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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /third_party/rust/termcolor
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/termcolor')
-rw-r--r--third_party/rust/termcolor/.cargo-checksum.json1
-rw-r--r--third_party/rust/termcolor/COPYING3
-rw-r--r--third_party/rust/termcolor/Cargo.toml40
-rw-r--r--third_party/rust/termcolor/LICENSE-MIT21
-rw-r--r--third_party/rust/termcolor/README.md110
-rw-r--r--third_party/rust/termcolor/UNLICENSE24
-rw-r--r--third_party/rust/termcolor/rustfmt.toml2
-rw-r--r--third_party/rust/termcolor/src/lib.rs2572
8 files changed, 2773 insertions, 0 deletions
diff --git a/third_party/rust/termcolor/.cargo-checksum.json b/third_party/rust/termcolor/.cargo-checksum.json
new file mode 100644
index 0000000000..347620f128
--- /dev/null
+++ b/third_party/rust/termcolor/.cargo-checksum.json
@@ -0,0 +1 @@
+{"files":{"COPYING":"01c266bced4a434da0051174d6bee16a4c82cf634e2679b6155d40d75012390f","Cargo.toml":"572fae34cf0bee9ca39a1398501c17fed5e98a2de908136cabbaba98cf97208e","LICENSE-MIT":"0f96a83840e146e43c0ec96a22ec1f392e0680e6c1226e6f3ba87e0740af850f","README.md":"b07f32791ef31fdc347d1d4a62a0bf0979ab825a361ca9079f31908a0b78ea96","UNLICENSE":"7e12e5df4bae12cb21581ba157ced20e1986a0508dd10d0e8a4ab9a4cf94e85c","rustfmt.toml":"1ca600239a27401c4a43f363cf3f38183a212affc1f31bff3ae93234bbaec228","src/lib.rs":"155112a5bc22f4640911dff4a167721ade0b739eb1eda4d108727044dcfd9918"},"package":"06794f8f6c5c898b3275aebefa6b8a1cb24cd2c6c79397ab15774837a0bc5755"} \ No newline at end of file
diff --git a/third_party/rust/termcolor/COPYING b/third_party/rust/termcolor/COPYING
new file mode 100644
index 0000000000..bb9c20a094
--- /dev/null
+++ b/third_party/rust/termcolor/COPYING
@@ -0,0 +1,3 @@
+This project is dual-licensed under the Unlicense and MIT licenses.
+
+You may use this code under the terms of either license.
diff --git a/third_party/rust/termcolor/Cargo.toml b/third_party/rust/termcolor/Cargo.toml
new file mode 100644
index 0000000000..f90eacae76
--- /dev/null
+++ b/third_party/rust/termcolor/Cargo.toml
@@ -0,0 +1,40 @@
+# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
+#
+# When uploading crates to the registry Cargo will automatically
+# "normalize" Cargo.toml files for maximal compatibility
+# with all versions of Cargo and also rewrite `path` dependencies
+# to registry (e.g., crates.io) dependencies.
+#
+# If you are reading this file be aware that the original Cargo.toml
+# will likely look very different (and much more reasonable).
+# See Cargo.toml.orig for the original contents.
+
+[package]
+edition = "2018"
+name = "termcolor"
+version = "1.4.1"
+authors = ["Andrew Gallant <jamslam@gmail.com>"]
+description = """
+A simple cross platform library for writing colored text to a terminal.
+"""
+homepage = "https://github.com/BurntSushi/termcolor"
+documentation = "https://docs.rs/termcolor"
+readme = "README.md"
+keywords = [
+ "windows",
+ "win",
+ "color",
+ "ansi",
+ "console",
+]
+license = "Unlicense OR MIT"
+repository = "https://github.com/BurntSushi/termcolor"
+
+[lib]
+name = "termcolor"
+bench = false
+
+[dev-dependencies]
+
+[target."cfg(windows)".dependencies.winapi-util]
+version = "0.1.3"
diff --git a/third_party/rust/termcolor/LICENSE-MIT b/third_party/rust/termcolor/LICENSE-MIT
new file mode 100644
index 0000000000..3b0a5dc09c
--- /dev/null
+++ b/third_party/rust/termcolor/LICENSE-MIT
@@ -0,0 +1,21 @@
+The MIT License (MIT)
+
+Copyright (c) 2015 Andrew Gallant
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
diff --git a/third_party/rust/termcolor/README.md b/third_party/rust/termcolor/README.md
new file mode 100644
index 0000000000..ef7e3e86ec
--- /dev/null
+++ b/third_party/rust/termcolor/README.md
@@ -0,0 +1,110 @@
+termcolor
+=========
+A simple cross platform library for writing colored text to a terminal. This
+library writes colored text either using standard ANSI escape sequences or by
+interacting with the Windows console. Several convenient abstractions are
+provided for use in single-threaded or multi-threaded command line
+applications.
+
+[![Build status](https://github.com/BurntSushi/termcolor/workflows/ci/badge.svg)](https://github.com/BurntSushi/termcolor/actions)
+[![crates.io](https://img.shields.io/crates/v/termcolor.svg)](https://crates.io/crates/termcolor)
+
+Dual-licensed under MIT or the [UNLICENSE](https://unlicense.org/).
+
+### Documentation
+
+[https://docs.rs/termcolor](https://docs.rs/termcolor)
+
+### Usage
+
+Run `cargo add termcolor` to add this dependency to your `Cargo.toml` file.
+
+### Organization
+
+The `WriteColor` trait extends the `io::Write` trait with methods for setting
+colors or resetting them.
+
+`StandardStream` and `StandardStreamLock` both satisfy `WriteColor` and are
+analogous to `std::io::Stdout` and `std::io::StdoutLock`, or `std::io::Stderr`
+and `std::io::StderrLock`.
+
+`Buffer` is an in memory buffer that supports colored text. In a parallel
+program, each thread might write to its own buffer. A buffer can be printed to
+stdout or stderr using a `BufferWriter`. The advantage of this design is that
+each thread can work in parallel on a buffer without having to synchronize
+access to global resources such as the Windows console. Moreover, this design
+also prevents interleaving of buffer output.
+
+`Ansi` and `NoColor` both satisfy `WriteColor` for arbitrary implementors of
+`io::Write`. These types are useful when you know exactly what you need. An
+analogous type for the Windows console is not provided since it cannot exist.
+
+### Example: using `StandardStream`
+
+The `StandardStream` type in this crate works similarly to `std::io::Stdout`,
+except it is augmented with methods for coloring by the `WriteColor` trait. For
+example, to write some green text:
+
+```rust
+use std::io::{self, Write};
+use termcolor::{Color, ColorChoice, ColorSpec, StandardStream, WriteColor};
+
+fn write_green() -> io::Result<()> {
+ let mut stdout = StandardStream::stdout(ColorChoice::Always);
+ stdout.set_color(ColorSpec::new().set_fg(Some(Color::Green)))?;
+ writeln!(&mut stdout, "green text!")
+}
+```
+
+### Example: using `BufferWriter`
+
+A `BufferWriter` can create buffers and write buffers to stdout or stderr. It
+does *not* implement `io::Write` or `WriteColor` itself. Instead, `Buffer`
+implements `io::Write` and `termcolor::WriteColor`.
+
+This example shows how to print some green text to stderr.
+
+```rust
+use std::io::{self, Write};
+use termcolor::{BufferWriter, Color, ColorChoice, ColorSpec, WriteColor};
+
+fn write_green() -> io::Result<()> {
+ let mut bufwtr = BufferWriter::stderr(ColorChoice::Always);
+ let mut buffer = bufwtr.buffer();
+ buffer.set_color(ColorSpec::new().set_fg(Some(Color::Green)))?;
+ writeln!(&mut buffer, "green text!")?;
+ bufwtr.print(&buffer)
+}
+```
+
+### Automatic color selection
+
+When building a writer with termcolor, the caller must provide a
+[`ColorChoice`](https://docs.rs/termcolor/1.*/termcolor/enum.ColorChoice.html)
+selection. When the color choice is `Auto`, termcolor will attempt to determine
+whether colors should be enabled by inspecting the environment. Currently,
+termcolor will inspect the `TERM` and `NO_COLOR` environment variables:
+
+* If `NO_COLOR` is set to any value, then colors will be suppressed.
+* If `TERM` is set to `dumb`, then colors will be suppressed.
+* In non-Windows environments, if `TERM` is not set, then colors will be
+ suppressed.
+
+This decision procedure may change over time.
+
+Currently, `termcolor` does not attempt to detect whether a tty is present or
+not. To achieve that, please use
+[`std::io::IsTerminal`](https://doc.rust-lang.org/std/io/trait.IsTerminal.html).
+
+### Minimum Rust version policy
+
+This crate's minimum supported `rustc` version is `1.34.0`.
+
+The current policy is that the minimum Rust version required to use this crate
+can be increased in minor version updates. For example, if `crate 1.0` requires
+Rust 1.20.0, then `crate 1.0.z` for all values of `z` will also require Rust
+1.20.0 or newer. However, `crate 1.y` for `y > 0` may require a newer minimum
+version of Rust.
+
+In general, this crate will be conservative with respect to the minimum
+supported version of Rust.
diff --git a/third_party/rust/termcolor/UNLICENSE b/third_party/rust/termcolor/UNLICENSE
new file mode 100644
index 0000000000..68a49daad8
--- /dev/null
+++ b/third_party/rust/termcolor/UNLICENSE
@@ -0,0 +1,24 @@
+This is free and unencumbered software released into the public domain.
+
+Anyone is free to copy, modify, publish, use, compile, sell, or
+distribute this software, either in source code form or as a compiled
+binary, for any purpose, commercial or non-commercial, and by any
+means.
+
+In jurisdictions that recognize copyright laws, the author or authors
+of this software dedicate any and all copyright interest in the
+software to the public domain. We make this dedication for the benefit
+of the public at large and to the detriment of our heirs and
+successors. We intend this dedication to be an overt act of
+relinquishment in perpetuity of all present and future rights to this
+software under copyright law.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+OTHER DEALINGS IN THE SOFTWARE.
+
+For more information, please refer to <http://unlicense.org/>
diff --git a/third_party/rust/termcolor/rustfmt.toml b/third_party/rust/termcolor/rustfmt.toml
new file mode 100644
index 0000000000..aa37a218b9
--- /dev/null
+++ b/third_party/rust/termcolor/rustfmt.toml
@@ -0,0 +1,2 @@
+max_width = 79
+use_small_heuristics = "max"
diff --git a/third_party/rust/termcolor/src/lib.rs b/third_party/rust/termcolor/src/lib.rs
new file mode 100644
index 0000000000..9e6371fcbe
--- /dev/null
+++ b/third_party/rust/termcolor/src/lib.rs
@@ -0,0 +1,2572 @@
+/*!
+This crate provides a cross platform abstraction for writing colored text to
+a terminal. Colors are written using either ANSI escape sequences or by
+communicating with a Windows console. Much of this API was motivated by use
+inside command line applications, where colors or styles can be configured
+by the end user and/or the environment.
+
+This crate also provides platform independent support for writing colored text
+to an in memory buffer. While this is easy to do with ANSI escape sequences
+(because they are in the buffer themselves), it is trickier to do with the
+Windows console API, which requires synchronous communication.
+
+In ANSI mode, this crate also provides support for writing hyperlinks.
+
+# Organization
+
+The `WriteColor` trait extends the `io::Write` trait with methods for setting
+colors or resetting them.
+
+`StandardStream` and `StandardStreamLock` both satisfy `WriteColor` and are
+analogous to `std::io::Stdout` and `std::io::StdoutLock`, or `std::io::Stderr`
+and `std::io::StderrLock`.
+
+`Buffer` is an in memory buffer that supports colored text. In a parallel
+program, each thread might write to its own buffer. A buffer can be printed to
+using a `BufferWriter`. The advantage of this design is that each thread can
+work in parallel on a buffer without having to synchronize access to global
+resources such as the Windows console. Moreover, this design also prevents
+interleaving of buffer output.
+
+`Ansi` and `NoColor` both satisfy `WriteColor` for arbitrary implementors of
+`io::Write`. These types are useful when you know exactly what you need. An
+analogous type for the Windows console is not provided since it cannot exist.
+
+# Example: using `StandardStream`
+
+The `StandardStream` type in this crate works similarly to `std::io::Stdout`,
+except it is augmented with methods for coloring by the `WriteColor` trait.
+For example, to write some green text:
+
+```rust,no_run
+# fn test() -> Result<(), Box<::std::error::Error>> {
+use std::io::Write;
+use termcolor::{Color, ColorChoice, ColorSpec, StandardStream, WriteColor};
+
+let mut stdout = StandardStream::stdout(ColorChoice::Always);
+stdout.set_color(ColorSpec::new().set_fg(Some(Color::Green)))?;
+writeln!(&mut stdout, "green text!")?;
+# Ok(()) }
+```
+
+Note that any text written to the terminal now will be colored
+green when using ANSI escape sequences, even if it is written via
+stderr, and even if stderr had previously been set to `Color::Red`.
+Users will need to manage any color changes themselves by calling
+[`WriteColor::set_color`](trait.WriteColor.html#tymethod.set_color), and this
+may include calling [`WriteColor::reset`](trait.WriteColor.html#tymethod.reset)
+before the program exits to a shell.
+
+# Example: using `BufferWriter`
+
+A `BufferWriter` can create buffers and write buffers to stdout or stderr. It
+does *not* implement `io::Write` or `WriteColor` itself. Instead, `Buffer`
+implements `io::Write` and `io::WriteColor`.
+
+This example shows how to print some green text to stderr.
+
+```rust,no_run
+# fn test() -> Result<(), Box<::std::error::Error>> {
+use std::io::Write;
+use termcolor::{BufferWriter, Color, ColorChoice, ColorSpec, WriteColor};
+
+let mut bufwtr = BufferWriter::stderr(ColorChoice::Always);
+let mut buffer = bufwtr.buffer();
+buffer.set_color(ColorSpec::new().set_fg(Some(Color::Green)))?;
+writeln!(&mut buffer, "green text!")?;
+bufwtr.print(&buffer)?;
+# Ok(()) }
+```
+
+# Detecting presence of a terminal
+
+In many scenarios when using color, one often wants to enable colors
+automatically when writing to a terminal and disable colors automatically when
+writing to anything else. The typical way to achieve this in Unix environments
+is via libc's
+[`isatty`](https://man7.org/linux/man-pages/man3/isatty.3.html)
+function.
+Unfortunately, this notoriously does not work well in Windows environments. To
+work around that, the recommended solution is to use the standard library's
+[`IsTerminal`](https://doc.rust-lang.org/std/io/trait.IsTerminal.html) trait.
+It goes out of its way to get it as right as possible in Windows environments.
+
+For example, in a command line application that exposes a `--color` flag,
+your logic for how to enable colors might look like this:
+
+```ignore
+use std::io::IsTerminal;
+
+use termcolor::{ColorChoice, StandardStream};
+
+let preference = argv.get_flag("color").unwrap_or("auto");
+let mut choice = preference.parse::<ColorChoice>()?;
+if choice == ColorChoice::Auto && !std::io::stdin().is_terminal() {
+ choice = ColorChoice::Never;
+}
+let stdout = StandardStream::stdout(choice);
+// ... write to stdout
+```
+
+Currently, `termcolor` does not provide anything to do this for you.
+*/
+
+#![deny(missing_debug_implementations, missing_docs)]
+
+// #[cfg(doctest)]
+// use doc_comment::doctest;
+// #[cfg(doctest)]
+// doctest!("../README.md");
+
+use std::env;
+use std::error;
+use std::fmt;
+use std::io::{self, Write};
+use std::str::FromStr;
+use std::sync::atomic::{AtomicBool, Ordering};
+#[cfg(windows)]
+use std::sync::{Mutex, MutexGuard};
+
+#[cfg(windows)]
+use winapi_util::console as wincon;
+
+/// This trait describes the behavior of writers that support colored output.
+pub trait WriteColor: io::Write {
+ /// Returns true if and only if the underlying writer supports colors.
+ fn supports_color(&self) -> bool;
+
+ /// Set the color settings of the writer.
+ ///
+ /// Subsequent writes to this writer will use these settings until either
+ /// `reset` is called or new color settings are set.
+ ///
+ /// If there was a problem setting the color settings, then an error is
+ /// returned.
+ fn set_color(&mut self, spec: &ColorSpec) -> io::Result<()>;
+
+ /// Reset the current color settings to their original settings.
+ ///
+ /// If there was a problem resetting the color settings, then an error is
+ /// returned.
+ ///
+ /// Note that this does not reset hyperlinks. Those need to be
+ /// reset on their own, e.g., by calling `set_hyperlink` with
+ /// [`HyperlinkSpec::none`].
+ fn reset(&mut self) -> io::Result<()>;
+
+ /// Returns true if and only if the underlying writer must synchronously
+ /// interact with an end user's device in order to control colors. By
+ /// default, this always returns `false`.
+ ///
+ /// In practice, this should return `true` if the underlying writer is
+ /// manipulating colors using the Windows console APIs.
+ ///
+ /// This is useful for writing generic code (such as a buffered writer)
+ /// that can perform certain optimizations when the underlying writer
+ /// doesn't rely on synchronous APIs. For example, ANSI escape sequences
+ /// can be passed through to the end user's device as is.
+ fn is_synchronous(&self) -> bool {
+ false
+ }
+
+ /// Set the current hyperlink of the writer.
+ ///
+ /// The typical way to use this is to first call it with a
+ /// [`HyperlinkSpec::open`] to write the actual URI to a tty that supports
+ /// [OSC-8]. At this point, the caller can now write the label for the
+ /// hyperlink. This may include coloring or other styles. Once the caller
+ /// has finished writing the label, one should call this method again with
+ /// [`HyperlinkSpec::close`].
+ ///
+ /// If there was a problem setting the hyperlink, then an error is
+ /// returned.
+ ///
+ /// This defaults to doing nothing.
+ ///
+ /// [OSC8]: https://github.com/Alhadis/OSC8-Adoption/
+ fn set_hyperlink(&mut self, _link: &HyperlinkSpec) -> io::Result<()> {
+ Ok(())
+ }
+
+ /// Returns true if and only if the underlying writer supports hyperlinks.
+ ///
+ /// This can be used to avoid generating hyperlink URIs unnecessarily.
+ ///
+ /// This defaults to `false`.
+ fn supports_hyperlinks(&self) -> bool {
+ false
+ }
+}
+
+impl<'a, T: ?Sized + WriteColor> WriteColor for &'a mut T {
+ fn supports_color(&self) -> bool {
+ (&**self).supports_color()
+ }
+ fn supports_hyperlinks(&self) -> bool {
+ (&**self).supports_hyperlinks()
+ }
+ fn set_color(&mut self, spec: &ColorSpec) -> io::Result<()> {
+ (&mut **self).set_color(spec)
+ }
+ fn set_hyperlink(&mut self, link: &HyperlinkSpec) -> io::Result<()> {
+ (&mut **self).set_hyperlink(link)
+ }
+ fn reset(&mut self) -> io::Result<()> {
+ (&mut **self).reset()
+ }
+ fn is_synchronous(&self) -> bool {
+ (&**self).is_synchronous()
+ }
+}
+
+impl<T: ?Sized + WriteColor> WriteColor for Box<T> {
+ fn supports_color(&self) -> bool {
+ (&**self).supports_color()
+ }
+ fn supports_hyperlinks(&self) -> bool {
+ (&**self).supports_hyperlinks()
+ }
+ fn set_color(&mut self, spec: &ColorSpec) -> io::Result<()> {
+ (&mut **self).set_color(spec)
+ }
+ fn set_hyperlink(&mut self, link: &HyperlinkSpec) -> io::Result<()> {
+ (&mut **self).set_hyperlink(link)
+ }
+ fn reset(&mut self) -> io::Result<()> {
+ (&mut **self).reset()
+ }
+ fn is_synchronous(&self) -> bool {
+ (&**self).is_synchronous()
+ }
+}
+
+/// ColorChoice represents the color preferences of an end user.
+///
+/// The `Default` implementation for this type will select `Auto`, which tries
+/// to do the right thing based on the current environment.
+///
+/// The `FromStr` implementation for this type converts a lowercase kebab-case
+/// string of the variant name to the corresponding variant. Any other string
+/// results in an error.
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+pub enum ColorChoice {
+ /// Try very hard to emit colors. This includes emitting ANSI colors
+ /// on Windows if the console API is unavailable.
+ Always,
+ /// AlwaysAnsi is like Always, except it never tries to use anything other
+ /// than emitting ANSI color codes.
+ AlwaysAnsi,
+ /// Try to use colors, but don't force the issue. If the console isn't
+ /// available on Windows, or if TERM=dumb, or if `NO_COLOR` is defined, for
+ /// example, then don't use colors.
+ Auto,
+ /// Never emit colors.
+ Never,
+}
+
+/// The default is `Auto`.
+impl Default for ColorChoice {
+ fn default() -> ColorChoice {
+ ColorChoice::Auto
+ }
+}
+
+impl FromStr for ColorChoice {
+ type Err = ColorChoiceParseError;
+
+ fn from_str(s: &str) -> Result<ColorChoice, ColorChoiceParseError> {
+ match s.to_lowercase().as_str() {
+ "always" => Ok(ColorChoice::Always),
+ "always-ansi" => Ok(ColorChoice::AlwaysAnsi),
+ "never" => Ok(ColorChoice::Never),
+ "auto" => Ok(ColorChoice::Auto),
+ unknown => Err(ColorChoiceParseError {
+ unknown_choice: unknown.to_string(),
+ }),
+ }
+ }
+}
+
+impl ColorChoice {
+ /// Returns true if we should attempt to write colored output.
+ fn should_attempt_color(&self) -> bool {
+ match *self {
+ ColorChoice::Always => true,
+ ColorChoice::AlwaysAnsi => true,
+ ColorChoice::Never => false,
+ ColorChoice::Auto => self.env_allows_color(),
+ }
+ }
+
+ #[cfg(not(windows))]
+ fn env_allows_color(&self) -> bool {
+ match env::var_os("TERM") {
+ // If TERM isn't set, then we are in a weird environment that
+ // probably doesn't support colors.
+ None => return false,
+ Some(k) => {
+ if k == "dumb" {
+ return false;
+ }
+ }
+ }
+ // If TERM != dumb, then the only way we don't allow colors at this
+ // point is if NO_COLOR is set.
+ if env::var_os("NO_COLOR").is_some() {
+ return false;
+ }
+ true
+ }
+
+ #[cfg(windows)]
+ fn env_allows_color(&self) -> bool {
+ // On Windows, if TERM isn't set, then we shouldn't automatically
+ // assume that colors aren't allowed. This is unlike Unix environments
+ // where TERM is more rigorously set.
+ if let Some(k) = env::var_os("TERM") {
+ if k == "dumb" {
+ return false;
+ }
+ }
+ // If TERM != dumb, then the only way we don't allow colors at this
+ // point is if NO_COLOR is set.
+ if env::var_os("NO_COLOR").is_some() {
+ return false;
+ }
+ true
+ }
+
+ /// Returns true if this choice should forcefully use ANSI color codes.
+ ///
+ /// It's possible that ANSI is still the correct choice even if this
+ /// returns false.
+ #[cfg(windows)]
+ fn should_ansi(&self) -> bool {
+ match *self {
+ ColorChoice::Always => false,
+ ColorChoice::AlwaysAnsi => true,
+ ColorChoice::Never => false,
+ ColorChoice::Auto => {
+ match env::var("TERM") {
+ Err(_) => false,
+ // cygwin doesn't seem to support ANSI escape sequences
+ // and instead has its own variety. However, the Windows
+ // console API may be available.
+ Ok(k) => k != "dumb" && k != "cygwin",
+ }
+ }
+ }
+ }
+}
+
+/// An error that occurs when parsing a `ColorChoice` fails.
+#[derive(Clone, Debug)]
+pub struct ColorChoiceParseError {
+ unknown_choice: String,
+}
+
+impl std::error::Error for ColorChoiceParseError {}
+
+impl fmt::Display for ColorChoiceParseError {
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ write!(
+ f,
+ "unrecognized color choice '{}': valid choices are: \
+ always, always-ansi, never, auto",
+ self.unknown_choice,
+ )
+ }
+}
+
+/// `std::io` implements `Stdout` and `Stderr` (and their `Lock` variants) as
+/// separate types, which makes it difficult to abstract over them. We use
+/// some simple internal enum types to work around this.
+
+enum StandardStreamType {
+ Stdout,
+ Stderr,
+ StdoutBuffered,
+ StderrBuffered,
+}
+
+#[derive(Debug)]
+enum IoStandardStream {
+ Stdout(io::Stdout),
+ Stderr(io::Stderr),
+ StdoutBuffered(io::BufWriter<io::Stdout>),
+ StderrBuffered(io::BufWriter<io::Stderr>),
+}
+
+impl IoStandardStream {
+ fn new(sty: StandardStreamType) -> IoStandardStream {
+ match sty {
+ StandardStreamType::Stdout => {
+ IoStandardStream::Stdout(io::stdout())
+ }
+ StandardStreamType::Stderr => {
+ IoStandardStream::Stderr(io::stderr())
+ }
+ StandardStreamType::StdoutBuffered => {
+ let wtr = io::BufWriter::new(io::stdout());
+ IoStandardStream::StdoutBuffered(wtr)
+ }
+ StandardStreamType::StderrBuffered => {
+ let wtr = io::BufWriter::new(io::stderr());
+ IoStandardStream::StderrBuffered(wtr)
+ }
+ }
+ }
+
+ fn lock(&self) -> IoStandardStreamLock<'_> {
+ match *self {
+ IoStandardStream::Stdout(ref s) => {
+ IoStandardStreamLock::StdoutLock(s.lock())
+ }
+ IoStandardStream::Stderr(ref s) => {
+ IoStandardStreamLock::StderrLock(s.lock())
+ }
+ IoStandardStream::StdoutBuffered(_)
+ | IoStandardStream::StderrBuffered(_) => {
+ // We don't permit this case to ever occur in the public API,
+ // so it's OK to panic.
+ panic!("cannot lock a buffered standard stream")
+ }
+ }
+ }
+}
+
+impl io::Write for IoStandardStream {
+ #[inline(always)]
+ fn write(&mut self, b: &[u8]) -> io::Result<usize> {
+ match *self {
+ IoStandardStream::Stdout(ref mut s) => s.write(b),
+ IoStandardStream::Stderr(ref mut s) => s.write(b),
+ IoStandardStream::StdoutBuffered(ref mut s) => s.write(b),
+ IoStandardStream::StderrBuffered(ref mut s) => s.write(b),
+ }
+ }
+
+ #[inline(always)]
+ fn flush(&mut self) -> io::Result<()> {
+ match *self {
+ IoStandardStream::Stdout(ref mut s) => s.flush(),
+ IoStandardStream::Stderr(ref mut s) => s.flush(),
+ IoStandardStream::StdoutBuffered(ref mut s) => s.flush(),
+ IoStandardStream::StderrBuffered(ref mut s) => s.flush(),
+ }
+ }
+}
+
+// Same rigmarole for the locked variants of the standard streams.
+
+#[derive(Debug)]
+enum IoStandardStreamLock<'a> {
+ StdoutLock(io::StdoutLock<'a>),
+ StderrLock(io::StderrLock<'a>),
+}
+
+impl<'a> io::Write for IoStandardStreamLock<'a> {
+ #[inline(always)]
+ fn write(&mut self, b: &[u8]) -> io::Result<usize> {
+ match *self {
+ IoStandardStreamLock::StdoutLock(ref mut s) => s.write(b),
+ IoStandardStreamLock::StderrLock(ref mut s) => s.write(b),
+ }
+ }
+
+ #[inline(always)]
+ fn flush(&mut self) -> io::Result<()> {
+ match *self {
+ IoStandardStreamLock::StdoutLock(ref mut s) => s.flush(),
+ IoStandardStreamLock::StderrLock(ref mut s) => s.flush(),
+ }
+ }
+}
+
+/// Satisfies `io::Write` and `WriteColor`, and supports optional coloring
+/// to either of the standard output streams, stdout and stderr.
+#[derive(Debug)]
+pub struct StandardStream {
+ wtr: LossyStandardStream<WriterInner<IoStandardStream>>,
+}
+
+/// `StandardStreamLock` is a locked reference to a `StandardStream`.
+///
+/// This implements the `io::Write` and `WriteColor` traits, and is constructed
+/// via the `Write::lock` method.
+///
+/// The lifetime `'a` refers to the lifetime of the corresponding
+/// `StandardStream`.
+#[derive(Debug)]
+pub struct StandardStreamLock<'a> {
+ wtr: LossyStandardStream<WriterInnerLock<'a, IoStandardStreamLock<'a>>>,
+}
+
+/// Like `StandardStream`, but does buffered writing.
+#[derive(Debug)]
+pub struct BufferedStandardStream {
+ wtr: LossyStandardStream<WriterInner<IoStandardStream>>,
+}
+
+/// WriterInner is a (limited) generic representation of a writer. It is
+/// limited because W should only ever be stdout/stderr on Windows.
+#[derive(Debug)]
+enum WriterInner<W> {
+ NoColor(NoColor<W>),
+ Ansi(Ansi<W>),
+ #[cfg(windows)]
+ Windows {
+ wtr: W,
+ console: Mutex<wincon::Console>,
+ },
+}
+
+/// WriterInnerLock is a (limited) generic representation of a writer. It is
+/// limited because W should only ever be stdout/stderr on Windows.
+#[derive(Debug)]
+enum WriterInnerLock<'a, W> {
+ NoColor(NoColor<W>),
+ Ansi(Ansi<W>),
+ /// What a gross hack. On Windows, we need to specify a lifetime for the
+ /// console when in a locked state, but obviously don't need to do that
+ /// on Unix, which makes the `'a` unused. To satisfy the compiler, we need
+ /// a PhantomData.
+ #[allow(dead_code)]
+ Unreachable(::std::marker::PhantomData<&'a ()>),
+ #[cfg(windows)]
+ Windows {
+ wtr: W,
+ console: MutexGuard<'a, wincon::Console>,
+ },
+}
+
+impl StandardStream {
+ /// Create a new `StandardStream` with the given color preferences that
+ /// writes to standard output.
+ ///
+ /// On Windows, if coloring is desired and a Windows console could not be
+ /// found, then ANSI escape sequences are used instead.
+ ///
+ /// The specific color/style settings can be configured when writing via
+ /// the `WriteColor` trait.
+ pub fn stdout(choice: ColorChoice) -> StandardStream {
+ let wtr = WriterInner::create(StandardStreamType::Stdout, choice);
+ StandardStream { wtr: LossyStandardStream::new(wtr) }
+ }
+
+ /// Create a new `StandardStream` with the given color preferences that
+ /// writes to standard error.
+ ///
+ /// On Windows, if coloring is desired and a Windows console could not be
+ /// found, then ANSI escape sequences are used instead.
+ ///
+ /// The specific color/style settings can be configured when writing via
+ /// the `WriteColor` trait.
+ pub fn stderr(choice: ColorChoice) -> StandardStream {
+ let wtr = WriterInner::create(StandardStreamType::Stderr, choice);
+ StandardStream { wtr: LossyStandardStream::new(wtr) }
+ }
+
+ /// Lock the underlying writer.
+ ///
+ /// The lock guard returned also satisfies `io::Write` and
+ /// `WriteColor`.
+ ///
+ /// This method is **not reentrant**. It may panic if `lock` is called
+ /// while a `StandardStreamLock` is still alive.
+ pub fn lock(&self) -> StandardStreamLock<'_> {
+ StandardStreamLock::from_stream(self)
+ }
+}
+
+impl<'a> StandardStreamLock<'a> {
+ #[cfg(not(windows))]
+ fn from_stream(stream: &StandardStream) -> StandardStreamLock<'_> {
+ let locked = match *stream.wtr.get_ref() {
+ WriterInner::NoColor(ref w) => {
+ WriterInnerLock::NoColor(NoColor(w.0.lock()))
+ }
+ WriterInner::Ansi(ref w) => {
+ WriterInnerLock::Ansi(Ansi(w.0.lock()))
+ }
+ };
+ StandardStreamLock { wtr: stream.wtr.wrap(locked) }
+ }
+
+ #[cfg(windows)]
+ fn from_stream(stream: &StandardStream) -> StandardStreamLock {
+ let locked = match *stream.wtr.get_ref() {
+ WriterInner::NoColor(ref w) => {
+ WriterInnerLock::NoColor(NoColor(w.0.lock()))
+ }
+ WriterInner::Ansi(ref w) => {
+ WriterInnerLock::Ansi(Ansi(w.0.lock()))
+ }
+ #[cfg(windows)]
+ WriterInner::Windows { ref wtr, ref console } => {
+ WriterInnerLock::Windows {
+ wtr: wtr.lock(),
+ console: console.lock().unwrap(),
+ }
+ }
+ };
+ StandardStreamLock { wtr: stream.wtr.wrap(locked) }
+ }
+}
+
+impl BufferedStandardStream {
+ /// Create a new `BufferedStandardStream` with the given color preferences
+ /// that writes to standard output via a buffered writer.
+ ///
+ /// On Windows, if coloring is desired and a Windows console could not be
+ /// found, then ANSI escape sequences are used instead.
+ ///
+ /// The specific color/style settings can be configured when writing via
+ /// the `WriteColor` trait.
+ pub fn stdout(choice: ColorChoice) -> BufferedStandardStream {
+ let wtr =
+ WriterInner::create(StandardStreamType::StdoutBuffered, choice);
+ BufferedStandardStream { wtr: LossyStandardStream::new(wtr) }
+ }
+
+ /// Create a new `BufferedStandardStream` with the given color preferences
+ /// that writes to standard error via a buffered writer.
+ ///
+ /// On Windows, if coloring is desired and a Windows console could not be
+ /// found, then ANSI escape sequences are used instead.
+ ///
+ /// The specific color/style settings can be configured when writing via
+ /// the `WriteColor` trait.
+ pub fn stderr(choice: ColorChoice) -> BufferedStandardStream {
+ let wtr =
+ WriterInner::create(StandardStreamType::StderrBuffered, choice);
+ BufferedStandardStream { wtr: LossyStandardStream::new(wtr) }
+ }
+}
+
+impl WriterInner<IoStandardStream> {
+ /// Create a new inner writer for a standard stream with the given color
+ /// preferences.
+ #[cfg(not(windows))]
+ fn create(
+ sty: StandardStreamType,
+ choice: ColorChoice,
+ ) -> WriterInner<IoStandardStream> {
+ if choice.should_attempt_color() {
+ WriterInner::Ansi(Ansi(IoStandardStream::new(sty)))
+ } else {
+ WriterInner::NoColor(NoColor(IoStandardStream::new(sty)))
+ }
+ }
+
+ /// Create a new inner writer for a standard stream with the given color
+ /// preferences.
+ ///
+ /// If coloring is desired and a Windows console could not be found, then
+ /// ANSI escape sequences are used instead.
+ #[cfg(windows)]
+ fn create(
+ sty: StandardStreamType,
+ choice: ColorChoice,
+ ) -> WriterInner<IoStandardStream> {
+ let mut con = match sty {
+ StandardStreamType::Stdout => wincon::Console::stdout(),
+ StandardStreamType::Stderr => wincon::Console::stderr(),
+ StandardStreamType::StdoutBuffered => wincon::Console::stdout(),
+ StandardStreamType::StderrBuffered => wincon::Console::stderr(),
+ };
+ let is_console_virtual = con
+ .as_mut()
+ .map(|con| con.set_virtual_terminal_processing(true).is_ok())
+ .unwrap_or(false);
+ if choice.should_attempt_color() {
+ if choice.should_ansi() || is_console_virtual {
+ WriterInner::Ansi(Ansi(IoStandardStream::new(sty)))
+ } else if let Ok(console) = con {
+ WriterInner::Windows {
+ wtr: IoStandardStream::new(sty),
+ console: Mutex::new(console),
+ }
+ } else {
+ WriterInner::Ansi(Ansi(IoStandardStream::new(sty)))
+ }
+ } else {
+ WriterInner::NoColor(NoColor(IoStandardStream::new(sty)))
+ }
+ }
+}
+
+impl io::Write for StandardStream {
+ #[inline]
+ fn write(&mut self, b: &[u8]) -> io::Result<usize> {
+ self.wtr.write(b)
+ }
+
+ #[inline]
+ fn flush(&mut self) -> io::Result<()> {
+ self.wtr.flush()
+ }
+}
+
+impl WriteColor for StandardStream {
+ #[inline]
+ fn supports_color(&self) -> bool {
+ self.wtr.supports_color()
+ }
+
+ #[inline]
+ fn supports_hyperlinks(&self) -> bool {
+ self.wtr.supports_hyperlinks()
+ }
+
+ #[inline]
+ fn set_color(&mut self, spec: &ColorSpec) -> io::Result<()> {
+ self.wtr.set_color(spec)
+ }
+
+ #[inline]
+ fn set_hyperlink(&mut self, link: &HyperlinkSpec) -> io::Result<()> {
+ self.wtr.set_hyperlink(link)
+ }
+
+ #[inline]
+ fn reset(&mut self) -> io::Result<()> {
+ self.wtr.reset()
+ }
+
+ #[inline]
+ fn is_synchronous(&self) -> bool {
+ self.wtr.is_synchronous()
+ }
+}
+
+impl<'a> io::Write for StandardStreamLock<'a> {
+ #[inline]
+ fn write(&mut self, b: &[u8]) -> io::Result<usize> {
+ self.wtr.write(b)
+ }
+
+ #[inline]
+ fn flush(&mut self) -> io::Result<()> {
+ self.wtr.flush()
+ }
+}
+
+impl<'a> WriteColor for StandardStreamLock<'a> {
+ #[inline]
+ fn supports_color(&self) -> bool {
+ self.wtr.supports_color()
+ }
+
+ #[inline]
+ fn supports_hyperlinks(&self) -> bool {
+ self.wtr.supports_hyperlinks()
+ }
+
+ #[inline]
+ fn set_color(&mut self, spec: &ColorSpec) -> io::Result<()> {
+ self.wtr.set_color(spec)
+ }
+
+ #[inline]
+ fn set_hyperlink(&mut self, link: &HyperlinkSpec) -> io::Result<()> {
+ self.wtr.set_hyperlink(link)
+ }
+
+ #[inline]
+ fn reset(&mut self) -> io::Result<()> {
+ self.wtr.reset()
+ }
+
+ #[inline]
+ fn is_synchronous(&self) -> bool {
+ self.wtr.is_synchronous()
+ }
+}
+
+impl io::Write for BufferedStandardStream {
+ #[inline]
+ fn write(&mut self, b: &[u8]) -> io::Result<usize> {
+ self.wtr.write(b)
+ }
+
+ #[inline]
+ fn flush(&mut self) -> io::Result<()> {
+ self.wtr.flush()
+ }
+}
+
+impl WriteColor for BufferedStandardStream {
+ #[inline]
+ fn supports_color(&self) -> bool {
+ self.wtr.supports_color()
+ }
+
+ #[inline]
+ fn supports_hyperlinks(&self) -> bool {
+ self.wtr.supports_hyperlinks()
+ }
+
+ #[inline]
+ fn set_color(&mut self, spec: &ColorSpec) -> io::Result<()> {
+ if self.is_synchronous() {
+ self.wtr.flush()?;
+ }
+ self.wtr.set_color(spec)
+ }
+
+ #[inline]
+ fn set_hyperlink(&mut self, link: &HyperlinkSpec) -> io::Result<()> {
+ if self.is_synchronous() {
+ self.wtr.flush()?;
+ }
+ self.wtr.set_hyperlink(link)
+ }
+
+ #[inline]
+ fn reset(&mut self) -> io::Result<()> {
+ self.wtr.reset()
+ }
+
+ #[inline]
+ fn is_synchronous(&self) -> bool {
+ self.wtr.is_synchronous()
+ }
+}
+
+impl<W: io::Write> io::Write for WriterInner<W> {
+ #[inline(always)]
+ fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
+ match *self {
+ WriterInner::NoColor(ref mut wtr) => wtr.write(buf),
+ WriterInner::Ansi(ref mut wtr) => wtr.write(buf),
+ #[cfg(windows)]
+ WriterInner::Windows { ref mut wtr, .. } => wtr.write(buf),
+ }
+ }
+
+ #[inline(always)]
+ fn flush(&mut self) -> io::Result<()> {
+ match *self {
+ WriterInner::NoColor(ref mut wtr) => wtr.flush(),
+ WriterInner::Ansi(ref mut wtr) => wtr.flush(),
+ #[cfg(windows)]
+ WriterInner::Windows { ref mut wtr, .. } => wtr.flush(),
+ }
+ }
+}
+
+impl<W: io::Write> WriteColor for WriterInner<W> {
+ fn supports_color(&self) -> bool {
+ match *self {
+ WriterInner::NoColor(_) => false,
+ WriterInner::Ansi(_) => true,
+ #[cfg(windows)]
+ WriterInner::Windows { .. } => true,
+ }
+ }
+
+ fn supports_hyperlinks(&self) -> bool {
+ match *self {
+ WriterInner::NoColor(_) => false,
+ WriterInner::Ansi(_) => true,
+ #[cfg(windows)]
+ WriterInner::Windows { .. } => false,
+ }
+ }
+
+ fn set_color(&mut self, spec: &ColorSpec) -> io::Result<()> {
+ match *self {
+ WriterInner::NoColor(ref mut wtr) => wtr.set_color(spec),
+ WriterInner::Ansi(ref mut wtr) => wtr.set_color(spec),
+ #[cfg(windows)]
+ WriterInner::Windows { ref mut wtr, ref console } => {
+ wtr.flush()?;
+ let mut console = console.lock().unwrap();
+ spec.write_console(&mut *console)
+ }
+ }
+ }
+
+ fn set_hyperlink(&mut self, link: &HyperlinkSpec) -> io::Result<()> {
+ match *self {
+ WriterInner::NoColor(ref mut wtr) => wtr.set_hyperlink(link),
+ WriterInner::Ansi(ref mut wtr) => wtr.set_hyperlink(link),
+ #[cfg(windows)]
+ WriterInner::Windows { .. } => Ok(()),
+ }
+ }
+
+ fn reset(&mut self) -> io::Result<()> {
+ match *self {
+ WriterInner::NoColor(ref mut wtr) => wtr.reset(),
+ WriterInner::Ansi(ref mut wtr) => wtr.reset(),
+ #[cfg(windows)]
+ WriterInner::Windows { ref mut wtr, ref mut console } => {
+ wtr.flush()?;
+ console.lock().unwrap().reset()?;
+ Ok(())
+ }
+ }
+ }
+
+ fn is_synchronous(&self) -> bool {
+ match *self {
+ WriterInner::NoColor(_) => false,
+ WriterInner::Ansi(_) => false,
+ #[cfg(windows)]
+ WriterInner::Windows { .. } => true,
+ }
+ }
+}
+
+impl<'a, W: io::Write> io::Write for WriterInnerLock<'a, W> {
+ fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
+ match *self {
+ WriterInnerLock::Unreachable(_) => unreachable!(),
+ WriterInnerLock::NoColor(ref mut wtr) => wtr.write(buf),
+ WriterInnerLock::Ansi(ref mut wtr) => wtr.write(buf),
+ #[cfg(windows)]
+ WriterInnerLock::Windows { ref mut wtr, .. } => wtr.write(buf),
+ }
+ }
+
+ fn flush(&mut self) -> io::Result<()> {
+ match *self {
+ WriterInnerLock::Unreachable(_) => unreachable!(),
+ WriterInnerLock::NoColor(ref mut wtr) => wtr.flush(),
+ WriterInnerLock::Ansi(ref mut wtr) => wtr.flush(),
+ #[cfg(windows)]
+ WriterInnerLock::Windows { ref mut wtr, .. } => wtr.flush(),
+ }
+ }
+}
+
+impl<'a, W: io::Write> WriteColor for WriterInnerLock<'a, W> {
+ fn supports_color(&self) -> bool {
+ match *self {
+ WriterInnerLock::Unreachable(_) => unreachable!(),
+ WriterInnerLock::NoColor(_) => false,
+ WriterInnerLock::Ansi(_) => true,
+ #[cfg(windows)]
+ WriterInnerLock::Windows { .. } => true,
+ }
+ }
+
+ fn supports_hyperlinks(&self) -> bool {
+ match *self {
+ WriterInnerLock::Unreachable(_) => unreachable!(),
+ WriterInnerLock::NoColor(_) => false,
+ WriterInnerLock::Ansi(_) => true,
+ #[cfg(windows)]
+ WriterInnerLock::Windows { .. } => false,
+ }
+ }
+
+ fn set_color(&mut self, spec: &ColorSpec) -> io::Result<()> {
+ match *self {
+ WriterInnerLock::Unreachable(_) => unreachable!(),
+ WriterInnerLock::NoColor(ref mut wtr) => wtr.set_color(spec),
+ WriterInnerLock::Ansi(ref mut wtr) => wtr.set_color(spec),
+ #[cfg(windows)]
+ WriterInnerLock::Windows { ref mut wtr, ref mut console } => {
+ wtr.flush()?;
+ spec.write_console(console)
+ }
+ }
+ }
+
+ fn set_hyperlink(&mut self, link: &HyperlinkSpec) -> io::Result<()> {
+ match *self {
+ WriterInnerLock::Unreachable(_) => unreachable!(),
+ WriterInnerLock::NoColor(ref mut wtr) => wtr.set_hyperlink(link),
+ WriterInnerLock::Ansi(ref mut wtr) => wtr.set_hyperlink(link),
+ #[cfg(windows)]
+ WriterInnerLock::Windows { .. } => Ok(()),
+ }
+ }
+
+ fn reset(&mut self) -> io::Result<()> {
+ match *self {
+ WriterInnerLock::Unreachable(_) => unreachable!(),
+ WriterInnerLock::NoColor(ref mut wtr) => wtr.reset(),
+ WriterInnerLock::Ansi(ref mut wtr) => wtr.reset(),
+ #[cfg(windows)]
+ WriterInnerLock::Windows { ref mut wtr, ref mut console } => {
+ wtr.flush()?;
+ console.reset()?;
+ Ok(())
+ }
+ }
+ }
+
+ fn is_synchronous(&self) -> bool {
+ match *self {
+ WriterInnerLock::Unreachable(_) => unreachable!(),
+ WriterInnerLock::NoColor(_) => false,
+ WriterInnerLock::Ansi(_) => false,
+ #[cfg(windows)]
+ WriterInnerLock::Windows { .. } => true,
+ }
+ }
+}
+
+/// Writes colored buffers to stdout or stderr.
+///
+/// Writable buffers can be obtained by calling `buffer` on a `BufferWriter`.
+///
+/// This writer works with terminals that support ANSI escape sequences or
+/// with a Windows console.
+///
+/// It is intended for a `BufferWriter` to be put in an `Arc` and written to
+/// from multiple threads simultaneously.
+#[derive(Debug)]
+pub struct BufferWriter {
+ stream: LossyStandardStream<IoStandardStream>,
+ printed: AtomicBool,
+ separator: Option<Vec<u8>>,
+ color_choice: ColorChoice,
+ #[cfg(windows)]
+ console: Option<Mutex<wincon::Console>>,
+}
+
+impl BufferWriter {
+ /// Create a new `BufferWriter` that writes to a standard stream with the
+ /// given color preferences.
+ ///
+ /// The specific color/style settings can be configured when writing to
+ /// the buffers themselves.
+ #[cfg(not(windows))]
+ fn create(sty: StandardStreamType, choice: ColorChoice) -> BufferWriter {
+ BufferWriter {
+ stream: LossyStandardStream::new(IoStandardStream::new(sty)),
+ printed: AtomicBool::new(false),
+ separator: None,
+ color_choice: choice,
+ }
+ }
+
+ /// Create a new `BufferWriter` that writes to a standard stream with the
+ /// given color preferences.
+ ///
+ /// If coloring is desired and a Windows console could not be found, then
+ /// ANSI escape sequences are used instead.
+ ///
+ /// The specific color/style settings can be configured when writing to
+ /// the buffers themselves.
+ #[cfg(windows)]
+ fn create(sty: StandardStreamType, choice: ColorChoice) -> BufferWriter {
+ let mut con = match sty {
+ StandardStreamType::Stdout => wincon::Console::stdout(),
+ StandardStreamType::Stderr => wincon::Console::stderr(),
+ StandardStreamType::StdoutBuffered => wincon::Console::stdout(),
+ StandardStreamType::StderrBuffered => wincon::Console::stderr(),
+ }
+ .ok();
+ let is_console_virtual = con
+ .as_mut()
+ .map(|con| con.set_virtual_terminal_processing(true).is_ok())
+ .unwrap_or(false);
+ // If we can enable ANSI on Windows, then we don't need the console
+ // anymore.
+ if is_console_virtual {
+ con = None;
+ }
+ let stream = LossyStandardStream::new(IoStandardStream::new(sty));
+ BufferWriter {
+ stream,
+ printed: AtomicBool::new(false),
+ separator: None,
+ color_choice: choice,
+ console: con.map(Mutex::new),
+ }
+ }
+
+ /// Create a new `BufferWriter` that writes to stdout with the given
+ /// color preferences.
+ ///
+ /// On Windows, if coloring is desired and a Windows console could not be
+ /// found, then ANSI escape sequences are used instead.
+ ///
+ /// The specific color/style settings can be configured when writing to
+ /// the buffers themselves.
+ pub fn stdout(choice: ColorChoice) -> BufferWriter {
+ BufferWriter::create(StandardStreamType::Stdout, choice)
+ }
+
+ /// Create a new `BufferWriter` that writes to stderr with the given
+ /// color preferences.
+ ///
+ /// On Windows, if coloring is desired and a Windows console could not be
+ /// found, then ANSI escape sequences are used instead.
+ ///
+ /// The specific color/style settings can be configured when writing to
+ /// the buffers themselves.
+ pub fn stderr(choice: ColorChoice) -> BufferWriter {
+ BufferWriter::create(StandardStreamType::Stderr, choice)
+ }
+
+ /// If set, the separator given is printed between buffers. By default, no
+ /// separator is printed.
+ ///
+ /// The default value is `None`.
+ pub fn separator(&mut self, sep: Option<Vec<u8>>) {
+ self.separator = sep;
+ }
+
+ /// Creates a new `Buffer` with the current color preferences.
+ ///
+ /// A `Buffer` satisfies both `io::Write` and `WriteColor`. A `Buffer` can
+ /// be printed using the `print` method.
+ #[cfg(not(windows))]
+ pub fn buffer(&self) -> Buffer {
+ Buffer::new(self.color_choice)
+ }
+
+ /// Creates a new `Buffer` with the current color preferences.
+ ///
+ /// A `Buffer` satisfies both `io::Write` and `WriteColor`. A `Buffer` can
+ /// be printed using the `print` method.
+ #[cfg(windows)]
+ pub fn buffer(&self) -> Buffer {
+ Buffer::new(self.color_choice, self.console.is_some())
+ }
+
+ /// Prints the contents of the given buffer.
+ ///
+ /// It is safe to call this from multiple threads simultaneously. In
+ /// particular, all buffers are written atomically. No interleaving will
+ /// occur.
+ pub fn print(&self, buf: &Buffer) -> io::Result<()> {
+ if buf.is_empty() {
+ return Ok(());
+ }
+ let mut stream = self.stream.wrap(self.stream.get_ref().lock());
+ if let Some(ref sep) = self.separator {
+ if self.printed.load(Ordering::Relaxed) {
+ stream.write_all(sep)?;
+ stream.write_all(b"\n")?;
+ }
+ }
+ match buf.0 {
+ BufferInner::NoColor(ref b) => stream.write_all(&b.0)?,
+ BufferInner::Ansi(ref b) => stream.write_all(&b.0)?,
+ #[cfg(windows)]
+ BufferInner::Windows(ref b) => {
+ // We guarantee by construction that we have a console here.
+ // Namely, a BufferWriter is the only way to produce a Buffer.
+ let console_mutex = self
+ .console
+ .as_ref()
+ .expect("got Windows buffer but have no Console");
+ let mut console = console_mutex.lock().unwrap();
+ b.print(&mut *console, &mut stream)?;
+ }
+ }
+ self.printed.store(true, Ordering::Relaxed);
+ Ok(())
+ }
+}
+
+/// Write colored text to memory.
+///
+/// `Buffer` is a platform independent abstraction for printing colored text to
+/// an in memory buffer. When the buffer is printed using a `BufferWriter`, the
+/// color information will be applied to the output device (a tty on Unix and a
+/// console on Windows).
+///
+/// A `Buffer` is typically created by calling the `BufferWriter.buffer`
+/// method, which will take color preferences and the environment into
+/// account. However, buffers can also be manually created using `no_color`,
+/// `ansi` or `console` (on Windows).
+#[derive(Clone, Debug)]
+pub struct Buffer(BufferInner);
+
+/// BufferInner is an enumeration of different buffer types.
+#[derive(Clone, Debug)]
+enum BufferInner {
+ /// No coloring information should be applied. This ignores all coloring
+ /// directives.
+ NoColor(NoColor<Vec<u8>>),
+ /// Apply coloring using ANSI escape sequences embedded into the buffer.
+ Ansi(Ansi<Vec<u8>>),
+ /// Apply coloring using the Windows console APIs. This buffer saves
+ /// color information in memory and only interacts with the console when
+ /// the buffer is printed.
+ #[cfg(windows)]
+ Windows(WindowsBuffer),
+}
+
+impl Buffer {
+ /// Create a new buffer with the given color settings.
+ #[cfg(not(windows))]
+ fn new(choice: ColorChoice) -> Buffer {
+ if choice.should_attempt_color() {
+ Buffer::ansi()
+ } else {
+ Buffer::no_color()
+ }
+ }
+
+ /// Create a new buffer with the given color settings.
+ ///
+ /// On Windows, one can elect to create a buffer capable of being written
+ /// to a console. Only enable it if a console is available.
+ ///
+ /// If coloring is desired and `console` is false, then ANSI escape
+ /// sequences are used instead.
+ #[cfg(windows)]
+ fn new(choice: ColorChoice, console: bool) -> Buffer {
+ if choice.should_attempt_color() {
+ if !console || choice.should_ansi() {
+ Buffer::ansi()
+ } else {
+ Buffer::console()
+ }
+ } else {
+ Buffer::no_color()
+ }
+ }
+
+ /// Create a buffer that drops all color information.
+ pub fn no_color() -> Buffer {
+ Buffer(BufferInner::NoColor(NoColor(vec![])))
+ }
+
+ /// Create a buffer that uses ANSI escape sequences.
+ pub fn ansi() -> Buffer {
+ Buffer(BufferInner::Ansi(Ansi(vec![])))
+ }
+
+ /// Create a buffer that can be written to a Windows console.
+ #[cfg(windows)]
+ pub fn console() -> Buffer {
+ Buffer(BufferInner::Windows(WindowsBuffer::new()))
+ }
+
+ /// Returns true if and only if this buffer is empty.
+ pub fn is_empty(&self) -> bool {
+ self.len() == 0
+ }
+
+ /// Returns the length of this buffer in bytes.
+ pub fn len(&self) -> usize {
+ match self.0 {
+ BufferInner::NoColor(ref b) => b.0.len(),
+ BufferInner::Ansi(ref b) => b.0.len(),
+ #[cfg(windows)]
+ BufferInner::Windows(ref b) => b.buf.len(),
+ }
+ }
+
+ /// Clears this buffer.
+ pub fn clear(&mut self) {
+ match self.0 {
+ BufferInner::NoColor(ref mut b) => b.0.clear(),
+ BufferInner::Ansi(ref mut b) => b.0.clear(),
+ #[cfg(windows)]
+ BufferInner::Windows(ref mut b) => b.clear(),
+ }
+ }
+
+ /// Consume this buffer and return the underlying raw data.
+ ///
+ /// On Windows, this unrecoverably drops all color information associated
+ /// with the buffer.
+ pub fn into_inner(self) -> Vec<u8> {
+ match self.0 {
+ BufferInner::NoColor(b) => b.0,
+ BufferInner::Ansi(b) => b.0,
+ #[cfg(windows)]
+ BufferInner::Windows(b) => b.buf,
+ }
+ }
+
+ /// Return the underlying data of the buffer.
+ pub fn as_slice(&self) -> &[u8] {
+ match self.0 {
+ BufferInner::NoColor(ref b) => &b.0,
+ BufferInner::Ansi(ref b) => &b.0,
+ #[cfg(windows)]
+ BufferInner::Windows(ref b) => &b.buf,
+ }
+ }
+
+ /// Return the underlying data of the buffer as a mutable slice.
+ pub fn as_mut_slice(&mut self) -> &mut [u8] {
+ match self.0 {
+ BufferInner::NoColor(ref mut b) => &mut b.0,
+ BufferInner::Ansi(ref mut b) => &mut b.0,
+ #[cfg(windows)]
+ BufferInner::Windows(ref mut b) => &mut b.buf,
+ }
+ }
+}
+
+impl io::Write for Buffer {
+ #[inline]
+ fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
+ match self.0 {
+ BufferInner::NoColor(ref mut w) => w.write(buf),
+ BufferInner::Ansi(ref mut w) => w.write(buf),
+ #[cfg(windows)]
+ BufferInner::Windows(ref mut w) => w.write(buf),
+ }
+ }
+
+ #[inline]
+ fn flush(&mut self) -> io::Result<()> {
+ match self.0 {
+ BufferInner::NoColor(ref mut w) => w.flush(),
+ BufferInner::Ansi(ref mut w) => w.flush(),
+ #[cfg(windows)]
+ BufferInner::Windows(ref mut w) => w.flush(),
+ }
+ }
+}
+
+impl WriteColor for Buffer {
+ #[inline]
+ fn supports_color(&self) -> bool {
+ match self.0 {
+ BufferInner::NoColor(_) => false,
+ BufferInner::Ansi(_) => true,
+ #[cfg(windows)]
+ BufferInner::Windows(_) => true,
+ }
+ }
+
+ #[inline]
+ fn supports_hyperlinks(&self) -> bool {
+ match self.0 {
+ BufferInner::NoColor(_) => false,
+ BufferInner::Ansi(_) => true,
+ #[cfg(windows)]
+ BufferInner::Windows(_) => false,
+ }
+ }
+
+ #[inline]
+ fn set_color(&mut self, spec: &ColorSpec) -> io::Result<()> {
+ match self.0 {
+ BufferInner::NoColor(ref mut w) => w.set_color(spec),
+ BufferInner::Ansi(ref mut w) => w.set_color(spec),
+ #[cfg(windows)]
+ BufferInner::Windows(ref mut w) => w.set_color(spec),
+ }
+ }
+
+ #[inline]
+ fn set_hyperlink(&mut self, link: &HyperlinkSpec) -> io::Result<()> {
+ match self.0 {
+ BufferInner::NoColor(ref mut w) => w.set_hyperlink(link),
+ BufferInner::Ansi(ref mut w) => w.set_hyperlink(link),
+ #[cfg(windows)]
+ BufferInner::Windows(ref mut w) => w.set_hyperlink(link),
+ }
+ }
+
+ #[inline]
+ fn reset(&mut self) -> io::Result<()> {
+ match self.0 {
+ BufferInner::NoColor(ref mut w) => w.reset(),
+ BufferInner::Ansi(ref mut w) => w.reset(),
+ #[cfg(windows)]
+ BufferInner::Windows(ref mut w) => w.reset(),
+ }
+ }
+
+ #[inline]
+ fn is_synchronous(&self) -> bool {
+ false
+ }
+}
+
+/// Satisfies `WriteColor` but ignores all color options.
+#[derive(Clone, Debug)]
+pub struct NoColor<W>(W);
+
+impl<W: Write> NoColor<W> {
+ /// Create a new writer that satisfies `WriteColor` but drops all color
+ /// information.
+ pub fn new(wtr: W) -> NoColor<W> {
+ NoColor(wtr)
+ }
+
+ /// Consume this `NoColor` value and return the inner writer.
+ pub fn into_inner(self) -> W {
+ self.0
+ }
+
+ /// Return a reference to the inner writer.
+ pub fn get_ref(&self) -> &W {
+ &self.0
+ }
+
+ /// Return a mutable reference to the inner writer.
+ pub fn get_mut(&mut self) -> &mut W {
+ &mut self.0
+ }
+}
+
+impl<W: io::Write> io::Write for NoColor<W> {
+ #[inline]
+ fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
+ self.0.write(buf)
+ }
+
+ #[inline]
+ fn flush(&mut self) -> io::Result<()> {
+ self.0.flush()
+ }
+}
+
+impl<W: io::Write> WriteColor for NoColor<W> {
+ #[inline]
+ fn supports_color(&self) -> bool {
+ false
+ }
+
+ #[inline]
+ fn supports_hyperlinks(&self) -> bool {
+ false
+ }
+
+ #[inline]
+ fn set_color(&mut self, _: &ColorSpec) -> io::Result<()> {
+ Ok(())
+ }
+
+ #[inline]
+ fn set_hyperlink(&mut self, _: &HyperlinkSpec) -> io::Result<()> {
+ Ok(())
+ }
+
+ #[inline]
+ fn reset(&mut self) -> io::Result<()> {
+ Ok(())
+ }
+
+ #[inline]
+ fn is_synchronous(&self) -> bool {
+ false
+ }
+}
+
+/// Satisfies `WriteColor` using standard ANSI escape sequences.
+#[derive(Clone, Debug)]
+pub struct Ansi<W>(W);
+
+impl<W: Write> Ansi<W> {
+ /// Create a new writer that satisfies `WriteColor` using standard ANSI
+ /// escape sequences.
+ pub fn new(wtr: W) -> Ansi<W> {
+ Ansi(wtr)
+ }
+
+ /// Consume this `Ansi` value and return the inner writer.
+ pub fn into_inner(self) -> W {
+ self.0
+ }
+
+ /// Return a reference to the inner writer.
+ pub fn get_ref(&self) -> &W {
+ &self.0
+ }
+
+ /// Return a mutable reference to the inner writer.
+ pub fn get_mut(&mut self) -> &mut W {
+ &mut self.0
+ }
+}
+
+impl<W: io::Write> io::Write for Ansi<W> {
+ #[inline]
+ fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
+ self.0.write(buf)
+ }
+
+ // Adding this method here is not required because it has a default impl,
+ // but it seems to provide a perf improvement in some cases when using
+ // a `BufWriter` with lots of writes.
+ //
+ // See https://github.com/BurntSushi/termcolor/pull/56 for more details
+ // and a minimized example.
+ #[inline]
+ fn write_all(&mut self, buf: &[u8]) -> io::Result<()> {
+ self.0.write_all(buf)
+ }
+
+ #[inline]
+ fn flush(&mut self) -> io::Result<()> {
+ self.0.flush()
+ }
+}
+
+impl<W: io::Write> WriteColor for Ansi<W> {
+ #[inline]
+ fn supports_color(&self) -> bool {
+ true
+ }
+
+ #[inline]
+ fn supports_hyperlinks(&self) -> bool {
+ true
+ }
+
+ #[inline]
+ fn set_color(&mut self, spec: &ColorSpec) -> io::Result<()> {
+ if spec.reset {
+ self.reset()?;
+ }
+ if spec.bold {
+ self.write_str("\x1B[1m")?;
+ }
+ if spec.dimmed {
+ self.write_str("\x1B[2m")?;
+ }
+ if spec.italic {
+ self.write_str("\x1B[3m")?;
+ }
+ if spec.underline {
+ self.write_str("\x1B[4m")?;
+ }
+ if spec.strikethrough {
+ self.write_str("\x1B[9m")?;
+ }
+ if let Some(ref c) = spec.fg_color {
+ self.write_color(true, c, spec.intense)?;
+ }
+ if let Some(ref c) = spec.bg_color {
+ self.write_color(false, c, spec.intense)?;
+ }
+ Ok(())
+ }
+
+ #[inline]
+ fn set_hyperlink(&mut self, link: &HyperlinkSpec) -> io::Result<()> {
+ self.write_str("\x1B]8;;")?;
+ if let Some(uri) = link.uri() {
+ self.write_all(uri)?;
+ }
+ self.write_str("\x1B\\")
+ }
+
+ #[inline]
+ fn reset(&mut self) -> io::Result<()> {
+ self.write_str("\x1B[0m")
+ }
+
+ #[inline]
+ fn is_synchronous(&self) -> bool {
+ false
+ }
+}
+
+impl<W: io::Write> Ansi<W> {
+ fn write_str(&mut self, s: &str) -> io::Result<()> {
+ self.write_all(s.as_bytes())
+ }
+
+ fn write_color(
+ &mut self,
+ fg: bool,
+ c: &Color,
+ intense: bool,
+ ) -> io::Result<()> {
+ macro_rules! write_intense {
+ ($clr:expr) => {
+ if fg {
+ self.write_str(concat!("\x1B[38;5;", $clr, "m"))
+ } else {
+ self.write_str(concat!("\x1B[48;5;", $clr, "m"))
+ }
+ };
+ }
+ macro_rules! write_normal {
+ ($clr:expr) => {
+ if fg {
+ self.write_str(concat!("\x1B[3", $clr, "m"))
+ } else {
+ self.write_str(concat!("\x1B[4", $clr, "m"))
+ }
+ };
+ }
+ macro_rules! write_var_ansi_code {
+ ($pre:expr, $($code:expr),+) => {{
+ // The loop generates at worst a literal of the form
+ // '255,255,255m' which is 12-bytes.
+ // The largest `pre` expression we currently use is 7 bytes.
+ // This gives us the maximum of 19-bytes for our work buffer.
+ let pre_len = $pre.len();
+ assert!(pre_len <= 7);
+ let mut fmt = [0u8; 19];
+ fmt[..pre_len].copy_from_slice($pre);
+ let mut i = pre_len - 1;
+ $(
+ let c1: u8 = ($code / 100) % 10;
+ let c2: u8 = ($code / 10) % 10;
+ let c3: u8 = $code % 10;
+ let mut printed = false;
+
+ if c1 != 0 {
+ printed = true;
+ i += 1;
+ fmt[i] = b'0' + c1;
+ }
+ if c2 != 0 || printed {
+ i += 1;
+ fmt[i] = b'0' + c2;
+ }
+ // If we received a zero value we must still print a value.
+ i += 1;
+ fmt[i] = b'0' + c3;
+ i += 1;
+ fmt[i] = b';';
+ )+
+
+ fmt[i] = b'm';
+ self.write_all(&fmt[0..i+1])
+ }}
+ }
+ macro_rules! write_custom {
+ ($ansi256:expr) => {
+ if fg {
+ write_var_ansi_code!(b"\x1B[38;5;", $ansi256)
+ } else {
+ write_var_ansi_code!(b"\x1B[48;5;", $ansi256)
+ }
+ };
+
+ ($r:expr, $g:expr, $b:expr) => {{
+ if fg {
+ write_var_ansi_code!(b"\x1B[38;2;", $r, $g, $b)
+ } else {
+ write_var_ansi_code!(b"\x1B[48;2;", $r, $g, $b)
+ }
+ }};
+ }
+ if intense {
+ match *c {
+ Color::Black => write_intense!("8"),
+ Color::Blue => write_intense!("12"),
+ Color::Green => write_intense!("10"),
+ Color::Red => write_intense!("9"),
+ Color::Cyan => write_intense!("14"),
+ Color::Magenta => write_intense!("13"),
+ Color::Yellow => write_intense!("11"),
+ Color::White => write_intense!("15"),
+ Color::Ansi256(c) => write_custom!(c),
+ Color::Rgb(r, g, b) => write_custom!(r, g, b),
+ Color::__Nonexhaustive => unreachable!(),
+ }
+ } else {
+ match *c {
+ Color::Black => write_normal!("0"),
+ Color::Blue => write_normal!("4"),
+ Color::Green => write_normal!("2"),
+ Color::Red => write_normal!("1"),
+ Color::Cyan => write_normal!("6"),
+ Color::Magenta => write_normal!("5"),
+ Color::Yellow => write_normal!("3"),
+ Color::White => write_normal!("7"),
+ Color::Ansi256(c) => write_custom!(c),
+ Color::Rgb(r, g, b) => write_custom!(r, g, b),
+ Color::__Nonexhaustive => unreachable!(),
+ }
+ }
+ }
+}
+
+impl WriteColor for io::Sink {
+ fn supports_color(&self) -> bool {
+ false
+ }
+
+ fn supports_hyperlinks(&self) -> bool {
+ false
+ }
+
+ fn set_color(&mut self, _: &ColorSpec) -> io::Result<()> {
+ Ok(())
+ }
+
+ fn set_hyperlink(&mut self, _: &HyperlinkSpec) -> io::Result<()> {
+ Ok(())
+ }
+
+ fn reset(&mut self) -> io::Result<()> {
+ Ok(())
+ }
+}
+
+/// An in-memory buffer that provides Windows console coloring.
+///
+/// This doesn't actually communicate with the Windows console. Instead, it
+/// acts like a normal buffer but also saves the color information associated
+/// with positions in the buffer. It is only when the buffer is written to the
+/// console that coloring is actually applied.
+///
+/// This is roughly isomorphic to the ANSI based approach (i.e.,
+/// `Ansi<Vec<u8>>`), except with ANSI, the color information is embedded
+/// directly into the buffer.
+///
+/// Note that there is no way to write something generic like
+/// `WindowsConsole<W: io::Write>` since coloring on Windows is tied
+/// specifically to the console APIs, and therefore can't work on arbitrary
+/// writers.
+#[cfg(windows)]
+#[derive(Clone, Debug)]
+struct WindowsBuffer {
+ /// The actual content that should be printed.
+ buf: Vec<u8>,
+ /// A sequence of position oriented color specifications. Namely, each
+ /// element is a position and a color spec, where the color spec should
+ /// be applied at the position inside of `buf`.
+ ///
+ /// A missing color spec implies the underlying console should be reset.
+ colors: Vec<(usize, Option<ColorSpec>)>,
+}
+
+#[cfg(windows)]
+impl WindowsBuffer {
+ /// Create a new empty buffer for Windows console coloring.
+ fn new() -> WindowsBuffer {
+ WindowsBuffer { buf: vec![], colors: vec![] }
+ }
+
+ /// Push the given color specification into this buffer.
+ ///
+ /// This has the effect of setting the given color information at the
+ /// current position in the buffer.
+ fn push(&mut self, spec: Option<ColorSpec>) {
+ let pos = self.buf.len();
+ self.colors.push((pos, spec));
+ }
+
+ /// Print the contents to the given stream handle, and use the console
+ /// for coloring.
+ fn print(
+ &self,
+ console: &mut wincon::Console,
+ stream: &mut LossyStandardStream<IoStandardStreamLock>,
+ ) -> io::Result<()> {
+ let mut last = 0;
+ for &(pos, ref spec) in &self.colors {
+ stream.write_all(&self.buf[last..pos])?;
+ stream.flush()?;
+ last = pos;
+ match *spec {
+ None => console.reset()?,
+ Some(ref spec) => spec.write_console(console)?,
+ }
+ }
+ stream.write_all(&self.buf[last..])?;
+ stream.flush()
+ }
+
+ /// Clear the buffer.
+ fn clear(&mut self) {
+ self.buf.clear();
+ self.colors.clear();
+ }
+}
+
+#[cfg(windows)]
+impl io::Write for WindowsBuffer {
+ #[inline]
+ fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
+ self.buf.extend_from_slice(buf);
+ Ok(buf.len())
+ }
+
+ #[inline]
+ fn flush(&mut self) -> io::Result<()> {
+ Ok(())
+ }
+}
+
+#[cfg(windows)]
+impl WriteColor for WindowsBuffer {
+ #[inline]
+ fn supports_color(&self) -> bool {
+ true
+ }
+
+ #[inline]
+ fn supports_hyperlinks(&self) -> bool {
+ false
+ }
+
+ #[inline]
+ fn set_color(&mut self, spec: &ColorSpec) -> io::Result<()> {
+ self.push(Some(spec.clone()));
+ Ok(())
+ }
+
+ #[inline]
+ fn set_hyperlink(&mut self, _: &HyperlinkSpec) -> io::Result<()> {
+ Ok(())
+ }
+
+ #[inline]
+ fn reset(&mut self) -> io::Result<()> {
+ self.push(None);
+ Ok(())
+ }
+
+ #[inline]
+ fn is_synchronous(&self) -> bool {
+ false
+ }
+}
+
+/// A color specification.
+#[derive(Clone, Debug, Eq, PartialEq)]
+pub struct ColorSpec {
+ fg_color: Option<Color>,
+ bg_color: Option<Color>,
+ bold: bool,
+ intense: bool,
+ underline: bool,
+ dimmed: bool,
+ italic: bool,
+ reset: bool,
+ strikethrough: bool,
+}
+
+impl Default for ColorSpec {
+ fn default() -> ColorSpec {
+ ColorSpec {
+ fg_color: None,
+ bg_color: None,
+ bold: false,
+ intense: false,
+ underline: false,
+ dimmed: false,
+ italic: false,
+ reset: true,
+ strikethrough: false,
+ }
+ }
+}
+
+impl ColorSpec {
+ /// Create a new color specification that has no colors or styles.
+ pub fn new() -> ColorSpec {
+ ColorSpec::default()
+ }
+
+ /// Get the foreground color.
+ pub fn fg(&self) -> Option<&Color> {
+ self.fg_color.as_ref()
+ }
+
+ /// Set the foreground color.
+ pub fn set_fg(&mut self, color: Option<Color>) -> &mut ColorSpec {
+ self.fg_color = color;
+ self
+ }
+
+ /// Get the background color.
+ pub fn bg(&self) -> Option<&Color> {
+ self.bg_color.as_ref()
+ }
+
+ /// Set the background color.
+ pub fn set_bg(&mut self, color: Option<Color>) -> &mut ColorSpec {
+ self.bg_color = color;
+ self
+ }
+
+ /// Get whether this is bold or not.
+ ///
+ /// Note that the bold setting has no effect in a Windows console.
+ pub fn bold(&self) -> bool {
+ self.bold
+ }
+
+ /// Set whether the text is bolded or not.
+ ///
+ /// Note that the bold setting has no effect in a Windows console.
+ pub fn set_bold(&mut self, yes: bool) -> &mut ColorSpec {
+ self.bold = yes;
+ self
+ }
+
+ /// Get whether this is dimmed or not.
+ ///
+ /// Note that the dimmed setting has no effect in a Windows console.
+ pub fn dimmed(&self) -> bool {
+ self.dimmed
+ }
+
+ /// Set whether the text is dimmed or not.
+ ///
+ /// Note that the dimmed setting has no effect in a Windows console.
+ pub fn set_dimmed(&mut self, yes: bool) -> &mut ColorSpec {
+ self.dimmed = yes;
+ self
+ }
+
+ /// Get whether this is italic or not.
+ ///
+ /// Note that the italic setting has no effect in a Windows console.
+ pub fn italic(&self) -> bool {
+ self.italic
+ }
+
+ /// Set whether the text is italicized or not.
+ ///
+ /// Note that the italic setting has no effect in a Windows console.
+ pub fn set_italic(&mut self, yes: bool) -> &mut ColorSpec {
+ self.italic = yes;
+ self
+ }
+
+ /// Get whether this is underline or not.
+ ///
+ /// Note that the underline setting has no effect in a Windows console.
+ pub fn underline(&self) -> bool {
+ self.underline
+ }
+
+ /// Set whether the text is underlined or not.
+ ///
+ /// Note that the underline setting has no effect in a Windows console.
+ pub fn set_underline(&mut self, yes: bool) -> &mut ColorSpec {
+ self.underline = yes;
+ self
+ }
+
+ /// Get whether this is strikethrough or not.
+ ///
+ /// Note that the strikethrough setting has no effect in a Windows console.
+ pub fn strikethrough(&self) -> bool {
+ self.strikethrough
+ }
+
+ /// Set whether the text is strikethrough or not.
+ ///
+ /// Note that the strikethrough setting has no effect in a Windows console.
+ pub fn set_strikethrough(&mut self, yes: bool) -> &mut ColorSpec {
+ self.strikethrough = yes;
+ self
+ }
+
+ /// Get whether reset is enabled or not.
+ ///
+ /// reset is enabled by default. When disabled and using ANSI escape
+ /// sequences, a "reset" code will be emitted every time a `ColorSpec`'s
+ /// settings are applied.
+ ///
+ /// Note that the reset setting has no effect in a Windows console.
+ pub fn reset(&self) -> bool {
+ self.reset
+ }
+
+ /// Set whether to reset the terminal whenever color settings are applied.
+ ///
+ /// reset is enabled by default. When disabled and using ANSI escape
+ /// sequences, a "reset" code will be emitted every time a `ColorSpec`'s
+ /// settings are applied.
+ ///
+ /// Typically this is useful if callers have a requirement to more
+ /// scrupulously manage the exact sequence of escape codes that are emitted
+ /// when using ANSI for colors.
+ ///
+ /// Note that the reset setting has no effect in a Windows console.
+ pub fn set_reset(&mut self, yes: bool) -> &mut ColorSpec {
+ self.reset = yes;
+ self
+ }
+
+ /// Get whether this is intense or not.
+ ///
+ /// On Unix-like systems, this will output the ANSI escape sequence
+ /// that will print a high-intensity version of the color
+ /// specified.
+ ///
+ /// On Windows systems, this will output the ANSI escape sequence
+ /// that will print a brighter version of the color specified.
+ pub fn intense(&self) -> bool {
+ self.intense
+ }
+
+ /// Set whether the text is intense or not.
+ ///
+ /// On Unix-like systems, this will output the ANSI escape sequence
+ /// that will print a high-intensity version of the color
+ /// specified.
+ ///
+ /// On Windows systems, this will output the ANSI escape sequence
+ /// that will print a brighter version of the color specified.
+ pub fn set_intense(&mut self, yes: bool) -> &mut ColorSpec {
+ self.intense = yes;
+ self
+ }
+
+ /// Returns true if this color specification has no colors or styles.
+ pub fn is_none(&self) -> bool {
+ self.fg_color.is_none()
+ && self.bg_color.is_none()
+ && !self.bold
+ && !self.underline
+ && !self.dimmed
+ && !self.italic
+ && !self.intense
+ && !self.strikethrough
+ }
+
+ /// Clears this color specification so that it has no color/style settings.
+ pub fn clear(&mut self) {
+ self.fg_color = None;
+ self.bg_color = None;
+ self.bold = false;
+ self.underline = false;
+ self.intense = false;
+ self.dimmed = false;
+ self.italic = false;
+ self.strikethrough = false;
+ }
+
+ /// Writes this color spec to the given Windows console.
+ #[cfg(windows)]
+ fn write_console(&self, console: &mut wincon::Console) -> io::Result<()> {
+ let fg_color = self.fg_color.and_then(|c| c.to_windows(self.intense));
+ if let Some((intense, color)) = fg_color {
+ console.fg(intense, color)?;
+ }
+ let bg_color = self.bg_color.and_then(|c| c.to_windows(self.intense));
+ if let Some((intense, color)) = bg_color {
+ console.bg(intense, color)?;
+ }
+ Ok(())
+ }
+}
+
+/// The set of available colors for the terminal foreground/background.
+///
+/// The `Ansi256` and `Rgb` colors will only output the correct codes when
+/// paired with the `Ansi` `WriteColor` implementation.
+///
+/// The `Ansi256` and `Rgb` color types are not supported when writing colors
+/// on Windows using the console. If they are used on Windows, then they are
+/// silently ignored and no colors will be emitted.
+///
+/// This set may expand over time.
+///
+/// This type has a `FromStr` impl that can parse colors from their human
+/// readable form. The format is as follows:
+///
+/// 1. Any of the explicitly listed colors in English. They are matched
+/// case insensitively.
+/// 2. A single 8-bit integer, in either decimal or hexadecimal format.
+/// 3. A triple of 8-bit integers separated by a comma, where each integer is
+/// in decimal or hexadecimal format.
+///
+/// Hexadecimal numbers are written with a `0x` prefix.
+#[allow(missing_docs)]
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+pub enum Color {
+ Black,
+ Blue,
+ Green,
+ Red,
+ Cyan,
+ Magenta,
+ Yellow,
+ White,
+ Ansi256(u8),
+ Rgb(u8, u8, u8),
+ #[doc(hidden)]
+ __Nonexhaustive,
+}
+
+impl Color {
+ /// Translate this color to a wincon::Color.
+ #[cfg(windows)]
+ fn to_windows(
+ self,
+ intense: bool,
+ ) -> Option<(wincon::Intense, wincon::Color)> {
+ use wincon::Intense::{No, Yes};
+
+ let color = match self {
+ Color::Black => wincon::Color::Black,
+ Color::Blue => wincon::Color::Blue,
+ Color::Green => wincon::Color::Green,
+ Color::Red => wincon::Color::Red,
+ Color::Cyan => wincon::Color::Cyan,
+ Color::Magenta => wincon::Color::Magenta,
+ Color::Yellow => wincon::Color::Yellow,
+ Color::White => wincon::Color::White,
+ Color::Ansi256(0) => return Some((No, wincon::Color::Black)),
+ Color::Ansi256(1) => return Some((No, wincon::Color::Red)),
+ Color::Ansi256(2) => return Some((No, wincon::Color::Green)),
+ Color::Ansi256(3) => return Some((No, wincon::Color::Yellow)),
+ Color::Ansi256(4) => return Some((No, wincon::Color::Blue)),
+ Color::Ansi256(5) => return Some((No, wincon::Color::Magenta)),
+ Color::Ansi256(6) => return Some((No, wincon::Color::Cyan)),
+ Color::Ansi256(7) => return Some((No, wincon::Color::White)),
+ Color::Ansi256(8) => return Some((Yes, wincon::Color::Black)),
+ Color::Ansi256(9) => return Some((Yes, wincon::Color::Red)),
+ Color::Ansi256(10) => return Some((Yes, wincon::Color::Green)),
+ Color::Ansi256(11) => return Some((Yes, wincon::Color::Yellow)),
+ Color::Ansi256(12) => return Some((Yes, wincon::Color::Blue)),
+ Color::Ansi256(13) => return Some((Yes, wincon::Color::Magenta)),
+ Color::Ansi256(14) => return Some((Yes, wincon::Color::Cyan)),
+ Color::Ansi256(15) => return Some((Yes, wincon::Color::White)),
+ Color::Ansi256(_) => return None,
+ Color::Rgb(_, _, _) => return None,
+ Color::__Nonexhaustive => unreachable!(),
+ };
+ let intense = if intense { Yes } else { No };
+ Some((intense, color))
+ }
+
+ /// Parses a numeric color string, either ANSI or RGB.
+ fn from_str_numeric(s: &str) -> Result<Color, ParseColorError> {
+ // The "ansi256" format is a single number (decimal or hex)
+ // corresponding to one of 256 colors.
+ //
+ // The "rgb" format is a triple of numbers (decimal or hex) delimited
+ // by a comma corresponding to one of 256^3 colors.
+
+ fn parse_number(s: &str) -> Option<u8> {
+ use std::u8;
+
+ if s.starts_with("0x") {
+ u8::from_str_radix(&s[2..], 16).ok()
+ } else {
+ u8::from_str_radix(s, 10).ok()
+ }
+ }
+
+ let codes: Vec<&str> = s.split(',').collect();
+ if codes.len() == 1 {
+ if let Some(n) = parse_number(&codes[0]) {
+ Ok(Color::Ansi256(n))
+ } else {
+ if s.chars().all(|c| c.is_digit(16)) {
+ Err(ParseColorError {
+ kind: ParseColorErrorKind::InvalidAnsi256,
+ given: s.to_string(),
+ })
+ } else {
+ Err(ParseColorError {
+ kind: ParseColorErrorKind::InvalidName,
+ given: s.to_string(),
+ })
+ }
+ }
+ } else if codes.len() == 3 {
+ let mut v = vec![];
+ for code in codes {
+ let n = parse_number(code).ok_or_else(|| ParseColorError {
+ kind: ParseColorErrorKind::InvalidRgb,
+ given: s.to_string(),
+ })?;
+ v.push(n);
+ }
+ Ok(Color::Rgb(v[0], v[1], v[2]))
+ } else {
+ Err(if s.contains(",") {
+ ParseColorError {
+ kind: ParseColorErrorKind::InvalidRgb,
+ given: s.to_string(),
+ }
+ } else {
+ ParseColorError {
+ kind: ParseColorErrorKind::InvalidName,
+ given: s.to_string(),
+ }
+ })
+ }
+ }
+}
+
+/// An error from parsing an invalid color specification.
+#[derive(Clone, Debug, Eq, PartialEq)]
+pub struct ParseColorError {
+ kind: ParseColorErrorKind,
+ given: String,
+}
+
+#[derive(Clone, Debug, Eq, PartialEq)]
+enum ParseColorErrorKind {
+ InvalidName,
+ InvalidAnsi256,
+ InvalidRgb,
+}
+
+impl ParseColorError {
+ /// Return the string that couldn't be parsed as a valid color.
+ pub fn invalid(&self) -> &str {
+ &self.given
+ }
+}
+
+impl error::Error for ParseColorError {
+ fn description(&self) -> &str {
+ use self::ParseColorErrorKind::*;
+ match self.kind {
+ InvalidName => "unrecognized color name",
+ InvalidAnsi256 => "invalid ansi256 color number",
+ InvalidRgb => "invalid RGB color triple",
+ }
+ }
+}
+
+impl fmt::Display for ParseColorError {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ use self::ParseColorErrorKind::*;
+ match self.kind {
+ InvalidName => write!(
+ f,
+ "unrecognized color name '{}'. Choose from: \
+ black, blue, green, red, cyan, magenta, yellow, \
+ white",
+ self.given
+ ),
+ InvalidAnsi256 => write!(
+ f,
+ "unrecognized ansi256 color number, \
+ should be '[0-255]' (or a hex number), but is '{}'",
+ self.given
+ ),
+ InvalidRgb => write!(
+ f,
+ "unrecognized RGB color triple, \
+ should be '[0-255],[0-255],[0-255]' (or a hex \
+ triple), but is '{}'",
+ self.given
+ ),
+ }
+ }
+}
+
+impl FromStr for Color {
+ type Err = ParseColorError;
+
+ fn from_str(s: &str) -> Result<Color, ParseColorError> {
+ match &*s.to_lowercase() {
+ "black" => Ok(Color::Black),
+ "blue" => Ok(Color::Blue),
+ "green" => Ok(Color::Green),
+ "red" => Ok(Color::Red),
+ "cyan" => Ok(Color::Cyan),
+ "magenta" => Ok(Color::Magenta),
+ "yellow" => Ok(Color::Yellow),
+ "white" => Ok(Color::White),
+ _ => Color::from_str_numeric(s),
+ }
+ }
+}
+
+/// A hyperlink specification.
+#[derive(Clone, Debug)]
+pub struct HyperlinkSpec<'a> {
+ uri: Option<&'a [u8]>,
+}
+
+impl<'a> HyperlinkSpec<'a> {
+ /// Creates a new hyperlink specification.
+ pub fn open(uri: &'a [u8]) -> HyperlinkSpec<'a> {
+ HyperlinkSpec { uri: Some(uri) }
+ }
+
+ /// Creates a hyperlink specification representing no hyperlink.
+ pub fn close() -> HyperlinkSpec<'a> {
+ HyperlinkSpec { uri: None }
+ }
+
+ /// Returns the URI of the hyperlink if one is attached to this spec.
+ pub fn uri(&self) -> Option<&'a [u8]> {
+ self.uri
+ }
+}
+
+#[derive(Debug)]
+struct LossyStandardStream<W> {
+ wtr: W,
+ #[cfg(windows)]
+ is_console: bool,
+}
+
+impl<W: io::Write> LossyStandardStream<W> {
+ #[cfg(not(windows))]
+ fn new(wtr: W) -> LossyStandardStream<W> {
+ LossyStandardStream { wtr }
+ }
+
+ #[cfg(windows)]
+ fn new(wtr: W) -> LossyStandardStream<W> {
+ let is_console = wincon::Console::stdout().is_ok()
+ || wincon::Console::stderr().is_ok();
+ LossyStandardStream { wtr, is_console }
+ }
+
+ #[cfg(not(windows))]
+ fn wrap<Q: io::Write>(&self, wtr: Q) -> LossyStandardStream<Q> {
+ LossyStandardStream::new(wtr)
+ }
+
+ #[cfg(windows)]
+ fn wrap<Q: io::Write>(&self, wtr: Q) -> LossyStandardStream<Q> {
+ LossyStandardStream { wtr, is_console: self.is_console }
+ }
+
+ fn get_ref(&self) -> &W {
+ &self.wtr
+ }
+}
+
+impl<W: WriteColor> WriteColor for LossyStandardStream<W> {
+ fn supports_color(&self) -> bool {
+ self.wtr.supports_color()
+ }
+ fn supports_hyperlinks(&self) -> bool {
+ self.wtr.supports_hyperlinks()
+ }
+ fn set_color(&mut self, spec: &ColorSpec) -> io::Result<()> {
+ self.wtr.set_color(spec)
+ }
+ fn set_hyperlink(&mut self, link: &HyperlinkSpec) -> io::Result<()> {
+ self.wtr.set_hyperlink(link)
+ }
+ fn reset(&mut self) -> io::Result<()> {
+ self.wtr.reset()
+ }
+ fn is_synchronous(&self) -> bool {
+ self.wtr.is_synchronous()
+ }
+}
+
+impl<W: io::Write> io::Write for LossyStandardStream<W> {
+ #[cfg(not(windows))]
+ fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
+ self.wtr.write(buf)
+ }
+
+ #[cfg(windows)]
+ fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
+ if self.is_console {
+ write_lossy_utf8(&mut self.wtr, buf)
+ } else {
+ self.wtr.write(buf)
+ }
+ }
+
+ fn flush(&mut self) -> io::Result<()> {
+ self.wtr.flush()
+ }
+}
+
+#[cfg(windows)]
+fn write_lossy_utf8<W: io::Write>(mut w: W, buf: &[u8]) -> io::Result<usize> {
+ match ::std::str::from_utf8(buf) {
+ Ok(s) => w.write(s.as_bytes()),
+ Err(ref e) if e.valid_up_to() == 0 => {
+ w.write(b"\xEF\xBF\xBD")?;
+ Ok(1)
+ }
+ Err(e) => w.write(&buf[..e.valid_up_to()]),
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use super::{
+ Ansi, Color, ColorSpec, HyperlinkSpec, ParseColorError,
+ ParseColorErrorKind, StandardStream, WriteColor,
+ };
+
+ fn assert_is_send<T: Send>() {}
+
+ #[test]
+ fn standard_stream_is_send() {
+ assert_is_send::<StandardStream>();
+ }
+
+ #[test]
+ fn test_simple_parse_ok() {
+ let color = "green".parse::<Color>();
+ assert_eq!(color, Ok(Color::Green));
+ }
+
+ #[test]
+ fn test_256_parse_ok() {
+ let color = "7".parse::<Color>();
+ assert_eq!(color, Ok(Color::Ansi256(7)));
+
+ let color = "32".parse::<Color>();
+ assert_eq!(color, Ok(Color::Ansi256(32)));
+
+ let color = "0xFF".parse::<Color>();
+ assert_eq!(color, Ok(Color::Ansi256(0xFF)));
+ }
+
+ #[test]
+ fn test_256_parse_err_out_of_range() {
+ let color = "256".parse::<Color>();
+ assert_eq!(
+ color,
+ Err(ParseColorError {
+ kind: ParseColorErrorKind::InvalidAnsi256,
+ given: "256".to_string(),
+ })
+ );
+ }
+
+ #[test]
+ fn test_rgb_parse_ok() {
+ let color = "0,0,0".parse::<Color>();
+ assert_eq!(color, Ok(Color::Rgb(0, 0, 0)));
+
+ let color = "0,128,255".parse::<Color>();
+ assert_eq!(color, Ok(Color::Rgb(0, 128, 255)));
+
+ let color = "0x0,0x0,0x0".parse::<Color>();
+ assert_eq!(color, Ok(Color::Rgb(0, 0, 0)));
+
+ let color = "0x33,0x66,0xFF".parse::<Color>();
+ assert_eq!(color, Ok(Color::Rgb(0x33, 0x66, 0xFF)));
+ }
+
+ #[test]
+ fn test_rgb_parse_err_out_of_range() {
+ let color = "0,0,256".parse::<Color>();
+ assert_eq!(
+ color,
+ Err(ParseColorError {
+ kind: ParseColorErrorKind::InvalidRgb,
+ given: "0,0,256".to_string(),
+ })
+ );
+ }
+
+ #[test]
+ fn test_rgb_parse_err_bad_format() {
+ let color = "0,0".parse::<Color>();
+ assert_eq!(
+ color,
+ Err(ParseColorError {
+ kind: ParseColorErrorKind::InvalidRgb,
+ given: "0,0".to_string(),
+ })
+ );
+
+ let color = "not_a_color".parse::<Color>();
+ assert_eq!(
+ color,
+ Err(ParseColorError {
+ kind: ParseColorErrorKind::InvalidName,
+ given: "not_a_color".to_string(),
+ })
+ );
+ }
+
+ #[test]
+ fn test_var_ansi_write_rgb() {
+ let mut buf = Ansi::new(vec![]);
+ let _ = buf.write_color(true, &Color::Rgb(254, 253, 255), false);
+ assert_eq!(buf.0, b"\x1B[38;2;254;253;255m");
+ }
+
+ #[test]
+ fn test_reset() {
+ let spec = ColorSpec::new();
+ let mut buf = Ansi::new(vec![]);
+ buf.set_color(&spec).unwrap();
+ assert_eq!(buf.0, b"\x1B[0m");
+ }
+
+ #[test]
+ fn test_no_reset() {
+ let mut spec = ColorSpec::new();
+ spec.set_reset(false);
+
+ let mut buf = Ansi::new(vec![]);
+ buf.set_color(&spec).unwrap();
+ assert_eq!(buf.0, b"");
+ }
+
+ #[test]
+ fn test_var_ansi_write_256() {
+ let mut buf = Ansi::new(vec![]);
+ let _ = buf.write_color(false, &Color::Ansi256(7), false);
+ assert_eq!(buf.0, b"\x1B[48;5;7m");
+
+ let mut buf = Ansi::new(vec![]);
+ let _ = buf.write_color(false, &Color::Ansi256(208), false);
+ assert_eq!(buf.0, b"\x1B[48;5;208m");
+ }
+
+ fn all_attributes() -> Vec<ColorSpec> {
+ let mut result = vec![];
+ for fg in vec![None, Some(Color::Red)] {
+ for bg in vec![None, Some(Color::Red)] {
+ for bold in vec![false, true] {
+ for underline in vec![false, true] {
+ for intense in vec![false, true] {
+ for italic in vec![false, true] {
+ for strikethrough in vec![false, true] {
+ for dimmed in vec![false, true] {
+ let mut color = ColorSpec::new();
+ color.set_fg(fg);
+ color.set_bg(bg);
+ color.set_bold(bold);
+ color.set_underline(underline);
+ color.set_intense(intense);
+ color.set_italic(italic);
+ color.set_dimmed(dimmed);
+ color.set_strikethrough(strikethrough);
+ result.push(color);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ result
+ }
+
+ #[test]
+ fn test_is_none() {
+ for (i, color) in all_attributes().iter().enumerate() {
+ assert_eq!(
+ i == 0,
+ color.is_none(),
+ "{:?} => {}",
+ color,
+ color.is_none()
+ )
+ }
+ }
+
+ #[test]
+ fn test_clear() {
+ for color in all_attributes() {
+ let mut color1 = color.clone();
+ color1.clear();
+ assert!(color1.is_none(), "{:?} => {:?}", color, color1);
+ }
+ }
+
+ #[test]
+ fn test_ansi_hyperlink() {
+ let mut buf = Ansi::new(vec![]);
+ buf.set_hyperlink(&HyperlinkSpec::open(b"https://example.com"))
+ .unwrap();
+ buf.write_str("label").unwrap();
+ buf.set_hyperlink(&HyperlinkSpec::close()).unwrap();
+
+ assert_eq!(
+ buf.0,
+ b"\x1B]8;;https://example.com\x1B\\label\x1B]8;;\x1B\\".to_vec()
+ );
+ }
+}