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-rw-r--r--dom/media/MediaDecoder.cpp41
1 files changed, 38 insertions, 3 deletions
diff --git a/dom/media/MediaDecoder.cpp b/dom/media/MediaDecoder.cpp
index 23c30eed2a..159c6a6121 100644
--- a/dom/media/MediaDecoder.cpp
+++ b/dom/media/MediaDecoder.cpp
@@ -893,9 +893,44 @@ void MediaDecoder::FirstFrameLoaded(
// We only care about video first frame.
if (mInfo->HasVideo() && mMDSMCreationTime) {
- mTelemetryProbesReporter->OntFirstFrameLoaded(
- TimeStamp::Now() - *mMDSMCreationTime, IsMSE(),
- mDecoderStateMachine->IsExternalEngineStateMachine());
+ auto info = MakeUnique<dom::MediaDecoderDebugInfo>();
+ RequestDebugInfo(*info)->Then(
+ GetMainThreadSerialEventTarget(), __func__,
+ [self = RefPtr<MediaDecoder>{this}, this, now = TimeStamp::Now(),
+ creationTime = *mMDSMCreationTime, result = std::move(info)](
+ GenericPromise::ResolveOrRejectValue&& aValue) mutable {
+ if (IsShutdown()) {
+ return;
+ }
+ if (aValue.IsReject()) {
+ NS_WARNING("Failed to get debug info for the first frame probe!");
+ return;
+ }
+ auto firstFrameLoadedTime = (now - creationTime).ToMilliseconds();
+ MOZ_ASSERT(result->mReader.mTotalReadMetadataTimeMs >= 0.0);
+ MOZ_ASSERT(result->mReader.mTotalWaitingForVideoDataTimeMs >= 0.0);
+ MOZ_ASSERT(result->mStateMachine.mTotalBufferingTimeMs >= 0.0);
+
+ using FirstFrameLoadedFlag =
+ TelemetryProbesReporter::FirstFrameLoadedFlag;
+ TelemetryProbesReporter::FirstFrameLoadedFlagSet flags;
+ if (IsMSE()) {
+ flags += FirstFrameLoadedFlag::IsMSE;
+ }
+ if (mDecoderStateMachine->IsExternalEngineStateMachine()) {
+ flags += FirstFrameLoadedFlag::IsExternalEngineStateMachine;
+ }
+ if (IsHLSDecoder()) {
+ flags += FirstFrameLoadedFlag::IsHLS;
+ }
+ if (result->mReader.mVideoHardwareAccelerated) {
+ flags += FirstFrameLoadedFlag::IsHardwareDecoding;
+ }
+ mTelemetryProbesReporter->OntFirstFrameLoaded(
+ firstFrameLoadedTime, result->mReader.mTotalReadMetadataTimeMs,
+ result->mReader.mTotalWaitingForVideoDataTimeMs,
+ result->mStateMachine.mTotalBufferingTimeMs, flags, *mInfo);
+ });
mMDSMCreationTime.reset();
}