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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-15 03:34:50 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-15 03:34:50 +0000 |
commit | def92d1b8e9d373e2f6f27c366d578d97d8960c6 (patch) | |
tree | 2ef34b9ad8bb9a9220e05d60352558b15f513894 /gfx/wr/webrender/src/util.rs | |
parent | Adding debian version 125.0.3-1. (diff) | |
download | firefox-def92d1b8e9d373e2f6f27c366d578d97d8960c6.tar.xz firefox-def92d1b8e9d373e2f6f27c366d578d97d8960c6.zip |
Merging upstream version 126.0.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/wr/webrender/src/util.rs')
-rw-r--r-- | gfx/wr/webrender/src/util.rs | 56 |
1 files changed, 0 insertions, 56 deletions
diff --git a/gfx/wr/webrender/src/util.rs b/gfx/wr/webrender/src/util.rs index 9b16131327..fa02d87b91 100644 --- a/gfx/wr/webrender/src/util.rs +++ b/gfx/wr/webrender/src/util.rs @@ -66,9 +66,6 @@ pub trait VecHelper<T> { /// Equivalent to `mem::replace(&mut vec, Vec::new())` fn take(&mut self) -> Self; - /// Call clear and return self (useful for chaining with calls that move the vector). - fn cleared(self) -> Self; - /// Functionally equivalent to `mem::replace(&mut vec, Vec::new())` but tries /// to keep the allocation in the caller if it is empty or replace it with a /// pre-allocated vector. @@ -102,12 +99,6 @@ impl<T> VecHelper<T> for Vec<T> { replace(self, Vec::new()) } - fn cleared(mut self) -> Self { - self.clear(); - - self - } - fn take_and_preallocate(&mut self) -> Self { let len = self.len(); if len == 0 { @@ -399,10 +390,6 @@ pub trait MatrixHelpers<Src, Dst> { fn is_2d_scale_translation(&self) -> bool; /// Return the determinant of the 2D part of the matrix. fn determinant_2d(&self) -> f32; - /// This function returns a point in the `Src` space that projects into zero XY. - /// It ignores the Z coordinate and is usable for "flattened" transformations, - /// since they are not generally inversible. - fn inverse_project_2d_origin(&self) -> Option<Point2D<f32, Src>>; /// Turn Z transformation into identity. This is useful when crossing "flat" /// transform styled stacking contexts upon traversing the coordinate systems. fn flatten_z_output(&mut self); @@ -534,17 +521,6 @@ impl<Src, Dst> MatrixHelpers<Src, Dst> for Transform3D<f32, Src, Dst> { self.m11 * self.m22 - self.m12 * self.m21 } - fn inverse_project_2d_origin(&self) -> Option<Point2D<f32, Src>> { - let det = self.determinant_2d(); - if det != 0.0 { - let x = (self.m21 * self.m42 - self.m41 * self.m22) / det; - let y = (self.m12 * self.m41 - self.m11 * self.m42) / det; - Some(Point2D::new(x, y)) - } else { - None - } - } - fn flatten_z_output(&mut self) { self.m13 = 0.0; self.m23 = 0.0; @@ -623,22 +599,6 @@ impl<U> RectHelpers<U> for Box2D<f32, U> { } } -pub trait VectorHelpers<U> -where - Self: Sized, -{ - fn snap(&self) -> Self; -} - -impl<U> VectorHelpers<U> for Vector2D<f32, U> { - fn snap(&self) -> Self { - Vector2D::new( - (self.x + 0.5).floor(), - (self.y + 0.5).floor(), - ) - } -} - pub fn lerp(a: f32, b: f32, t: f32) -> f32 { (b - a) * t + a } @@ -874,22 +834,6 @@ pub mod test { } #[test] - fn inverse_project_2d_origin() { - let mut m = Transform3D::identity(); - assert_eq!(m.inverse_project_2d_origin(), Some(Point2D::zero())); - m.m11 = 0.0; - assert_eq!(m.inverse_project_2d_origin(), None); - m.m21 = -2.0; - m.m22 = 0.0; - m.m12 = -0.5; - m.m41 = 1.0; - m.m42 = 0.5; - let origin = m.inverse_project_2d_origin().unwrap(); - assert_eq!(origin, Point2D::new(1.0, 0.5)); - assert_eq!(m.transform_point2d(origin), Some(Point2D::zero())); - } - - #[test] fn polygon_clip_is_left_of_point() { // Define points of a line through (1, -3) and (-2, 6) to test against. // If the triplet consisting of these two points and the test point |