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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /mobile/android/modules/geckoview/DelayedInit.sys.mjs
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'mobile/android/modules/geckoview/DelayedInit.sys.mjs')
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/**
+ * Use DelayedInit to schedule initializers to run some time after startup.
+ * Initializers are added to a list of pending inits. Whenever the main thread
+ * message loop is idle, DelayedInit will start running initializers from the
+ * pending list. To prevent monopolizing the message loop, every idling period
+ * has a maximum duration. When that's reached, we give up the message loop and
+ * wait for the next idle.
+ *
+ * DelayedInit is compatible with lazy getters like those from XPCOMUtils. When
+ * the lazy getter is first accessed, its corresponding initializer is run
+ * automatically if it hasn't been run already. Each initializer also has a
+ * maximum wait parameter that specifies a mandatory timeout; when the timeout
+ * is reached, the initializer is forced to run.
+ *
+ * DelayedInit.schedule(() => Foo.init(), null, null, 5000);
+ *
+ * In the example above, Foo.init will run automatically when the message loop
+ * becomes idle, or when 5000ms has elapsed, whichever comes first.
+ *
+ * DelayedInit.schedule(() => Foo.init(), this, "Foo", 5000);
+ *
+ * In the example above, Foo.init will run automatically when the message loop
+ * becomes idle, when |this.Foo| is accessed, or when 5000ms has elapsed,
+ * whichever comes first.
+ *
+ * It may be simpler to have a wrapper for DelayedInit.schedule. For example,
+ *
+ * function InitLater(fn, obj, name) {
+ * return DelayedInit.schedule(fn, obj, name, 5000); // constant max wait
+ * }
+ * InitLater(() => Foo.init());
+ * InitLater(() => Bar.init(), this, "Bar");
+ */
+export var DelayedInit = {
+ schedule(fn, object, name, maxWait) {
+ return Impl.scheduleInit(fn, object, name, maxWait);
+ },
+
+ scheduleList(fns, maxWait) {
+ for (const fn of fns) {
+ Impl.scheduleInit(fn, null, null, maxWait);
+ }
+ },
+};
+
+// Maximum duration for each idling period. Pending inits are run until this
+// duration is exceeded; then we wait for next idling period.
+const MAX_IDLE_RUN_MS = 50;
+
+var Impl = {
+ pendingInits: [],
+
+ onIdle() {
+ const startTime = Cu.now();
+ let time = startTime;
+ let nextDue;
+
+ // Go through all the pending inits. Even if we don't run them,
+ // we still need to find out when the next timeout should be.
+ for (const init of this.pendingInits) {
+ if (init.complete) {
+ continue;
+ }
+
+ if (time - startTime < MAX_IDLE_RUN_MS) {
+ init.maybeInit();
+ time = Cu.now();
+ } else {
+ // We ran out of time; find when the next closest due time is.
+ nextDue = nextDue ? Math.min(nextDue, init.due) : init.due;
+ }
+ }
+
+ // Get rid of completed ones.
+ this.pendingInits = this.pendingInits.filter(init => !init.complete);
+
+ if (nextDue !== undefined) {
+ // Schedule the next idle, if we still have pending inits.
+ ChromeUtils.idleDispatch(() => this.onIdle(), {
+ timeout: Math.max(0, nextDue - time),
+ });
+ }
+ },
+
+ addPendingInit(fn, wait) {
+ const init = {
+ fn,
+ due: Cu.now() + wait,
+ complete: false,
+ maybeInit() {
+ if (this.complete) {
+ return false;
+ }
+ this.complete = true;
+ this.fn.call();
+ this.fn = null;
+ return true;
+ },
+ };
+
+ if (!this.pendingInits.length) {
+ // Schedule for the first idle.
+ ChromeUtils.idleDispatch(() => this.onIdle(), { timeout: wait });
+ }
+ this.pendingInits.push(init);
+ return init;
+ },
+
+ scheduleInit(fn, object, name, wait) {
+ const init = this.addPendingInit(fn, wait);
+
+ if (!object || !name) {
+ // No lazy getter needed.
+ return;
+ }
+
+ // Get any existing information about the property.
+ let prop = Object.getOwnPropertyDescriptor(object, name) || {
+ configurable: true,
+ enumerable: true,
+ writable: true,
+ };
+
+ if (!prop.configurable) {
+ // Object.defineProperty won't work, so just perform init here.
+ init.maybeInit();
+ return;
+ }
+
+ // Define proxy getter/setter that will call first initializer first,
+ // before delegating the get/set to the original target.
+ Object.defineProperty(object, name, {
+ get: function proxy_getter() {
+ init.maybeInit();
+
+ // If the initializer actually ran, it may have replaced our proxy
+ // property with a real one, so we need to reload he property.
+ const newProp = Object.getOwnPropertyDescriptor(object, name);
+ if (newProp.get !== proxy_getter) {
+ // Set prop if newProp doesn't refer to our proxy property.
+ prop = newProp;
+ } else {
+ // Otherwise, reset to the original property.
+ Object.defineProperty(object, name, prop);
+ }
+
+ if (prop.get) {
+ return prop.get.call(object);
+ }
+ return prop.value;
+ },
+ set(newVal) {
+ init.maybeInit();
+
+ // Since our initializer already ran,
+ // we can get rid of our proxy property.
+ if (prop.get || prop.set) {
+ Object.defineProperty(object, name, prop);
+ prop.set.call(object);
+ return;
+ }
+
+ prop.value = newVal;
+ Object.defineProperty(object, name, prop);
+ },
+ configurable: true,
+ enumerable: true,
+ });
+ },
+};