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-rw-r--r--devtools/server/tests/xpcshell/test_add_actors.js107
1 files changed, 107 insertions, 0 deletions
diff --git a/devtools/server/tests/xpcshell/test_add_actors.js b/devtools/server/tests/xpcshell/test_add_actors.js
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+++ b/devtools/server/tests/xpcshell/test_add_actors.js
@@ -0,0 +1,107 @@
+/* Any copyright is dedicated to the Public Domain.
+ http://creativecommons.org/publicdomain/zero/1.0/ */
+
+"use strict";
+
+// Get the object, from the server side, for a given actor ID
+function getActorInstance(connID, actorID) {
+ return DevToolsServer._connections[connID].getActor(actorID);
+}
+
+/**
+ * The purpose of these tests is to verify that it's possible to add actors
+ * both before and after the DevToolsServer has been initialized, so addons
+ * that add actors don't have to poll the object for its initialization state
+ * in order to add actors after initialization but rather can add actors anytime
+ * regardless of the object's state.
+ */
+add_task(async function () {
+ ActorRegistry.registerModule("resource://test/pre_init_global_actors.js", {
+ prefix: "preInitGlobal",
+ constructor: "PreInitGlobalActor",
+ type: { global: true },
+ });
+ ActorRegistry.registerModule(
+ "resource://test/pre_init_target_scoped_actors.js",
+ {
+ prefix: "preInitTargetScoped",
+ constructor: "PreInitTargetScopedActor",
+ type: { target: true },
+ }
+ );
+
+ const client = await startTestDevToolsServer("example tab");
+
+ ActorRegistry.registerModule("resource://test/post_init_global_actors.js", {
+ prefix: "postInitGlobal",
+ constructor: "PostInitGlobalActor",
+ type: { global: true },
+ });
+ ActorRegistry.registerModule(
+ "resource://test/post_init_target_scoped_actors.js",
+ {
+ prefix: "postInitTargetScoped",
+ constructor: "PostInitTargetScopedActor",
+ type: { target: true },
+ }
+ );
+
+ let actors = await client.mainRoot.rootForm;
+ const tabs = await client.mainRoot.listTabs();
+ const tabDescriptor = tabs[0];
+
+ // These xpcshell tests use mocked actors (xpcshell-test/testactors)
+ // which still don't support watcher actor.
+ // Because of that we still can't enable server side targets and target swiching.
+ tabDescriptor.disableTargetSwitching();
+
+ const tabTarget = await tabDescriptor.getTarget();
+
+ Assert.equal(tabs.length, 1);
+
+ let reply = await client.request({
+ to: actors.preInitGlobalActor,
+ type: "ping",
+ });
+ Assert.equal(reply.message, "pong");
+
+ reply = await client.request({
+ to: tabTarget.targetForm.preInitTargetScopedActor,
+ type: "ping",
+ });
+ Assert.equal(reply.message, "pong");
+
+ reply = await client.request({
+ to: actors.postInitGlobalActor,
+ type: "ping",
+ });
+ Assert.equal(reply.message, "pong");
+
+ reply = await client.request({
+ to: tabTarget.targetForm.postInitTargetScopedActor,
+ type: "ping",
+ });
+ Assert.equal(reply.message, "pong");
+
+ // Consider that there is only one connection, and the first one is ours
+ const connID = Object.keys(DevToolsServer._connections)[0];
+ const postInitGlobalActor = getActorInstance(
+ connID,
+ actors.postInitGlobalActor
+ );
+ const preInitGlobalActor = getActorInstance(
+ connID,
+ actors.preInitGlobalActor
+ );
+ actors = await client.mainRoot.getRoot();
+ Assert.equal(
+ postInitGlobalActor,
+ getActorInstance(connID, actors.postInitGlobalActor)
+ );
+ Assert.equal(
+ preInitGlobalActor,
+ getActorInstance(connID, actors.preInitGlobalActor)
+ );
+
+ await client.close();
+});