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-rw-r--r--dom/gamepad/GamepadLightIndicator.cpp69
1 files changed, 69 insertions, 0 deletions
diff --git a/dom/gamepad/GamepadLightIndicator.cpp b/dom/gamepad/GamepadLightIndicator.cpp
new file mode 100644
index 0000000000..0ddb1bffe6
--- /dev/null
+++ b/dom/gamepad/GamepadLightIndicator.cpp
@@ -0,0 +1,69 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "mozilla/dom/GamepadLightIndicator.h"
+#include "mozilla/dom/GamepadManager.h"
+#include "mozilla/dom/Promise.h"
+#include "mozilla/HoldDropJSObjects.h"
+
+namespace mozilla::dom {
+
+NS_IMPL_CYCLE_COLLECTING_ADDREF(GamepadLightIndicator)
+NS_IMPL_CYCLE_COLLECTING_RELEASE(GamepadLightIndicator)
+
+NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(GamepadLightIndicator)
+ NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
+ NS_INTERFACE_MAP_ENTRY(nsISupports)
+NS_INTERFACE_MAP_END
+
+NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(GamepadLightIndicator, mParent)
+
+GamepadLightIndicator::GamepadLightIndicator(nsISupports* aParent,
+ GamepadHandle aGamepadHandle,
+ uint32_t aIndex)
+ : mParent(aParent),
+ mType(DefaultType()),
+ mGamepadHandle(aGamepadHandle),
+ mIndex(aIndex) {}
+
+GamepadLightIndicator::~GamepadLightIndicator() {
+ mozilla::DropJSObjects(this);
+}
+
+/* virtual */ JSObject* GamepadLightIndicator::WrapObject(
+ JSContext* aCx, JS::Handle<JSObject*> aGivenProto) {
+ return GamepadLightIndicator_Binding::Wrap(aCx, this, aGivenProto);
+}
+
+nsISupports* GamepadLightIndicator::GetParentObject() const { return mParent; }
+
+already_AddRefed<Promise> GamepadLightIndicator::SetColor(
+ const GamepadLightColor& color, ErrorResult& aRv) {
+ nsCOMPtr<nsIGlobalObject> global = do_QueryInterface(GetParentObject());
+ MOZ_ASSERT(global);
+
+ RefPtr<GamepadManager> gamepadManager(GamepadManager::GetService());
+ MOZ_ASSERT(gamepadManager);
+
+ RefPtr<Promise> promise = gamepadManager->SetLightIndicatorColor(
+ mGamepadHandle, mIndex, color.mRed, color.mGreen, color.mBlue, global,
+ aRv);
+ if (!promise) {
+ return nullptr;
+ }
+ return promise.forget();
+}
+
+GamepadLightIndicatorType GamepadLightIndicator::Type() const { return mType; }
+
+void GamepadLightIndicator::Set(const GamepadLightIndicator* aOther) {
+ MOZ_ASSERT(aOther);
+ mGamepadHandle = aOther->mGamepadHandle;
+ mType = aOther->mType;
+ mIndex = aOther->mIndex;
+}
+
+} // namespace mozilla::dom