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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /layout/xul/nsSliderFrame.cpp
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'layout/xul/nsSliderFrame.cpp')
-rw-r--r--layout/xul/nsSliderFrame.cpp1652
1 files changed, 1652 insertions, 0 deletions
diff --git a/layout/xul/nsSliderFrame.cpp b/layout/xul/nsSliderFrame.cpp
new file mode 100644
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+++ b/layout/xul/nsSliderFrame.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+//
+// Eric Vaughan
+// Netscape Communications
+//
+// See documentation in associated header file
+//
+
+#include "nsSliderFrame.h"
+
+#include "mozilla/ComputedStyle.h"
+#include "nsPresContext.h"
+#include "nsIContent.h"
+#include "nsCOMPtr.h"
+#include "nsNameSpaceManager.h"
+#include "nsGkAtoms.h"
+#include "nsHTMLParts.h"
+#include "nsCSSRendering.h"
+#include "nsScrollbarButtonFrame.h"
+#include "nsIScrollableFrame.h"
+#include "nsIScrollbarMediator.h"
+#include "nsISupportsImpl.h"
+#include "nsScrollbarFrame.h"
+#include "nsRepeatService.h"
+#include "nsContentUtils.h"
+#include "nsLayoutUtils.h"
+#include "nsDisplayList.h"
+#include "nsDeviceContext.h"
+#include "nsRefreshDriver.h" // for nsAPostRefreshObserver
+#include "mozilla/Assertions.h" // for MOZ_ASSERT
+#include "mozilla/DisplayPortUtils.h"
+#include "mozilla/LookAndFeel.h"
+#include "mozilla/MouseEvents.h"
+#include "mozilla/Preferences.h"
+#include "mozilla/PresShell.h"
+#include "mozilla/StaticPrefs_general.h"
+#include "mozilla/StaticPrefs_layout.h"
+#include "mozilla/SVGIntegrationUtils.h"
+#include "mozilla/Telemetry.h"
+#include "mozilla/dom/Document.h"
+#include "mozilla/dom/Event.h"
+#include "mozilla/layers/APZCCallbackHelper.h"
+#include "mozilla/layers/AsyncDragMetrics.h"
+#include "mozilla/layers/InputAPZContext.h"
+#include "mozilla/layers/WebRenderLayerManager.h"
+#include "mozilla/StaticPrefs_slider.h"
+#include <algorithm>
+
+using namespace mozilla;
+using namespace mozilla::gfx;
+using mozilla::dom::Document;
+using mozilla::dom::Event;
+using mozilla::layers::AsyncDragMetrics;
+using mozilla::layers::InputAPZContext;
+using mozilla::layers::ScrollbarData;
+using mozilla::layers::ScrollDirection;
+
+bool nsSliderFrame::gMiddlePref = false;
+
+// Turn this on if you want to debug slider frames.
+#undef DEBUG_SLIDER
+
+nsIFrame* NS_NewSliderFrame(PresShell* aPresShell, ComputedStyle* aStyle) {
+ return new (aPresShell) nsSliderFrame(aStyle, aPresShell->GetPresContext());
+}
+
+NS_IMPL_FRAMEARENA_HELPERS(nsSliderFrame)
+
+NS_QUERYFRAME_HEAD(nsSliderFrame)
+ NS_QUERYFRAME_ENTRY(nsSliderFrame)
+NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
+
+nsSliderFrame::nsSliderFrame(ComputedStyle* aStyle, nsPresContext* aPresContext)
+ : nsContainerFrame(aStyle, aPresContext, kClassID),
+ mRatio(0.0f),
+ mDragStart(0),
+ mThumbStart(0),
+ mCurPos(0),
+ mRepeatDirection(0),
+ mDragFinished(true),
+ mUserChanged(false),
+ mScrollingWithAPZ(false),
+ mSuppressionActive(false),
+ mThumbMinLength(0) {}
+
+// stop timer
+nsSliderFrame::~nsSliderFrame() {
+ if (mSuppressionActive) {
+ if (auto* presShell = PresShell()) {
+ presShell->SuppressDisplayport(false);
+ }
+ }
+}
+
+void nsSliderFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
+ nsIFrame* aPrevInFlow) {
+ nsContainerFrame::Init(aContent, aParent, aPrevInFlow);
+
+ static bool gotPrefs = false;
+ if (!gotPrefs) {
+ gotPrefs = true;
+
+ gMiddlePref = Preferences::GetBool("middlemouse.scrollbarPosition");
+ }
+
+ mCurPos = GetCurrentPosition(aContent);
+}
+
+void nsSliderFrame::RemoveFrame(DestroyContext& aContext, ChildListID aListID,
+ nsIFrame* aOldFrame) {
+ nsContainerFrame::RemoveFrame(aContext, aListID, aOldFrame);
+ if (mFrames.IsEmpty()) {
+ RemoveListener();
+ }
+}
+
+void nsSliderFrame::InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame,
+ const nsLineList::iterator* aPrevFrameLine,
+ nsFrameList&& aFrameList) {
+ bool wasEmpty = mFrames.IsEmpty();
+ nsContainerFrame::InsertFrames(aListID, aPrevFrame, aPrevFrameLine,
+ std::move(aFrameList));
+ if (wasEmpty) {
+ AddListener();
+ }
+}
+
+void nsSliderFrame::AppendFrames(ChildListID aListID,
+ nsFrameList&& aFrameList) {
+ // If we have no children and on was added then make sure we add the
+ // listener
+ bool wasEmpty = mFrames.IsEmpty();
+ nsContainerFrame::AppendFrames(aListID, std::move(aFrameList));
+ if (wasEmpty) {
+ AddListener();
+ }
+}
+
+int32_t nsSliderFrame::GetCurrentPosition(nsIContent* content) {
+ return GetIntegerAttribute(content, nsGkAtoms::curpos, 0);
+}
+
+int32_t nsSliderFrame::GetMinPosition(nsIContent* content) {
+ return GetIntegerAttribute(content, nsGkAtoms::minpos, 0);
+}
+
+int32_t nsSliderFrame::GetMaxPosition(nsIContent* content) {
+ return GetIntegerAttribute(content, nsGkAtoms::maxpos, 100);
+}
+
+int32_t nsSliderFrame::GetIncrement(nsIContent* content) {
+ return GetIntegerAttribute(content, nsGkAtoms::increment, 1);
+}
+
+int32_t nsSliderFrame::GetPageIncrement(nsIContent* content) {
+ return GetIntegerAttribute(content, nsGkAtoms::pageincrement, 10);
+}
+
+int32_t nsSliderFrame::GetIntegerAttribute(nsIContent* content, nsAtom* atom,
+ int32_t defaultValue) {
+ nsAutoString value;
+ if (content->IsElement()) {
+ content->AsElement()->GetAttr(atom, value);
+ }
+ if (!value.IsEmpty()) {
+ nsresult error;
+
+ // convert it to an integer
+ defaultValue = value.ToInteger(&error);
+ }
+
+ return defaultValue;
+}
+
+nsresult nsSliderFrame::AttributeChanged(int32_t aNameSpaceID,
+ nsAtom* aAttribute, int32_t aModType) {
+ nsresult rv =
+ nsContainerFrame::AttributeChanged(aNameSpaceID, aAttribute, aModType);
+ // if the current position changes
+ if (aAttribute == nsGkAtoms::curpos) {
+ CurrentPositionChanged();
+ } else if (aAttribute == nsGkAtoms::minpos ||
+ aAttribute == nsGkAtoms::maxpos) {
+ // bounds check it.
+
+ nsScrollbarFrame* scrollbarBox = Scrollbar();
+ nsCOMPtr<nsIContent> scrollbar = scrollbarBox->GetContent();
+ int32_t current = GetCurrentPosition(scrollbar);
+ int32_t min = GetMinPosition(scrollbar);
+ int32_t max = GetMaxPosition(scrollbar);
+
+ if (current < min || current > max) {
+ int32_t direction = 0;
+ if (current < min || max < min) {
+ current = min;
+ direction = -1;
+ } else if (current > max) {
+ current = max;
+ direction = 1;
+ }
+
+ // set the new position and notify observers
+ nsIScrollbarMediator* mediator = scrollbarBox->GetScrollbarMediator();
+ scrollbarBox->SetIncrementToWhole(direction);
+ if (mediator) {
+ mediator->ScrollByWhole(scrollbarBox, direction,
+ ScrollSnapFlags::IntendedEndPosition);
+ }
+ // 'this' might be destroyed here
+
+ nsContentUtils::AddScriptRunner(new nsSetAttrRunnable(
+ scrollbar->AsElement(), nsGkAtoms::curpos, current));
+ }
+ }
+
+ if (aAttribute == nsGkAtoms::minpos || aAttribute == nsGkAtoms::maxpos ||
+ aAttribute == nsGkAtoms::pageincrement ||
+ aAttribute == nsGkAtoms::increment) {
+ PresShell()->FrameNeedsReflow(
+ this, IntrinsicDirty::FrameAncestorsAndDescendants, NS_FRAME_IS_DIRTY);
+ }
+
+ return rv;
+}
+
+namespace mozilla {
+
+// Draw any tick marks that show the position of find in page results.
+class nsDisplaySliderMarks final : public nsPaintedDisplayItem {
+ public:
+ nsDisplaySliderMarks(nsDisplayListBuilder* aBuilder, nsSliderFrame* aFrame)
+ : nsPaintedDisplayItem(aBuilder, aFrame) {
+ MOZ_COUNT_CTOR(nsDisplaySliderMarks);
+ }
+ MOZ_COUNTED_DTOR_OVERRIDE(nsDisplaySliderMarks)
+
+ NS_DISPLAY_DECL_NAME("SliderMarks", TYPE_SLIDER_MARKS)
+
+ void PaintMarks(nsDisplayListBuilder* aDisplayListBuilder,
+ wr::DisplayListBuilder* aBuilder, gfxContext* aCtx);
+
+ nsRect GetBounds(nsDisplayListBuilder* aBuilder, bool* aSnap) const override {
+ *aSnap = false;
+ return mFrame->InkOverflowRectRelativeToSelf() + ToReferenceFrame();
+ }
+
+ bool CreateWebRenderCommands(
+ wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
+ const StackingContextHelper& aSc,
+ layers::RenderRootStateManager* aManager,
+ nsDisplayListBuilder* aDisplayListBuilder) override;
+
+ void Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx) override;
+};
+
+// This is shared between the webrender and Paint() paths. For the former,
+// aBuilder should be assigned and aCtx will be null. For the latter, aBuilder
+// should be null and aCtx should be the gfxContext for painting.
+void nsDisplaySliderMarks::PaintMarks(nsDisplayListBuilder* aDisplayListBuilder,
+ wr::DisplayListBuilder* aBuilder,
+ gfxContext* aCtx) {
+ DrawTarget* drawTarget = nullptr;
+ if (aCtx) {
+ drawTarget = aCtx->GetDrawTarget();
+ } else {
+ MOZ_ASSERT(aBuilder);
+ }
+
+ Document* doc = mFrame->GetContent()->GetUncomposedDoc();
+ if (!doc) {
+ return;
+ }
+
+ nsGlobalWindowInner* window =
+ nsGlobalWindowInner::Cast(doc->GetInnerWindow());
+ if (!window) {
+ return;
+ }
+
+ nsSliderFrame* sliderFrame = static_cast<nsSliderFrame*>(mFrame);
+
+ nsIFrame* scrollbarBox = sliderFrame->Scrollbar();
+ nsCOMPtr<nsIContent> scrollbar = scrollbarBox->GetContent();
+
+ int32_t minPos = sliderFrame->GetMinPosition(scrollbar);
+ int32_t maxPos = sliderFrame->GetMaxPosition(scrollbar);
+
+ // Use the text highlight color for the tick marks.
+ nscolor highlightColor =
+ LookAndFeel::Color(LookAndFeel::ColorID::TextHighlightBackground, mFrame);
+ DeviceColor fillColor = ToDeviceColor(highlightColor);
+ fillColor.a = 0.3; // make the mark mostly transparent
+
+ int32_t appUnitsPerDevPixel =
+ sliderFrame->PresContext()->AppUnitsPerDevPixel();
+ nsRect sliderRect = sliderFrame->GetRect();
+
+ nsPoint refPoint = aDisplayListBuilder->ToReferenceFrame(mFrame);
+
+ // Increase the height of the tick mark rectangle by one pixel. If the
+ // desktop scale is greater than 1, it should be increased more.
+ // The tick marks should be drawn ignoring any page zoom that is applied.
+ float increasePixels = sliderFrame->PresContext()
+ ->DeviceContext()
+ ->GetDesktopToDeviceScale()
+ .scale;
+ const bool isHorizontal = sliderFrame->Scrollbar()->IsHorizontal();
+ float increasePixelsX = isHorizontal ? increasePixels : 0;
+ float increasePixelsY = isHorizontal ? 0 : increasePixels;
+ nsSize initialSize =
+ isHorizontal ? nsSize(0, sliderRect.height) : nsSize(sliderRect.width, 0);
+
+ nsTArray<uint32_t>& marks = window->GetScrollMarks();
+ for (uint32_t m = 0; m < marks.Length(); m++) {
+ uint32_t markValue = marks[m];
+ if (markValue > (uint32_t)maxPos) {
+ markValue = maxPos;
+ }
+ if (markValue < (uint32_t)minPos) {
+ markValue = minPos;
+ }
+
+ // The values in the marks array range up to the window's
+ // scrollMax{X,Y} - scrollMin{X,Y} (the same as the slider's maxpos).
+ // Scale the values to fit within the slider's width or height.
+ nsRect markRect(refPoint, initialSize);
+ if (isHorizontal) {
+ markRect.x +=
+ (nscoord)((double)markValue / (maxPos - minPos) * sliderRect.width);
+ } else {
+ markRect.y +=
+ (nscoord)((double)markValue / (maxPos - minPos) * sliderRect.height);
+ }
+
+ if (drawTarget) {
+ Rect devPixelRect =
+ NSRectToSnappedRect(markRect, appUnitsPerDevPixel, *drawTarget);
+ devPixelRect.Inflate(increasePixelsX, increasePixelsY);
+ drawTarget->FillRect(devPixelRect, ColorPattern(fillColor));
+ } else {
+ LayoutDeviceIntRect dRect = LayoutDeviceIntRect::FromAppUnitsToNearest(
+ markRect, appUnitsPerDevPixel);
+ dRect.Inflate(increasePixelsX, increasePixelsY);
+ wr::LayoutRect layoutRect = wr::ToLayoutRect(dRect);
+ aBuilder->PushRect(layoutRect, layoutRect, BackfaceIsHidden(), false,
+ false, wr::ToColorF(fillColor));
+ }
+ }
+}
+
+bool nsDisplaySliderMarks::CreateWebRenderCommands(
+ wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
+ const StackingContextHelper& aSc, layers::RenderRootStateManager* aManager,
+ nsDisplayListBuilder* aDisplayListBuilder) {
+ PaintMarks(aDisplayListBuilder, &aBuilder, nullptr);
+ return true;
+}
+
+void nsDisplaySliderMarks::Paint(nsDisplayListBuilder* aBuilder,
+ gfxContext* aCtx) {
+ PaintMarks(aBuilder, nullptr, aCtx);
+}
+
+} // namespace mozilla
+
+void nsSliderFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
+ const nsDisplayListSet& aLists) {
+ if (aBuilder->IsForEventDelivery() && isDraggingThumb()) {
+ // This is EVIL, we shouldn't be messing with event delivery just to get
+ // thumb mouse drag events to arrive at the slider!
+ aLists.Outlines()->AppendNewToTop<nsDisplayEventReceiver>(aBuilder, this);
+ return;
+ }
+
+ DisplayBorderBackgroundOutline(aBuilder, aLists);
+
+ if (nsIFrame* thumb = mFrames.FirstChild()) {
+ BuildDisplayListForThumb(aBuilder, thumb, aLists);
+ }
+
+ // If this is an scrollbar for the root frame, draw any markers.
+ // Markers are not drawn for other scrollbars.
+ // XXX seems like this should be done in nsScrollbarFrame instead perhaps?
+ if (!aBuilder->IsForEventDelivery()) {
+ nsScrollbarFrame* scrollbar = Scrollbar();
+ if (nsIScrollableFrame* scrollFrame =
+ do_QueryFrame(scrollbar->GetParent())) {
+ if (scrollFrame->IsRootScrollFrameOfDocument()) {
+ nsGlobalWindowInner* window = nsGlobalWindowInner::Cast(
+ PresContext()->Document()->GetInnerWindow());
+ if (window &&
+ window->GetScrollMarksOnHScrollbar() == scrollbar->IsHorizontal() &&
+ window->GetScrollMarks().Length() > 0) {
+ aLists.Content()->AppendNewToTop<nsDisplaySliderMarks>(aBuilder,
+ this);
+ }
+ }
+ }
+ }
+}
+
+static bool UsesCustomScrollbarMediator(nsIFrame* scrollbarBox) {
+ if (nsScrollbarFrame* scrollbarFrame = do_QueryFrame(scrollbarBox)) {
+ if (nsIScrollbarMediator* mediator =
+ scrollbarFrame->GetScrollbarMediator()) {
+ nsIScrollableFrame* scrollFrame = do_QueryFrame(mediator);
+ // The scrollbar mediator is not the scroll frame.
+ // That means this scroll frame has a custom scrollbar mediator.
+ if (!scrollFrame) {
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+void nsSliderFrame::BuildDisplayListForThumb(nsDisplayListBuilder* aBuilder,
+ nsIFrame* aThumb,
+ const nsDisplayListSet& aLists) {
+ nsRect thumbRect(aThumb->GetRect());
+
+ nsRect sliderTrack = GetRect();
+ if (sliderTrack.width < thumbRect.width ||
+ sliderTrack.height < thumbRect.height) {
+ return;
+ }
+
+ // If this scrollbar is the scrollbar of an actively scrolled scroll frame,
+ // layerize the scrollbar thumb, wrap it in its own ContainerLayer and
+ // attach scrolling information to it.
+ // We do this here and not in the thumb's BuildDisplayList so that the event
+ // region that gets created for the thumb is included in the nsDisplayOwnLayer
+ // contents.
+
+ const layers::ScrollableLayerGuid::ViewID scrollTargetId =
+ aBuilder->GetCurrentScrollbarTarget();
+ const bool thumbGetsLayer =
+ scrollTargetId != layers::ScrollableLayerGuid::NULL_SCROLL_ID;
+
+ if (thumbGetsLayer) {
+ const Maybe<ScrollDirection> scrollDirection =
+ aBuilder->GetCurrentScrollbarDirection();
+ MOZ_ASSERT(scrollDirection.isSome());
+ const bool isHorizontal = *scrollDirection == ScrollDirection::eHorizontal;
+ const OuterCSSCoord thumbLength = OuterCSSPixel::FromAppUnits(
+ isHorizontal ? thumbRect.width : thumbRect.height);
+ const OuterCSSCoord minThumbLength =
+ OuterCSSPixel::FromAppUnits(mThumbMinLength);
+
+ nsIFrame* scrollbarBox = Scrollbar();
+ bool isAsyncDraggable = !UsesCustomScrollbarMediator(scrollbarBox);
+
+ nsPoint scrollPortOrigin;
+ if (nsIScrollableFrame* scrollFrame =
+ do_QueryFrame(scrollbarBox->GetParent())) {
+ scrollPortOrigin = scrollFrame->GetScrollPortRect().TopLeft();
+ } else {
+ isAsyncDraggable = false;
+ }
+
+ // This rect is the range in which the scroll thumb can slide in.
+ sliderTrack = sliderTrack + scrollbarBox->GetPosition() - scrollPortOrigin;
+ const OuterCSSCoord sliderTrackStart = OuterCSSPixel::FromAppUnits(
+ isHorizontal ? sliderTrack.x : sliderTrack.y);
+ const OuterCSSCoord sliderTrackLength = OuterCSSPixel::FromAppUnits(
+ isHorizontal ? sliderTrack.width : sliderTrack.height);
+ const OuterCSSCoord thumbStart =
+ OuterCSSPixel::FromAppUnits(isHorizontal ? thumbRect.x : thumbRect.y);
+
+ const nsRect overflow = aThumb->InkOverflowRectRelativeToParent();
+ nsSize refSize = aBuilder->RootReferenceFrame()->GetSize();
+ nsRect dirty = aBuilder->GetVisibleRect().Intersect(thumbRect);
+ dirty = nsLayoutUtils::ComputePartialPrerenderArea(
+ aThumb, aBuilder->GetVisibleRect(), overflow, refSize);
+
+ nsDisplayListBuilder::AutoBuildingDisplayList buildingDisplayList(
+ aBuilder, this, dirty, dirty);
+
+ // Clip the thumb layer to the slider track. This is necessary to ensure
+ // FrameLayerBuilder is able to merge content before and after the
+ // scrollframe into the same layer (otherwise it thinks the thumb could
+ // potentially move anywhere within the existing clip).
+ DisplayListClipState::AutoSaveRestore thumbClipState(aBuilder);
+ thumbClipState.ClipContainingBlockDescendants(
+ GetRectRelativeToSelf() + aBuilder->ToReferenceFrame(this));
+
+ // Have the thumb's container layer capture the current clip, so
+ // it doesn't apply to the thumb's contents. This allows the contents
+ // to be fully rendered even if they're partially or fully offscreen,
+ // so async scrolling can still bring it into view.
+ DisplayListClipState::AutoSaveRestore thumbContentsClipState(aBuilder);
+ thumbContentsClipState.Clear();
+
+ nsDisplayListBuilder::AutoContainerASRTracker contASRTracker(aBuilder);
+ nsDisplayListCollection tempLists(aBuilder);
+ BuildDisplayListForChild(aBuilder, aThumb, tempLists);
+
+ // This is a bit of a hack. Collect up all descendant display items
+ // and merge them into a single Content() list.
+ nsDisplayList masterList(aBuilder);
+ masterList.AppendToTop(tempLists.BorderBackground());
+ masterList.AppendToTop(tempLists.BlockBorderBackgrounds());
+ masterList.AppendToTop(tempLists.Floats());
+ masterList.AppendToTop(tempLists.Content());
+ masterList.AppendToTop(tempLists.PositionedDescendants());
+ masterList.AppendToTop(tempLists.Outlines());
+
+ // Restore the saved clip so it applies to the thumb container layer.
+ thumbContentsClipState.Restore();
+
+ // Wrap the list to make it its own layer.
+ const ActiveScrolledRoot* ownLayerASR = contASRTracker.GetContainerASR();
+ aLists.Content()->AppendNewToTopWithIndex<nsDisplayOwnLayer>(
+ aBuilder, this,
+ /* aIndex = */ nsDisplayOwnLayer::OwnLayerForScrollThumb, &masterList,
+ ownLayerASR, nsDisplayOwnLayerFlags::None,
+ ScrollbarData::CreateForThumb(*scrollDirection, GetThumbRatio(),
+ thumbStart, thumbLength, minThumbLength,
+ isAsyncDraggable, sliderTrackStart,
+ sliderTrackLength, scrollTargetId),
+ true, false);
+
+ return;
+ }
+
+ BuildDisplayListForChild(aBuilder, aThumb, aLists);
+}
+
+void nsSliderFrame::Reflow(nsPresContext* aPresContext,
+ ReflowOutput& aDesiredSize,
+ const ReflowInput& aReflowInput,
+ nsReflowStatus& aStatus) {
+ MarkInReflow();
+ MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
+ NS_ASSERTION(aReflowInput.AvailableWidth() != NS_UNCONSTRAINEDSIZE,
+ "Bogus avail width");
+ NS_ASSERTION(aReflowInput.AvailableHeight() != NS_UNCONSTRAINEDSIZE,
+ "Bogus avail height");
+
+ const auto wm = GetWritingMode();
+
+ // We always take all the space we're given.
+ aDesiredSize.SetSize(wm, aReflowInput.ComputedSize(wm));
+ aDesiredSize.SetOverflowAreasToDesiredBounds();
+
+ // Get the thumb, should be our only child.
+ nsIFrame* thumbBox = mFrames.FirstChild();
+ if (NS_WARN_IF(!thumbBox)) {
+ return;
+ }
+
+ nsScrollbarFrame* scrollbarBox = Scrollbar();
+ nsIContent* scrollbar = scrollbarBox->GetContent();
+ const bool horizontal = scrollbarBox->IsHorizontal();
+ nsSize availSize = aDesiredSize.PhysicalSize();
+ ReflowInput thumbRI(aPresContext, aReflowInput, thumbBox,
+ aReflowInput.AvailableSize(wm));
+
+ // Get the thumb's pref size.
+ nsSize thumbSize = thumbRI.ComputedMinSize(wm).GetPhysicalSize(wm);
+ if (horizontal) {
+ thumbSize.height = availSize.height;
+ } else {
+ thumbSize.width = availSize.width;
+ }
+
+ int32_t curPos = GetCurrentPosition(scrollbar);
+ int32_t minPos = GetMinPosition(scrollbar);
+ int32_t maxPos = GetMaxPosition(scrollbar);
+ int32_t pageIncrement = GetPageIncrement(scrollbar);
+
+ maxPos = std::max(minPos, maxPos);
+ curPos = clamped(curPos, minPos, maxPos);
+
+ // If modifying the logic here, be sure to modify the corresponding
+ // compositor-side calculation in ScrollThumbUtils::ApplyTransformForAxis().
+ nscoord& availableLength = horizontal ? availSize.width : availSize.height;
+ nscoord& thumbLength = horizontal ? thumbSize.width : thumbSize.height;
+ mThumbMinLength = thumbLength;
+
+ if ((pageIncrement + maxPos - minPos) > 0) {
+ float ratio = float(pageIncrement) / float(maxPos - minPos + pageIncrement);
+ thumbLength =
+ std::max(thumbLength, NSToCoordRound(availableLength * ratio));
+ }
+
+ // Round the thumb's length to device pixels.
+ nsPresContext* presContext = PresContext();
+ thumbLength = presContext->DevPixelsToAppUnits(
+ presContext->AppUnitsToDevPixels(thumbLength));
+
+ // mRatio translates the thumb position in app units to the value.
+ mRatio = (minPos != maxPos)
+ ? float(availableLength - thumbLength) / float(maxPos - minPos)
+ : 1;
+
+ // in reverse mode, curpos is reversed such that lower values are to the
+ // right or bottom and increase leftwards or upwards. In this case, use the
+ // offset from the end instead of the beginning.
+ bool reverse = mContent->AsElement()->AttrValueIs(
+ kNameSpaceID_None, nsGkAtoms::dir, nsGkAtoms::reverse, eCaseMatters);
+ nscoord pos = reverse ? (maxPos - curPos) : (curPos - minPos);
+
+ // set the thumb's coord to be the current pos * the ratio.
+ nsPoint thumbPos;
+ if (horizontal) {
+ thumbPos.x = NSToCoordRound(pos * mRatio);
+ } else {
+ thumbPos.y = NSToCoordRound(pos * mRatio);
+ }
+
+ // Same to `snappedThumbLocation` in `nsSliderFrame::CurrentPositionChanged`,
+ // to avoid putting the scroll thumb at subpixel positions which cause
+ // needless invalidations
+ nscoord appUnitsPerPixel = PresContext()->AppUnitsPerDevPixel();
+ thumbPos =
+ ToAppUnits(thumbPos.ToNearestPixels(appUnitsPerPixel), appUnitsPerPixel);
+
+ const LogicalPoint logicalPos(wm, thumbPos, availSize);
+ // TODO: It seems like a lot of this stuff should really belong in the thumb's
+ // reflow code rather than here, but since we rely on the frame tree structure
+ // heavily this matches the previous code more closely for now.
+ ReflowOutput thumbDesiredSize(wm);
+ const auto flags = ReflowChildFlags::Default;
+ nsReflowStatus status;
+ thumbRI.SetComputedISize(thumbSize.width);
+ thumbRI.SetComputedBSize(thumbSize.height);
+ ReflowChild(thumbBox, aPresContext, thumbDesiredSize, thumbRI, wm, logicalPos,
+ availSize, flags, status);
+ FinishReflowChild(thumbBox, aPresContext, thumbDesiredSize, &thumbRI, wm,
+ logicalPos, availSize, flags);
+}
+
+nsresult nsSliderFrame::HandleEvent(nsPresContext* aPresContext,
+ WidgetGUIEvent* aEvent,
+ nsEventStatus* aEventStatus) {
+ NS_ENSURE_ARG_POINTER(aEventStatus);
+
+ if (mAPZDragInitiated &&
+ *mAPZDragInitiated == InputAPZContext::GetInputBlockId() &&
+ aEvent->mMessage == eMouseDown) {
+ // If we get the mousedown after the APZ notification, then immediately
+ // switch into the state corresponding to an APZ thumb-drag. Note that
+ // we can't just do this in AsyncScrollbarDragInitiated() directly because
+ // the handling for this mousedown event in the presShell will reset the
+ // capturing content which makes isDraggingThumb() return false. We check
+ // the input block here to make sure that we correctly handle any ordering
+ // of {eMouseDown arriving, AsyncScrollbarDragInitiated() being called}.
+ mAPZDragInitiated = Nothing();
+ DragThumb(true);
+ mScrollingWithAPZ = true;
+ return NS_OK;
+ }
+
+ // If a web page calls event.preventDefault() we still want to
+ // scroll when scroll arrow is clicked. See bug 511075.
+ if (!mContent->IsInNativeAnonymousSubtree() &&
+ nsEventStatus_eConsumeNoDefault == *aEventStatus) {
+ return NS_OK;
+ }
+
+ if (!mDragFinished && !isDraggingThumb()) {
+ StopDrag();
+ return NS_OK;
+ }
+
+ nsScrollbarFrame* scrollbarBox = Scrollbar();
+ nsCOMPtr<nsIContent> scrollbar = scrollbarBox->GetContent();
+ bool isHorizontal = scrollbarBox->IsHorizontal();
+
+ if (isDraggingThumb()) {
+ switch (aEvent->mMessage) {
+ case eTouchMove:
+ case eMouseMove: {
+ if (mScrollingWithAPZ) {
+ break;
+ }
+ nsPoint eventPoint;
+ if (!GetEventPoint(aEvent, eventPoint)) {
+ break;
+ }
+ if (mRepeatDirection) {
+ // On Linux the destination point is determined by the initial click
+ // on the scrollbar track and doesn't change until the mouse button
+ // is released.
+#ifndef MOZ_WIDGET_GTK
+ // On the other platforms we need to update the destination point now.
+ mDestinationPoint = eventPoint;
+ StopRepeat();
+ StartRepeat();
+#endif
+ break;
+ }
+
+ nscoord pos = isHorizontal ? eventPoint.x : eventPoint.y;
+
+ nsIFrame* thumbFrame = mFrames.FirstChild();
+ if (!thumbFrame) {
+ return NS_OK;
+ }
+
+ // take our current position and subtract the start location
+ pos -= mDragStart;
+ bool isMouseOutsideThumb = false;
+ const int32_t snapMultiplier = StaticPrefs::slider_snapMultiplier();
+ if (snapMultiplier) {
+ nsSize thumbSize = thumbFrame->GetSize();
+ if (isHorizontal) {
+ // horizontal scrollbar - check if mouse is above or below thumb
+ // XXXbz what about looking at the .y of the thumb's rect? Is that
+ // always zero here?
+ if (eventPoint.y < -snapMultiplier * thumbSize.height ||
+ eventPoint.y >
+ thumbSize.height + snapMultiplier * thumbSize.height) {
+ isMouseOutsideThumb = true;
+ }
+ } else {
+ // vertical scrollbar - check if mouse is left or right of thumb
+ if (eventPoint.x < -snapMultiplier * thumbSize.width ||
+ eventPoint.x >
+ thumbSize.width + snapMultiplier * thumbSize.width) {
+ isMouseOutsideThumb = true;
+ }
+ }
+ }
+ if (aEvent->mClass == eTouchEventClass) {
+ *aEventStatus = nsEventStatus_eConsumeNoDefault;
+ }
+ if (isMouseOutsideThumb) {
+ SetCurrentThumbPosition(scrollbar, mThumbStart, false, false);
+ return NS_OK;
+ }
+
+ // set it
+ SetCurrentThumbPosition(scrollbar, pos, false, true); // with snapping
+ } break;
+
+ case eTouchEnd:
+ case eMouseUp:
+ if (ShouldScrollForEvent(aEvent)) {
+ StopDrag();
+ // we MUST call nsFrame HandleEvent for mouse ups to maintain the
+ // selection state and capture state.
+ return nsIFrame::HandleEvent(aPresContext, aEvent, aEventStatus);
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ // return nsIFrame::HandleEvent(aPresContext, aEvent, aEventStatus);
+ return NS_OK;
+ }
+
+ if (ShouldScrollToClickForEvent(aEvent)) {
+ nsPoint eventPoint;
+ if (!GetEventPoint(aEvent, eventPoint)) {
+ return NS_OK;
+ }
+ nscoord pos = isHorizontal ? eventPoint.x : eventPoint.y;
+
+ // adjust so that the middle of the thumb is placed under the click
+ nsIFrame* thumbFrame = mFrames.FirstChild();
+ if (!thumbFrame) {
+ return NS_OK;
+ }
+ nsSize thumbSize = thumbFrame->GetSize();
+ nscoord thumbLength = isHorizontal ? thumbSize.width : thumbSize.height;
+
+ // set it
+ AutoWeakFrame weakFrame(this);
+ // should aMaySnap be true here?
+ SetCurrentThumbPosition(scrollbar, pos - thumbLength / 2, false, false);
+ NS_ENSURE_TRUE(weakFrame.IsAlive(), NS_OK);
+
+ DragThumb(true);
+
+ if (aEvent->mClass == eTouchEventClass) {
+ *aEventStatus = nsEventStatus_eConsumeNoDefault;
+ }
+
+ SetupDrag(aEvent, thumbFrame, pos, isHorizontal);
+ }
+#ifdef MOZ_WIDGET_GTK
+ else if (ShouldScrollForEvent(aEvent) && aEvent->mClass == eMouseEventClass &&
+ aEvent->AsMouseEvent()->mButton == MouseButton::eSecondary) {
+ // HandlePress and HandleRelease are usually called via
+ // nsIFrame::HandleEvent, but only for the left mouse button.
+ if (aEvent->mMessage == eMouseDown) {
+ HandlePress(aPresContext, aEvent, aEventStatus);
+ } else if (aEvent->mMessage == eMouseUp) {
+ HandleRelease(aPresContext, aEvent, aEventStatus);
+ }
+
+ return NS_OK;
+ }
+#endif
+
+ // XXX hack until handle release is actually called in nsframe.
+ // if (aEvent->mMessage == eMouseOut ||
+ // aEvent->mMessage == NS_MOUSE_RIGHT_BUTTON_UP ||
+ // aEvent->mMessage == NS_MOUSE_LEFT_BUTTON_UP) {
+ // HandleRelease(aPresContext, aEvent, aEventStatus);
+ // }
+
+ if (aEvent->mMessage == eMouseOut && mRepeatDirection) {
+ HandleRelease(aPresContext, aEvent, aEventStatus);
+ }
+
+ return nsIFrame::HandleEvent(aPresContext, aEvent, aEventStatus);
+}
+
+// Helper function to collect the "scroll to click" metric. Beware of
+// caching this, users expect to be able to change the system preference
+// and see the browser change its behavior immediately.
+bool nsSliderFrame::GetScrollToClick() {
+ return LookAndFeel::GetInt(LookAndFeel::IntID::ScrollToClick, false);
+}
+
+nsScrollbarFrame* nsSliderFrame::Scrollbar() {
+ MOZ_ASSERT(GetParent());
+ MOZ_DIAGNOSTIC_ASSERT(
+ static_cast<nsScrollbarFrame*>(do_QueryFrame(GetParent())));
+ return static_cast<nsScrollbarFrame*>(GetParent());
+}
+
+void nsSliderFrame::PageUpDown(nscoord change) {
+ // on a page up or down get our page increment. We get this by getting the
+ // scrollbar we are in and asking it for the current position and the page
+ // increment. If we are not in a scrollbar we will get the values from our own
+ // node.
+ nsIFrame* scrollbarBox = Scrollbar();
+ nsCOMPtr<nsIContent> scrollbar = scrollbarBox->GetContent();
+
+ nscoord pageIncrement = GetPageIncrement(scrollbar);
+ int32_t curpos = GetCurrentPosition(scrollbar);
+ int32_t minpos = GetMinPosition(scrollbar);
+ int32_t maxpos = GetMaxPosition(scrollbar);
+
+ // get the new position and make sure it is in bounds
+ int32_t newpos = curpos + change * pageIncrement;
+ if (newpos < minpos || maxpos < minpos)
+ newpos = minpos;
+ else if (newpos > maxpos)
+ newpos = maxpos;
+
+ SetCurrentPositionInternal(scrollbar, newpos, true);
+}
+
+// called when the current position changed and we need to update the thumb's
+// location
+void nsSliderFrame::CurrentPositionChanged() {
+ nsScrollbarFrame* scrollbarBox = Scrollbar();
+ nsCOMPtr<nsIContent> scrollbar = scrollbarBox->GetContent();
+
+ // get the current position
+ int32_t curPos = GetCurrentPosition(scrollbar);
+
+ // do nothing if the position did not change
+ if (mCurPos == curPos) {
+ return;
+ }
+
+ // get our current min and max position from our content node
+ int32_t minPos = GetMinPosition(scrollbar);
+ int32_t maxPos = GetMaxPosition(scrollbar);
+
+ maxPos = std::max(minPos, maxPos);
+ curPos = clamped(curPos, minPos, maxPos);
+
+ // get the thumb's rect
+ nsIFrame* thumbFrame = mFrames.FirstChild();
+ if (!thumbFrame) {
+ return;
+ }
+
+ bool reverse = mContent->AsElement()->AttrValueIs(
+ kNameSpaceID_None, nsGkAtoms::dir, nsGkAtoms::reverse, eCaseMatters);
+ nscoord pos = reverse ? (maxPos - curPos) : (curPos - minPos);
+ const bool horizontal = Scrollbar()->IsHorizontal();
+
+ // figure out the new rect
+ nsRect thumbRect = thumbFrame->GetRect();
+ nsRect newThumbRect(thumbRect);
+ if (horizontal) {
+ newThumbRect.x = NSToCoordRound(pos * mRatio);
+ } else {
+ newThumbRect.y = NSToCoordRound(pos * mRatio);
+ }
+
+ // avoid putting the scroll thumb at subpixel positions which cause needless
+ // invalidations
+ nscoord appUnitsPerPixel = PresContext()->AppUnitsPerDevPixel();
+ nsPoint snappedThumbLocation =
+ ToAppUnits(newThumbRect.TopLeft().ToNearestPixels(appUnitsPerPixel),
+ appUnitsPerPixel);
+ if (horizontal) {
+ newThumbRect.x = snappedThumbLocation.x;
+ } else {
+ newThumbRect.y = snappedThumbLocation.y;
+ }
+
+ // set the rect
+ // XXX This out-of-band update of the frame tree is rather fishy!
+ thumbFrame->SetRect(newThumbRect);
+
+ // When the thumb changes position, the mThumbStart value stored in
+ // ScrollbarData for the purpose of telling APZ about the thumb
+ // position painted by the main thread is invalidated. The ScrollbarData
+ // is stored on the nsDisplayOwnLayer item built by *this* frame, so
+ // we need to mark this frame as needing its fisplay item rebuilt.
+ MarkNeedsDisplayItemRebuild();
+
+ // Request a repaint of the scrollbar
+ nsIScrollbarMediator* mediator = scrollbarBox->GetScrollbarMediator();
+ if (!mediator || !mediator->ShouldSuppressScrollbarRepaints()) {
+ SchedulePaint();
+ }
+
+ mCurPos = curPos;
+}
+
+static void UpdateAttribute(dom::Element* aScrollbar, nscoord aNewPos,
+ bool aNotify, bool aIsSmooth) {
+ nsAutoString str;
+ str.AppendInt(aNewPos);
+
+ if (aIsSmooth) {
+ aScrollbar->SetAttr(kNameSpaceID_None, nsGkAtoms::smooth, u"true"_ns,
+ false);
+ }
+ aScrollbar->SetAttr(kNameSpaceID_None, nsGkAtoms::curpos, str, aNotify);
+ if (aIsSmooth) {
+ aScrollbar->UnsetAttr(kNameSpaceID_None, nsGkAtoms::smooth, false);
+ }
+}
+
+// Use this function when you want to set the scroll position via the position
+// of the scrollbar thumb, e.g. when dragging the slider. This function scrolls
+// the content in such a way that thumbRect.x/.y becomes aNewThumbPos.
+void nsSliderFrame::SetCurrentThumbPosition(nsIContent* aScrollbar,
+ nscoord aNewThumbPos,
+ bool aIsSmooth, bool aMaySnap) {
+ int32_t newPos = NSToIntRound(aNewThumbPos / mRatio);
+ if (aMaySnap &&
+ mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::snap,
+ nsGkAtoms::_true, eCaseMatters)) {
+ // If snap="true", then the slider may only be set to min + (increment * x).
+ // Otherwise, the slider may be set to any positive integer.
+ int32_t increment = GetIncrement(aScrollbar);
+ newPos = NSToIntRound(newPos / float(increment)) * increment;
+ }
+
+ SetCurrentPosition(aScrollbar, newPos, aIsSmooth);
+}
+
+// Use this function when you know the target scroll position of the scrolled
+// content. aNewPos should be passed to this function as a position as if the
+// minpos is 0. That is, the minpos will be added to the position by this
+// function. In a reverse direction slider, the newpos should be the distance
+// from the end.
+void nsSliderFrame::SetCurrentPosition(nsIContent* aScrollbar, int32_t aNewPos,
+ bool aIsSmooth) {
+ // get min and max position from our content node
+ int32_t minpos = GetMinPosition(aScrollbar);
+ int32_t maxpos = GetMaxPosition(aScrollbar);
+
+ // in reverse direction sliders, flip the value so that it goes from
+ // right to left, or bottom to top.
+ if (mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::dir,
+ nsGkAtoms::reverse, eCaseMatters)) {
+ aNewPos = maxpos - aNewPos;
+ } else {
+ aNewPos += minpos;
+ }
+
+ // get the new position and make sure it is in bounds
+ if (aNewPos < minpos || maxpos < minpos) {
+ aNewPos = minpos;
+ } else if (aNewPos > maxpos) {
+ aNewPos = maxpos;
+ }
+
+ SetCurrentPositionInternal(aScrollbar, aNewPos, aIsSmooth);
+}
+
+void nsSliderFrame::SetCurrentPositionInternal(nsIContent* aScrollbar,
+ int32_t aNewPos,
+ bool aIsSmooth) {
+ nsCOMPtr<nsIContent> scrollbar = aScrollbar;
+ nsScrollbarFrame* scrollbarBox = Scrollbar();
+ AutoWeakFrame weakFrame(this);
+
+ mUserChanged = true;
+
+ // See if we have a mediator.
+ if (nsIScrollbarMediator* mediator = scrollbarBox->GetScrollbarMediator()) {
+ nscoord oldPos =
+ nsPresContext::CSSPixelsToAppUnits(GetCurrentPosition(scrollbar));
+ nscoord newPos = nsPresContext::CSSPixelsToAppUnits(aNewPos);
+ mediator->ThumbMoved(scrollbarBox, oldPos, newPos);
+ if (!weakFrame.IsAlive()) {
+ return;
+ }
+ UpdateAttribute(scrollbar->AsElement(), aNewPos, /* aNotify */ false,
+ aIsSmooth);
+ CurrentPositionChanged();
+ mUserChanged = false;
+ return;
+ }
+
+ UpdateAttribute(scrollbar->AsElement(), aNewPos, true, aIsSmooth);
+ if (!weakFrame.IsAlive()) {
+ return;
+ }
+ mUserChanged = false;
+
+#ifdef DEBUG_SLIDER
+ printf("Current Pos=%d\n", aNewPos);
+#endif
+}
+
+void nsSliderFrame::SetInitialChildList(ChildListID aListID,
+ nsFrameList&& aChildList) {
+ nsContainerFrame::SetInitialChildList(aListID, std::move(aChildList));
+ if (aListID == FrameChildListID::Principal) {
+ AddListener();
+ }
+}
+
+nsresult nsSliderMediator::HandleEvent(dom::Event* aEvent) {
+ // Only process the event if the thumb is not being dragged.
+ if (mSlider && !mSlider->isDraggingThumb()) return mSlider->StartDrag(aEvent);
+
+ return NS_OK;
+}
+
+static bool ScrollFrameWillBuildScrollInfoLayer(nsIFrame* aScrollFrame) {
+ /*
+ * Note: if changing the conditions in this function, make a corresponding
+ * change to nsDisplayListBuilder::ShouldBuildScrollInfoItemsForHoisting()
+ * in nsDisplayList.cpp.
+ */
+ nsIFrame* current = aScrollFrame;
+ while (current) {
+ if (SVGIntegrationUtils::UsesSVGEffectsNotSupportedInCompositor(current)) {
+ return true;
+ }
+ current = nsLayoutUtils::GetParentOrPlaceholderForCrossDoc(current);
+ }
+ return false;
+}
+
+nsIScrollableFrame* nsSliderFrame::GetScrollFrame() {
+ return do_QueryFrame(Scrollbar()->GetParent());
+}
+
+void nsSliderFrame::StartAPZDrag(WidgetGUIEvent* aEvent) {
+ if (!aEvent->mFlags.mHandledByAPZ) {
+ return;
+ }
+
+ if (!gfxPlatform::GetPlatform()->SupportsApzDragInput()) {
+ return;
+ }
+
+ if (aEvent->AsMouseEvent() &&
+ aEvent->AsMouseEvent()->mButton != MouseButton::ePrimary) {
+ return;
+ }
+
+ nsIFrame* scrollbarBox = Scrollbar();
+ nsContainerFrame* scrollFrame = scrollbarBox->GetParent();
+ if (!scrollFrame) {
+ return;
+ }
+
+ nsIContent* scrollableContent = scrollFrame->GetContent();
+ if (!scrollableContent) {
+ return;
+ }
+
+ // APZ dragging requires the scrollbar to be layerized, which doesn't
+ // happen for scroll info layers.
+ if (ScrollFrameWillBuildScrollInfoLayer(scrollFrame)) {
+ return;
+ }
+
+ // Custom scrollbar mediators are not supported in the APZ codepath.
+ if (UsesCustomScrollbarMediator(scrollbarBox)) {
+ return;
+ }
+
+ bool isHorizontal = Scrollbar()->IsHorizontal();
+
+ layers::ScrollableLayerGuid::ViewID scrollTargetId;
+ bool hasID = nsLayoutUtils::FindIDFor(scrollableContent, &scrollTargetId);
+ bool hasAPZView =
+ hasID && scrollTargetId != layers::ScrollableLayerGuid::NULL_SCROLL_ID;
+
+ if (!hasAPZView) {
+ return;
+ }
+
+ if (!DisplayPortUtils::HasNonMinimalDisplayPort(scrollableContent)) {
+ return;
+ }
+
+ auto* presShell = PresShell();
+ uint64_t inputblockId = InputAPZContext::GetInputBlockId();
+ uint32_t presShellId = presShell->GetPresShellId();
+ AsyncDragMetrics dragMetrics(
+ scrollTargetId, presShellId, inputblockId,
+ OuterCSSPixel::FromAppUnits(mDragStart),
+ isHorizontal ? ScrollDirection::eHorizontal : ScrollDirection::eVertical);
+
+ // It's important to set this before calling
+ // nsIWidget::StartAsyncScrollbarDrag(), because in some configurations, that
+ // can call AsyncScrollbarDragRejected() synchronously, which clears the flag
+ // (and we want it to stay cleared in that case).
+ mScrollingWithAPZ = true;
+
+ // When we start an APZ drag, we wont get mouse events for the drag.
+ // APZ will consume them all and only notify us of the new scroll position.
+ bool waitForRefresh = InputAPZContext::HavePendingLayerization();
+ nsIWidget* widget = this->GetNearestWidget();
+ if (waitForRefresh) {
+ waitForRefresh = false;
+ if (nsPresContext* presContext = presShell->GetPresContext()) {
+ presContext->RegisterManagedPostRefreshObserver(
+ new ManagedPostRefreshObserver(
+ presContext, [widget = RefPtr<nsIWidget>(widget),
+ dragMetrics](bool aWasCanceled) {
+ if (!aWasCanceled) {
+ widget->StartAsyncScrollbarDrag(dragMetrics);
+ }
+ return ManagedPostRefreshObserver::Unregister::Yes;
+ }));
+ waitForRefresh = true;
+ }
+ }
+ if (!waitForRefresh) {
+ widget->StartAsyncScrollbarDrag(dragMetrics);
+ }
+}
+
+nsresult nsSliderFrame::StartDrag(Event* aEvent) {
+#ifdef DEBUG_SLIDER
+ printf("Begin dragging\n");
+#endif
+ if (mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::disabled,
+ nsGkAtoms::_true, eCaseMatters))
+ return NS_OK;
+
+ WidgetGUIEvent* event = aEvent->WidgetEventPtr()->AsGUIEvent();
+
+ if (!ShouldScrollForEvent(event)) {
+ return NS_OK;
+ }
+
+ nsPoint pt;
+ if (!GetEventPoint(event, pt)) {
+ return NS_OK;
+ }
+ bool isHorizontal = Scrollbar()->IsHorizontal();
+ nscoord pos = isHorizontal ? pt.x : pt.y;
+
+ // If we should scroll-to-click, first place the middle of the slider thumb
+ // under the mouse.
+ nsCOMPtr<nsIContent> scrollbar;
+ nscoord newpos = pos;
+ bool scrollToClick = ShouldScrollToClickForEvent(event);
+ if (scrollToClick) {
+ // adjust so that the middle of the thumb is placed under the click
+ nsIFrame* thumbFrame = mFrames.FirstChild();
+ if (!thumbFrame) {
+ return NS_OK;
+ }
+ nsSize thumbSize = thumbFrame->GetSize();
+ nscoord thumbLength = isHorizontal ? thumbSize.width : thumbSize.height;
+
+ newpos -= (thumbLength / 2);
+
+ scrollbar = Scrollbar()->GetContent();
+ }
+
+ DragThumb(true);
+
+ if (scrollToClick) {
+ // should aMaySnap be true here?
+ SetCurrentThumbPosition(scrollbar, newpos, false, false);
+ }
+
+ nsIFrame* thumbFrame = mFrames.FirstChild();
+ if (!thumbFrame) {
+ return NS_OK;
+ }
+
+ SetupDrag(event, thumbFrame, pos, isHorizontal);
+
+ return NS_OK;
+}
+
+nsresult nsSliderFrame::StopDrag() {
+ AddListener();
+ DragThumb(false);
+
+ mScrollingWithAPZ = false;
+
+ UnsuppressDisplayport();
+
+ if (mRepeatDirection) {
+ StopRepeat();
+ mRepeatDirection = 0;
+ }
+ return NS_OK;
+}
+
+void nsSliderFrame::DragThumb(bool aGrabMouseEvents) {
+ mDragFinished = !aGrabMouseEvents;
+
+ if (aGrabMouseEvents) {
+ PresShell::SetCapturingContent(
+ GetContent(),
+ CaptureFlags::IgnoreAllowedState | CaptureFlags::PreventDragStart);
+ } else {
+ PresShell::ReleaseCapturingContent();
+ }
+}
+
+bool nsSliderFrame::isDraggingThumb() const {
+ return PresShell::GetCapturingContent() == GetContent();
+}
+
+void nsSliderFrame::AddListener() {
+ if (!mMediator) {
+ mMediator = new nsSliderMediator(this);
+ }
+
+ nsIFrame* thumbFrame = mFrames.FirstChild();
+ if (!thumbFrame) {
+ return;
+ }
+ thumbFrame->GetContent()->AddSystemEventListener(u"mousedown"_ns, mMediator,
+ false, false);
+ thumbFrame->GetContent()->AddSystemEventListener(u"touchstart"_ns, mMediator,
+ false, false);
+}
+
+void nsSliderFrame::RemoveListener() {
+ NS_ASSERTION(mMediator, "No listener was ever added!!");
+
+ nsIFrame* thumbFrame = mFrames.FirstChild();
+ if (!thumbFrame) return;
+
+ thumbFrame->GetContent()->RemoveSystemEventListener(u"mousedown"_ns,
+ mMediator, false);
+ thumbFrame->GetContent()->RemoveSystemEventListener(u"touchstart"_ns,
+ mMediator, false);
+}
+
+bool nsSliderFrame::ShouldScrollForEvent(WidgetGUIEvent* aEvent) {
+ switch (aEvent->mMessage) {
+ case eTouchStart:
+ case eTouchEnd:
+ return true;
+ case eMouseDown:
+ case eMouseUp: {
+ uint16_t button = aEvent->AsMouseEvent()->mButton;
+#ifdef MOZ_WIDGET_GTK
+ return (button == MouseButton::ePrimary) ||
+ (button == MouseButton::eSecondary && GetScrollToClick()) ||
+ (button == MouseButton::eMiddle && gMiddlePref &&
+ !GetScrollToClick());
+#else
+ return (button == MouseButton::ePrimary) ||
+ (button == MouseButton::eMiddle && gMiddlePref);
+#endif
+ }
+ default:
+ return false;
+ }
+}
+
+bool nsSliderFrame::ShouldScrollToClickForEvent(WidgetGUIEvent* aEvent) {
+ if (!ShouldScrollForEvent(aEvent)) {
+ return false;
+ }
+
+ if (aEvent->mMessage != eMouseDown && aEvent->mMessage != eTouchStart) {
+ return false;
+ }
+
+#if defined(XP_MACOSX) || defined(MOZ_WIDGET_GTK)
+ // On Mac and Linux, clicking the scrollbar thumb should never scroll to
+ // click.
+ if (IsEventOverThumb(aEvent)) {
+ return false;
+ }
+#endif
+
+ if (aEvent->mMessage == eTouchStart) {
+ return GetScrollToClick();
+ }
+
+ WidgetMouseEvent* mouseEvent = aEvent->AsMouseEvent();
+ if (mouseEvent->mButton == MouseButton::ePrimary) {
+#ifdef XP_MACOSX
+ bool invertPref = mouseEvent->IsAlt();
+#else
+ bool invertPref = mouseEvent->IsShift();
+#endif
+ return GetScrollToClick() != invertPref;
+ }
+
+#ifdef MOZ_WIDGET_GTK
+ if (mouseEvent->mButton == MouseButton::eSecondary) {
+ return !GetScrollToClick();
+ }
+#endif
+
+ return true;
+}
+
+bool nsSliderFrame::IsEventOverThumb(WidgetGUIEvent* aEvent) {
+ nsIFrame* thumbFrame = mFrames.FirstChild();
+ if (!thumbFrame) {
+ return false;
+ }
+
+ nsPoint eventPoint;
+ if (!GetEventPoint(aEvent, eventPoint)) {
+ return false;
+ }
+
+ const nsRect thumbRect = thumbFrame->GetRect();
+ const bool isHorizontal = Scrollbar()->IsHorizontal();
+ nscoord eventPos = isHorizontal ? eventPoint.x : eventPoint.y;
+ nscoord thumbStart = isHorizontal ? thumbRect.x : thumbRect.y;
+ nscoord thumbEnd = isHorizontal ? thumbRect.XMost() : thumbRect.YMost();
+ return eventPos >= thumbStart && eventPos < thumbEnd;
+}
+
+NS_IMETHODIMP
+nsSliderFrame::HandlePress(nsPresContext* aPresContext, WidgetGUIEvent* aEvent,
+ nsEventStatus* aEventStatus) {
+ if (!ShouldScrollForEvent(aEvent) || ShouldScrollToClickForEvent(aEvent)) {
+ return NS_OK;
+ }
+
+ if (IsEventOverThumb(aEvent)) {
+ return NS_OK;
+ }
+
+ nsIFrame* thumbFrame = mFrames.FirstChild();
+ if (!thumbFrame) // display:none?
+ return NS_OK;
+
+ if (mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::disabled,
+ nsGkAtoms::_true, eCaseMatters))
+ return NS_OK;
+
+ nsRect thumbRect = thumbFrame->GetRect();
+
+ nscoord change = 1;
+ nsPoint eventPoint;
+ if (!GetEventPoint(aEvent, eventPoint)) {
+ return NS_OK;
+ }
+
+ if (Scrollbar()->IsHorizontal() ? eventPoint.x < thumbRect.x
+ : eventPoint.y < thumbRect.y) {
+ change = -1;
+ }
+
+ mRepeatDirection = change;
+ DragThumb(true);
+ if (StaticPrefs::layout_scrollbars_click_and_hold_track_continue_to_end()) {
+ // Set the destination point to the very end of the scrollbar so that
+ // scrolling doesn't stop halfway through.
+ if (change > 0) {
+ mDestinationPoint = nsPoint(GetRect().width, GetRect().height);
+ } else {
+ mDestinationPoint = nsPoint(0, 0);
+ }
+ } else {
+ mDestinationPoint = eventPoint;
+ }
+ StartRepeat();
+ PageScroll(false);
+
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+nsSliderFrame::HandleRelease(nsPresContext* aPresContext,
+ WidgetGUIEvent* aEvent,
+ nsEventStatus* aEventStatus) {
+ StopRepeat();
+
+ nsScrollbarFrame* sb = Scrollbar();
+ if (nsIScrollbarMediator* m = sb->GetScrollbarMediator()) {
+ m->ScrollbarReleased(sb);
+ }
+ return NS_OK;
+}
+
+void nsSliderFrame::Destroy(DestroyContext& aContext) {
+ // tell our mediator if we have one we are gone.
+ if (mMediator) {
+ mMediator->SetSlider(nullptr);
+ mMediator = nullptr;
+ }
+ StopRepeat();
+
+ // call base class Destroy()
+ nsContainerFrame::Destroy(aContext);
+}
+
+void nsSliderFrame::Notify() {
+ bool stop = false;
+
+ nsIFrame* thumbFrame = mFrames.FirstChild();
+ if (!thumbFrame) {
+ StopRepeat();
+ return;
+ }
+ nsRect thumbRect = thumbFrame->GetRect();
+
+ const bool isHorizontal = Scrollbar()->IsHorizontal();
+
+ // See if the thumb has moved past our destination point.
+ // if it has we want to stop.
+ if (isHorizontal) {
+ if (mRepeatDirection < 0) {
+ if (thumbRect.x < mDestinationPoint.x) stop = true;
+ } else {
+ if (thumbRect.x + thumbRect.width > mDestinationPoint.x) stop = true;
+ }
+ } else {
+ if (mRepeatDirection < 0) {
+ if (thumbRect.y < mDestinationPoint.y) stop = true;
+ } else {
+ if (thumbRect.y + thumbRect.height > mDestinationPoint.y) stop = true;
+ }
+ }
+
+ if (stop) {
+ StopRepeat();
+ } else {
+ PageScroll(true);
+ }
+}
+
+void nsSliderFrame::PageScroll(bool aClickAndHold) {
+ int32_t changeDirection = mRepeatDirection;
+ if (mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::dir,
+ nsGkAtoms::reverse, eCaseMatters)) {
+ changeDirection = -changeDirection;
+ }
+ nsScrollbarFrame* sb = Scrollbar();
+
+ nsIScrollableFrame* sf = GetScrollFrame();
+ const ScrollSnapFlags scrollSnapFlags =
+ ScrollSnapFlags::IntendedDirection | ScrollSnapFlags::IntendedEndPosition;
+
+ // If our nsIScrollbarMediator implementation is an nsIScrollableFrame,
+ // use ScrollTo() to ensure we do not scroll past the intended
+ // destination. Otherwise, the combination of smooth scrolling and
+ // ScrollBy() semantics (which adds the delta to the current destination
+ // if there is a smooth scroll in progress) can lead to scrolling too far
+ // (bug 1331390).
+ // Only do this when the page scroll is triggered by the repeat timer
+ // when the mouse is being held down. For multiple clicks in
+ // succession, we want to make sure we scroll by a full page for
+ // each click, so we use ScrollByPage().
+ if (aClickAndHold && sf) {
+ const bool isHorizontal = sb->IsHorizontal();
+
+ nsIFrame* thumbFrame = mFrames.FirstChild();
+ if (!thumbFrame) {
+ return;
+ }
+
+ nsRect thumbRect = thumbFrame->GetRect();
+
+ nscoord maxDistanceAlongTrack;
+ if (isHorizontal) {
+ maxDistanceAlongTrack =
+ mDestinationPoint.x - thumbRect.x - thumbRect.width / 2;
+ } else {
+ maxDistanceAlongTrack =
+ mDestinationPoint.y - thumbRect.y - thumbRect.height / 2;
+ }
+
+ // Convert distance along scrollbar track to amount of scrolled content.
+ nscoord maxDistanceToScroll = maxDistanceAlongTrack / GetThumbRatio();
+
+ nsIContent* content = sb->GetContent();
+ const CSSIntCoord pageLength = GetPageIncrement(content);
+
+ nsPoint pos = sf->GetScrollPosition();
+
+ if (mCurrentClickHoldDestination) {
+ // We may not have arrived at the destination of the scroll from the
+ // previous repeat timer tick, some of that scroll may still be pending.
+ nsPoint pendingScroll =
+ *mCurrentClickHoldDestination - sf->GetScrollPosition();
+
+ // Scroll by one page relative to the previous destination, so that we
+ // scroll at a rate of a full page per repeat timer tick.
+ pos += pendingScroll;
+
+ // Make a corresponding adjustment to the maxium distance we can scroll,
+ // so we successfully avoid overshoot.
+ maxDistanceToScroll -= (isHorizontal ? pendingScroll.x : pendingScroll.y);
+ }
+
+ nscoord distanceToScroll =
+ std::min(abs(maxDistanceToScroll),
+ CSSPixel::ToAppUnits(CSSCoord(pageLength))) *
+ changeDirection;
+
+ if (isHorizontal) {
+ pos.x += distanceToScroll;
+ } else {
+ pos.y += distanceToScroll;
+ }
+
+ mCurrentClickHoldDestination = Some(pos);
+ sf->ScrollTo(pos,
+ StaticPrefs::general_smoothScroll() &&
+ StaticPrefs::general_smoothScroll_pages()
+ ? ScrollMode::Smooth
+ : ScrollMode::Instant,
+ nullptr, scrollSnapFlags);
+
+ return;
+ }
+
+ sb->SetIncrementToPage(changeDirection);
+ if (nsIScrollbarMediator* m = sb->GetScrollbarMediator()) {
+ m->ScrollByPage(sb, changeDirection, scrollSnapFlags);
+ return;
+ }
+ PageUpDown(changeDirection);
+}
+
+void nsSliderFrame::SetupDrag(WidgetGUIEvent* aEvent, nsIFrame* aThumbFrame,
+ nscoord aPos, bool aIsHorizontal) {
+ if (aIsHorizontal) {
+ mThumbStart = aThumbFrame->GetPosition().x;
+ } else {
+ mThumbStart = aThumbFrame->GetPosition().y;
+ }
+
+ mDragStart = aPos - mThumbStart;
+
+ mScrollingWithAPZ = false;
+ StartAPZDrag(aEvent); // sets mScrollingWithAPZ=true if appropriate
+
+#ifdef DEBUG_SLIDER
+ printf("Pressed mDragStart=%d\n", mDragStart);
+#endif
+
+ if (!mScrollingWithAPZ) {
+ SuppressDisplayport();
+ }
+}
+
+float nsSliderFrame::GetThumbRatio() const {
+ // mRatio is in thumb app units per scrolled css pixels. Convert it to a
+ // ratio of the thumb's CSS pixels per scrolled CSS pixels. (Note the thumb
+ // is in the scrollframe's parent's space whereas the scrolled CSS pixels
+ // are in the scrollframe's space).
+ return mRatio / AppUnitsPerCSSPixel();
+}
+
+void nsSliderFrame::AsyncScrollbarDragInitiated(uint64_t aDragBlockId) {
+ mAPZDragInitiated = Some(aDragBlockId);
+}
+
+void nsSliderFrame::AsyncScrollbarDragRejected() {
+ mScrollingWithAPZ = false;
+ // Only suppress the displayport if we're still dragging the thumb.
+ // Otherwise, no one will unsuppress it.
+ if (isDraggingThumb()) {
+ SuppressDisplayport();
+ }
+}
+
+void nsSliderFrame::SuppressDisplayport() {
+ if (!mSuppressionActive) {
+ PresShell()->SuppressDisplayport(true);
+ mSuppressionActive = true;
+ }
+}
+
+void nsSliderFrame::UnsuppressDisplayport() {
+ if (mSuppressionActive) {
+ PresShell()->SuppressDisplayport(false);
+ mSuppressionActive = false;
+ }
+}
+
+bool nsSliderFrame::OnlySystemGroupDispatch(EventMessage aMessage) const {
+ // If we are in a native anonymous subtree, do not dispatch mouse-move or
+ // pointer-move events targeted at this slider frame to web content. This
+ // matches the behaviour of other browsers.
+ return (aMessage == eMouseMove || aMessage == ePointerMove) &&
+ isDraggingThumb() && GetContent()->IsInNativeAnonymousSubtree();
+}
+
+bool nsSliderFrame::GetEventPoint(WidgetGUIEvent* aEvent, nsPoint& aPoint) {
+ LayoutDeviceIntPoint refPoint;
+ if (!GetEventPoint(aEvent, refPoint)) {
+ return false;
+ }
+ aPoint = nsLayoutUtils::GetEventCoordinatesRelativeTo(aEvent, refPoint,
+ RelativeTo{this});
+ return true;
+}
+
+bool nsSliderFrame::GetEventPoint(WidgetGUIEvent* aEvent,
+ LayoutDeviceIntPoint& aPoint) {
+ NS_ENSURE_TRUE(aEvent, false);
+ WidgetTouchEvent* touchEvent = aEvent->AsTouchEvent();
+ if (touchEvent) {
+ // return false if there is more than one touch on the page, or if
+ // we can't find a touch point
+ if (touchEvent->mTouches.Length() != 1) {
+ return false;
+ }
+
+ dom::Touch* touch = touchEvent->mTouches.SafeElementAt(0);
+ if (!touch) {
+ return false;
+ }
+ aPoint = touch->mRefPoint;
+ } else {
+ aPoint = aEvent->mRefPoint;
+ }
+ return true;
+}
+
+NS_IMPL_ISUPPORTS(nsSliderMediator, nsIDOMEventListener)