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+<!DOCTYPE HTML>
+<html>
+<!--
+Bug 1067491 - Test that frames keep the same index while we are recording.
+-->
+<head>
+ <meta charset="utf-8">
+ <title>Memory monitoring actor test</title>
+ <script src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></script>
+ <link rel="stylesheet" type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css">
+</head>
+<body>
+<pre id="test">
+<script src="memory-helpers.js" type="application/javascript"></script>
+<script>
+"use strict";
+
+window.onload = function() {
+ SimpleTest.waitForExplicitFinish();
+
+ (async function() {
+ const { memory, target } = await startServerAndGetSelectedTabMemory();
+ await memory.attach();
+
+ await memory.startRecordingAllocations();
+
+ // Allocate twice with the exact same stack (hence setTimeout rather than
+ // allocating directly in the generator), but with getAllocations() calls in
+ // between.
+
+ const allocs = [];
+ function allocator() {
+ allocs.push({});
+ }
+
+ setTimeout(allocator, 1);
+ await waitForTime(2);
+ const first = await memory.getAllocations();
+
+ setTimeout(allocator, 1);
+ await waitForTime(2);
+ const second = await memory.getAllocations();
+
+ await memory.stopRecordingAllocations();
+
+ // Assert that each frame in the first response has the same index in the
+ // second response. This isn't commutative, so we don't check that all
+ // of the second response's frames are the same in the first response,
+ // because there might be new allocations that happen after the first query
+ // but before the second.
+
+ function assertSameFrame(a, b) {
+ info(" First frame = " + JSON.stringify(a, null, 4));
+ info(" Second frame = " + JSON.stringify(b, null, 4));
+
+ is(!!a, !!b);
+ if (!a || !b) {
+ return;
+ }
+
+ is(a.source, b.source);
+ is(a.line, b.line);
+ is(a.column, b.column);
+ is(a.functionDisplayName, b.functionDisplayName);
+ is(a.parent, b.parent);
+ }
+
+ for (let i = 0; i < first.frames.length; i++) {
+ info("Checking frames at index " + i + ":");
+ assertSameFrame(first.frames[i], second.frames[i]);
+ }
+
+ await memory.detach();
+ destroyServerAndFinish(target);
+ })();
+};
+</script>
+</pre>
+</body>
+</html>