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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-06-12 05:43:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-06-12 05:43:14 +0000 |
commit | 8dd16259287f58f9273002717ec4d27e97127719 (patch) | |
tree | 3863e62a53829a84037444beab3abd4ed9dfc7d0 /third_party/aom/av1/common/arm | |
parent | Releasing progress-linux version 126.0.1-1~progress7.99u1. (diff) | |
download | firefox-8dd16259287f58f9273002717ec4d27e97127719.tar.xz firefox-8dd16259287f58f9273002717ec4d27e97127719.zip |
Merging upstream version 127.0.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/aom/av1/common/arm')
-rw-r--r-- | third_party/aom/av1/common/arm/compound_convolve_neon_dotprod.c | 55 | ||||
-rw-r--r-- | third_party/aom/av1/common/arm/convolve_neon_dotprod.c | 49 |
2 files changed, 45 insertions, 59 deletions
diff --git a/third_party/aom/av1/common/arm/compound_convolve_neon_dotprod.c b/third_party/aom/av1/common/arm/compound_convolve_neon_dotprod.c index 3aeffbb0e6..40befdf44e 100644 --- a/third_party/aom/av1/common/arm/compound_convolve_neon_dotprod.c +++ b/third_party/aom/av1/common/arm/compound_convolve_neon_dotprod.c @@ -80,17 +80,15 @@ static INLINE void dist_wtd_convolve_2d_horiz_neon_dotprod( const uint8_t *src, int src_stride, int16_t *im_block, const int im_stride, const int16_t *x_filter_ptr, const int im_h, int w) { const int bd = 8; - const int32_t horiz_const = (1 << (bd + FILTER_BITS - 2)); // Dot product constants and other shims. const int16x8_t x_filter_s16 = vld1q_s16(x_filter_ptr); - const int32_t correction_s32 = - vaddlvq_s16(vshlq_n_s16(x_filter_s16, FILTER_BITS - 1)); - // Fold horiz_const into the dot-product filter correction constant. The - // additional shim of 1 << ((ROUND0_BITS - 1) - 1) enables us to use non- - // rounding shifts - which are generally faster than rounding shifts on - // modern CPUs. (The extra -1 is needed because we halved the filter values.) - const int32x4_t correction = vdupq_n_s32(correction_s32 + horiz_const + - (1 << ((ROUND0_BITS - 1) - 1))); + // This shim of 1 << (ROUND0_BITS - 1) enables us to use non-rounding shifts + // - which are generally faster than rounding shifts on modern CPUs. + const int32_t horiz_const = + ((1 << (bd + FILTER_BITS - 1)) + (1 << (ROUND0_BITS - 1))); + // Halve the total because we will halve the filter values. + const int32x4_t correction = + vdupq_n_s32(((128 << FILTER_BITS) + horiz_const) / 2); const uint8x16_t range_limit = vdupq_n_u8(128); const uint8_t *src_ptr = src; @@ -334,15 +332,14 @@ static INLINE void dist_wtd_convolve_x_dist_wtd_avg_neon_dotprod( // Dot-product constants and other shims. const uint8x16_t range_limit = vdupq_n_u8(128); - const int32_t correction_s32 = - vaddlvq_s16(vshlq_n_s16(x_filter_s16, FILTER_BITS - 1)); // Fold round_offset into the dot-product filter correction constant. The - // additional shim of 1 << ((ROUND0_BITS - 1) - 1) enables us to use non- - // rounding shifts - which are generally faster than rounding shifts on - // modern CPUs. (The extra -1 is needed because we halved the filter values.) + // additional shim of 1 << (ROUND0_BITS - 1) enables us to use non-rounding + // shifts - which are generally faster than rounding shifts on modern CPUs. + // Halve the total because we will halve the filter values. int32x4_t correction = - vdupq_n_s32(correction_s32 + (round_offset << (ROUND0_BITS - 1)) + - (1 << ((ROUND0_BITS - 1) - 1))); + vdupq_n_s32(((128 << FILTER_BITS) + (round_offset << ROUND0_BITS) + + (1 << (ROUND0_BITS - 1))) / + 2); const int horiz_offset = filter_params_x->taps / 2 - 1; const uint8_t *src_ptr = src - horiz_offset; @@ -455,15 +452,14 @@ static INLINE void dist_wtd_convolve_x_avg_neon_dotprod( // Dot-product constants and other shims. const uint8x16_t range_limit = vdupq_n_u8(128); - const int32_t correction_s32 = - vaddlvq_s16(vshlq_n_s16(x_filter_s16, FILTER_BITS - 1)); // Fold round_offset into the dot-product filter correction constant. The - // additional shim of 1 << ((ROUND0_BITS - 1) - 1) enables us to use non- - // rounding shifts - which are generally faster than rounding shifts on - // modern CPUs. (The extra -1 is needed because we halved the filter values.) + // additional shim of 1 << (ROUND0_BITS - 1) enables us to use non-rounding + // shifts - which are generally faster than rounding shifts on modern CPUs. + // Halve the total because we will halve the filter values. int32x4_t correction = - vdupq_n_s32(correction_s32 + (round_offset << (ROUND0_BITS - 1)) + - (1 << ((ROUND0_BITS - 1) - 1))); + vdupq_n_s32(((128 << FILTER_BITS) + (round_offset << ROUND0_BITS) + + (1 << (ROUND0_BITS - 1))) / + 2); const int horiz_offset = filter_params_x->taps / 2 - 1; const uint8_t *src_ptr = src - horiz_offset; @@ -574,15 +570,14 @@ static INLINE void dist_wtd_convolve_x_neon_dotprod( // Dot-product constants and other shims. const uint8x16_t range_limit = vdupq_n_u8(128); - const int32_t correction_s32 = - vaddlvq_s16(vshlq_n_s16(x_filter_s16, FILTER_BITS - 1)); // Fold round_offset into the dot-product filter correction constant. The - // additional shim of 1 << ((ROUND0_BITS - 1) - 1) enables us to use non- - // rounding shifts - which are generally faster than rounding shifts on - // modern CPUs. (The extra -1 is needed because we halved the filter values.) + // additional shim of 1 << (ROUND0_BITS - 1) enables us to use non-rounding + // shifts - which are generally faster than rounding shifts on modern CPUs. + // Halve the total because we will halve the vilter values. int32x4_t correction = - vdupq_n_s32(correction_s32 + (round_offset << (ROUND0_BITS - 1)) + - (1 << ((ROUND0_BITS - 1) - 1))); + vdupq_n_s32(((128 << FILTER_BITS) + (round_offset << ROUND0_BITS) + + (1 << (ROUND0_BITS - 1))) / + 2); const int horiz_offset = filter_params_x->taps / 2 - 1; const uint8_t *src_ptr = src - horiz_offset; diff --git a/third_party/aom/av1/common/arm/convolve_neon_dotprod.c b/third_party/aom/av1/common/arm/convolve_neon_dotprod.c index c29229eb09..132da2442b 100644 --- a/third_party/aom/av1/common/arm/convolve_neon_dotprod.c +++ b/third_party/aom/av1/common/arm/convolve_neon_dotprod.c @@ -102,14 +102,12 @@ static INLINE void convolve_x_sr_12tap_neon_dotprod( const int8x16_t filter = vcombine_s8(vmovn_s16(filter_0_7), vmovn_s16(filter_8_15)); - const int32_t correction_s32 = - vaddvq_s32(vaddq_s32(vpaddlq_s16(vshlq_n_s16(filter_0_7, FILTER_BITS)), - vpaddlq_s16(vshlq_n_s16(filter_8_15, FILTER_BITS)))); - // A shim of 1 << (ROUND0_BITS - 1) enables us to use a single rounding right - // shift by FILTER_BITS - instead of a first rounding right shift by + // Adding a shim of 1 << (ROUND0_BITS - 1) enables us to use a single rounding + // right shift by FILTER_BITS - instead of a first rounding right shift by // ROUND0_BITS, followed by second rounding right shift by FILTER_BITS - // ROUND0_BITS. - int32x4_t correction = vdupq_n_s32(correction_s32 + (1 << (ROUND0_BITS - 1))); + int32x4_t correction = + vdupq_n_s32((128 << FILTER_BITS) + (1 << (ROUND0_BITS - 1))); const uint8x16_t range_limit = vdupq_n_u8(128); const uint8x16x3_t permute_tbl = vld1q_u8_x3(dot_prod_permute_tbl); @@ -274,16 +272,13 @@ void av1_convolve_x_sr_neon_dotprod(const uint8_t *src, int src_stride, } const int16x8_t x_filter_s16 = vld1q_s16(x_filter_ptr); - // Dot product constants. - const int32_t correction_s32 = - vaddlvq_s16(vshlq_n_s16(x_filter_s16, FILTER_BITS - 1)); - // This shim of (1 << ((ROUND0_BITS - 1) - 1) enables us to use a single - // rounding right shift by FILTER_BITS - instead of a first rounding right - // shift by ROUND0_BITS, followed by second rounding right shift by - // FILTER_BITS - ROUND0_BITS. - // The outermost -1 is needed because we will halve the filter values. + // Dot product constants: + // Adding a shim of 1 << (ROUND0_BITS - 1) enables us to use a single rounding + // right shift by FILTER_BITS - instead of a first rounding right shift by + // ROUND0_BITS, followed by second rounding right shift by FILTER_BITS - + // ROUND0_BITS. Halve the total because we will halve the filter values. const int32x4_t correction = - vdupq_n_s32(correction_s32 + (1 << ((ROUND0_BITS - 1) - 1))); + vdupq_n_s32(((128 << FILTER_BITS) + (1 << ((ROUND0_BITS - 1)))) / 2); const uint8x16_t range_limit = vdupq_n_u8(128); if (w <= 4) { @@ -465,16 +460,13 @@ static INLINE void convolve_2d_sr_horiz_12tap_neon_dotprod( const int8x16_t x_filter = vcombine_s8(vmovn_s16(x_filter_s16.val[0]), vmovn_s16(x_filter_s16.val[1])); - // This shim of 1 << (ROUND0_BITS - 1) enables us to use non-rounding shifts - // - which are generally faster than rounding shifts on modern CPUs. + // Adding a shim of 1 << (ROUND0_BITS - 1) enables us to use non-rounding + // shifts - which are generally faster than rounding shifts on modern CPUs. const int32_t horiz_const = ((1 << (bd + FILTER_BITS - 1)) + (1 << (ROUND0_BITS - 1))); // Dot product constants. - const int32x4_t correct_tmp = - vaddq_s32(vpaddlq_s16(vshlq_n_s16(x_filter_s16.val[0], 7)), - vpaddlq_s16(vshlq_n_s16(x_filter_s16.val[1], 7))); const int32x4_t correction = - vdupq_n_s32(vaddvq_s32(correct_tmp) + horiz_const); + vdupq_n_s32((128 << FILTER_BITS) + horiz_const); const uint8x16_t range_limit = vdupq_n_u8(128); const uint8x16x3_t permute_tbl = vld1q_u8_x3(dot_prod_permute_tbl); @@ -621,16 +613,15 @@ static INLINE void convolve_2d_sr_horiz_neon_dotprod( const uint8_t *src, int src_stride, int16_t *im_block, int im_stride, int w, int im_h, const int16_t *x_filter_ptr) { const int bd = 8; - // This shim of 1 << ((ROUND0_BITS - 1) - 1) enables us to use non-rounding - // shifts - which are generally faster than rounding shifts on modern CPUs. - // The outermost -1 is needed because we halved the filter values. - const int32_t horiz_const = - ((1 << (bd + FILTER_BITS - 2)) + (1 << ((ROUND0_BITS - 1) - 1))); // Dot product constants. const int16x8_t x_filter_s16 = vld1q_s16(x_filter_ptr); - const int32_t correction_s32 = - vaddlvq_s16(vshlq_n_s16(x_filter_s16, FILTER_BITS - 1)); - const int32x4_t correction = vdupq_n_s32(correction_s32 + horiz_const); + // Adding a shim of 1 << (ROUND0_BITS - 1) enables us to use non-rounding + // shifts - which are generally faster than rounding shifts on modern CPUs. + const int32_t horiz_const = + ((1 << (bd + FILTER_BITS - 1)) + (1 << (ROUND0_BITS - 1))); + // Halve the total because we will halve the filter values. + const int32x4_t correction = + vdupq_n_s32(((128 << FILTER_BITS) + horiz_const) / 2); const uint8x16_t range_limit = vdupq_n_u8(128); const uint8_t *src_ptr = src; |