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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /third_party/libwebrtc/api/video_codecs/vp8_frame_config.h | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/libwebrtc/api/video_codecs/vp8_frame_config.h')
-rw-r--r-- | third_party/libwebrtc/api/video_codecs/vp8_frame_config.h | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/third_party/libwebrtc/api/video_codecs/vp8_frame_config.h b/third_party/libwebrtc/api/video_codecs/vp8_frame_config.h new file mode 100644 index 0000000000..5369bf58bc --- /dev/null +++ b/third_party/libwebrtc/api/video_codecs/vp8_frame_config.h @@ -0,0 +1,110 @@ +/* + * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#ifndef API_VIDEO_CODECS_VP8_FRAME_CONFIG_H_ +#define API_VIDEO_CODECS_VP8_FRAME_CONFIG_H_ + +#include <stdint.h> + +namespace webrtc { + +// Configuration of a VP8 frame - which buffers are to be referenced +// by it, which buffers should be updated, etc. +struct Vp8FrameConfig { + static Vp8FrameConfig GetIntraFrameConfig() { + Vp8FrameConfig frame_config = Vp8FrameConfig( + BufferFlags::kUpdate, BufferFlags::kUpdate, BufferFlags::kUpdate); + frame_config.packetizer_temporal_idx = 0; + return frame_config; + } + + enum BufferFlags : int { + kNone = 0, + kReference = 1, + kUpdate = 2, + kReferenceAndUpdate = kReference | kUpdate, + }; + + enum FreezeEntropy { kFreezeEntropy }; + + // Defined bit-maskable reference to the three buffers available in VP8. + enum class Vp8BufferReference : uint8_t { + kNone = 0, + kLast = 1, + kGolden = 2, + kAltref = 4 + }; + + Vp8FrameConfig(); + + Vp8FrameConfig(BufferFlags last, BufferFlags golden, BufferFlags arf); + Vp8FrameConfig(BufferFlags last, + BufferFlags golden, + BufferFlags arf, + FreezeEntropy); + + enum class Buffer : int { kLast = 0, kGolden = 1, kArf = 2, kCount }; + + bool References(Buffer buffer) const; + + bool Updates(Buffer buffer) const; + + bool IntraFrame() const { + // Intra frames do not reference any buffers, and update all buffers. + return last_buffer_flags == kUpdate && golden_buffer_flags == kUpdate && + arf_buffer_flags == kUpdate; + } + + bool drop_frame; + BufferFlags last_buffer_flags; + BufferFlags golden_buffer_flags; + BufferFlags arf_buffer_flags; + + // The encoder layer ID is used to utilize the correct bitrate allocator + // inside the encoder. It does not control references nor determine which + // "actual" temporal layer this is. The packetizer temporal index determines + // which layer the encoded frame should be packetized into. + // Normally these are the same, but current temporal-layer strategies for + // screenshare use one bitrate allocator for all layers, but attempt to + // packetize / utilize references to split a stream into multiple layers, + // with different quantizer settings, to hit target bitrate. + // TODO(sprang): Screenshare layers are being reconsidered at the time of + // writing, we might be able to remove this distinction, and have a temporal + // layer imply both (the normal case). + int encoder_layer_id; + // TODO(eladalon/sprang): Move out of this class. + int packetizer_temporal_idx; + + // TODO(eladalon/sprang): Move out of this class. + bool layer_sync; + + bool freeze_entropy; + + // Indicates in which order the encoder should search the reference buffers + // when doing motion prediction. Set to kNone to use unspecified order. Any + // buffer indicated here must not have the corresponding no_ref bit set. + // If all three buffers can be reference, the one not listed here should be + // searched last. + Vp8BufferReference first_reference; + Vp8BufferReference second_reference; + + // Whether this frame is eligible for retransmission. + bool retransmission_allowed; + + private: + Vp8FrameConfig(BufferFlags last, + BufferFlags golden, + BufferFlags arf, + bool freeze_entropy); +}; + +} // namespace webrtc + +#endif // API_VIDEO_CODECS_VP8_FRAME_CONFIG_H_ |