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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-15 03:35:49 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-15 03:35:49 +0000
commitd8bbc7858622b6d9c278469aab701ca0b609cddf (patch)
treeeff41dc61d9f714852212739e6b3738b82a2af87 /third_party/zstd/lib/common/fse.h
parentReleasing progress-linux version 125.0.3-1~progress7.99u1. (diff)
downloadfirefox-d8bbc7858622b6d9c278469aab701ca0b609cddf.tar.xz
firefox-d8bbc7858622b6d9c278469aab701ca0b609cddf.zip
Merging upstream version 126.0.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/* ******************************************************************
+ * FSE : Finite State Entropy codec
+ * Public Prototypes declaration
+ * Copyright (c) Meta Platforms, Inc. and affiliates.
+ *
+ * You can contact the author at :
+ * - Source repository : https://github.com/Cyan4973/FiniteStateEntropy
+ *
+ * This source code is licensed under both the BSD-style license (found in the
+ * LICENSE file in the root directory of this source tree) and the GPLv2 (found
+ * in the COPYING file in the root directory of this source tree).
+ * You may select, at your option, one of the above-listed licenses.
+****************************************************************** */
+
+#if defined (__cplusplus)
+extern "C" {
+#endif
+
+#ifndef FSE_H
+#define FSE_H
+
+
+/*-*****************************************
+* Dependencies
+******************************************/
+#include "zstd_deps.h" /* size_t, ptrdiff_t */
+
+
+/*-*****************************************
+* FSE_PUBLIC_API : control library symbols visibility
+******************************************/
+#if defined(FSE_DLL_EXPORT) && (FSE_DLL_EXPORT==1) && defined(__GNUC__) && (__GNUC__ >= 4)
+# define FSE_PUBLIC_API __attribute__ ((visibility ("default")))
+#elif defined(FSE_DLL_EXPORT) && (FSE_DLL_EXPORT==1) /* Visual expected */
+# define FSE_PUBLIC_API __declspec(dllexport)
+#elif defined(FSE_DLL_IMPORT) && (FSE_DLL_IMPORT==1)
+# define FSE_PUBLIC_API __declspec(dllimport) /* It isn't required but allows to generate better code, saving a function pointer load from the IAT and an indirect jump.*/
+#else
+# define FSE_PUBLIC_API
+#endif
+
+/*------ Version ------*/
+#define FSE_VERSION_MAJOR 0
+#define FSE_VERSION_MINOR 9
+#define FSE_VERSION_RELEASE 0
+
+#define FSE_LIB_VERSION FSE_VERSION_MAJOR.FSE_VERSION_MINOR.FSE_VERSION_RELEASE
+#define FSE_QUOTE(str) #str
+#define FSE_EXPAND_AND_QUOTE(str) FSE_QUOTE(str)
+#define FSE_VERSION_STRING FSE_EXPAND_AND_QUOTE(FSE_LIB_VERSION)
+
+#define FSE_VERSION_NUMBER (FSE_VERSION_MAJOR *100*100 + FSE_VERSION_MINOR *100 + FSE_VERSION_RELEASE)
+FSE_PUBLIC_API unsigned FSE_versionNumber(void); /**< library version number; to be used when checking dll version */
+
+
+/*-*****************************************
+* Tool functions
+******************************************/
+FSE_PUBLIC_API size_t FSE_compressBound(size_t size); /* maximum compressed size */
+
+/* Error Management */
+FSE_PUBLIC_API unsigned FSE_isError(size_t code); /* tells if a return value is an error code */
+FSE_PUBLIC_API const char* FSE_getErrorName(size_t code); /* provides error code string (useful for debugging) */
+
+
+/*-*****************************************
+* FSE detailed API
+******************************************/
+/*!
+FSE_compress() does the following:
+1. count symbol occurrence from source[] into table count[] (see hist.h)
+2. normalize counters so that sum(count[]) == Power_of_2 (2^tableLog)
+3. save normalized counters to memory buffer using writeNCount()
+4. build encoding table 'CTable' from normalized counters
+5. encode the data stream using encoding table 'CTable'
+
+FSE_decompress() does the following:
+1. read normalized counters with readNCount()
+2. build decoding table 'DTable' from normalized counters
+3. decode the data stream using decoding table 'DTable'
+
+The following API allows targeting specific sub-functions for advanced tasks.
+For example, it's possible to compress several blocks using the same 'CTable',
+or to save and provide normalized distribution using external method.
+*/
+
+/* *** COMPRESSION *** */
+
+/*! FSE_optimalTableLog():
+ dynamically downsize 'tableLog' when conditions are met.
+ It saves CPU time, by using smaller tables, while preserving or even improving compression ratio.
+ @return : recommended tableLog (necessarily <= 'maxTableLog') */
+FSE_PUBLIC_API unsigned FSE_optimalTableLog(unsigned maxTableLog, size_t srcSize, unsigned maxSymbolValue);
+
+/*! FSE_normalizeCount():
+ normalize counts so that sum(count[]) == Power_of_2 (2^tableLog)
+ 'normalizedCounter' is a table of short, of minimum size (maxSymbolValue+1).
+ useLowProbCount is a boolean parameter which trades off compressed size for
+ faster header decoding. When it is set to 1, the compressed data will be slightly
+ smaller. And when it is set to 0, FSE_readNCount() and FSE_buildDTable() will be
+ faster. If you are compressing a small amount of data (< 2 KB) then useLowProbCount=0
+ is a good default, since header deserialization makes a big speed difference.
+ Otherwise, useLowProbCount=1 is a good default, since the speed difference is small.
+ @return : tableLog,
+ or an errorCode, which can be tested using FSE_isError() */
+FSE_PUBLIC_API size_t FSE_normalizeCount(short* normalizedCounter, unsigned tableLog,
+ const unsigned* count, size_t srcSize, unsigned maxSymbolValue, unsigned useLowProbCount);
+
+/*! FSE_NCountWriteBound():
+ Provides the maximum possible size of an FSE normalized table, given 'maxSymbolValue' and 'tableLog'.
+ Typically useful for allocation purpose. */
+FSE_PUBLIC_API size_t FSE_NCountWriteBound(unsigned maxSymbolValue, unsigned tableLog);
+
+/*! FSE_writeNCount():
+ Compactly save 'normalizedCounter' into 'buffer'.
+ @return : size of the compressed table,
+ or an errorCode, which can be tested using FSE_isError(). */
+FSE_PUBLIC_API size_t FSE_writeNCount (void* buffer, size_t bufferSize,
+ const short* normalizedCounter,
+ unsigned maxSymbolValue, unsigned tableLog);
+
+/*! Constructor and Destructor of FSE_CTable.
+ Note that FSE_CTable size depends on 'tableLog' and 'maxSymbolValue' */
+typedef unsigned FSE_CTable; /* don't allocate that. It's only meant to be more restrictive than void* */
+
+/*! FSE_buildCTable():
+ Builds `ct`, which must be already allocated, using FSE_createCTable().
+ @return : 0, or an errorCode, which can be tested using FSE_isError() */
+FSE_PUBLIC_API size_t FSE_buildCTable(FSE_CTable* ct, const short* normalizedCounter, unsigned maxSymbolValue, unsigned tableLog);
+
+/*! FSE_compress_usingCTable():
+ Compress `src` using `ct` into `dst` which must be already allocated.
+ @return : size of compressed data (<= `dstCapacity`),
+ or 0 if compressed data could not fit into `dst`,
+ or an errorCode, which can be tested using FSE_isError() */
+FSE_PUBLIC_API size_t FSE_compress_usingCTable (void* dst, size_t dstCapacity, const void* src, size_t srcSize, const FSE_CTable* ct);
+
+/*!
+Tutorial :
+----------
+The first step is to count all symbols. FSE_count() does this job very fast.
+Result will be saved into 'count', a table of unsigned int, which must be already allocated, and have 'maxSymbolValuePtr[0]+1' cells.
+'src' is a table of bytes of size 'srcSize'. All values within 'src' MUST be <= maxSymbolValuePtr[0]
+maxSymbolValuePtr[0] will be updated, with its real value (necessarily <= original value)
+FSE_count() will return the number of occurrence of the most frequent symbol.
+This can be used to know if there is a single symbol within 'src', and to quickly evaluate its compressibility.
+If there is an error, the function will return an ErrorCode (which can be tested using FSE_isError()).
+
+The next step is to normalize the frequencies.
+FSE_normalizeCount() will ensure that sum of frequencies is == 2 ^'tableLog'.
+It also guarantees a minimum of 1 to any Symbol with frequency >= 1.
+You can use 'tableLog'==0 to mean "use default tableLog value".
+If you are unsure of which tableLog value to use, you can ask FSE_optimalTableLog(),
+which will provide the optimal valid tableLog given sourceSize, maxSymbolValue, and a user-defined maximum (0 means "default").
+
+The result of FSE_normalizeCount() will be saved into a table,
+called 'normalizedCounter', which is a table of signed short.
+'normalizedCounter' must be already allocated, and have at least 'maxSymbolValue+1' cells.
+The return value is tableLog if everything proceeded as expected.
+It is 0 if there is a single symbol within distribution.
+If there is an error (ex: invalid tableLog value), the function will return an ErrorCode (which can be tested using FSE_isError()).
+
+'normalizedCounter' can be saved in a compact manner to a memory area using FSE_writeNCount().
+'buffer' must be already allocated.
+For guaranteed success, buffer size must be at least FSE_headerBound().
+The result of the function is the number of bytes written into 'buffer'.
+If there is an error, the function will return an ErrorCode (which can be tested using FSE_isError(); ex : buffer size too small).
+
+'normalizedCounter' can then be used to create the compression table 'CTable'.
+The space required by 'CTable' must be already allocated, using FSE_createCTable().
+You can then use FSE_buildCTable() to fill 'CTable'.
+If there is an error, both functions will return an ErrorCode (which can be tested using FSE_isError()).
+
+'CTable' can then be used to compress 'src', with FSE_compress_usingCTable().
+Similar to FSE_count(), the convention is that 'src' is assumed to be a table of char of size 'srcSize'
+The function returns the size of compressed data (without header), necessarily <= `dstCapacity`.
+If it returns '0', compressed data could not fit into 'dst'.
+If there is an error, the function will return an ErrorCode (which can be tested using FSE_isError()).
+*/
+
+
+/* *** DECOMPRESSION *** */
+
+/*! FSE_readNCount():
+ Read compactly saved 'normalizedCounter' from 'rBuffer'.
+ @return : size read from 'rBuffer',
+ or an errorCode, which can be tested using FSE_isError().
+ maxSymbolValuePtr[0] and tableLogPtr[0] will also be updated with their respective values */
+FSE_PUBLIC_API size_t FSE_readNCount (short* normalizedCounter,
+ unsigned* maxSymbolValuePtr, unsigned* tableLogPtr,
+ const void* rBuffer, size_t rBuffSize);
+
+/*! FSE_readNCount_bmi2():
+ * Same as FSE_readNCount() but pass bmi2=1 when your CPU supports BMI2 and 0 otherwise.
+ */
+FSE_PUBLIC_API size_t FSE_readNCount_bmi2(short* normalizedCounter,
+ unsigned* maxSymbolValuePtr, unsigned* tableLogPtr,
+ const void* rBuffer, size_t rBuffSize, int bmi2);
+
+typedef unsigned FSE_DTable; /* don't allocate that. It's just a way to be more restrictive than void* */
+
+/*!
+Tutorial :
+----------
+(Note : these functions only decompress FSE-compressed blocks.
+ If block is uncompressed, use memcpy() instead
+ If block is a single repeated byte, use memset() instead )
+
+The first step is to obtain the normalized frequencies of symbols.
+This can be performed by FSE_readNCount() if it was saved using FSE_writeNCount().
+'normalizedCounter' must be already allocated, and have at least 'maxSymbolValuePtr[0]+1' cells of signed short.
+In practice, that means it's necessary to know 'maxSymbolValue' beforehand,
+or size the table to handle worst case situations (typically 256).
+FSE_readNCount() will provide 'tableLog' and 'maxSymbolValue'.
+The result of FSE_readNCount() is the number of bytes read from 'rBuffer'.
+Note that 'rBufferSize' must be at least 4 bytes, even if useful information is less than that.
+If there is an error, the function will return an error code, which can be tested using FSE_isError().
+
+The next step is to build the decompression tables 'FSE_DTable' from 'normalizedCounter'.
+This is performed by the function FSE_buildDTable().
+The space required by 'FSE_DTable' must be already allocated using FSE_createDTable().
+If there is an error, the function will return an error code, which can be tested using FSE_isError().
+
+`FSE_DTable` can then be used to decompress `cSrc`, with FSE_decompress_usingDTable().
+`cSrcSize` must be strictly correct, otherwise decompression will fail.
+FSE_decompress_usingDTable() result will tell how many bytes were regenerated (<=`dstCapacity`).
+If there is an error, the function will return an error code, which can be tested using FSE_isError(). (ex: dst buffer too small)
+*/
+
+#endif /* FSE_H */
+
+
+#if defined(FSE_STATIC_LINKING_ONLY) && !defined(FSE_H_FSE_STATIC_LINKING_ONLY)
+#define FSE_H_FSE_STATIC_LINKING_ONLY
+
+/* *** Dependency *** */
+#include "bitstream.h"
+
+
+/* *****************************************
+* Static allocation
+*******************************************/
+/* FSE buffer bounds */
+#define FSE_NCOUNTBOUND 512
+#define FSE_BLOCKBOUND(size) ((size) + ((size)>>7) + 4 /* fse states */ + sizeof(size_t) /* bitContainer */)
+#define FSE_COMPRESSBOUND(size) (FSE_NCOUNTBOUND + FSE_BLOCKBOUND(size)) /* Macro version, useful for static allocation */
+
+/* It is possible to statically allocate FSE CTable/DTable as a table of FSE_CTable/FSE_DTable using below macros */
+#define FSE_CTABLE_SIZE_U32(maxTableLog, maxSymbolValue) (1 + (1<<((maxTableLog)-1)) + (((maxSymbolValue)+1)*2))
+#define FSE_DTABLE_SIZE_U32(maxTableLog) (1 + (1<<(maxTableLog)))
+
+/* or use the size to malloc() space directly. Pay attention to alignment restrictions though */
+#define FSE_CTABLE_SIZE(maxTableLog, maxSymbolValue) (FSE_CTABLE_SIZE_U32(maxTableLog, maxSymbolValue) * sizeof(FSE_CTable))
+#define FSE_DTABLE_SIZE(maxTableLog) (FSE_DTABLE_SIZE_U32(maxTableLog) * sizeof(FSE_DTable))
+
+
+/* *****************************************
+ * FSE advanced API
+ ***************************************** */
+
+unsigned FSE_optimalTableLog_internal(unsigned maxTableLog, size_t srcSize, unsigned maxSymbolValue, unsigned minus);
+/**< same as FSE_optimalTableLog(), which used `minus==2` */
+
+size_t FSE_buildCTable_rle (FSE_CTable* ct, unsigned char symbolValue);
+/**< build a fake FSE_CTable, designed to compress always the same symbolValue */
+
+/* FSE_buildCTable_wksp() :
+ * Same as FSE_buildCTable(), but using an externally allocated scratch buffer (`workSpace`).
+ * `wkspSize` must be >= `FSE_BUILD_CTABLE_WORKSPACE_SIZE_U32(maxSymbolValue, tableLog)` of `unsigned`.
+ * See FSE_buildCTable_wksp() for breakdown of workspace usage.
+ */
+#define FSE_BUILD_CTABLE_WORKSPACE_SIZE_U32(maxSymbolValue, tableLog) (((maxSymbolValue + 2) + (1ull << (tableLog)))/2 + sizeof(U64)/sizeof(U32) /* additional 8 bytes for potential table overwrite */)
+#define FSE_BUILD_CTABLE_WORKSPACE_SIZE(maxSymbolValue, tableLog) (sizeof(unsigned) * FSE_BUILD_CTABLE_WORKSPACE_SIZE_U32(maxSymbolValue, tableLog))
+size_t FSE_buildCTable_wksp(FSE_CTable* ct, const short* normalizedCounter, unsigned maxSymbolValue, unsigned tableLog, void* workSpace, size_t wkspSize);
+
+#define FSE_BUILD_DTABLE_WKSP_SIZE(maxTableLog, maxSymbolValue) (sizeof(short) * (maxSymbolValue + 1) + (1ULL << maxTableLog) + 8)
+#define FSE_BUILD_DTABLE_WKSP_SIZE_U32(maxTableLog, maxSymbolValue) ((FSE_BUILD_DTABLE_WKSP_SIZE(maxTableLog, maxSymbolValue) + sizeof(unsigned) - 1) / sizeof(unsigned))
+FSE_PUBLIC_API size_t FSE_buildDTable_wksp(FSE_DTable* dt, const short* normalizedCounter, unsigned maxSymbolValue, unsigned tableLog, void* workSpace, size_t wkspSize);
+/**< Same as FSE_buildDTable(), using an externally allocated `workspace` produced with `FSE_BUILD_DTABLE_WKSP_SIZE_U32(maxSymbolValue)` */
+
+#define FSE_DECOMPRESS_WKSP_SIZE_U32(maxTableLog, maxSymbolValue) (FSE_DTABLE_SIZE_U32(maxTableLog) + 1 + FSE_BUILD_DTABLE_WKSP_SIZE_U32(maxTableLog, maxSymbolValue) + (FSE_MAX_SYMBOL_VALUE + 1) / 2 + 1)
+#define FSE_DECOMPRESS_WKSP_SIZE(maxTableLog, maxSymbolValue) (FSE_DECOMPRESS_WKSP_SIZE_U32(maxTableLog, maxSymbolValue) * sizeof(unsigned))
+size_t FSE_decompress_wksp_bmi2(void* dst, size_t dstCapacity, const void* cSrc, size_t cSrcSize, unsigned maxLog, void* workSpace, size_t wkspSize, int bmi2);
+/**< same as FSE_decompress(), using an externally allocated `workSpace` produced with `FSE_DECOMPRESS_WKSP_SIZE_U32(maxLog, maxSymbolValue)`.
+ * Set bmi2 to 1 if your CPU supports BMI2 or 0 if it doesn't */
+
+typedef enum {
+ FSE_repeat_none, /**< Cannot use the previous table */
+ FSE_repeat_check, /**< Can use the previous table but it must be checked */
+ FSE_repeat_valid /**< Can use the previous table and it is assumed to be valid */
+ } FSE_repeat;
+
+/* *****************************************
+* FSE symbol compression API
+*******************************************/
+/*!
+ This API consists of small unitary functions, which highly benefit from being inlined.
+ Hence their body are included in next section.
+*/
+typedef struct {
+ ptrdiff_t value;
+ const void* stateTable;
+ const void* symbolTT;
+ unsigned stateLog;
+} FSE_CState_t;
+
+static void FSE_initCState(FSE_CState_t* CStatePtr, const FSE_CTable* ct);
+
+static void FSE_encodeSymbol(BIT_CStream_t* bitC, FSE_CState_t* CStatePtr, unsigned symbol);
+
+static void FSE_flushCState(BIT_CStream_t* bitC, const FSE_CState_t* CStatePtr);
+
+/**<
+These functions are inner components of FSE_compress_usingCTable().
+They allow the creation of custom streams, mixing multiple tables and bit sources.
+
+A key property to keep in mind is that encoding and decoding are done **in reverse direction**.
+So the first symbol you will encode is the last you will decode, like a LIFO stack.
+
+You will need a few variables to track your CStream. They are :
+
+FSE_CTable ct; // Provided by FSE_buildCTable()
+BIT_CStream_t bitStream; // bitStream tracking structure
+FSE_CState_t state; // State tracking structure (can have several)
+
+
+The first thing to do is to init bitStream and state.
+ size_t errorCode = BIT_initCStream(&bitStream, dstBuffer, maxDstSize);
+ FSE_initCState(&state, ct);
+
+Note that BIT_initCStream() can produce an error code, so its result should be tested, using FSE_isError();
+You can then encode your input data, byte after byte.
+FSE_encodeSymbol() outputs a maximum of 'tableLog' bits at a time.
+Remember decoding will be done in reverse direction.
+ FSE_encodeByte(&bitStream, &state, symbol);
+
+At any time, you can also add any bit sequence.
+Note : maximum allowed nbBits is 25, for compatibility with 32-bits decoders
+ BIT_addBits(&bitStream, bitField, nbBits);
+
+The above methods don't commit data to memory, they just store it into local register, for speed.
+Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
+Writing data to memory is a manual operation, performed by the flushBits function.
+ BIT_flushBits(&bitStream);
+
+Your last FSE encoding operation shall be to flush your last state value(s).
+ FSE_flushState(&bitStream, &state);
+
+Finally, you must close the bitStream.
+The function returns the size of CStream in bytes.
+If data couldn't fit into dstBuffer, it will return a 0 ( == not compressible)
+If there is an error, it returns an errorCode (which can be tested using FSE_isError()).
+ size_t size = BIT_closeCStream(&bitStream);
+*/
+
+
+/* *****************************************
+* FSE symbol decompression API
+*******************************************/
+typedef struct {
+ size_t state;
+ const void* table; /* precise table may vary, depending on U16 */
+} FSE_DState_t;
+
+
+static void FSE_initDState(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD, const FSE_DTable* dt);
+
+static unsigned char FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD);
+
+static unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr);
+
+/**<
+Let's now decompose FSE_decompress_usingDTable() into its unitary components.
+You will decode FSE-encoded symbols from the bitStream,
+and also any other bitFields you put in, **in reverse order**.
+
+You will need a few variables to track your bitStream. They are :
+
+BIT_DStream_t DStream; // Stream context
+FSE_DState_t DState; // State context. Multiple ones are possible
+FSE_DTable* DTablePtr; // Decoding table, provided by FSE_buildDTable()
+
+The first thing to do is to init the bitStream.
+ errorCode = BIT_initDStream(&DStream, srcBuffer, srcSize);
+
+You should then retrieve your initial state(s)
+(in reverse flushing order if you have several ones) :
+ errorCode = FSE_initDState(&DState, &DStream, DTablePtr);
+
+You can then decode your data, symbol after symbol.
+For information the maximum number of bits read by FSE_decodeSymbol() is 'tableLog'.
+Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).
+ unsigned char symbol = FSE_decodeSymbol(&DState, &DStream);
+
+You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
+Note : maximum allowed nbBits is 25, for 32-bits compatibility
+ size_t bitField = BIT_readBits(&DStream, nbBits);
+
+All above operations only read from local register (which size depends on size_t).
+Refueling the register from memory is manually performed by the reload method.
+ endSignal = FSE_reloadDStream(&DStream);
+
+BIT_reloadDStream() result tells if there is still some more data to read from DStream.
+BIT_DStream_unfinished : there is still some data left into the DStream.
+BIT_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
+BIT_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
+BIT_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
+
+When reaching end of buffer (BIT_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
+to properly detect the exact end of stream.
+After each decoded symbol, check if DStream is fully consumed using this simple test :
+ BIT_reloadDStream(&DStream) >= BIT_DStream_completed
+
+When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
+Checking if DStream has reached its end is performed by :
+ BIT_endOfDStream(&DStream);
+Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
+ FSE_endOfDState(&DState);
+*/
+
+
+/* *****************************************
+* FSE unsafe API
+*******************************************/
+static unsigned char FSE_decodeSymbolFast(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD);
+/* faster, but works only if nbBits is always >= 1 (otherwise, result will be corrupted) */
+
+
+/* *****************************************
+* Implementation of inlined functions
+*******************************************/
+typedef struct {
+ int deltaFindState;
+ U32 deltaNbBits;
+} FSE_symbolCompressionTransform; /* total 8 bytes */
+
+MEM_STATIC void FSE_initCState(FSE_CState_t* statePtr, const FSE_CTable* ct)
+{
+ const void* ptr = ct;
+ const U16* u16ptr = (const U16*) ptr;
+ const U32 tableLog = MEM_read16(ptr);
+ statePtr->value = (ptrdiff_t)1<<tableLog;
+ statePtr->stateTable = u16ptr+2;
+ statePtr->symbolTT = ct + 1 + (tableLog ? (1<<(tableLog-1)) : 1);
+ statePtr->stateLog = tableLog;
+}
+
+
+/*! FSE_initCState2() :
+* Same as FSE_initCState(), but the first symbol to include (which will be the last to be read)
+* uses the smallest state value possible, saving the cost of this symbol */
+MEM_STATIC void FSE_initCState2(FSE_CState_t* statePtr, const FSE_CTable* ct, U32 symbol)
+{
+ FSE_initCState(statePtr, ct);
+ { const FSE_symbolCompressionTransform symbolTT = ((const FSE_symbolCompressionTransform*)(statePtr->symbolTT))[symbol];
+ const U16* stateTable = (const U16*)(statePtr->stateTable);
+ U32 nbBitsOut = (U32)((symbolTT.deltaNbBits + (1<<15)) >> 16);
+ statePtr->value = (nbBitsOut << 16) - symbolTT.deltaNbBits;
+ statePtr->value = stateTable[(statePtr->value >> nbBitsOut) + symbolTT.deltaFindState];
+ }
+}
+
+MEM_STATIC void FSE_encodeSymbol(BIT_CStream_t* bitC, FSE_CState_t* statePtr, unsigned symbol)
+{
+ FSE_symbolCompressionTransform const symbolTT = ((const FSE_symbolCompressionTransform*)(statePtr->symbolTT))[symbol];
+ const U16* const stateTable = (const U16*)(statePtr->stateTable);
+ U32 const nbBitsOut = (U32)((statePtr->value + symbolTT.deltaNbBits) >> 16);
+ BIT_addBits(bitC, (size_t)statePtr->value, nbBitsOut);
+ statePtr->value = stateTable[ (statePtr->value >> nbBitsOut) + symbolTT.deltaFindState];
+}
+
+MEM_STATIC void FSE_flushCState(BIT_CStream_t* bitC, const FSE_CState_t* statePtr)
+{
+ BIT_addBits(bitC, (size_t)statePtr->value, statePtr->stateLog);
+ BIT_flushBits(bitC);
+}
+
+
+/* FSE_getMaxNbBits() :
+ * Approximate maximum cost of a symbol, in bits.
+ * Fractional get rounded up (i.e. a symbol with a normalized frequency of 3 gives the same result as a frequency of 2)
+ * note 1 : assume symbolValue is valid (<= maxSymbolValue)
+ * note 2 : if freq[symbolValue]==0, @return a fake cost of tableLog+1 bits */
+MEM_STATIC U32 FSE_getMaxNbBits(const void* symbolTTPtr, U32 symbolValue)
+{
+ const FSE_symbolCompressionTransform* symbolTT = (const FSE_symbolCompressionTransform*) symbolTTPtr;
+ return (symbolTT[symbolValue].deltaNbBits + ((1<<16)-1)) >> 16;
+}
+
+/* FSE_bitCost() :
+ * Approximate symbol cost, as fractional value, using fixed-point format (accuracyLog fractional bits)
+ * note 1 : assume symbolValue is valid (<= maxSymbolValue)
+ * note 2 : if freq[symbolValue]==0, @return a fake cost of tableLog+1 bits */
+MEM_STATIC U32 FSE_bitCost(const void* symbolTTPtr, U32 tableLog, U32 symbolValue, U32 accuracyLog)
+{
+ const FSE_symbolCompressionTransform* symbolTT = (const FSE_symbolCompressionTransform*) symbolTTPtr;
+ U32 const minNbBits = symbolTT[symbolValue].deltaNbBits >> 16;
+ U32 const threshold = (minNbBits+1) << 16;
+ assert(tableLog < 16);
+ assert(accuracyLog < 31-tableLog); /* ensure enough room for renormalization double shift */
+ { U32 const tableSize = 1 << tableLog;
+ U32 const deltaFromThreshold = threshold - (symbolTT[symbolValue].deltaNbBits + tableSize);
+ U32 const normalizedDeltaFromThreshold = (deltaFromThreshold << accuracyLog) >> tableLog; /* linear interpolation (very approximate) */
+ U32 const bitMultiplier = 1 << accuracyLog;
+ assert(symbolTT[symbolValue].deltaNbBits + tableSize <= threshold);
+ assert(normalizedDeltaFromThreshold <= bitMultiplier);
+ return (minNbBits+1)*bitMultiplier - normalizedDeltaFromThreshold;
+ }
+}
+
+
+/* ====== Decompression ====== */
+
+typedef struct {
+ U16 tableLog;
+ U16 fastMode;
+} FSE_DTableHeader; /* sizeof U32 */
+
+typedef struct
+{
+ unsigned short newState;
+ unsigned char symbol;
+ unsigned char nbBits;
+} FSE_decode_t; /* size == U32 */
+
+MEM_STATIC void FSE_initDState(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD, const FSE_DTable* dt)
+{
+ const void* ptr = dt;
+ const FSE_DTableHeader* const DTableH = (const FSE_DTableHeader*)ptr;
+ DStatePtr->state = BIT_readBits(bitD, DTableH->tableLog);
+ BIT_reloadDStream(bitD);
+ DStatePtr->table = dt + 1;
+}
+
+MEM_STATIC BYTE FSE_peekSymbol(const FSE_DState_t* DStatePtr)
+{
+ FSE_decode_t const DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state];
+ return DInfo.symbol;
+}
+
+MEM_STATIC void FSE_updateState(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD)
+{
+ FSE_decode_t const DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state];
+ U32 const nbBits = DInfo.nbBits;
+ size_t const lowBits = BIT_readBits(bitD, nbBits);
+ DStatePtr->state = DInfo.newState + lowBits;
+}
+
+MEM_STATIC BYTE FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD)
+{
+ FSE_decode_t const DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state];
+ U32 const nbBits = DInfo.nbBits;
+ BYTE const symbol = DInfo.symbol;
+ size_t const lowBits = BIT_readBits(bitD, nbBits);
+
+ DStatePtr->state = DInfo.newState + lowBits;
+ return symbol;
+}
+
+/*! FSE_decodeSymbolFast() :
+ unsafe, only works if no symbol has a probability > 50% */
+MEM_STATIC BYTE FSE_decodeSymbolFast(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD)
+{
+ FSE_decode_t const DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state];
+ U32 const nbBits = DInfo.nbBits;
+ BYTE const symbol = DInfo.symbol;
+ size_t const lowBits = BIT_readBitsFast(bitD, nbBits);
+
+ DStatePtr->state = DInfo.newState + lowBits;
+ return symbol;
+}
+
+MEM_STATIC unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr)
+{
+ return DStatePtr->state == 0;
+}
+
+
+
+#ifndef FSE_COMMONDEFS_ONLY
+
+/* **************************************************************
+* Tuning parameters
+****************************************************************/
+/*!MEMORY_USAGE :
+* Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.)
+* Increasing memory usage improves compression ratio
+* Reduced memory usage can improve speed, due to cache effect
+* Recommended max value is 14, for 16KB, which nicely fits into Intel x86 L1 cache */
+#ifndef FSE_MAX_MEMORY_USAGE
+# define FSE_MAX_MEMORY_USAGE 14
+#endif
+#ifndef FSE_DEFAULT_MEMORY_USAGE
+# define FSE_DEFAULT_MEMORY_USAGE 13
+#endif
+#if (FSE_DEFAULT_MEMORY_USAGE > FSE_MAX_MEMORY_USAGE)
+# error "FSE_DEFAULT_MEMORY_USAGE must be <= FSE_MAX_MEMORY_USAGE"
+#endif
+
+/*!FSE_MAX_SYMBOL_VALUE :
+* Maximum symbol value authorized.
+* Required for proper stack allocation */
+#ifndef FSE_MAX_SYMBOL_VALUE
+# define FSE_MAX_SYMBOL_VALUE 255
+#endif
+
+/* **************************************************************
+* template functions type & suffix
+****************************************************************/
+#define FSE_FUNCTION_TYPE BYTE
+#define FSE_FUNCTION_EXTENSION
+#define FSE_DECODE_TYPE FSE_decode_t
+
+
+#endif /* !FSE_COMMONDEFS_ONLY */
+
+
+/* ***************************************************************
+* Constants
+*****************************************************************/
+#define FSE_MAX_TABLELOG (FSE_MAX_MEMORY_USAGE-2)
+#define FSE_MAX_TABLESIZE (1U<<FSE_MAX_TABLELOG)
+#define FSE_MAXTABLESIZE_MASK (FSE_MAX_TABLESIZE-1)
+#define FSE_DEFAULT_TABLELOG (FSE_DEFAULT_MEMORY_USAGE-2)
+#define FSE_MIN_TABLELOG 5
+
+#define FSE_TABLELOG_ABSOLUTE_MAX 15
+#if FSE_MAX_TABLELOG > FSE_TABLELOG_ABSOLUTE_MAX
+# error "FSE_MAX_TABLELOG > FSE_TABLELOG_ABSOLUTE_MAX is not supported"
+#endif
+
+#define FSE_TABLESTEP(tableSize) (((tableSize)>>1) + ((tableSize)>>3) + 3)
+
+
+#endif /* FSE_STATIC_LINKING_ONLY */
+
+
+#if defined (__cplusplus)
+}
+#endif