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Diffstat (limited to 'dom/tests/mochitest/general/test_DOMMatrix.html')
-rw-r--r-- | dom/tests/mochitest/general/test_DOMMatrix.html | 717 |
1 files changed, 717 insertions, 0 deletions
diff --git a/dom/tests/mochitest/general/test_DOMMatrix.html b/dom/tests/mochitest/general/test_DOMMatrix.html new file mode 100644 index 0000000000..81bf68d71c --- /dev/null +++ b/dom/tests/mochitest/general/test_DOMMatrix.html @@ -0,0 +1,717 @@ +<!DOCTYPE HTML> +<html> +<head> + <title>Test DOMMatrix behavior</title> + <script src="/tests/SimpleTest/SimpleTest.js"></script> + <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"> +</head> +<script> +function createMatrix(a, b, c, d, e, f) +{ + var m = new DOMMatrix(); + m.a = a; + m.b = b; + m.c = c; + m.d = d; + m.e = e; + m.f = f; + return m; +} + +function create3DMatrix(a, b, c, d, e, f) +{ + var m = new DOMMatrix(); + m.a = a; + m.b = b; + m.c = c; + m.d = d; + m.e = e; + m.f = f; + m.m13 = 0; + return m; +} + +function cmpMatrix(a, b, msg) +{ + if (Array.isArray(a)) + a = new DOMMatrix(a); + if (Array.isArray(b)) + b = new DOMMatrix(b); + + ok(CompareDOMMatrix(a, b), + msg + " - got " + formatMatrix(a) + + ", expected " + formatMatrix(b)); +} + +function roughCmpMatrix(a, b, msg) +{ + if (Array.isArray(a)) + a = new DOMMatrix(a); + if (Array.isArray(b)) + b = new DOMMatrix(b); + + ok(RoughCompareDOMMatrix(a, b), + msg + " - got " + formatMatrix(a) + + ", expected " + formatMatrix(b)); +} + +function formatMatrix(m) +{ + m = new DOMMatrix(m); + + if (m.is2D) + return "(" + [m.a, m.b, m.c, m.d, m.e, m.f].join(', ') + ")"; + else + return "(" + [m.m11, m.m12, m.m13, m.m14, + m.m21, m.m22, m.m23, m.m24, + m.m31, m.m32, m.m33, m.m34, + m.m41, m.m42, m.m43, m.m44,].join(', ') + ")"; +} + +function CompareMatrix(dm, m) +{ + var ma = m.toFloat32Array(); + for (var x = 0; x < ma.length; x++) { + if (Math.abs(ma[x] - dm.m[x]) > 0.000001) + return false; + } + + return true; +} + +function CompareDOMMatrix(dm1, dm2) +{ + var m1 = dm1.toFloat32Array(); + var m2 = dm2.toFloat32Array(); + + if (m1.length != m2.length) + return false; + + for (var x = 0; x < m1.length; x++) { + if (Math.abs(m1[x] - m2[x]) > 0.000001) + return false; + } + + return true; +} + +function RoughCompareDOMMatrix(dm1, dm2) +{ + var m1 = dm1.toFloat32Array(); + var m2 = dm2.toFloat32Array(); + + if (m1.length != m2.length) + return false; + + const tolerance = 1 / 65535; + for (var x = 0; x < m1.length; x++) { + if (Math.abs(m1[x] - m2[x]) > tolerance) + return false; + } + + return true; +} + +SimpleTest.waitForExplicitFinish(); + +function main() +{ + var tests = [ + testCreateMatrix, + testMultiply, + testInverse, + testTranslate, + testScale, + testScaleNonUniform, + testRotate, + testRotateFromVector, + testFlipX, + testFlipY, + testSkewX, + testSkewY, + testMultiplyInPlace, + testInverseInPlace, + testTranslateInPlace, + testScaleInPlace, + testRotateInPlace, + testRotateFromVectorInPlace, + testSkewXInPlace, + testSkewYInPlace, + testCreateMatrix3D, + testMultiply3D, + testInverse3D, + testTranslate3D, + testScale3D, + test3D, + testParsing, + testStringify + ]; + for (var i = 0; i < tests.length; i++) { + try{ + tests[i](); + } catch (e) { + ok(false, "uncaught exception in test " + i + ": " + e.name); + } + } + SimpleTest.finish(); +} + +function testCreateMatrix() +{ + var m = new DOMMatrix(); + + // Should be initialised to identity + cmpMatrix(m, [1, 0, 0, 1, 0, 0], + "DOMMatrix should produce identity matrix"); + + m = new DOMMatrix([1,2,3,4,5,6]); + cmpMatrix(m, [1,2,3,4,5,6], + "DOMMatrix should produce the same matrix"); + ok(m.is2D, "Failed to mark matrix as 2D."); + + m = new DOMMatrix([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]); + cmpMatrix(m, [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16], + "DOMMatrix should produce the same matrix"); + ok(!m.is2D, "Failed to mark matrix as 3D."); + + var n = new DOMMatrix(m.toFloat32Array()); + cmpMatrix(n, [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16], + "DOMMatrix should produce the same matrix with float32array constructor"); + ok(!n.is2D, "Failed to mark matrix as 3D."); + + var n = new DOMMatrix(m.toFloat64Array()); + cmpMatrix(n, [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16], + "DOMMatrix should produce the same matrix with float64array constructor"); + ok(!n.is2D, "Failed to mark matrix as 3D."); + + var exn = null; + try { + m = new DOMMatrix([0]); + } catch (e) { + exn = e; + } + ok(exn, "did throw exception with bad DOMMatrix constructor with 1 parameter"); + + exn = null; + try { + m = new DOMMatrix([1,2,3,4,5,6,7,8,9]); + } catch (e) { + exn = e; + } + ok(exn, "did throw exception with bad DOMMatrix constructor with 9 parameters"); + + exn = null; + try { + m = new DOMMatrix([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17]); + } catch (e) { + exn = e; + } + ok(exn, "did throw exception with bad DOMMatrix constructor with 17 parameters"); +} + +// DOMMatrix multiply(in DOMMatrix secondMatrix); +function testMultiply() +{ + var m1 = createMatrix(1, 0, 0, 1, 50, 90); + var m2 = createMatrix(Math.SQRT1_2, -Math.SQRT1_2, Math.SQRT1_2, Math.SQRT1_2, 0, 0); + var m3 = createMatrix(1, 0, 0, 1, 130, 160); + var result = m1.multiply(m2).multiply(m3); + roughCmpMatrix(result, [Math.SQRT1_2, -Math.SQRT1_2, Math.SQRT1_2, Math.SQRT1_2, 255.060974, 111.213203], + "Unexpected result after multiplying matrices"); + + // Check orig matrices are unchanged + cmpMatrix(m1, [1, 0, 0, 1, 50, 90], "Matrix changed after multiplication"); + roughCmpMatrix(m2, [Math.SQRT1_2, -Math.SQRT1_2, Math.SQRT1_2, Math.SQRT1_2, 0, 0], + "Matrix changed after multiplication"); + cmpMatrix(m3, [1, 0, 0, 1, 130, 160], "Matrix changed after multiplication"); +} + +// DOMMatrix inverse() raises(SVGException); +function testInverse() +{ + // Test inversion + var m = createMatrix(2, 0, 0, 4, 110, -50); + roughCmpMatrix(m.inverse(), [0.5, 0, 0, 0.25, -55, 12.5], + "Unexpected result after inverting matrix"); + + // Test non-invertable + m = createMatrix(0, 0, 1, 0, 0, 0); + m = m.inverse(); + ok(isNaN(m.a), "Failed to invalidate inverted singular matrix, got " + m.a); + ok(!m.is2D, "Failed to mark invalidated inverted singular matrix as 3D."); +} + +// DOMMatrix translate(in float x, in float y); +function testTranslate() +{ + var m = createMatrix(2, 0, 0, 1, 120, 100); + roughCmpMatrix(m.translate(100, -50), [2, 0, 0, 1, 320, 50], + "Unexpected result after translate"); +} + +// DOMMatrix scale(in float scaleFactor); +function testScale() +{ + var m = createMatrix(2, 0, 0, 1, 120, 100); + roughCmpMatrix(m.scale(0.5), [1, 0, 0, 0.5, 120, 100], + "Unexpected result after scale"); +} + +// DOMMatrix scaleNonUniform(in float scaleFactorX, in float scaleFactorY); +function testScaleNonUniform() +{ + var m = createMatrix(2, 0, 0, 1, 120, 100); + roughCmpMatrix(m.scaleNonUniform(0.5, -3), [1, 0, 0, -3, 120, 100], + "Unexpected result after scaleNonUniform"); +} + +// DOMMatrix rotate(in float angle); +function testRotate() +{ + var m = createMatrix(2, 0, 0, 1, 120, 100); + roughCmpMatrix(m.rotate(45), + [2*Math.cos(Math.PI/4), Math.sin(Math.PI/4), + 2*-Math.sin(Math.PI/4), Math.cos(Math.PI/4), + 120, 100], + "Unexpected result after rotate"); +} + +// DOMMatrix rotateFromVector(in float x, in float y) raises(SVGException); +function testRotateFromVector() +{ + var m = createMatrix(2, 0, 0, 1, 120, 100); + // Make a 150 degree angle + var result = m.rotateFromVector(-2, 1.1547); + roughCmpMatrix(result, + [2*Math.cos(5*Math.PI/6), Math.sin(5*Math.PI/6), + 2*-Math.sin(5*Math.PI/6), Math.cos(5*Math.PI/6), + 120, 100], + "Unexpected result after rotateFromVector"); + + // Test bad input (1) + var exn = null; + try { + m.rotateFromVector(1, 0); + } catch (e) { + exn = e; + } + is(exn, null, "did not throw exception with zero coord for rotateFromVector"); + + // Test bad input (2) + exn = null; + try { + m.rotateFromVector(0, 1); + } catch (e) { + exn = e; + } + is(exn, null, "did not throw exception with zero coord for rotateFromVector"); +} + +// DOMMatrix flipX(); +function testFlipX() +{ + var m = createMatrix(1, 2, 3, 4, 5, 6); + cmpMatrix(m.flipX(), [-1, -2, 3, 4, 5, 6], "Unexpected result after flipX"); +} + +// DOMMatrix flipY(); +function testFlipY() +{ + var m = createMatrix(1, 2, 3, 4, 5, 6); + cmpMatrix(m.flipY(), [1, 2, -3, -4, 5, 6], "Unexpected result after flipY"); +} + +// DOMMatrix skewX(in float angle); +function testSkewX() +{ + var m = createMatrix(2, 0, 0, 1, 120, 100); + roughCmpMatrix(m.skewX(30), [2, 0, 2*Math.tan(Math.PI/6), 1, 120, 100], + "Unexpected result after skewX"); +} + +// DOMMatrix skewY(in float angle); +function testSkewY() +{ + var m = createMatrix(2, 0, 0, 1, 120, 100); + roughCmpMatrix(m.skewY(30), [2, Math.tan(Math.PI/6), 0, 1, 120, 100], + "Unexpected result after skewY"); +} + +// DOMMatrix multiply(in DOMMatrix secondMatrix); +function testMultiplyInPlace() +{ + var m1 = createMatrix(1, 0, 0, 1, 50, 90); + var m2 = createMatrix(Math.SQRT1_2, -Math.SQRT1_2, Math.SQRT1_2, Math.SQRT1_2, 0, 0); + var m3 = createMatrix(1, 0, 0, 1, 130, 160); + m1.multiplySelf(m2).multiplySelf(m3); + roughCmpMatrix(m1, [Math.SQRT1_2, -Math.SQRT1_2, Math.SQRT1_2, Math.SQRT1_2, 255.060974, 111.213203], + "Unexpected result after multiplying matrices"); + + // Check orig matrices are unchanged + roughCmpMatrix(m2, [Math.SQRT1_2, -Math.SQRT1_2, Math.SQRT1_2, Math.SQRT1_2, 0, 0], + "Matrix changed after multiplication"); + cmpMatrix(m3, [1, 0, 0, 1, 130, 160], "Matrix changed after multiplication"); +} + +// DOMMatrix inverse() raises(SVGException); +function testInverseInPlace() +{ + // Test inversion + var m = createMatrix(2, 0, 0, 4, 110, -50); + m.invertSelf(); + roughCmpMatrix(m, [0.5, 0, 0, 0.25, -55, 12.5], + "Unexpected result after inverting matrix"); + + // Test non-invertable + m = createMatrix(0, 0, 1, 0, 0, 0); + m.invertSelf(); + ok(isNaN(m.a), "Failed to invalidate inverted singular matrix, got " + m.a); + ok(!m.is2D, "Failed to mark invalidated inverted singular matrix as 3D."); +} + +// DOMMatrix translate(in float x, in float y); +function testTranslateInPlace() +{ + var m = createMatrix(2, 0, 0, 1, 120, 100); + m.translateSelf(100, -50) + roughCmpMatrix(m, [2, 0, 0, 1, 320, 50], + "Unexpected result after translate"); +} + +// DOMMatrix scale(in float scaleFactor); +function testScaleInPlace() +{ + var m = createMatrix(2, 0, 0, 1, 120, 100); + m.scaleSelf(0.5); + roughCmpMatrix(m, [1, 0, 0, 0.5, 120, 100], + "Unexpected result after scale"); +} + +// DOMMatrix rotate(in float angle); +function testRotateInPlace() +{ + var m = createMatrix(2, 0, 0, 1, 120, 100); + m.rotateSelf(45); + roughCmpMatrix(m, + [2*Math.cos(Math.PI/4), Math.sin(Math.PI/4), + 2*-Math.sin(Math.PI/4), Math.cos(Math.PI/4), + 120, 100], + "Unexpected result after rotate"); +} + +// DOMMatrix rotateFromVector(in float x, in float y) raises(SVGException); +function testRotateFromVectorInPlace() +{ + var m = createMatrix(2, 0, 0, 1, 120, 100); + // Make a 150 degree angle + m.rotateFromVectorSelf(-2, 1.1547); + roughCmpMatrix(m, + [2*Math.cos(5*Math.PI/6), Math.sin(5*Math.PI/6), + 2*-Math.sin(5*Math.PI/6), Math.cos(5*Math.PI/6), + 120, 100], + "Unexpected result after rotateFromVector"); + + // Test bad input (1) + try { + m.rotateFromVectorSelf(1, 0); + ok(true, "did not throw exception with zero coord for rotateFromVector"); + } catch (e) { + ok(false, + "Got unexpected exception " + e + ", expected NotSupportedError"); + } + + // Test bad input (2) + try { + m.rotateFromVectorSelf(0, 1); + ok(true, "did not throw exception with zero coord for rotateFromVector"); + } catch (e) { } +} + +// DOMMatrix skewX(in float angle); +function testSkewXInPlace() +{ + var m = createMatrix(2, 0, 0, 1, 120, 100); + m.skewXSelf(30); + roughCmpMatrix(m, [2, 0, 2*Math.tan(Math.PI/6), 1, 120, 100], + "Unexpected result after skewX"); +} + +// DOMMatrix skewY(in float angle); +function testSkewYInPlace() +{ + var m = createMatrix(2, 0, 0, 1, 120, 100); + m.skewYSelf(30); + roughCmpMatrix(m, [2, Math.tan(Math.PI/6), 0, 1, 120, 100], + "Unexpected result after skewY"); +} + +function testCreateMatrix3D() +{ + var m = new DOMMatrix([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]); + + // Should be initialised to identity + cmpMatrix(m, [1, 0, 0, 1, 0, 0], + "DOMMatrix should produce identity matrix"); + is(m.is2D, false, "should produce 3d matrix"); + + m = new DOMMatrix([1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0]); + + // Should be initialised to identity + cmpMatrix(m, [1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0], + "DOMMatrix should produce identity matrix"); + is(m.is2D, false, "should produce 3d matrix"); +} + +// DOMMatrix multiply(in DOMMatrix secondMatrix); +function testMultiply3D() +{ + var m1 = createMatrix(1, 0, 0, 1, 50, 90); + var m2 = create3DMatrix(Math.SQRT1_2, -Math.SQRT1_2, Math.SQRT1_2, Math.SQRT1_2, 0, 0); + var m3 = create3DMatrix(1, 0, 0, 1, 130, 160); + var result = m1.multiply(m2).multiply(m3); + ok(m1.is2D == true, "should produce 3d matrix"); + roughCmpMatrix(result, [Math.SQRT1_2, -Math.SQRT1_2, Math.SQRT1_2, Math.SQRT1_2, 255.060974, 111.213203], + "Unexpected result after multiplying matrices"); + + // Check orig matrices are unchanged + cmpMatrix(m1, [1, 0, 0, 1, 50, 90], "Matrix changed after multiplication"); + roughCmpMatrix(m2, [Math.SQRT1_2, -Math.SQRT1_2, Math.SQRT1_2, Math.SQRT1_2, 0, 0], + "Matrix changed after multiplication"); + cmpMatrix(m3, [1, 0, 0, 1, 130, 160], "Matrix changed after multiplication"); +} + +// DOMMatrix inverse() raises(SVGException); +function testInverse3D() +{ + // Test inversion + var m = create3DMatrix(2, 0, 0, 4, 110, -50); + roughCmpMatrix(m.inverse(), [0.5, 0, 0, 0.25, -55, 12.5], + "Unexpected result after inverting matrix"); + + // Test non-invertable + m = createMatrix(0, 0, 1, 0, 0, 0); + m = m.inverse(); + ok(isNaN(m.a), "Failed to invalidate inverted singular matrix, got " + m.a); + ok(!m.is2D, "Failed to mark invalidated inverted singular matrix as 3D."); +} + +// DOMMatrix translate(in float x, in float y); +function testTranslate3D() +{ + var m = create3DMatrix(2, 0, 0, 1, 120, 100); + roughCmpMatrix(m.translate(100, -50), [2, 0, 0, 1, 320, 50], + "Unexpected result after translate"); +} + +// DOMMatrix scale(in float scaleFactor); +function testScale3D() +{ + var m = create3DMatrix(2, 0, 0, 1, 120, 100); + roughCmpMatrix(m.scale(0.5), [1, 0, 0, 0.5, 120, 100], + "Unexpected result after scale"); +} + +function Matrix3D() { + this.m = new Float32Array([ + 1, 0, 0, 0, + 0, 1, 0, 0, + 0, 0, 1, 0, + 0, 0, 0, 1 + ]); +} + +Matrix3D.prototype = { + translate(x, y, z, result) { + result = result || new Matrix3D(); + var m = result.m; + + m[0] = 1; + m[1] = 0; + m[2] = 0; + m[3] = x; + + m[4] = 0; + m[5] = 1; + m[6] = 0; + m[7] = y; + + m[8] = 0; + m[9] = 0; + m[10] = 1; + m[11] = z; + + m[12] = 0; + m[13] = 0; + m[14] = 0; + m[15] = 1; + + return result; + }, + inverse(matrix, result) { + result = result || new Matrix3D(); + var m = matrix.m, r = result.m; + + r[0] = m[5]*m[10]*m[15] - m[5]*m[14]*m[11] - m[6]*m[9]*m[15] + m[6]*m[13]*m[11] + m[7]*m[9]*m[14] - m[7]*m[13]*m[10]; + r[1] = -m[1]*m[10]*m[15] + m[1]*m[14]*m[11] + m[2]*m[9]*m[15] - m[2]*m[13]*m[11] - m[3]*m[9]*m[14] + m[3]*m[13]*m[10]; + r[2] = m[1]*m[6]*m[15] - m[1]*m[14]*m[7] - m[2]*m[5]*m[15] + m[2]*m[13]*m[7] + m[3]*m[5]*m[14] - m[3]*m[13]*m[6]; + r[3] = -m[1]*m[6]*m[11] + m[1]*m[10]*m[7] + m[2]*m[5]*m[11] - m[2]*m[9]*m[7] - m[3]*m[5]*m[10] + m[3]*m[9]*m[6]; + + r[4] = -m[4]*m[10]*m[15] + m[4]*m[14]*m[11] + m[6]*m[8]*m[15] - m[6]*m[12]*m[11] - m[7]*m[8]*m[14] + m[7]*m[12]*m[10]; + r[5] = m[0]*m[10]*m[15] - m[0]*m[14]*m[11] - m[2]*m[8]*m[15] + m[2]*m[12]*m[11] + m[3]*m[8]*m[14] - m[3]*m[12]*m[10]; + r[6] = -m[0]*m[6]*m[15] + m[0]*m[14]*m[7] + m[2]*m[4]*m[15] - m[2]*m[12]*m[7] - m[3]*m[4]*m[14] + m[3]*m[12]*m[6]; + r[7] = m[0]*m[6]*m[11] - m[0]*m[10]*m[7] - m[2]*m[4]*m[11] + m[2]*m[8]*m[7] + m[3]*m[4]*m[10] - m[3]*m[8]*m[6]; + + r[8] = m[4]*m[9]*m[15] - m[4]*m[13]*m[11] - m[5]*m[8]*m[15] + m[5]*m[12]*m[11] + m[7]*m[8]*m[13] - m[7]*m[12]*m[9]; + r[9] = -m[0]*m[9]*m[15] + m[0]*m[13]*m[11] + m[1]*m[8]*m[15] - m[1]*m[12]*m[11] - m[3]*m[8]*m[13] + m[3]*m[12]*m[9]; + r[10] = m[0]*m[5]*m[15] - m[0]*m[13]*m[7] - m[1]*m[4]*m[15] + m[1]*m[12]*m[7] + m[3]*m[4]*m[13] - m[3]*m[12]*m[5]; + r[11] = -m[0]*m[5]*m[11] + m[0]*m[9]*m[7] + m[1]*m[4]*m[11] - m[1]*m[8]*m[7] - m[3]*m[4]*m[9] + m[3]*m[8]*m[5]; + + r[12] = -m[4]*m[9]*m[14] + m[4]*m[13]*m[10] + m[5]*m[8]*m[14] - m[5]*m[12]*m[10] - m[6]*m[8]*m[13] + m[6]*m[12]*m[9]; + r[13] = m[0]*m[9]*m[14] - m[0]*m[13]*m[10] - m[1]*m[8]*m[14] + m[1]*m[12]*m[10] + m[2]*m[8]*m[13] - m[2]*m[12]*m[9]; + r[14] = -m[0]*m[5]*m[14] + m[0]*m[13]*m[6] + m[1]*m[4]*m[14] - m[1]*m[12]*m[6] - m[2]*m[4]*m[13] + m[2]*m[12]*m[5]; + r[15] = m[0]*m[5]*m[10] - m[0]*m[9]*m[6] - m[1]*m[4]*m[10] + m[1]*m[8]*m[6] + m[2]*m[4]*m[9] - m[2]*m[8]*m[5]; + + var det = m[0]*r[0] + m[1]*r[4] + m[2]*r[8] + m[3]*r[12]; + for (var i = 0; i < 16; i++) r[i] /= det; + return result; + }, + multiply(left, result) { + result = result || new Matrix3D(); + var a = this.m, b = left.m, r = result.m; + + r[0] = a[0] * b[0] + a[1] * b[4] + a[2] * b[8] + a[3] * b[12]; + r[1] = a[0] * b[1] + a[1] * b[5] + a[2] * b[9] + a[3] * b[13]; + r[2] = a[0] * b[2] + a[1] * b[6] + a[2] * b[10] + a[3] * b[14]; + r[3] = a[0] * b[3] + a[1] * b[7] + a[2] * b[11] + a[3] * b[15]; + + r[4] = a[4] * b[0] + a[5] * b[4] + a[6] * b[8] + a[7] * b[12]; + r[5] = a[4] * b[1] + a[5] * b[5] + a[6] * b[9] + a[7] * b[13]; + r[6] = a[4] * b[2] + a[5] * b[6] + a[6] * b[10] + a[7] * b[14]; + r[7] = a[4] * b[3] + a[5] * b[7] + a[6] * b[11] + a[7] * b[15]; + + r[8] = a[8] * b[0] + a[9] * b[4] + a[10] * b[8] + a[11] * b[12]; + r[9] = a[8] * b[1] + a[9] * b[5] + a[10] * b[9] + a[11] * b[13]; + r[10] = a[8] * b[2] + a[9] * b[6] + a[10] * b[10] + a[11] * b[14]; + r[11] = a[8] * b[3] + a[9] * b[7] + a[10] * b[11] + a[11] * b[15]; + + r[12] = a[12] * b[0] + a[13] * b[4] + a[14] * b[8] + a[15] * b[12]; + r[13] = a[12] * b[1] + a[13] * b[5] + a[14] * b[9] + a[15] * b[13]; + r[14] = a[12] * b[2] + a[13] * b[6] + a[14] * b[10] + a[15] * b[14]; + r[15] = a[12] * b[3] + a[13] * b[7] + a[14] * b[11] + a[15] * b[15]; + + return result; + }, + scale(x, y, z, result) { + result = result || new Matrix3D(); + var m = result.m; + + m[0] = x; + m[1] = 0; + m[2] = 0; + m[3] = 0; + + m[4] = 0; + m[5] = y; + m[6] = 0; + m[7] = 0; + + m[8] = 0; + m[9] = 0; + m[10] = z; + m[11] = 0; + + m[12] = 0; + m[13] = 0; + m[14] = 0; + m[15] = 1; + + return result; + }, + rotate(a, x, y, z, result) { + result = result || new Matrix3D(); + var m = result.m; + + var d = Math.sqrt(x*x + y*y + z*z); + a *= Math.PI / 180; x /= d; y /= d; z /= d; + var c = Math.cos(a), s = Math.sin(a), t = 1 - c; + + m[0] = x * x * t + c; + m[1] = x * y * t - z * s; + m[2] = x * z * t + y * s; + m[3] = 0; + + m[4] = y * x * t + z * s; + m[5] = y * y * t + c; + m[6] = y * z * t - x * s; + m[7] = 0; + + m[8] = z * x * t - y * s; + m[9] = z * y * t + x * s; + m[10] = z * z * t + c; + m[11] = 0; + + m[12] = 0; + m[13] = 0; + m[14] = 0; + m[15] = 1; + + return result; + }, + swap(result) { + result = result || new Matrix3D(); + for (var x = 0; x < 16; x++) + result.m[x] = this.m[Math.floor(x/4) + (x%4)*4]; + + return result; + } +}; + + +function test3D() +{ + var m = new DOMMatrix() + var m2 = new Matrix3D(); + + m.translateSelf(2,3,4).scaleSelf(1.2, 2.3, 3.4, 0, 0, 0); + m2 = m2.multiply(m2.translate(2,3,4)).multiply(m2.scale(1.2, 2.3, 3.4)).swap(); + + ok(CompareMatrix(m2, m), "translate + scale in 3d didn't match, expected: " + formatMatrix(m2.m) + ", got: " + formatMatrix(m)); + + m.invertSelf(); + m2 = new Matrix3D(); + m2 = m2.multiply(m2.translate(2,3,4)).multiply(m2.scale(1.2, 2.3, 3.4)); + m2 = m2.inverse(m2).swap(); + ok(CompareMatrix(m2, m), "translate + scale in inverted 3d didn't match, expected: " + formatMatrix(m2.m) + ", got: " + formatMatrix(m)); +} + +function testParsing() +{ + var m = new DOMMatrix("translate(10px, 20px) scale(.5, 2) rotate(45deg)"); + var m2 = new DOMMatrix(); + m2.translateSelf(10, 20).scaleSelf(.5,2).rotateSelf(45); + ok(CompareDOMMatrix(m2, m), "string parsing didn't match"); + + m = new DOMMatrix(); + m.setMatrixValue("translate(10px, 20px) scale(.5, 2) rotate(45deg)"); + ok(CompareDOMMatrix(m2, m), "string parsing didn't match"); +} + + +function testStringify() { + var m = new DOMMatrix(); + var s = "" + m; + ok(s == "matrix" + formatMatrix(m), "stringifier 1 produced wrong result: " + s); + m.a = 100; + s = "" + m; + ok(s == "matrix" + formatMatrix(m), "stringifier 2 produced wrong result: " + s); + m.m43 = 200; + s = "" + m; + ok(s == "matrix3d" + formatMatrix(m), "stringifier 3 produced wrong result:" + s); +} + +window.addEventListener("load", main); + +</script> +</pre> +</body> +</html> |