summaryrefslogtreecommitdiffstats
path: root/ipc/glue/ProtocolUtils.h
diff options
context:
space:
mode:
authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-06-12 05:43:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-06-12 05:43:14 +0000
commit8dd16259287f58f9273002717ec4d27e97127719 (patch)
tree3863e62a53829a84037444beab3abd4ed9dfc7d0 /ipc/glue/ProtocolUtils.h
parentReleasing progress-linux version 126.0.1-1~progress7.99u1. (diff)
downloadfirefox-8dd16259287f58f9273002717ec4d27e97127719.tar.xz
firefox-8dd16259287f58f9273002717ec4d27e97127719.zip
Merging upstream version 127.0.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'ipc/glue/ProtocolUtils.h')
-rw-r--r--ipc/glue/ProtocolUtils.h109
1 files changed, 65 insertions, 44 deletions
diff --git a/ipc/glue/ProtocolUtils.h b/ipc/glue/ProtocolUtils.h
index 2800a41c91..995ef2f256 100644
--- a/ipc/glue/ProtocolUtils.h
+++ b/ipc/glue/ProtocolUtils.h
@@ -124,12 +124,16 @@ enum class LinkStatus : uint8_t {
// A live link is connected to the other side of this actor.
Connected,
- // The link has begun being destroyed. Messages may still be received, but
- // cannot be sent. (exception: sync replies may be sent while Doomed).
+ // The link has begun being destroyed. Messages may no longer be sent. The
+ // ActorDestroy method is queued to be called, but has not been invoked yet,
+ // as managed actors still need to be destroyed first.
+ //
+ // NOTE: While no new IPC can be received at this point, `CanRecv` will still
+ // be true until `LinkStatus::Destroyed`.
Doomed,
- // The link has been destroyed, and messages will no longer be sent or
- // received.
+ // The actor has been destroyed, and ActorDestroy has been called, however an
+ // ActorLifecycleProxy still holds a reference to the actor.
Destroyed,
};
@@ -171,12 +175,8 @@ class IProtocol : public HasResultCodes {
IToplevelProtocol* ToplevelProtocol() { return mToplevel; }
const IToplevelProtocol* ToplevelProtocol() const { return mToplevel; }
- // The following methods either directly forward to the toplevel protocol, or
- // almost directly do.
- int32_t Register(IProtocol* aRouted);
- int32_t RegisterID(IProtocol* aRouted, int32_t aId);
+ // Lookup() is forwarded directly to the toplevel protocol.
IProtocol* Lookup(int32_t aId);
- void Unregister(int32_t aId);
Shmem::SharedMemory* CreateSharedMemory(size_t aSize, bool aUnsafe,
int32_t* aId);
@@ -197,13 +197,16 @@ class IProtocol : public HasResultCodes {
const char* GetProtocolName() const { return ProtocolIdToName(mProtocolId); }
int32_t Id() const { return mId; }
- IProtocol* Manager() const { return mManager; }
+ IRefCountedProtocol* Manager() const { return mManager; }
ActorLifecycleProxy* GetLifecycleProxy() { return mLifecycleProxy; }
WeakActorLifecycleProxy* GetWeakLifecycleProxy();
Side GetSide() const { return mSide; }
bool CanSend() const { return mLinkStatus == LinkStatus::Connected; }
+
+ // Returns `true` for an active actor until the actor's `ActorDestroy` method
+ // has been called.
bool CanRecv() const {
return mLinkStatus == LinkStatus::Connected ||
mLinkStatus == LinkStatus::Doomed;
@@ -235,17 +238,20 @@ class IProtocol : public HasResultCodes {
friend class IPDLResolverInner;
friend class UntypedManagedEndpoint;
- void SetId(int32_t aId);
+ // We have separate functions because the accessibility code and BrowserParent
+ // manually calls SetManager.
+ void SetManager(IRefCountedProtocol* aManager);
- // We have separate functions because the accessibility code manually
- // calls SetManager.
- void SetManager(IProtocol* aManager);
+ // Clear `mManager` and `mToplevel` to nullptr. Only intended to be called
+ // within the unlink implementation of cycle collected IPDL actors with cycle
+ // collected managers.
+ void UnlinkManager();
// Sets the manager for the protocol and registers the protocol with
// its manager, setting up channels for the protocol as well. Not
// for use outside of IPDL.
- void SetManagerAndRegister(IProtocol* aManager);
- void SetManagerAndRegister(IProtocol* aManager, int32_t aId);
+ bool SetManagerAndRegister(IRefCountedProtocol* aManager,
+ int32_t aId = kNullActorId);
// Helpers for calling `Send` on our underlying IPC channel.
bool ChannelSend(UniquePtr<IPC::Message> aMsg);
@@ -265,28 +271,31 @@ class IProtocol : public HasResultCodes {
}
}
- // Collect all actors managed by this object in an array. To make this safer
- // to iterate, `ActorLifecycleProxy` references are returned rather than raw
- // actor pointers.
- virtual void AllManagedActors(
- nsTArray<RefPtr<ActorLifecycleProxy>>& aActors) const = 0;
-
virtual uint32_t AllManagedActorsCount() const = 0;
// Internal method called when the actor becomes connected.
- void ActorConnected();
+ already_AddRefed<ActorLifecycleProxy> ActorConnected();
+
+ // Internal method called when actor becomes disconnected.
+ void ActorDisconnected(ActorDestroyReason aWhy);
+
+ // Called by DoomSubtree on each managed actor to mark it as Doomed and
+ // prevent further IPC.
+ void SetDoomed() {
+ MOZ_ASSERT(mLinkStatus == LinkStatus::Connected ||
+ mLinkStatus == LinkStatus::Doomed,
+ "Invalid link status for SetDoomed");
+ mLinkStatus = LinkStatus::Doomed;
+ }
+ virtual void DoomSubtree() = 0;
- // Called immediately before setting the actor state to doomed, and triggering
- // async actor destruction. Messages may be sent from this callback, but no
- // later.
- // FIXME(nika): This is currently unused!
- virtual void ActorDoom() {}
- void DoomSubtree();
+ // Internal function returning an arbitrary directly managed actor. Used to
+ // identify managed actors to destroy when tearing down an actor tree.
+ virtual IProtocol* PeekManagedActor() = 0;
// Called when the actor has been destroyed due to an error, a __delete__
// message, or a __doom__ reply.
virtual void ActorDestroy(ActorDestroyReason aWhy) {}
- void DestroySubtree(ActorDestroyReason aWhy);
// Called when IPC has acquired its first reference to the actor. This method
// may take references which will later be freed by `ActorDealloc`.
@@ -313,7 +322,7 @@ class IProtocol : public HasResultCodes {
Side mSide;
LinkStatus mLinkStatus;
ActorLifecycleProxy* mLifecycleProxy;
- IProtocol* mManager;
+ RefPtr<IRefCountedProtocol> mManager;
IToplevelProtocol* mToplevel;
};
@@ -414,6 +423,7 @@ class IRefCountedProtocol : public IProtocol {
* this protocol actor.
*/
class IToplevelProtocol : public IRefCountedProtocol {
+ friend class IProtocol;
template <class PFooSide>
friend class Endpoint;
@@ -423,12 +433,8 @@ class IToplevelProtocol : public IRefCountedProtocol {
~IToplevelProtocol() = default;
public:
- // Shadow methods on IProtocol which are implemented directly on toplevel
- // actors.
- int32_t Register(IProtocol* aRouted);
- int32_t RegisterID(IProtocol* aRouted, int32_t aId);
+ // Shadows the method on IProtocol, which will forward to the top.
IProtocol* Lookup(int32_t aId);
- void Unregister(int32_t aId);
Shmem::SharedMemory* CreateSharedMemory(size_t aSize, bool aUnsafe,
int32_t* aId);
@@ -441,8 +447,6 @@ class IToplevelProtocol : public IRefCountedProtocol {
void SetOtherProcessId(base::ProcessId aOtherPid);
- virtual void OnChannelClose() = 0;
- virtual void OnChannelError() = 0;
virtual void ProcessingError(Result aError, const char* aMsgName) {}
bool Open(ScopedPort aPort, const nsID& aMessageChannelId,
@@ -508,7 +512,26 @@ class IToplevelProtocol : public IRefCountedProtocol {
virtual void OnChannelReceivedMessage(const Message& aMsg) {}
- void OnIPCChannelOpened() { ActorConnected(); }
+ // MessageChannel lifecycle callbacks.
+ void OnIPCChannelOpened() {
+ // Leak the returned ActorLifecycleProxy reference. It will be destroyed in
+ // `OnChannelClose` or `OnChannelError`.
+ Unused << ActorConnected();
+ }
+ void OnChannelClose() {
+ // Re-acquire the ActorLifecycleProxy reference acquired in
+ // OnIPCChannelOpened.
+ RefPtr<ActorLifecycleProxy> proxy = dont_AddRef(GetLifecycleProxy());
+ ActorDisconnected(NormalShutdown);
+ DeallocShmems();
+ }
+ void OnChannelError() {
+ // Re-acquire the ActorLifecycleProxy reference acquired in
+ // OnIPCChannelOpened.
+ RefPtr<ActorLifecycleProxy> proxy = dont_AddRef(GetLifecycleProxy());
+ ActorDisconnected(AbnormalShutdown);
+ DeallocShmems();
+ }
base::ProcessId OtherPidMaybeInvalid() const { return mOtherPid; }
@@ -523,7 +546,7 @@ class IToplevelProtocol : public IRefCountedProtocol {
// NOTE NOTE NOTE
// Used to be on mState
int32_t mLastLocalId;
- IDMap<IProtocol*> mActorMap;
+ IDMap<RefPtr<ActorLifecycleProxy>> mActorMap;
IDMap<RefPtr<Shmem::SharedMemory>> mShmemMap;
MessageChannel mChannel;
@@ -652,10 +675,6 @@ class ActorLifecycleProxy {
IProtocol* MOZ_NON_OWNING_REF mActor;
- // Hold a reference to the actor's manager's ActorLifecycleProxy to help
- // prevent it from dying while we're still alive!
- RefPtr<ActorLifecycleProxy> mManager;
-
// When requested, the current self-referencing weak reference for this
// ActorLifecycleProxy.
RefPtr<WeakActorLifecycleProxy> mWeakProxy;
@@ -753,6 +772,8 @@ class ManagedContainer {
}
}
+ Protocol* Peek() { return mArray.IsEmpty() ? nullptr : mArray.LastElement(); }
+
void Clear() { mArray.Clear(); }
private: