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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-06-12 05:43:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-06-12 05:43:14 +0000
commit8dd16259287f58f9273002717ec4d27e97127719 (patch)
tree3863e62a53829a84037444beab3abd4ed9dfc7d0 /media/libwebp/sharpyuv/sharpyuv.c
parentReleasing progress-linux version 126.0.1-1~progress7.99u1. (diff)
downloadfirefox-8dd16259287f58f9273002717ec4d27e97127719.tar.xz
firefox-8dd16259287f58f9273002717ec4d27e97127719.zip
Merging upstream version 127.0.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'media/libwebp/sharpyuv/sharpyuv.c')
-rw-r--r--media/libwebp/sharpyuv/sharpyuv.c163
1 files changed, 105 insertions, 58 deletions
diff --git a/media/libwebp/sharpyuv/sharpyuv.c b/media/libwebp/sharpyuv/sharpyuv.c
index a074564888..7cbf668fbb 100644
--- a/media/libwebp/sharpyuv/sharpyuv.c
+++ b/media/libwebp/sharpyuv/sharpyuv.c
@@ -75,41 +75,48 @@ static int RGBToGray(int64_t r, int64_t g, int64_t b) {
}
static uint32_t ScaleDown(uint16_t a, uint16_t b, uint16_t c, uint16_t d,
- int rgb_bit_depth) {
+ int rgb_bit_depth,
+ SharpYuvTransferFunctionType transfer_type) {
const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
- const uint32_t A = SharpYuvGammaToLinear(a, bit_depth);
- const uint32_t B = SharpYuvGammaToLinear(b, bit_depth);
- const uint32_t C = SharpYuvGammaToLinear(c, bit_depth);
- const uint32_t D = SharpYuvGammaToLinear(d, bit_depth);
- return SharpYuvLinearToGamma((A + B + C + D + 2) >> 2, bit_depth);
+ const uint32_t A = SharpYuvGammaToLinear(a, bit_depth, transfer_type);
+ const uint32_t B = SharpYuvGammaToLinear(b, bit_depth, transfer_type);
+ const uint32_t C = SharpYuvGammaToLinear(c, bit_depth, transfer_type);
+ const uint32_t D = SharpYuvGammaToLinear(d, bit_depth, transfer_type);
+ return SharpYuvLinearToGamma((A + B + C + D + 2) >> 2, bit_depth,
+ transfer_type);
}
static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int w,
- int rgb_bit_depth) {
+ int rgb_bit_depth,
+ SharpYuvTransferFunctionType transfer_type) {
const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
- int i;
- for (i = 0; i < w; ++i) {
- const uint32_t R = SharpYuvGammaToLinear(src[0 * w + i], bit_depth);
- const uint32_t G = SharpYuvGammaToLinear(src[1 * w + i], bit_depth);
- const uint32_t B = SharpYuvGammaToLinear(src[2 * w + i], bit_depth);
+ int i = 0;
+ do {
+ const uint32_t R =
+ SharpYuvGammaToLinear(src[0 * w + i], bit_depth, transfer_type);
+ const uint32_t G =
+ SharpYuvGammaToLinear(src[1 * w + i], bit_depth, transfer_type);
+ const uint32_t B =
+ SharpYuvGammaToLinear(src[2 * w + i], bit_depth, transfer_type);
const uint32_t Y = RGBToGray(R, G, B);
- dst[i] = (fixed_y_t)SharpYuvLinearToGamma(Y, bit_depth);
- }
+ dst[i] = (fixed_y_t)SharpYuvLinearToGamma(Y, bit_depth, transfer_type);
+ } while (++i < w);
}
static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2,
- fixed_t* dst, int uv_w, int rgb_bit_depth) {
- int i;
- for (i = 0; i < uv_w; ++i) {
+ fixed_t* dst, int uv_w, int rgb_bit_depth,
+ SharpYuvTransferFunctionType transfer_type) {
+ int i = 0;
+ do {
const int r =
ScaleDown(src1[0 * uv_w + 0], src1[0 * uv_w + 1], src2[0 * uv_w + 0],
- src2[0 * uv_w + 1], rgb_bit_depth);
+ src2[0 * uv_w + 1], rgb_bit_depth, transfer_type);
const int g =
ScaleDown(src1[2 * uv_w + 0], src1[2 * uv_w + 1], src2[2 * uv_w + 0],
- src2[2 * uv_w + 1], rgb_bit_depth);
+ src2[2 * uv_w + 1], rgb_bit_depth, transfer_type);
const int b =
ScaleDown(src1[4 * uv_w + 0], src1[4 * uv_w + 1], src2[4 * uv_w + 0],
- src2[4 * uv_w + 1], rgb_bit_depth);
+ src2[4 * uv_w + 1], rgb_bit_depth, transfer_type);
const int W = RGBToGray(r, g, b);
dst[0 * uv_w] = (fixed_t)(r - W);
dst[1 * uv_w] = (fixed_t)(g - W);
@@ -117,15 +124,15 @@ static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2,
dst += 1;
src1 += 2;
src2 += 2;
- }
+ } while (++i < uv_w);
}
static void StoreGray(const fixed_y_t* rgb, fixed_y_t* y, int w) {
- int i;
+ int i = 0;
assert(w > 0);
- for (i = 0; i < w; ++i) {
+ do {
y[i] = RGBToGray(rgb[0 * w + i], rgb[1 * w + i], rgb[2 * w + i]);
- }
+ } while (++i < w);
}
//------------------------------------------------------------------------------
@@ -151,9 +158,9 @@ static void ImportOneRow(const uint8_t* const r_ptr,
// Convert the rgb_step from a number of bytes to a number of uint8_t or
// uint16_t values depending the bit depth.
const int step = (rgb_bit_depth > 8) ? rgb_step / 2 : rgb_step;
- int i;
+ int i = 0;
const int w = (pic_width + 1) & ~1;
- for (i = 0; i < pic_width; ++i) {
+ do {
const int off = i * step;
const int shift = GetPrecisionShift(rgb_bit_depth);
if (rgb_bit_depth == 8) {
@@ -165,7 +172,7 @@ static void ImportOneRow(const uint8_t* const r_ptr,
dst[i + 1 * w] = Shift(((uint16_t*)g_ptr)[off], shift);
dst[i + 2 * w] = Shift(((uint16_t*)b_ptr)[off], shift);
}
- }
+ } while (++i < pic_width);
if (pic_width & 1) { // replicate rightmost pixel
dst[pic_width + 0 * w] = dst[pic_width + 0 * w - 1];
dst[pic_width + 1 * w] = dst[pic_width + 1 * w - 1];
@@ -233,8 +240,11 @@ static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv,
const int sfix = GetPrecisionShift(rgb_bit_depth);
const int yuv_max = (1 << yuv_bit_depth) - 1;
- for (best_uv = best_uv_base, j = 0; j < height; ++j) {
- for (i = 0; i < width; ++i) {
+ best_uv = best_uv_base;
+ j = 0;
+ do {
+ i = 0;
+ do {
const int off = (i >> 1);
const int W = best_y[i];
const int r = best_uv[off + 0 * uv_w] + W;
@@ -246,19 +256,22 @@ static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv,
} else {
((uint16_t*)y_ptr)[i] = clip(y, yuv_max);
}
- }
+ } while (++i < width);
best_y += w;
best_uv += (j & 1) * 3 * uv_w;
y_ptr += y_stride;
- }
- for (best_uv = best_uv_base, j = 0; j < uv_h; ++j) {
- for (i = 0; i < uv_w; ++i) {
- const int off = i;
+ } while (++j < height);
+
+ best_uv = best_uv_base;
+ j = 0;
+ do {
+ i = 0;
+ do {
// Note r, g and b values here are off by W, but a constant offset on all
// 3 components doesn't change the value of u and v with a YCbCr matrix.
- const int r = best_uv[off + 0 * uv_w];
- const int g = best_uv[off + 1 * uv_w];
- const int b = best_uv[off + 2 * uv_w];
+ const int r = best_uv[i + 0 * uv_w];
+ const int g = best_uv[i + 1 * uv_w];
+ const int b = best_uv[i + 2 * uv_w];
const int u = RGBToYUVComponent(r, g, b, yuv_matrix->rgb_to_u, sfix);
const int v = RGBToYUVComponent(r, g, b, yuv_matrix->rgb_to_v, sfix);
if (yuv_bit_depth <= 8) {
@@ -268,11 +281,11 @@ static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv,
((uint16_t*)u_ptr)[i] = clip(u, yuv_max);
((uint16_t*)v_ptr)[i] = clip(v, yuv_max);
}
- }
+ } while (++i < uv_w);
best_uv += 3 * uv_w;
u_ptr += u_stride;
v_ptr += v_stride;
- }
+ } while (++j < uv_h);
return 1;
}
@@ -285,7 +298,7 @@ static void* SafeMalloc(uint64_t nmemb, size_t size) {
return malloc((size_t)total_size);
}
-#define SAFE_ALLOC(W, H, T) ((T*)SafeMalloc((W) * (H), sizeof(T)))
+#define SAFE_ALLOC(W, H, T) ((T*)SafeMalloc((uint64_t)(W) * (H), sizeof(T)))
static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
const uint8_t* b_ptr, int rgb_step, int rgb_stride,
@@ -293,12 +306,14 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
uint8_t* u_ptr, int u_stride, uint8_t* v_ptr,
int v_stride, int yuv_bit_depth, int width,
int height,
- const SharpYuvConversionMatrix* yuv_matrix) {
+ const SharpYuvConversionMatrix* yuv_matrix,
+ SharpYuvTransferFunctionType transfer_type) {
// we expand the right/bottom border if needed
const int w = (width + 1) & ~1;
const int h = (height + 1) & ~1;
const int uv_w = w >> 1;
const int uv_h = h >> 1;
+ const int y_bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
uint64_t prev_diff_y_sum = ~0;
int j, iter;
@@ -346,9 +361,9 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
StoreGray(src1, best_y + 0, w);
StoreGray(src2, best_y + w, w);
- UpdateW(src1, target_y, w, rgb_bit_depth);
- UpdateW(src2, target_y + w, w, rgb_bit_depth);
- UpdateChroma(src1, src2, target_uv, uv_w, rgb_bit_depth);
+ UpdateW(src1, target_y, w, rgb_bit_depth, transfer_type);
+ UpdateW(src2, target_y + w, w, rgb_bit_depth, transfer_type);
+ UpdateChroma(src1, src2, target_uv, uv_w, rgb_bit_depth, transfer_type);
memcpy(best_uv, target_uv, 3 * uv_w * sizeof(*best_uv));
best_y += 2 * w;
best_uv += 3 * uv_w;
@@ -369,7 +384,8 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
best_uv = best_uv_base;
target_y = target_y_base;
target_uv = target_uv_base;
- for (j = 0; j < h; j += 2) {
+ j = 0;
+ do {
fixed_y_t* const src1 = tmp_buffer + 0 * w;
fixed_y_t* const src2 = tmp_buffer + 3 * w;
{
@@ -380,21 +396,21 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
cur_uv = next_uv;
}
- UpdateW(src1, best_rgb_y + 0 * w, w, rgb_bit_depth);
- UpdateW(src2, best_rgb_y + 1 * w, w, rgb_bit_depth);
- UpdateChroma(src1, src2, best_rgb_uv, uv_w, rgb_bit_depth);
+ UpdateW(src1, best_rgb_y + 0 * w, w, rgb_bit_depth, transfer_type);
+ UpdateW(src2, best_rgb_y + 1 * w, w, rgb_bit_depth, transfer_type);
+ UpdateChroma(src1, src2, best_rgb_uv, uv_w, rgb_bit_depth, transfer_type);
// update two rows of Y and one row of RGB
diff_y_sum +=
- SharpYuvUpdateY(target_y, best_rgb_y, best_y, 2 * w,
- rgb_bit_depth + GetPrecisionShift(rgb_bit_depth));
+ SharpYuvUpdateY(target_y, best_rgb_y, best_y, 2 * w, y_bit_depth);
SharpYuvUpdateRGB(target_uv, best_rgb_uv, best_uv, 3 * uv_w);
best_y += 2 * w;
best_uv += 3 * uv_w;
target_y += 2 * w;
target_uv += 3 * uv_w;
- }
+ j += 2;
+ } while (j < h);
// test exit condition
if (iter > 0) {
if (diff_y_sum < diff_y_threshold) break;
@@ -418,6 +434,7 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
free(tmp_buffer);
return ok;
}
+
#undef SAFE_ALLOC
#if defined(WEBP_USE_THREAD) && !defined(_WIN32)
@@ -462,12 +479,42 @@ void SharpYuvInit(VP8CPUInfo cpu_info_func) {
UNLOCK_ACCESS_AND_RETURN;
}
-int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
- const void* b_ptr, int rgb_step, int rgb_stride,
- int rgb_bit_depth, void* y_ptr, int y_stride,
- void* u_ptr, int u_stride, void* v_ptr,
- int v_stride, int yuv_bit_depth, int width,
+int SharpYuvConvert(const void* r_ptr, const void* g_ptr, const void* b_ptr,
+ int rgb_step, int rgb_stride, int rgb_bit_depth,
+ void* y_ptr, int y_stride, void* u_ptr, int u_stride,
+ void* v_ptr, int v_stride, int yuv_bit_depth, int width,
int height, const SharpYuvConversionMatrix* yuv_matrix) {
+ SharpYuvOptions options;
+ options.yuv_matrix = yuv_matrix;
+ options.transfer_type = kSharpYuvTransferFunctionSrgb;
+ return SharpYuvConvertWithOptions(
+ r_ptr, g_ptr, b_ptr, rgb_step, rgb_stride, rgb_bit_depth, y_ptr, y_stride,
+ u_ptr, u_stride, v_ptr, v_stride, yuv_bit_depth, width, height, &options);
+}
+
+int SharpYuvOptionsInitInternal(const SharpYuvConversionMatrix* yuv_matrix,
+ SharpYuvOptions* options, int version) {
+ const int major = (version >> 24);
+ const int minor = (version >> 16) & 0xff;
+ if (options == NULL || yuv_matrix == NULL ||
+ (major == SHARPYUV_VERSION_MAJOR && major == 0 &&
+ minor != SHARPYUV_VERSION_MINOR) ||
+ (major != SHARPYUV_VERSION_MAJOR)) {
+ return 0;
+ }
+ options->yuv_matrix = yuv_matrix;
+ options->transfer_type = kSharpYuvTransferFunctionSrgb;
+ return 1;
+}
+
+int SharpYuvConvertWithOptions(const void* r_ptr, const void* g_ptr,
+ const void* b_ptr, int rgb_step, int rgb_stride,
+ int rgb_bit_depth, void* y_ptr, int y_stride,
+ void* u_ptr, int u_stride, void* v_ptr,
+ int v_stride, int yuv_bit_depth, int width,
+ int height, const SharpYuvOptions* options) {
+ const SharpYuvConversionMatrix* yuv_matrix = options->yuv_matrix;
+ SharpYuvTransferFunctionType transfer_type = options->transfer_type;
SharpYuvConversionMatrix scaled_matrix;
const int rgb_max = (1 << rgb_bit_depth) - 1;
const int rgb_round = 1 << (rgb_bit_depth - 1);
@@ -486,7 +533,7 @@ int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
if (yuv_bit_depth != 8 && yuv_bit_depth != 10 && yuv_bit_depth != 12) {
return 0;
}
- if (rgb_bit_depth > 8 && (rgb_step % 2 != 0 || rgb_stride %2 != 0)) {
+ if (rgb_bit_depth > 8 && (rgb_step % 2 != 0 || rgb_stride % 2 != 0)) {
// Step/stride should be even for uint16_t buffers.
return 0;
}
@@ -521,7 +568,7 @@ int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
return DoSharpArgbToYuv(r_ptr, g_ptr, b_ptr, rgb_step, rgb_stride,
rgb_bit_depth, y_ptr, y_stride, u_ptr, u_stride,
v_ptr, v_stride, yuv_bit_depth, width, height,
- &scaled_matrix);
+ &scaled_matrix, transfer_type);
}
//------------------------------------------------------------------------------