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Diffstat (limited to 'dom/base/ChildIterator.h')
-rw-r--r-- | dom/base/ChildIterator.h | 202 |
1 files changed, 202 insertions, 0 deletions
diff --git a/dom/base/ChildIterator.h b/dom/base/ChildIterator.h new file mode 100644 index 0000000000..af6b867883 --- /dev/null +++ b/dom/base/ChildIterator.h @@ -0,0 +1,202 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef ChildIterator_h +#define ChildIterator_h + +#include "nsIContent.h" +#include "nsIContentInlines.h" +#include <stdint.h> + +class nsIContent; + +namespace mozilla::dom { + +// Iterates over the flattened children of a node, that is, the regular DOM +// child nodes of a given DOM node, with assigned nodes as slot children, and +// shadow host children replaced by their shadow root. +// +// The iterator can be initialized to start at the end by providing false for +// aStartAtBeginning in order to start iterating in reverse from the last child. +class FlattenedChildIterator { + public: + explicit FlattenedChildIterator(const nsIContent* aParent, + bool aStartAtBeginning = true); + + nsIContent* GetNextChild(); + + // Looks for aChildToFind respecting insertion points until aChildToFind is + // found. This can be O(1) instead of O(N) in many cases. + bool Seek(const nsIContent* aChildToFind); + + // Returns the current target of this iterator (which might be an explicit + // child of the node, or a node assigned to a slot. + nsIContent* Get() const { return mChild; } + + // Returns the original parent we were initialized with. + const nsIContent* Parent() const { return mOriginalParent; } + + // The inverse of GetNextChild. Properly steps in and out of insertion + // points. + nsIContent* GetPreviousChild(); + + bool ShadowDOMInvolved() const { return mShadowDOMInvolved; } + + protected: + // The parent of the children being iterated. For shadow hosts this will point + // to its shadow root. + const nsIContent* mParent; + + // If parent is a slot element with assigned slots, this points to the parent + // as HTMLSlotElement, otherwise, it's null. + const HTMLSlotElement* mParentAsSlot = nullptr; + + const nsIContent* mOriginalParent = nullptr; + + // The current child. + nsIContent* mChild = nullptr; + + // A flag to let us know that we haven't started iterating yet. + bool mIsFirst = false; + + // The index of the current element in the slot assigned nodes. One-past the + // end to represent the last position. + uint32_t mIndexInInserted = 0u; + + // For certain optimizations, nsCSSFrameConstructor needs to know if the child + // list of the element that we're iterating matches its .childNodes. + bool mShadowDOMInvolved = false; +}; + +/** + * AllChildrenIterator traverses the children of an element including before / + * after content and shadow DOM. The iterator can be initialized to start at + * the end by providing false for aStartAtBeginning in order to start iterating + * in reverse from the last child. + * + * Note: it assumes that no mutation of the DOM or frame tree takes place during + * iteration, and will break horribly if that is not true. + */ +class AllChildrenIterator : private FlattenedChildIterator { + public: + AllChildrenIterator(const nsIContent* aNode, uint32_t aFlags, + bool aStartAtBeginning = true) + : FlattenedChildIterator(aNode, aStartAtBeginning), + mAnonKidsIdx(aStartAtBeginning ? UINT32_MAX : 0), + mFlags(aFlags), + mPhase(aStartAtBeginning ? eAtBegin : eAtEnd) {} + +#ifdef DEBUG + AllChildrenIterator(AllChildrenIterator&&) = default; + + AllChildrenIterator& operator=(AllChildrenIterator&& aOther) { + // Explicitly call the destructor to ensure the assertion in the destructor + // is checked. + this->~AllChildrenIterator(); + new (this) AllChildrenIterator(std::move(aOther)); + return *this; + } + + ~AllChildrenIterator() { MOZ_ASSERT(!mMutationGuard.Mutated(0)); } +#endif + + // Returns the current target the iterator is at, or null if the iterator + // doesn't point to any child node (either eAtBegin or eAtEnd phase). + nsIContent* Get() const; + + // Seeks the given node in children of a parent element, starting from + // the current iterator's position, and sets the iterator at the given child + // node if it was found. + bool Seek(const nsIContent* aChildToFind); + + nsIContent* GetNextChild(); + nsIContent* GetPreviousChild(); + + enum IteratorPhase { + eAtBegin, + eAtMarkerKid, + eAtBeforeKid, + eAtFlatTreeKids, + eAtAnonKids, + eAtAfterKid, + eAtEnd + }; + IteratorPhase Phase() const { return mPhase; } + + private: + // Helpers. + void AppendNativeAnonymousChildren(); + + // mAnonKids is an array of native anonymous children, mAnonKidsIdx is index + // in the array. If mAnonKidsIdx < mAnonKids.Length() and mPhase is + // eAtAnonKids then the iterator points at a child at mAnonKidsIdx index. If + // mAnonKidsIdx == mAnonKids.Length() then the iterator is somewhere after + // the last native anon child. If mAnonKidsIdx == UINT32_MAX then the iterator + // is somewhere before the first native anon child. + nsTArray<nsIContent*> mAnonKids; + uint32_t mAnonKidsIdx; + + uint32_t mFlags; + IteratorPhase mPhase; +#ifdef DEBUG + // XXX we should really assert there are no frame tree changes as well, but + // there's no easy way to do that. + nsMutationGuard mMutationGuard; +#endif +}; + +/** + * StyleChildrenIterator traverses the children of the element from the + * perspective of the style system, particularly the children we need to + * traverse during restyle. + * + * At present, this is identical to AllChildrenIterator with + * (eAllChildren | eSkipDocumentLevelNativeAnonymousContent). We used to have + * detect and skip any native anonymous children that are used to implement some + * special magic in here that went away, but we keep the separate class so + * we can reintroduce special magic back if needed. + * + * Note: it assumes that no mutation of the DOM or frame tree takes place during + * iteration, and will break horribly if that is not true. + * + * We require this to be memmovable since Rust code can create and move + * StyleChildrenIterators. + */ +class MOZ_NEEDS_MEMMOVABLE_MEMBERS StyleChildrenIterator + : private AllChildrenIterator { + public: + static nsIContent* GetParent(const nsIContent& aContent) { + nsINode* node = aContent.GetFlattenedTreeParentNodeForStyle(); + return node && node->IsContent() ? node->AsContent() : nullptr; + } + + explicit StyleChildrenIterator(const nsIContent* aContent, + bool aStartAtBeginning = true) + : AllChildrenIterator( + aContent, + nsIContent::eAllChildren | + nsIContent::eSkipDocumentLevelNativeAnonymousContent, + aStartAtBeginning) { + MOZ_COUNT_CTOR(StyleChildrenIterator); + } + + StyleChildrenIterator(StyleChildrenIterator&& aOther) + : AllChildrenIterator(std::move(aOther)) { + MOZ_COUNT_CTOR(StyleChildrenIterator); + } + + StyleChildrenIterator& operator=(StyleChildrenIterator&& aOther) = default; + + MOZ_COUNTED_DTOR(StyleChildrenIterator) + + using AllChildrenIterator::GetNextChild; + using AllChildrenIterator::GetPreviousChild; + using AllChildrenIterator::Seek; +}; + +} // namespace mozilla::dom + +#endif |