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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /layout/generic/nsHTMLCanvasFrame.cpp
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'layout/generic/nsHTMLCanvasFrame.cpp')
-rw-r--r--layout/generic/nsHTMLCanvasFrame.cpp534
1 files changed, 534 insertions, 0 deletions
diff --git a/layout/generic/nsHTMLCanvasFrame.cpp b/layout/generic/nsHTMLCanvasFrame.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/* rendering object for the HTML <canvas> element */
+
+#include "nsHTMLCanvasFrame.h"
+
+#include "nsGkAtoms.h"
+#include "mozilla/Assertions.h"
+#include "mozilla/PresShell.h"
+#include "mozilla/dom/HTMLCanvasElement.h"
+#include "mozilla/layers/ImageDataSerializer.h"
+#include "mozilla/layers/WebRenderBridgeChild.h"
+#include "mozilla/layers/WebRenderCanvasRenderer.h"
+#include "mozilla/layers/RenderRootStateManager.h"
+#include "mozilla/webgpu/CanvasContext.h"
+#include "nsDisplayList.h"
+#include "nsLayoutUtils.h"
+#include "nsStyleUtil.h"
+#include "ActiveLayerTracker.h"
+
+#include <algorithm>
+
+using namespace mozilla;
+using namespace mozilla::dom;
+using namespace mozilla::layers;
+using namespace mozilla::gfx;
+
+/* Helper for our nsIFrame::GetIntrinsicSize() impl. Takes the result of
+ * "GetCanvasSize()" as a parameter, which may help avoid redundant
+ * indirect calls to GetCanvasSize().
+ *
+ * @param aCanvasSizeInPx The canvas's size in CSS pixels, as returned
+ * by GetCanvasSize().
+ * @return The canvas's intrinsic size, as an IntrinsicSize object.
+ */
+static IntrinsicSize IntrinsicSizeFromCanvasSize(
+ const nsIntSize& aCanvasSizeInPx) {
+ return IntrinsicSize(
+ nsPresContext::CSSPixelsToAppUnits(aCanvasSizeInPx.width),
+ nsPresContext::CSSPixelsToAppUnits(aCanvasSizeInPx.height));
+}
+
+/* Helper for our nsIFrame::GetIntrinsicRatio() impl. Takes the result of
+ * "GetCanvasSize()" as a parameter, which may help avoid redundant
+ * indirect calls to GetCanvasSize().
+ *
+ * @return The canvas's intrinsic ratio.
+ */
+static AspectRatio IntrinsicRatioFromCanvasSize(
+ const nsIntSize& aCanvasSizeInPx) {
+ return AspectRatio::FromSize(aCanvasSizeInPx.width, aCanvasSizeInPx.height);
+}
+
+class nsDisplayCanvas final : public nsPaintedDisplayItem {
+ public:
+ nsDisplayCanvas(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame)
+ : nsPaintedDisplayItem(aBuilder, aFrame) {
+ MOZ_COUNT_CTOR(nsDisplayCanvas);
+ }
+ MOZ_COUNTED_DTOR_OVERRIDE(nsDisplayCanvas)
+
+ NS_DISPLAY_DECL_NAME("nsDisplayCanvas", TYPE_CANVAS)
+
+ virtual nsRegion GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
+ bool* aSnap) const override {
+ *aSnap = false;
+ nsHTMLCanvasFrame* f = static_cast<nsHTMLCanvasFrame*>(Frame());
+ HTMLCanvasElement* canvas = HTMLCanvasElement::FromNode(f->GetContent());
+ nsRegion result;
+ if (canvas->GetIsOpaque()) {
+ // OK, the entire region painted by the canvas is opaque. But what is
+ // that region? It's the canvas's "dest rect" (controlled by the
+ // object-fit/object-position CSS properties), clipped to the container's
+ // content box (which is what GetBounds() returns). So, we grab those
+ // rects and intersect them.
+ nsRect constraintRect = GetBounds(aBuilder, aSnap);
+
+ // Need intrinsic size & ratio, for ComputeObjectDestRect:
+ nsIntSize canvasSize = f->GetCanvasSize();
+ IntrinsicSize intrinsicSize = IntrinsicSizeFromCanvasSize(canvasSize);
+ AspectRatio intrinsicRatio = IntrinsicRatioFromCanvasSize(canvasSize);
+
+ const nsRect destRect = nsLayoutUtils::ComputeObjectDestRect(
+ constraintRect, intrinsicSize, intrinsicRatio, f->StylePosition());
+ return nsRegion(destRect.Intersect(constraintRect));
+ }
+ return result;
+ }
+
+ virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder,
+ bool* aSnap) const override {
+ *aSnap = true;
+ return Frame()->GetContentRectRelativeToSelf() + ToReferenceFrame();
+ }
+
+ virtual bool CreateWebRenderCommands(
+ mozilla::wr::DisplayListBuilder& aBuilder,
+ wr::IpcResourceUpdateQueue& aResources, const StackingContextHelper& aSc,
+ mozilla::layers::RenderRootStateManager* aManager,
+ nsDisplayListBuilder* aDisplayListBuilder) override {
+ HTMLCanvasElement* element =
+ static_cast<HTMLCanvasElement*>(mFrame->GetContent());
+ element->HandlePrintCallback(mFrame->PresContext());
+
+ if (element->IsOffscreen()) {
+ // If we are offscreen, then we either display via an ImageContainer
+ // which is updated asynchronously, likely from a worker thread, or a
+ // CompositableHandle managed inside the compositor process. There is
+ // nothing to paint until the owner attaches it.
+
+ element->FlushOffscreenCanvas();
+
+ nsHTMLCanvasFrame* canvasFrame = static_cast<nsHTMLCanvasFrame*>(mFrame);
+ nsIntSize canvasSizeInPx = canvasFrame->GetCanvasSize();
+ IntrinsicSize intrinsicSize = IntrinsicSizeFromCanvasSize(canvasSizeInPx);
+ AspectRatio intrinsicRatio = IntrinsicRatioFromCanvasSize(canvasSizeInPx);
+ nsRect area = mFrame->GetContentRectRelativeToSelf() + ToReferenceFrame();
+ nsRect dest = nsLayoutUtils::ComputeObjectDestRect(
+ area, intrinsicSize, intrinsicRatio, mFrame->StylePosition());
+ LayoutDeviceRect bounds = LayoutDeviceRect::FromAppUnits(
+ dest, mFrame->PresContext()->AppUnitsPerDevPixel());
+
+ RefPtr<ImageContainer> container = element->GetImageContainer();
+ if (container) {
+ MOZ_ASSERT(container->IsAsync());
+ aManager->CommandBuilder().PushImage(this, container, aBuilder,
+ aResources, aSc, bounds, bounds);
+ return true;
+ }
+
+ return true;
+ }
+
+ switch (element->GetCurrentContextType()) {
+ case CanvasContextType::Canvas2D:
+ case CanvasContextType::WebGL1:
+ case CanvasContextType::WebGL2:
+ case CanvasContextType::WebGPU: {
+ bool isRecycled;
+ RefPtr<WebRenderCanvasData> canvasData =
+ aManager->CommandBuilder()
+ .CreateOrRecycleWebRenderUserData<WebRenderCanvasData>(
+ this, &isRecycled);
+ nsHTMLCanvasFrame* canvasFrame =
+ static_cast<nsHTMLCanvasFrame*>(mFrame);
+ if (!canvasFrame->UpdateWebRenderCanvasData(aDisplayListBuilder,
+ canvasData)) {
+ return true;
+ }
+ WebRenderCanvasRendererAsync* data = canvasData->GetCanvasRenderer();
+ MOZ_ASSERT(data);
+ data->UpdateCompositableClient();
+
+ // Push IFrame for async image pipeline.
+ // XXX Remove this once partial display list update is supported.
+
+ nsIntSize canvasSizeInPx = data->GetSize();
+ IntrinsicSize intrinsicSize =
+ IntrinsicSizeFromCanvasSize(canvasSizeInPx);
+ AspectRatio intrinsicRatio =
+ IntrinsicRatioFromCanvasSize(canvasSizeInPx);
+
+ nsRect area =
+ mFrame->GetContentRectRelativeToSelf() + ToReferenceFrame();
+ nsRect dest = nsLayoutUtils::ComputeObjectDestRect(
+ area, intrinsicSize, intrinsicRatio, mFrame->StylePosition());
+
+ LayoutDeviceRect bounds = LayoutDeviceRect::FromAppUnits(
+ dest, mFrame->PresContext()->AppUnitsPerDevPixel());
+
+ // We don't push a stacking context for this async image pipeline here.
+ // Instead, we do it inside the iframe that hosts the image. As a
+ // result, a bunch of the calculations normally done as part of that
+ // stacking context need to be done manually and pushed over to the
+ // parent side, where it will be done when we build the display list for
+ // the iframe. That happens in WebRenderCompositableHolder.s2);
+ aBuilder.PushIFrame(bounds, !BackfaceIsHidden(),
+ data->GetPipelineId().ref(),
+ /*ignoreMissingPipelines*/ false);
+
+ LayoutDeviceRect scBounds(LayoutDevicePoint(0, 0), bounds.Size());
+ auto filter = wr::ToImageRendering(mFrame->UsedImageRendering());
+ auto mixBlendMode = wr::MixBlendMode::Normal;
+ aManager->WrBridge()->AddWebRenderParentCommand(
+ OpUpdateAsyncImagePipeline(data->GetPipelineId().value(), scBounds,
+ wr::WrRotation::Degree0, filter,
+ mixBlendMode));
+ break;
+ }
+ case CanvasContextType::ImageBitmap: {
+ nsHTMLCanvasFrame* canvasFrame =
+ static_cast<nsHTMLCanvasFrame*>(mFrame);
+ nsIntSize canvasSizeInPx = canvasFrame->GetCanvasSize();
+ if (canvasSizeInPx.width <= 0 || canvasSizeInPx.height <= 0) {
+ return true;
+ }
+ bool isRecycled;
+ RefPtr<WebRenderCanvasData> canvasData =
+ aManager->CommandBuilder()
+ .CreateOrRecycleWebRenderUserData<WebRenderCanvasData>(
+ this, &isRecycled);
+ if (!canvasFrame->UpdateWebRenderCanvasData(aDisplayListBuilder,
+ canvasData)) {
+ canvasData->ClearImageContainer();
+ return true;
+ }
+
+ IntrinsicSize intrinsicSize =
+ IntrinsicSizeFromCanvasSize(canvasSizeInPx);
+ AspectRatio intrinsicRatio =
+ IntrinsicRatioFromCanvasSize(canvasSizeInPx);
+
+ nsRect area =
+ mFrame->GetContentRectRelativeToSelf() + ToReferenceFrame();
+ nsRect dest = nsLayoutUtils::ComputeObjectDestRect(
+ area, intrinsicSize, intrinsicRatio, mFrame->StylePosition());
+
+ LayoutDeviceRect bounds = LayoutDeviceRect::FromAppUnits(
+ dest, mFrame->PresContext()->AppUnitsPerDevPixel());
+
+ aManager->CommandBuilder().PushImage(
+ this, canvasData->GetImageContainer(), aBuilder, aResources, aSc,
+ bounds, bounds);
+ break;
+ }
+ case CanvasContextType::NoContext:
+ break;
+ default:
+ MOZ_ASSERT_UNREACHABLE("unknown canvas context type");
+ }
+ return true;
+ }
+
+ // FirstContentfulPaint is supposed to ignore "white" canvases. We use
+ // MaybeModified (if GetContext() was called on the canvas) as a standin for
+ // "white"
+ virtual bool IsContentful() const override {
+ nsHTMLCanvasFrame* f = static_cast<nsHTMLCanvasFrame*>(Frame());
+ HTMLCanvasElement* canvas = HTMLCanvasElement::FromNode(f->GetContent());
+ return canvas->MaybeModified();
+ }
+
+ virtual void Paint(nsDisplayListBuilder* aBuilder,
+ gfxContext* aCtx) override {
+ nsHTMLCanvasFrame* f = static_cast<nsHTMLCanvasFrame*>(Frame());
+ HTMLCanvasElement* canvas = HTMLCanvasElement::FromNode(f->GetContent());
+
+ nsRect area = f->GetContentRectRelativeToSelf() + ToReferenceFrame();
+ nsIntSize canvasSizeInPx = f->GetCanvasSize();
+
+ nsPresContext* presContext = f->PresContext();
+ canvas->HandlePrintCallback(presContext);
+
+ if (canvasSizeInPx.width <= 0 || canvasSizeInPx.height <= 0 ||
+ area.IsEmpty()) {
+ return;
+ }
+
+ IntrinsicSize intrinsicSize = IntrinsicSizeFromCanvasSize(canvasSizeInPx);
+ AspectRatio intrinsicRatio = IntrinsicRatioFromCanvasSize(canvasSizeInPx);
+
+ nsRect dest = nsLayoutUtils::ComputeObjectDestRect(
+ area, intrinsicSize, intrinsicRatio, f->StylePosition());
+
+ gfxContextMatrixAutoSaveRestore saveMatrix(aCtx);
+
+ if (RefPtr<layers::Image> image = canvas->GetAsImage()) {
+ gfxRect destGFXRect = presContext->AppUnitsToGfxUnits(dest);
+
+ // Transform the canvas into the right place
+ gfxPoint p = destGFXRect.TopLeft();
+ Matrix transform = Matrix::Translation(p.x, p.y);
+ transform.PreScale(destGFXRect.Width() / canvasSizeInPx.width,
+ destGFXRect.Height() / canvasSizeInPx.height);
+
+ aCtx->SetMatrix(
+ gfxUtils::SnapTransformTranslation(aCtx->CurrentMatrix(), nullptr));
+
+ RefPtr<gfx::SourceSurface> surface = image->GetAsSourceSurface();
+ if (!surface || !surface->IsValid()) {
+ return;
+ }
+
+ transform = gfxUtils::SnapTransform(
+ transform, gfxRect(0, 0, canvasSizeInPx.width, canvasSizeInPx.height),
+ nullptr);
+ aCtx->Multiply(transform);
+
+ aCtx->GetDrawTarget()->FillRect(
+ Rect(0, 0, canvasSizeInPx.width, canvasSizeInPx.height),
+ SurfacePattern(surface, ExtendMode::CLAMP, Matrix(),
+ nsLayoutUtils::GetSamplingFilterForFrame(f)));
+ return;
+ }
+
+ if (canvas->IsOffscreen()) {
+ return;
+ }
+
+ RefPtr<CanvasRenderer> renderer = new CanvasRenderer();
+ if (!canvas->InitializeCanvasRenderer(aBuilder, renderer)) {
+ return;
+ }
+ renderer->FirePreTransactionCallback();
+ const auto snapshot = renderer->BorrowSnapshot();
+ if (!snapshot) {
+ return;
+ }
+ const auto& surface = snapshot->mSurf;
+ DrawTarget& dt = *aCtx->GetDrawTarget();
+ gfx::Rect destRect =
+ NSRectToSnappedRect(dest, presContext->AppUnitsPerDevPixel(), dt);
+
+ if (!renderer->YIsDown()) {
+ // Calculate y-coord that is as far below the bottom of destGFXRect as
+ // the origin was above the top, then reflect about that.
+ float y = destRect.Y() + destRect.YMost();
+ Matrix transform = Matrix::Translation(0.0f, y).PreScale(1.0f, -1.0f);
+ aCtx->Multiply(transform);
+ }
+
+ const auto& srcRect = surface->GetRect();
+ dt.DrawSurface(
+ surface, destRect,
+ Rect(float(srcRect.X()), float(srcRect.Y()), float(srcRect.Width()),
+ float(srcRect.Height())),
+ DrawSurfaceOptions(nsLayoutUtils::GetSamplingFilterForFrame(f)));
+
+ renderer->FireDidTransactionCallback();
+ renderer->ResetDirty();
+ }
+};
+
+nsIFrame* NS_NewHTMLCanvasFrame(PresShell* aPresShell, ComputedStyle* aStyle) {
+ return new (aPresShell)
+ nsHTMLCanvasFrame(aStyle, aPresShell->GetPresContext());
+}
+
+NS_QUERYFRAME_HEAD(nsHTMLCanvasFrame)
+ NS_QUERYFRAME_ENTRY(nsHTMLCanvasFrame)
+NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
+
+NS_IMPL_FRAMEARENA_HELPERS(nsHTMLCanvasFrame)
+
+void nsHTMLCanvasFrame::Destroy(DestroyContext& aContext) {
+ if (IsPrimaryFrame()) {
+ HTMLCanvasElement::FromNode(*mContent)->ResetPrintCallback();
+ }
+ nsContainerFrame::Destroy(aContext);
+}
+
+nsHTMLCanvasFrame::~nsHTMLCanvasFrame() = default;
+
+nsIntSize nsHTMLCanvasFrame::GetCanvasSize() const {
+ nsIntSize size(0, 0);
+ HTMLCanvasElement* canvas = HTMLCanvasElement::FromNodeOrNull(GetContent());
+ if (canvas) {
+ size = canvas->GetSize();
+ MOZ_ASSERT(size.width >= 0 && size.height >= 0,
+ "we should've required <canvas> width/height attrs to be "
+ "unsigned (non-negative) values");
+ } else {
+ MOZ_ASSERT_UNREACHABLE("couldn't get canvas size");
+ }
+
+ return size;
+}
+
+/* virtual */
+nscoord nsHTMLCanvasFrame::GetMinISize(gfxContext* aRenderingContext) {
+ // XXX The caller doesn't account for constraints of the height,
+ // min-height, and max-height properties.
+ nscoord result;
+ if (Maybe<nscoord> containISize = ContainIntrinsicISize()) {
+ result = *containISize;
+ } else {
+ bool vertical = GetWritingMode().IsVertical();
+ result = nsPresContext::CSSPixelsToAppUnits(
+ vertical ? GetCanvasSize().height : GetCanvasSize().width);
+ }
+ DISPLAY_MIN_INLINE_SIZE(this, result);
+ return result;
+}
+
+/* virtual */
+nscoord nsHTMLCanvasFrame::GetPrefISize(gfxContext* aRenderingContext) {
+ // XXX The caller doesn't account for constraints of the height,
+ // min-height, and max-height properties.
+ nscoord result;
+ if (Maybe<nscoord> containISize = ContainIntrinsicISize()) {
+ result = *containISize;
+ } else {
+ bool vertical = GetWritingMode().IsVertical();
+ result = nsPresContext::CSSPixelsToAppUnits(
+ vertical ? GetCanvasSize().height : GetCanvasSize().width);
+ }
+ DISPLAY_PREF_INLINE_SIZE(this, result);
+ return result;
+}
+
+/* virtual */
+IntrinsicSize nsHTMLCanvasFrame::GetIntrinsicSize() {
+ const auto containAxes = GetContainSizeAxes();
+ IntrinsicSize size = containAxes.IsBoth()
+ ? IntrinsicSize(0, 0)
+ : IntrinsicSizeFromCanvasSize(GetCanvasSize());
+ return FinishIntrinsicSize(containAxes, size);
+}
+
+/* virtual */
+AspectRatio nsHTMLCanvasFrame::GetIntrinsicRatio() const {
+ if (GetContainSizeAxes().IsAny()) {
+ return AspectRatio();
+ }
+
+ return IntrinsicRatioFromCanvasSize(GetCanvasSize());
+}
+
+/* virtual */
+nsIFrame::SizeComputationResult nsHTMLCanvasFrame::ComputeSize(
+ gfxContext* aRenderingContext, WritingMode aWM, const LogicalSize& aCBSize,
+ nscoord aAvailableISize, const LogicalSize& aMargin,
+ const LogicalSize& aBorderPadding, const StyleSizeOverrides& aSizeOverrides,
+ ComputeSizeFlags aFlags) {
+ return {ComputeSizeWithIntrinsicDimensions(
+ aRenderingContext, aWM, GetIntrinsicSize(), GetAspectRatio(),
+ aCBSize, aMargin, aBorderPadding, aSizeOverrides, aFlags),
+ AspectRatioUsage::None};
+}
+
+void nsHTMLCanvasFrame::Reflow(nsPresContext* aPresContext,
+ ReflowOutput& aMetrics,
+ const ReflowInput& aReflowInput,
+ nsReflowStatus& aStatus) {
+ MarkInReflow();
+ DO_GLOBAL_REFLOW_COUNT("nsHTMLCanvasFrame");
+ DISPLAY_REFLOW(aPresContext, this, aReflowInput, aMetrics, aStatus);
+ MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
+ NS_FRAME_TRACE(
+ NS_FRAME_TRACE_CALLS,
+ ("enter nsHTMLCanvasFrame::Reflow: availSize=%d,%d",
+ aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight()));
+
+ MOZ_ASSERT(HasAnyStateBits(NS_FRAME_IN_REFLOW), "frame is not in reflow");
+
+ WritingMode wm = aReflowInput.GetWritingMode();
+ const LogicalSize finalSize = aReflowInput.ComputedSizeWithBorderPadding(wm);
+
+ aMetrics.SetSize(wm, finalSize);
+ aMetrics.SetOverflowAreasToDesiredBounds();
+ FinishAndStoreOverflow(&aMetrics);
+
+ // Reflow the single anon block child.
+ nsReflowStatus childStatus;
+ nsIFrame* childFrame = mFrames.FirstChild();
+ WritingMode childWM = childFrame->GetWritingMode();
+ LogicalSize availSize = aReflowInput.ComputedSize(childWM);
+ availSize.BSize(childWM) = NS_UNCONSTRAINEDSIZE;
+ NS_ASSERTION(!childFrame->GetNextSibling(), "HTML canvas should have 1 kid");
+ ReflowOutput childDesiredSize(aReflowInput.GetWritingMode());
+ ReflowInput childReflowInput(aPresContext, aReflowInput, childFrame,
+ availSize);
+ ReflowChild(childFrame, aPresContext, childDesiredSize, childReflowInput, 0,
+ 0, ReflowChildFlags::Default, childStatus, nullptr);
+ FinishReflowChild(childFrame, aPresContext, childDesiredSize,
+ &childReflowInput, 0, 0, ReflowChildFlags::Default);
+
+ NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
+ ("exit nsHTMLCanvasFrame::Reflow: size=%d,%d",
+ aMetrics.ISize(wm), aMetrics.BSize(wm)));
+}
+
+bool nsHTMLCanvasFrame::UpdateWebRenderCanvasData(
+ nsDisplayListBuilder* aBuilder, WebRenderCanvasData* aCanvasData) {
+ HTMLCanvasElement* element = static_cast<HTMLCanvasElement*>(GetContent());
+ return element->UpdateWebRenderCanvasData(aBuilder, aCanvasData);
+}
+
+void nsHTMLCanvasFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
+ const nsDisplayListSet& aLists) {
+ if (!IsVisibleForPainting()) return;
+
+ DisplayBorderBackgroundOutline(aBuilder, aLists);
+
+ if (HidesContent()) {
+ DisplaySelectionOverlay(aBuilder, aLists.Content(),
+ nsISelectionDisplay::DISPLAY_IMAGES);
+ return;
+ }
+
+ uint32_t clipFlags =
+ nsStyleUtil::ObjectPropsMightCauseOverflow(StylePosition())
+ ? 0
+ : DisplayListClipState::ASSUME_DRAWING_RESTRICTED_TO_CONTENT_RECT;
+
+ DisplayListClipState::AutoClipContainingBlockDescendantsToContentBox clip(
+ aBuilder, this, clipFlags);
+
+ aLists.Content()->AppendNewToTop<nsDisplayCanvas>(aBuilder, this);
+
+ DisplaySelectionOverlay(aBuilder, aLists.Content(),
+ nsISelectionDisplay::DISPLAY_IMAGES);
+}
+
+void nsHTMLCanvasFrame::AppendDirectlyOwnedAnonBoxes(
+ nsTArray<OwnedAnonBox>& aResult) {
+ MOZ_ASSERT(mFrames.FirstChild(), "Must have our canvas content anon box");
+ MOZ_ASSERT(!mFrames.FirstChild()->GetNextSibling(),
+ "Must only have our canvas content anon box");
+ aResult.AppendElement(OwnedAnonBox(mFrames.FirstChild()));
+}
+
+void nsHTMLCanvasFrame::UnionChildOverflow(
+ mozilla::OverflowAreas& aOverflowAreas) {
+ // Our one child (the canvas content anon box) is unpainted and isn't relevant
+ // for child-overflow purposes. So we need to provide our own trivial impl to
+ // avoid receiving the child-considering impl that we would otherwise inherit.
+}
+
+#ifdef ACCESSIBILITY
+a11y::AccType nsHTMLCanvasFrame::AccessibleType() {
+ return a11y::eHTMLCanvasType;
+}
+#endif
+
+#ifdef DEBUG_FRAME_DUMP
+nsresult nsHTMLCanvasFrame::GetFrameName(nsAString& aResult) const {
+ return MakeFrameName(u"HTMLCanvas"_ns, aResult);
+}
+#endif