, + len, HB_MEMORY_MODE_READONLY, nullptr, + nullptr)); + nsresult rv = GetFullNameFromTable(nameBlob, aFullName); + + return rv; +} + +nsresult gfxFontUtils::GetFullNameFromTable(hb_blob_t* aNameTable, + nsACString& aFullName) { + nsAutoCString name; + nsresult rv = gfxFontUtils::ReadCanonicalName( + aNameTable, gfxFontUtils::NAME_ID_FULL, name); + if (NS_SUCCEEDED(rv) && !name.IsEmpty()) { + aFullName = name; + return NS_OK; + } + rv = gfxFontUtils::ReadCanonicalName(aNameTable, gfxFontUtils::NAME_ID_FAMILY, + name); + if (NS_SUCCEEDED(rv) && !name.IsEmpty()) { + nsAutoCString styleName; + rv = gfxFontUtils::ReadCanonicalName( + aNameTable, gfxFontUtils::NAME_ID_STYLE, styleName); + if (NS_SUCCEEDED(rv) && !styleName.IsEmpty()) { + name.Append(' '); + name.Append(styleName); + aFullName = name; + } + return NS_OK; + } + + return NS_ERROR_NOT_AVAILABLE; +} + +nsresult gfxFontUtils::GetFamilyNameFromTable(hb_blob_t* aNameTable, + nsACString& aFamilyName) { + nsAutoCString name; + nsresult rv = gfxFontUtils::ReadCanonicalName( + aNameTable, gfxFontUtils::NAME_ID_FAMILY, name); + if (NS_SUCCEEDED(rv) && !name.IsEmpty()) { + aFamilyName = name; + return NS_OK; + } + return NS_ERROR_NOT_AVAILABLE; +} + +enum { +#if defined(XP_MACOSX) + CANONICAL_LANG_ID = gfxFontUtils::LANG_ID_MAC_ENGLISH, + PLATFORM_ID = gfxFontUtils::PLATFORM_ID_MAC +#else + CANONICAL_LANG_ID = gfxFontUtils::LANG_ID_MICROSOFT_EN_US, + PLATFORM_ID = gfxFontUtils::PLATFORM_ID_MICROSOFT +#endif +}; + +nsresult gfxFontUtils::ReadNames(const char* aNameData, uint32_t aDataLen, + uint32_t aNameID, int32_t aPlatformID, + nsTArray<nsCString>& aNames) { + return ReadNames(aNameData, aDataLen, aNameID, LANG_ALL, aPlatformID, aNames); +} + +nsresult gfxFontUtils::ReadCanonicalName(hb_blob_t* aNameTable, + uint32_t aNameID, nsCString& aName) { + uint32_t nameTableLen; + const char* nameTable = hb_blob_get_data(aNameTable, &nameTableLen); + return ReadCanonicalName(nameTable, nameTableLen, aNameID, aName); +} + +nsresult gfxFontUtils::ReadCanonicalName(const char* aNameData, + uint32_t aDataLen, uint32_t aNameID, + nsCString& aName) { + nsresult rv; + + nsTArray<nsCString> names; + + // first, look for the English name (this will succeed 99% of the time) + rv = ReadNames(aNameData, aDataLen, aNameID, CANONICAL_LANG_ID, PLATFORM_ID, + names); + NS_ENSURE_SUCCESS(rv, rv); + + // otherwise, grab names for all languages + if (names.Length() == 0) { + rv = ReadNames(aNameData, aDataLen, aNameID, LANG_ALL, PLATFORM_ID, names); + NS_ENSURE_SUCCESS(rv, rv); + } + +#if defined(XP_MACOSX) + // may be dealing with font that only has Microsoft name entries + if (names.Length() == 0) { + rv = ReadNames(aNameData, aDataLen, aNameID, LANG_ID_MICROSOFT_EN_US, + PLATFORM_ID_MICROSOFT, names); + NS_ENSURE_SUCCESS(rv, rv); + + // getting really desperate now, take anything! + if (names.Length() == 0) { + rv = ReadNames(aNameData, aDataLen, aNameID, LANG_ALL, + PLATFORM_ID_MICROSOFT, names); + NS_ENSURE_SUCCESS(rv, rv); + } + } +#endif + + // return the first name (99.9% of the time names will + // contain a single English name) + if (names.Length()) { + aName.Assign(names[0]); + return NS_OK; + } + + return NS_ERROR_FAILURE; +} + +// Charsets to use for decoding Mac platform font names. +// This table is sorted by {encoding, language}, with the wildcard "ANY" being +// greater than any defined values for each field; we use a binary search on +// both fields, and fall back to matching only encoding if necessary + +// Some "redundant" entries for specific combinations are included such as +// encoding=roman, lang=english, in order that common entries will be found +// on the first search. + +const uint16_t ANY = 0xffff; +const gfxFontUtils::MacFontNameCharsetMapping + gfxFontUtils::gMacFontNameCharsets[] = { + {ENCODING_ID_MAC_ROMAN, LANG_ID_MAC_ENGLISH, MACINTOSH_ENCODING}, + {ENCODING_ID_MAC_ROMAN, LANG_ID_MAC_ICELANDIC, X_USER_DEFINED_ENCODING}, + {ENCODING_ID_MAC_ROMAN, LANG_ID_MAC_TURKISH, X_USER_DEFINED_ENCODING}, + {ENCODING_ID_MAC_ROMAN, LANG_ID_MAC_POLISH, X_USER_DEFINED_ENCODING}, + {ENCODING_ID_MAC_ROMAN, LANG_ID_MAC_ROMANIAN, X_USER_DEFINED_ENCODING}, + {ENCODING_ID_MAC_ROMAN, LANG_ID_MAC_CZECH, X_USER_DEFINED_ENCODING}, + {ENCODING_ID_MAC_ROMAN, LANG_ID_MAC_SLOVAK, X_USER_DEFINED_ENCODING}, + {ENCODING_ID_MAC_ROMAN, ANY, MACINTOSH_ENCODING}, + {ENCODING_ID_MAC_JAPANESE, LANG_ID_MAC_JAPANESE, SHIFT_JIS_ENCODING}, + {ENCODING_ID_MAC_JAPANESE, ANY, SHIFT_JIS_ENCODING}, + {ENCODING_ID_MAC_TRAD_CHINESE, LANG_ID_MAC_TRAD_CHINESE, BIG5_ENCODING}, + {ENCODING_ID_MAC_TRAD_CHINESE, ANY, BIG5_ENCODING}, + {ENCODING_ID_MAC_KOREAN, LANG_ID_MAC_KOREAN, EUC_KR_ENCODING}, + {ENCODING_ID_MAC_KOREAN, ANY, EUC_KR_ENCODING}, + {ENCODING_ID_MAC_ARABIC, LANG_ID_MAC_ARABIC, X_USER_DEFINED_ENCODING}, + {ENCODING_ID_MAC_ARABIC, LANG_ID_MAC_URDU, X_USER_DEFINED_ENCODING}, + {ENCODING_ID_MAC_ARABIC, LANG_ID_MAC_FARSI, X_USER_DEFINED_ENCODING}, + {ENCODING_ID_MAC_ARABIC, ANY, X_USER_DEFINED_ENCODING}, + {ENCODING_ID_MAC_HEBREW, LANG_ID_MAC_HEBREW, X_USER_DEFINED_ENCODING}, + {ENCODING_ID_MAC_HEBREW, ANY, X_USER_DEFINED_ENCODING}, + {ENCODING_ID_MAC_GREEK, ANY, X_USER_DEFINED_ENCODING}, + {ENCODING_ID_MAC_CYRILLIC, ANY, X_MAC_CYRILLIC_ENCODING}, + {ENCODING_ID_MAC_DEVANAGARI, ANY, X_USER_DEFINED_ENCODING}, + {ENCODING_ID_MAC_GURMUKHI, ANY, X_USER_DEFINED_ENCODING}, + {ENCODING_ID_MAC_GUJARATI, ANY, X_USER_DEFINED_ENCODING}, + {ENCODING_ID_MAC_SIMP_CHINESE, LANG_ID_MAC_SIMP_CHINESE, + GB18030_ENCODING}, + {ENCODING_ID_MAC_SIMP_CHINESE, ANY, GB18030_ENCODING}}; + +const Encoding* gfxFontUtils::gISOFontNameCharsets[] = { + /* 0 */ WINDOWS_1252_ENCODING, /* US-ASCII */ + /* 1 */ nullptr, /* spec says "ISO 10646" but does not specify encoding + form! */ + /* 2 */ WINDOWS_1252_ENCODING /* ISO-8859-1 */ +}; + +const Encoding* gfxFontUtils::gMSFontNameCharsets[] = { + /* [0] ENCODING_ID_MICROSOFT_SYMBOL */ UTF_16BE_ENCODING, + /* [1] ENCODING_ID_MICROSOFT_UNICODEBMP */ UTF_16BE_ENCODING, + /* [2] ENCODING_ID_MICROSOFT_SHIFTJIS */ SHIFT_JIS_ENCODING, + /* [3] ENCODING_ID_MICROSOFT_PRC */ nullptr, + /* [4] ENCODING_ID_MICROSOFT_BIG5 */ BIG5_ENCODING, + /* [5] ENCODING_ID_MICROSOFT_WANSUNG */ nullptr, + /* [6] ENCODING_ID_MICROSOFT_JOHAB */ nullptr, + /* [7] reserved */ nullptr, + /* [8] reserved */ nullptr, + /* [9] reserved */ nullptr, + /*[10] ENCODING_ID_MICROSOFT_UNICODEFULL */ UTF_16BE_ENCODING}; + +struct MacCharsetMappingComparator { + typedef gfxFontUtils::MacFontNameCharsetMapping MacFontNameCharsetMapping; + const MacFontNameCharsetMapping& mSearchValue; + explicit MacCharsetMappingComparator( + const MacFontNameCharsetMapping& aSearchValue) + : mSearchValue(aSearchValue) {} + int operator()(const MacFontNameCharsetMapping& aEntry) const { + if (mSearchValue < aEntry) { + return -1; + } + if (aEntry < mSearchValue) { + return 1; + } + return 0; + } +}; + +// Return the Encoding object we should use to decode a font name +// given the name table attributes. +// Special return values: +// X_USER_DEFINED_ENCODING One of Mac legacy encodings that is not a part +// of Encoding Standard +// nullptr unknown charset, do not attempt conversion +const Encoding* gfxFontUtils::GetCharsetForFontName(uint16_t aPlatform, + uint16_t aScript, + uint16_t aLanguage) { + switch (aPlatform) { + case PLATFORM_ID_UNICODE: + return UTF_16BE_ENCODING; + + case PLATFORM_ID_MAC: { + MacFontNameCharsetMapping searchValue = {aScript, aLanguage, nullptr}; + for (uint32_t i = 0; i < 2; ++i) { + size_t idx; + if (BinarySearchIf(gMacFontNameCharsets, 0, + ArrayLength(gMacFontNameCharsets), + MacCharsetMappingComparator(searchValue), &idx)) { + return gMacFontNameCharsets[idx].mEncoding; + } + + // no match, so try again finding one in any language + searchValue.mLanguage = ANY; + } + } break; + + case PLATFORM_ID_ISO: + if (aScript < ArrayLength(gISOFontNameCharsets)) { + return gISOFontNameCharsets[aScript]; + } + break; + + case PLATFORM_ID_MICROSOFT: + if (aScript < ArrayLength(gMSFontNameCharsets)) { + return gMSFontNameCharsets[aScript]; + } + break; + } + + return nullptr; +} + +template <int N> +static bool StartsWith(const nsACString& string, const char (&prefix)[N]) { + if (N - 1 > string.Length()) { + return false; + } + return memcmp(string.Data(), prefix, N - 1) == 0; +} + +// convert a raw name from the name table to an nsString, if possible; +// return value indicates whether conversion succeeded +bool gfxFontUtils::DecodeFontName(const char* aNameData, int32_t aByteLen, + uint32_t aPlatformCode, uint32_t aScriptCode, + uint32_t aLangCode, nsACString& aName) { + if (aByteLen <= 0) { + NS_WARNING("empty font name"); + aName.SetLength(0); + return true; + } + + auto encoding = GetCharsetForFontName(aPlatformCode, aScriptCode, aLangCode); + + if (!encoding) { + // nullptr -> unknown charset +#ifdef DEBUG + char warnBuf[128]; + if (aByteLen > 64) aByteLen = 64; + SprintfLiteral(warnBuf, + "skipping font name, unknown charset %d:%d:%d for <%.*s>", + aPlatformCode, aScriptCode, aLangCode, aByteLen, aNameData); + NS_WARNING(warnBuf); +#endif + return false; + } + + if (encoding == X_USER_DEFINED_ENCODING) { +#ifdef XP_MACOSX + // Special case for macOS only: support legacy Mac encodings + // that aren't part of the Encoding Standard. + if (aPlatformCode == PLATFORM_ID_MAC) { + CFStringRef str = + CFStringCreateWithBytes(kCFAllocatorDefault, (const UInt8*)aNameData, + aByteLen, aScriptCode, false); + if (str) { + CFIndex length = CFStringGetLength(str); + nsAutoString name16; + name16.SetLength(length); + CFStringGetCharacters(str, CFRangeMake(0, length), + (UniChar*)name16.BeginWriting()); + CFRelease(str); + CopyUTF16toUTF8(name16, aName); + return true; + } + } +#endif + NS_WARNING("failed to get the decoder for a font name string"); + return false; + } + + auto rv = encoding->DecodeWithoutBOMHandling( + nsDependentCSubstring(aNameData, aByteLen), aName); + return NS_SUCCEEDED(rv); +} + +nsresult gfxFontUtils::ReadNames(const char* aNameData, uint32_t aDataLen, + uint32_t aNameID, int32_t aLangID, + int32_t aPlatformID, + nsTArray<nsCString>& aNames) { + NS_ASSERTION(aDataLen != 0, "null name table"); + + if (!aDataLen) { + return NS_ERROR_FAILURE; + } + + // -- name table data + const NameHeader* nameHeader = reinterpret_cast<const NameHeader*>(aNameData); + + uint32_t nameCount = nameHeader->count; + + // -- sanity check the number of name records + if (uint64_t(nameCount) * sizeof(NameRecord) > aDataLen) { + NS_WARNING("invalid font (name table data)"); + return NS_ERROR_FAILURE; + } + + // -- iterate through name records + const NameRecord* nameRecord = + reinterpret_cast<const NameRecord*>(aNameData + sizeof(NameHeader)); + uint64_t nameStringsBase = uint64_t(nameHeader->stringOffset); + + uint32_t i; + for (i = 0; i < nameCount; i++, nameRecord++) { + uint32_t platformID; + + // skip over unwanted nameID's + if (uint32_t(nameRecord->nameID) != aNameID) { + continue; + } + + // skip over unwanted platform data + platformID = nameRecord->platformID; + if (aPlatformID != PLATFORM_ALL && platformID != uint32_t(aPlatformID)) { + continue; + } + + // skip over unwanted languages + if (aLangID != LANG_ALL && + uint32_t(nameRecord->languageID) != uint32_t(aLangID)) { + continue; + } + + // add name to names array + + // -- calculate string location + uint32_t namelen = nameRecord->length; + uint32_t nameoff = + nameRecord->offset; // offset from base of string storage + + if (nameStringsBase + uint64_t(nameoff) + uint64_t(namelen) > aDataLen) { + NS_WARNING("invalid font (name table strings)"); + return NS_ERROR_FAILURE; + } + + // -- decode if necessary and make nsString + nsAutoCString name; + + DecodeFontName(aNameData + nameStringsBase + nameoff, namelen, platformID, + uint32_t(nameRecord->encodingID), + uint32_t(nameRecord->languageID), name); + + uint32_t k, numNames; + bool foundName = false; + + numNames = aNames.Length(); + for (k = 0; k < numNames; k++) { + if (name.Equals(aNames[k])) { + foundName = true; + break; + } + } + + if (!foundName) aNames.AppendElement(name); + } + + return NS_OK; +} + +void gfxFontUtils::GetVariationData( + gfxFontEntry* aFontEntry, nsTArray<gfxFontVariationAxis>* aAxes, + nsTArray<gfxFontVariationInstance>* aInstances) { + MOZ_ASSERT(!aAxes || aAxes->IsEmpty()); + MOZ_ASSERT(!aInstances || aInstances->IsEmpty()); + + if (!aFontEntry->HasVariations()) { + return; + } + + // Some platforms don't offer a simple API to return the list of instances, + // so we have to interpret the 'fvar' table ourselves. + + // https://www.microsoft.com/typography/otspec/fvar.htm#fvarHeader + struct FvarHeader { + AutoSwap_PRUint16 majorVersion; + AutoSwap_PRUint16 minorVersion; + AutoSwap_PRUint16 axesArrayOffset; + AutoSwap_PRUint16 reserved; + AutoSwap_PRUint16 axisCount; + AutoSwap_PRUint16 axisSize; + AutoSwap_PRUint16 instanceCount; + AutoSwap_PRUint16 instanceSize; + }; + + // https://www.microsoft.com/typography/otspec/fvar.htm#variationAxisRecord + struct AxisRecord { + AutoSwap_PRUint32 axisTag; + AutoSwap_PRInt32 minValue; + AutoSwap_PRInt32 defaultValue; + AutoSwap_PRInt32 maxValue; + AutoSwap_PRUint16 flags; + AutoSwap_PRUint16 axisNameID; + }; + const uint16_t HIDDEN_AXIS = 0x0001; // AxisRecord flags value + + // https://www.microsoft.com/typography/otspec/fvar.htm#instanceRecord + struct InstanceRecord { + AutoSwap_PRUint16 subfamilyNameID; + AutoSwap_PRUint16 flags; + AutoSwap_PRInt32 coordinates[1]; // variable-size array [axisCount] + // The variable-length 'coordinates' array may be followed by an + // optional extra field 'postScriptNameID'. We can't directly + // represent this in the struct, because its offset varies depending + // on the number of axes present. + // (Not currently used by our code here anyhow.) + // AutoSwap_PRUint16 postScriptNameID; + }; + + // Load the two font tables we need as harfbuzz blobs; if either is absent, + // just bail out. + AutoHBBlob fvarTable( + aFontEntry->GetFontTable(TRUETYPE_TAG('f', 'v', 'a', 'r'))); + AutoHBBlob nameTable( + aFontEntry->GetFontTable(TRUETYPE_TAG('n', 'a', 'm', 'e'))); + if (!fvarTable || !nameTable) { + return; + } + unsigned int len; + const char* data = hb_blob_get_data(fvarTable, &len); + if (len < sizeof(FvarHeader)) { + return; + } + // Read the fields of the table header; bail out if it looks broken. + auto fvar = reinterpret_cast<const FvarHeader*>(data); + if (uint16_t(fvar->majorVersion) != 1 || uint16_t(fvar->minorVersion) != 0 || + uint16_t(fvar->reserved) != 2) { + return; + } + uint16_t axisCount = fvar->axisCount; + uint16_t axisSize = fvar->axisSize; + uint16_t instanceCount = fvar->instanceCount; + uint16_t instanceSize = fvar->instanceSize; + if (axisCount == + 0 || // no axes? + // https://www.microsoft.com/typography/otspec/fvar.htm#axisSize + axisSize != 20 || // required value for current table version + // https://www.microsoft.com/typography/otspec/fvar.htm#instanceSize + (instanceSize != axisCount * sizeof(int32_t) + 4 && + instanceSize != axisCount * sizeof(int32_t) + 6)) { + return; + } + // Check that axis array will not exceed table size + uint16_t axesOffset = fvar->axesArrayOffset; + if (axesOffset + uint32_t(axisCount) * axisSize > len) { + return; + } + // Get pointer to the array of axis records + auto axes = reinterpret_cast<const AxisRecord*>(data + axesOffset); + // Get address of instance array, and check it doesn't overflow table size. + // https://www.microsoft.com/typography/otspec/fvar.htm#axisAndInstanceArrays + auto instData = data + axesOffset + axisCount * axisSize; + if (instData + uint32_t(instanceCount) * instanceSize > data + len) { + return; + } + if (aInstances) { + aInstances->SetCapacity(instanceCount); + for (unsigned i = 0; i < instanceCount; ++i, instData += instanceSize) { + // Typed pointer to the current instance record, to read its fields. + auto inst = reinterpret_cast<const InstanceRecord*>(instData); + // Pointer to the coordinates array within the instance record. + // This array has axisCount elements, and is included in instanceSize + // (which depends on axisCount, and was validated above) so we know + // access to coords[j] below will not be outside the table bounds. + auto coords = &inst->coordinates[0]; + gfxFontVariationInstance instance; + uint16_t nameID = inst->subfamilyNameID; + nsresult rv = ReadCanonicalName(nameTable, nameID, instance.mName); + if (NS_FAILED(rv)) { + // If no name was available for the instance, ignore it. + continue; + } + instance.mValues.SetCapacity(axisCount); + for (unsigned j = 0; j < axisCount; ++j) { + gfxFontVariationValue value = {axes[j].axisTag, + int32_t(coords[j]) / 65536.0f}; + instance.mValues.AppendElement(value); + } + aInstances->AppendElement(std::move(instance)); + } + } + if (aAxes) { + aAxes->SetCapacity(axisCount); + for (unsigned i = 0; i < axisCount; ++i) { + if (uint16_t(axes[i].flags) & HIDDEN_AXIS) { + continue; + } + gfxFontVariationAxis axis; + axis.mTag = axes[i].axisTag; + uint16_t nameID = axes[i].axisNameID; + nsresult rv = ReadCanonicalName(nameTable, nameID, axis.mName); + if (NS_FAILED(rv)) { + axis.mName.Truncate(0); + } + // Convert values from 16.16 fixed-point to float + axis.mMinValue = int32_t(axes[i].minValue) / 65536.0f; + axis.mDefaultValue = int32_t(axes[i].defaultValue) / 65536.0f; + axis.mMaxValue = int32_t(axes[i].maxValue) / 65536.0f; + aAxes->AppendElement(axis); + } + } +} + +void gfxFontUtils::ReadOtherFamilyNamesForFace( + const nsACString& aFamilyName, const char* aNameData, uint32_t aDataLength, + nsTArray<nsCString>& aOtherFamilyNames, bool useFullName) { + const NameHeader* nameHeader = reinterpret_cast<const NameHeader*>(aNameData); + + uint32_t nameCount = nameHeader->count; + if (nameCount * sizeof(NameRecord) > aDataLength) { + NS_WARNING("invalid font (name records)"); + return; + } + + const NameRecord* nameRecord = + reinterpret_cast<const NameRecord*>(aNameData + sizeof(NameHeader)); + uint32_t stringsBase = uint32_t(nameHeader->stringOffset); + + for (uint32_t i = 0; i < nameCount; i++, nameRecord++) { + uint32_t nameLen = nameRecord->length; + uint32_t nameOff = + nameRecord->offset; // offset from base of string storage + + if (stringsBase + nameOff + nameLen > aDataLength) { + NS_WARNING("invalid font (name table strings)"); + return; + } + + uint16_t nameID = nameRecord->nameID; + if ((useFullName && nameID == NAME_ID_FULL) || + (!useFullName && + (nameID == NAME_ID_FAMILY || nameID == NAME_ID_PREFERRED_FAMILY))) { + nsAutoCString otherFamilyName; + bool ok = DecodeFontName( + aNameData + stringsBase + nameOff, nameLen, + uint32_t(nameRecord->platformID), uint32_t(nameRecord->encodingID), + uint32_t(nameRecord->languageID), otherFamilyName); + // add if not same as canonical family name + if (ok && otherFamilyName != aFamilyName && + !aOtherFamilyNames.Contains(otherFamilyName)) { + aOtherFamilyNames.AppendElement(otherFamilyName); + } + } + } +} + +#ifdef XP_WIN + +/* static */ +bool gfxFontUtils::IsCffFont(const uint8_t* aFontData) { + // this is only called after aFontData has passed basic validation, + // so we know there is enough data present to allow us to read the version! + const SFNTHeader* sfntHeader = reinterpret_cast<const SFNTHeader*>(aFontData); + return (sfntHeader->sfntVersion == TRUETYPE_TAG('O', 'T', 'T', 'O')); +} + +#endif + +/* static */ bool gfxFontUtils::IsInServoTraversal() { + if (NS_IsMainThread()) { + return ServoStyleSet::IsInServoTraversal(); + } + + if (dom::GetCurrentThreadWorkerPrivate()) { + return false; + } + + // The only permissible threads are the main thread, the worker thread, the + // servo threads. If the latter, we must be traversing. + bool traversing = ServoStyleSet::IsInServoTraversal(); + MOZ_ASSERT(traversing); + return traversing; +} + +/* static */ ServoStyleSet* gfxFontUtils::CurrentServoStyleSet() { + // If we are on a worker thread, we must not check for the current set since + // the main/servo threads may be busy in parallel. + if (dom::GetCurrentThreadWorkerPrivate()) { + return nullptr; + } + + return ServoStyleSet::Current(); +} + +#ifdef DEBUG +/* static */ void gfxFontUtils::AssertSafeThreadOrServoFontMetricsLocked() { + if (!dom::GetCurrentThreadWorkerPrivate()) { + AssertIsMainThreadOrServoFontMetricsLocked(); + } +} +#endif + +#undef acceptablePlatform +#undef isSymbol +#undef isUVSEncoding +#undef LOG +#undef LOG_ENABLED |