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-rw-r--r--gfx/2d/Factory.cpp1384
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diff --git a/gfx/2d/Factory.cpp b/gfx/2d/Factory.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "2D.h"
+#include "Swizzle.h"
+
+#ifdef USE_CAIRO
+# include "DrawTargetCairo.h"
+# include "PathCairo.h"
+# include "SourceSurfaceCairo.h"
+#endif
+
+#include "DrawTargetSkia.h"
+#include "PathSkia.h"
+#include "ScaledFontBase.h"
+
+#if defined(WIN32)
+# include "ScaledFontWin.h"
+# include "NativeFontResourceGDI.h"
+# include "UnscaledFontGDI.h"
+#endif
+
+#ifdef XP_DARWIN
+# include "ScaledFontMac.h"
+# include "NativeFontResourceMac.h"
+# include "UnscaledFontMac.h"
+#endif
+
+#ifdef MOZ_WIDGET_GTK
+# include "ScaledFontFontconfig.h"
+# include "NativeFontResourceFreeType.h"
+# include "UnscaledFontFreeType.h"
+#endif
+
+#ifdef MOZ_WIDGET_ANDROID
+# include "ScaledFontFreeType.h"
+# include "NativeFontResourceFreeType.h"
+# include "UnscaledFontFreeType.h"
+#endif
+
+#ifdef WIN32
+# include "DrawTargetD2D1.h"
+# include "PathD2D.h"
+# include "ScaledFontDWrite.h"
+# include "NativeFontResourceDWrite.h"
+# include "UnscaledFontDWrite.h"
+# include <d3d10_1.h>
+# include <stdlib.h>
+# include "HelpersD2D.h"
+# include "DXVA2Manager.h"
+# include "ImageContainer.h"
+# include "mozilla/layers/LayersSurfaces.h"
+# include "mozilla/layers/TextureD3D11.h"
+# include "nsWindowsHelpers.h"
+#endif
+
+#include "DrawTargetOffset.h"
+#include "DrawTargetRecording.h"
+
+#include "SourceSurfaceRawData.h"
+
+#include "mozilla/CheckedInt.h"
+
+#ifdef MOZ_ENABLE_FREETYPE
+# include "ft2build.h"
+# include FT_FREETYPE_H
+#endif
+#include "mozilla/StaticPrefs_gfx.h"
+
+#if defined(MOZ_LOGGING)
+GFX2D_API mozilla::LogModule* GetGFX2DLog() {
+ static mozilla::LazyLogModule sLog("gfx2d");
+ return sLog;
+}
+#endif
+
+// The following code was largely taken from xpcom/glue/SSE.cpp and
+// made a little simpler.
+enum CPUIDRegister { eax = 0, ebx = 1, ecx = 2, edx = 3 };
+
+#ifdef HAVE_CPUID_H
+
+# if !(defined(__SSE2__) || defined(_M_X64) || \
+ (defined(_M_IX86_FP) && _M_IX86_FP >= 2)) || \
+ !defined(__SSE4__)
+// cpuid.h is available on gcc 4.3 and higher on i386 and x86_64
+# include <cpuid.h>
+
+static inline bool HasCPUIDBit(unsigned int level, CPUIDRegister reg,
+ unsigned int bit) {
+ unsigned int regs[4];
+ return __get_cpuid(level, &regs[0], &regs[1], &regs[2], &regs[3]) &&
+ (regs[reg] & bit);
+}
+# endif
+
+# define HAVE_CPU_DETECTION
+#else
+
+# if defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_AMD64))
+// MSVC 2005 or later supports __cpuid by intrin.h
+# include <intrin.h>
+
+# define HAVE_CPU_DETECTION
+# elif defined(__SUNPRO_CC) && (defined(__i386) || defined(__x86_64__))
+
+// Define a function identical to MSVC function.
+# ifdef __i386
+static void __cpuid(int CPUInfo[4], int InfoType) {
+ asm("xchg %esi, %ebx\n"
+ "cpuid\n"
+ "movl %eax, (%edi)\n"
+ "movl %ebx, 4(%edi)\n"
+ "movl %ecx, 8(%edi)\n"
+ "movl %edx, 12(%edi)\n"
+ "xchg %esi, %ebx\n"
+ :
+ : "a"(InfoType), // %eax
+ "D"(CPUInfo) // %edi
+ : "%ecx", "%edx", "%esi");
+}
+# else
+static void __cpuid(int CPUInfo[4], int InfoType) {
+ asm("xchg %rsi, %rbx\n"
+ "cpuid\n"
+ "movl %eax, (%rdi)\n"
+ "movl %ebx, 4(%rdi)\n"
+ "movl %ecx, 8(%rdi)\n"
+ "movl %edx, 12(%rdi)\n"
+ "xchg %rsi, %rbx\n"
+ :
+ : "a"(InfoType), // %eax
+ "D"(CPUInfo) // %rdi
+ : "%ecx", "%edx", "%rsi");
+}
+
+# define HAVE_CPU_DETECTION
+# endif
+# endif
+
+# ifdef HAVE_CPU_DETECTION
+static inline bool HasCPUIDBit(unsigned int level, CPUIDRegister reg,
+ unsigned int bit) {
+ // Check that the level in question is supported.
+ volatile int regs[4];
+ __cpuid((int*)regs, level & 0x80000000u);
+ if (unsigned(regs[0]) < level) return false;
+ __cpuid((int*)regs, level);
+ return !!(unsigned(regs[reg]) & bit);
+}
+# endif
+#endif
+
+#ifdef MOZ_ENABLE_FREETYPE
+extern "C" {
+
+void mozilla_AddRefSharedFTFace(void* aContext) {
+ if (aContext) {
+ static_cast<mozilla::gfx::SharedFTFace*>(aContext)->AddRef();
+ }
+}
+
+void mozilla_ReleaseSharedFTFace(void* aContext, void* aOwner) {
+ if (aContext) {
+ auto* sharedFace = static_cast<mozilla::gfx::SharedFTFace*>(aContext);
+ sharedFace->ForgetLockOwner(aOwner);
+ sharedFace->Release();
+ }
+}
+
+void mozilla_ForgetSharedFTFaceLockOwner(void* aContext, void* aOwner) {
+ static_cast<mozilla::gfx::SharedFTFace*>(aContext)->ForgetLockOwner(aOwner);
+}
+
+int mozilla_LockSharedFTFace(void* aContext,
+ void* aOwner) MOZ_NO_THREAD_SAFETY_ANALYSIS {
+ return int(static_cast<mozilla::gfx::SharedFTFace*>(aContext)->Lock(aOwner));
+}
+
+void mozilla_UnlockSharedFTFace(void* aContext) MOZ_NO_THREAD_SAFETY_ANALYSIS {
+ static_cast<mozilla::gfx::SharedFTFace*>(aContext)->Unlock();
+}
+
+FT_Error mozilla_LoadFTGlyph(FT_Face aFace, uint32_t aGlyphIndex,
+ int32_t aFlags) {
+ return mozilla::gfx::Factory::LoadFTGlyph(aFace, aGlyphIndex, aFlags);
+}
+
+void mozilla_LockFTLibrary(FT_Library aFTLibrary) {
+ mozilla::gfx::Factory::LockFTLibrary(aFTLibrary);
+}
+
+void mozilla_UnlockFTLibrary(FT_Library aFTLibrary) {
+ mozilla::gfx::Factory::UnlockFTLibrary(aFTLibrary);
+}
+}
+#endif
+
+namespace mozilla::gfx {
+
+#ifdef MOZ_ENABLE_FREETYPE
+FT_Library Factory::mFTLibrary = nullptr;
+StaticMutex Factory::mFTLock;
+
+already_AddRefed<SharedFTFace> FTUserFontData::CloneFace(int aFaceIndex) {
+ if (mFontData) {
+ RefPtr<SharedFTFace> face = Factory::NewSharedFTFaceFromData(
+ nullptr, mFontData, mLength, aFaceIndex, this);
+ if (!face ||
+ (FT_Select_Charmap(face->GetFace(), FT_ENCODING_UNICODE) != FT_Err_Ok &&
+ FT_Select_Charmap(face->GetFace(), FT_ENCODING_MS_SYMBOL) !=
+ FT_Err_Ok)) {
+ return nullptr;
+ }
+ return face.forget();
+ }
+ FT_Face face = Factory::NewFTFace(nullptr, mFilename.c_str(), aFaceIndex);
+ if (face) {
+ return MakeAndAddRef<SharedFTFace>(face, this);
+ }
+ return nullptr;
+}
+#endif
+
+#ifdef WIN32
+// Note: mDeviceLock must be held when mutating these values.
+static uint32_t mDeviceSeq = 0;
+StaticRefPtr<ID3D11Device> Factory::mD3D11Device;
+StaticRefPtr<ID2D1Device> Factory::mD2D1Device;
+StaticRefPtr<IDWriteFactory> Factory::mDWriteFactory;
+StaticRefPtr<ID2D1DeviceContext> Factory::mMTDC;
+StaticRefPtr<ID2D1DeviceContext> Factory::mOffMTDC;
+bool Factory::mDWriteFactoryInitialized = false;
+StaticRefPtr<IDWriteFontCollection> Factory::mDWriteSystemFonts;
+StaticMutex Factory::mDeviceLock;
+StaticMutex Factory::mDTDependencyLock;
+#endif
+
+bool Factory::mBGRSubpixelOrder = false;
+
+mozilla::gfx::Config* Factory::sConfig = nullptr;
+
+void Factory::Init(const Config& aConfig) {
+ MOZ_ASSERT(!sConfig);
+ sConfig = new Config(aConfig);
+
+#ifdef XP_DARWIN
+ NativeFontResourceMac::RegisterMemoryReporter();
+#else
+ NativeFontResource::RegisterMemoryReporter();
+#endif
+}
+
+void Factory::ShutDown() {
+ if (sConfig) {
+ delete sConfig->mLogForwarder;
+ delete sConfig;
+ sConfig = nullptr;
+ }
+
+#ifdef MOZ_ENABLE_FREETYPE
+ mFTLibrary = nullptr;
+#endif
+}
+
+bool Factory::HasSSE2() {
+#if defined(__SSE2__) || defined(_M_X64) || \
+ (defined(_M_IX86_FP) && _M_IX86_FP >= 2)
+ // gcc with -msse2 (default on OSX and x86-64)
+ // cl.exe with -arch:SSE2 (default on x64 compiler)
+ return true;
+#elif defined(HAVE_CPU_DETECTION)
+ static enum {
+ UNINITIALIZED,
+ NO_SSE2,
+ HAS_SSE2
+ } sDetectionState = UNINITIALIZED;
+
+ if (sDetectionState == UNINITIALIZED) {
+ sDetectionState = HasCPUIDBit(1u, edx, (1u << 26)) ? HAS_SSE2 : NO_SSE2;
+ }
+ return sDetectionState == HAS_SSE2;
+#else
+ return false;
+#endif
+}
+
+bool Factory::HasSSE4() {
+#if defined(__SSE4__)
+ // gcc with -msse2 (default on OSX and x86-64)
+ // cl.exe with -arch:SSE2 (default on x64 compiler)
+ return true;
+#elif defined(HAVE_CPU_DETECTION)
+ static enum {
+ UNINITIALIZED,
+ NO_SSE4,
+ HAS_SSE4
+ } sDetectionState = UNINITIALIZED;
+
+ if (sDetectionState == UNINITIALIZED) {
+ sDetectionState = HasCPUIDBit(1u, ecx, (1u << 19)) ? HAS_SSE4 : NO_SSE4;
+ }
+ return sDetectionState == HAS_SSE4;
+#else
+ return false;
+#endif
+}
+
+// If the size is "reasonable", we want gfxCriticalError to assert, so
+// this is the option set up for it.
+inline int LoggerOptionsBasedOnSize(const IntSize& aSize) {
+ return CriticalLog::DefaultOptions(Factory::ReasonableSurfaceSize(aSize));
+}
+
+bool Factory::ReasonableSurfaceSize(const IntSize& aSize) {
+ return Factory::CheckSurfaceSize(aSize, kReasonableSurfaceSize);
+}
+
+bool Factory::AllowedSurfaceSize(const IntSize& aSize) {
+ if (sConfig) {
+ return Factory::CheckSurfaceSize(aSize, sConfig->mMaxTextureSize,
+ sConfig->mMaxAllocSize);
+ }
+
+ return CheckSurfaceSize(aSize);
+}
+
+bool Factory::CheckSurfaceSize(const IntSize& sz, int32_t extentLimit,
+ int32_t allocLimit) {
+ if (sz.width <= 0 || sz.height <= 0) {
+ return false;
+ }
+
+ // reject images with sides bigger than limit
+ if (extentLimit && (sz.width > extentLimit || sz.height > extentLimit)) {
+ gfxDebug() << "Surface size too large (exceeds extent limit)!";
+ return false;
+ }
+
+ // assuming 4 bytes per pixel, make sure the allocation size
+ // doesn't overflow a int32_t either
+ CheckedInt<int32_t> stride = GetAlignedStride<16>(sz.width, 4);
+ if (!stride.isValid() || stride.value() == 0) {
+ gfxDebug() << "Surface size too large (stride overflows int32_t)!";
+ return false;
+ }
+
+ CheckedInt<int32_t> numBytes = stride * sz.height;
+ if (!numBytes.isValid()) {
+ gfxDebug()
+ << "Surface size too large (allocation size would overflow int32_t)!";
+ return false;
+ }
+
+ if (allocLimit && allocLimit < numBytes.value()) {
+ gfxDebug() << "Surface size too large (exceeds allocation limit)!";
+ return false;
+ }
+
+ return true;
+}
+
+already_AddRefed<DrawTarget> Factory::CreateDrawTarget(BackendType aBackend,
+ const IntSize& aSize,
+ SurfaceFormat aFormat) {
+ if (!AllowedSurfaceSize(aSize)) {
+ gfxCriticalError(LoggerOptionsBasedOnSize(aSize))
+ << "Failed to allocate a surface due to invalid size (CDT) " << aSize;
+ return nullptr;
+ }
+
+ RefPtr<DrawTarget> retVal;
+ switch (aBackend) {
+#ifdef WIN32
+ case BackendType::DIRECT2D1_1: {
+ RefPtr<DrawTargetD2D1> newTarget;
+ newTarget = new DrawTargetD2D1();
+ if (newTarget->Init(aSize, aFormat)) {
+ retVal = newTarget;
+ }
+ break;
+ }
+#endif
+ case BackendType::SKIA: {
+ RefPtr<DrawTargetSkia> newTarget;
+ newTarget = new DrawTargetSkia();
+ if (newTarget->Init(aSize, aFormat)) {
+ retVal = newTarget;
+ }
+ break;
+ }
+#ifdef USE_CAIRO
+ case BackendType::CAIRO: {
+ RefPtr<DrawTargetCairo> newTarget;
+ newTarget = new DrawTargetCairo();
+ if (newTarget->Init(aSize, aFormat)) {
+ retVal = newTarget;
+ }
+ break;
+ }
+#endif
+ default:
+ return nullptr;
+ }
+
+ if (!retVal) {
+ // Failed
+ gfxCriticalError(LoggerOptionsBasedOnSize(aSize))
+ << "Failed to create DrawTarget, Type: " << int(aBackend)
+ << " Size: " << aSize;
+ }
+
+ return retVal.forget();
+}
+
+already_AddRefed<PathBuilder> Factory::CreatePathBuilder(BackendType aBackend,
+ FillRule aFillRule) {
+ switch (aBackend) {
+#ifdef WIN32
+ case BackendType::DIRECT2D1_1:
+ return PathBuilderD2D::Create(aFillRule);
+#endif
+ case BackendType::SKIA:
+ case BackendType::WEBGL:
+ return PathBuilderSkia::Create(aFillRule);
+#ifdef USE_CAIRO
+ case BackendType::CAIRO:
+ return PathBuilderCairo::Create(aFillRule);
+#endif
+ default:
+ gfxCriticalNote << "Invalid PathBuilder type specified: "
+ << (int)aBackend;
+ return nullptr;
+ }
+}
+
+already_AddRefed<PathBuilder> Factory::CreateSimplePathBuilder() {
+ return CreatePathBuilder(BackendType::SKIA);
+}
+
+already_AddRefed<DrawTarget> Factory::CreateRecordingDrawTarget(
+ DrawEventRecorder* aRecorder, DrawTarget* aDT, IntRect aRect) {
+ return MakeAndAddRef<DrawTargetRecording>(aRecorder, aDT, aRect);
+}
+
+already_AddRefed<DrawTarget> Factory::CreateDrawTargetForData(
+ BackendType aBackend, unsigned char* aData, const IntSize& aSize,
+ int32_t aStride, SurfaceFormat aFormat, bool aUninitialized) {
+ MOZ_ASSERT(aData);
+ if (!AllowedSurfaceSize(aSize)) {
+ gfxCriticalError(LoggerOptionsBasedOnSize(aSize))
+ << "Failed to allocate a surface due to invalid size (DTD) " << aSize;
+ return nullptr;
+ }
+
+ RefPtr<DrawTarget> retVal;
+
+ switch (aBackend) {
+ case BackendType::SKIA: {
+ RefPtr<DrawTargetSkia> newTarget;
+ newTarget = new DrawTargetSkia();
+ if (newTarget->Init(aData, aSize, aStride, aFormat, aUninitialized)) {
+ retVal = newTarget;
+ }
+ break;
+ }
+#ifdef USE_CAIRO
+ case BackendType::CAIRO: {
+ RefPtr<DrawTargetCairo> newTarget;
+ newTarget = new DrawTargetCairo();
+ if (newTarget->Init(aData, aSize, aStride, aFormat)) {
+ retVal = std::move(newTarget);
+ }
+ break;
+ }
+#endif
+ default:
+ gfxCriticalNote << "Invalid draw target type specified: "
+ << (int)aBackend;
+ return nullptr;
+ }
+
+ if (!retVal) {
+ gfxCriticalNote << "Failed to create DrawTarget, Type: " << int(aBackend)
+ << " Size: " << aSize << ", Data: " << hexa((void*)aData)
+ << ", Stride: " << aStride;
+ }
+
+ return retVal.forget();
+}
+
+already_AddRefed<DrawTarget> Factory::CreateOffsetDrawTarget(
+ DrawTarget* aDrawTarget, IntPoint aTileOrigin) {
+ RefPtr<DrawTargetOffset> dt = new DrawTargetOffset();
+
+ if (!dt->Init(aDrawTarget, aTileOrigin)) {
+ return nullptr;
+ }
+
+ return dt.forget();
+}
+
+bool Factory::DoesBackendSupportDataDrawtarget(BackendType aType) {
+ switch (aType) {
+ case BackendType::DIRECT2D:
+ case BackendType::DIRECT2D1_1:
+ case BackendType::RECORDING:
+ case BackendType::NONE:
+ case BackendType::BACKEND_LAST:
+ case BackendType::WEBRENDER_TEXT:
+ case BackendType::WEBGL:
+ return false;
+ case BackendType::CAIRO:
+ case BackendType::SKIA:
+ return true;
+ }
+
+ return false;
+}
+
+uint32_t Factory::GetMaxSurfaceSize(BackendType aType) {
+ switch (aType) {
+ case BackendType::CAIRO:
+ return DrawTargetCairo::GetMaxSurfaceSize();
+ case BackendType::SKIA:
+ return DrawTargetSkia::GetMaxSurfaceSize();
+#ifdef WIN32
+ case BackendType::DIRECT2D1_1:
+ return DrawTargetD2D1::GetMaxSurfaceSize();
+#endif
+ default:
+ return 0;
+ }
+}
+
+already_AddRefed<NativeFontResource> Factory::CreateNativeFontResource(
+ uint8_t* aData, uint32_t aSize, FontType aFontType, void* aFontContext) {
+ switch (aFontType) {
+#ifdef WIN32
+ case FontType::DWRITE:
+ return NativeFontResourceDWrite::Create(aData, aSize);
+ case FontType::GDI:
+ return NativeFontResourceGDI::Create(aData, aSize);
+#elif defined(XP_DARWIN)
+ case FontType::MAC:
+ return NativeFontResourceMac::Create(aData, aSize);
+#elif defined(MOZ_WIDGET_GTK)
+ case FontType::FONTCONFIG:
+ return NativeFontResourceFontconfig::Create(
+ aData, aSize, static_cast<FT_Library>(aFontContext));
+#elif defined(MOZ_WIDGET_ANDROID)
+ case FontType::FREETYPE:
+ return NativeFontResourceFreeType::Create(
+ aData, aSize, static_cast<FT_Library>(aFontContext));
+#endif
+ default:
+ gfxWarning()
+ << "Unable to create requested font resource from truetype data";
+ return nullptr;
+ }
+}
+
+already_AddRefed<UnscaledFont> Factory::CreateUnscaledFontFromFontDescriptor(
+ FontType aType, const uint8_t* aData, uint32_t aDataLength,
+ uint32_t aIndex) {
+ switch (aType) {
+#ifdef WIN32
+ case FontType::DWRITE:
+ return UnscaledFontDWrite::CreateFromFontDescriptor(aData, aDataLength,
+ aIndex);
+ case FontType::GDI:
+ return UnscaledFontGDI::CreateFromFontDescriptor(aData, aDataLength,
+ aIndex);
+#elif defined(XP_DARWIN)
+ case FontType::MAC:
+ return UnscaledFontMac::CreateFromFontDescriptor(aData, aDataLength,
+ aIndex);
+#elif defined(MOZ_WIDGET_GTK)
+ case FontType::FONTCONFIG:
+ return UnscaledFontFontconfig::CreateFromFontDescriptor(
+ aData, aDataLength, aIndex);
+#elif defined(MOZ_WIDGET_ANDROID)
+ case FontType::FREETYPE:
+ return UnscaledFontFreeType::CreateFromFontDescriptor(aData, aDataLength,
+ aIndex);
+#endif
+ default:
+ gfxWarning() << "Invalid type specified for UnscaledFont font descriptor";
+ return nullptr;
+ }
+}
+
+#ifdef XP_DARWIN
+already_AddRefed<ScaledFont> Factory::CreateScaledFontForMacFont(
+ CGFontRef aCGFont, const RefPtr<UnscaledFont>& aUnscaledFont, Float aSize,
+ bool aUseFontSmoothing, bool aApplySyntheticBold, bool aHasColorGlyphs) {
+ return MakeAndAddRef<ScaledFontMac>(aCGFont, aUnscaledFont, aSize, false,
+ aUseFontSmoothing, aApplySyntheticBold,
+ aHasColorGlyphs);
+}
+#endif
+
+#ifdef MOZ_WIDGET_GTK
+already_AddRefed<ScaledFont> Factory::CreateScaledFontForFontconfigFont(
+ const RefPtr<UnscaledFont>& aUnscaledFont, Float aSize,
+ RefPtr<SharedFTFace> aFace, FcPattern* aPattern) {
+ return MakeAndAddRef<ScaledFontFontconfig>(std::move(aFace), aPattern,
+ aUnscaledFont, aSize);
+}
+#endif
+
+#ifdef MOZ_WIDGET_ANDROID
+already_AddRefed<ScaledFont> Factory::CreateScaledFontForFreeTypeFont(
+ const RefPtr<UnscaledFont>& aUnscaledFont, Float aSize,
+ RefPtr<SharedFTFace> aFace, bool aApplySyntheticBold) {
+ return MakeAndAddRef<ScaledFontFreeType>(std::move(aFace), aUnscaledFont,
+ aSize, aApplySyntheticBold);
+}
+#endif
+
+void Factory::SetBGRSubpixelOrder(bool aBGR) { mBGRSubpixelOrder = aBGR; }
+
+bool Factory::GetBGRSubpixelOrder() { return mBGRSubpixelOrder; }
+
+#ifdef MOZ_ENABLE_FREETYPE
+SharedFTFace::SharedFTFace(FT_Face aFace, SharedFTFaceData* aData)
+ : mFace(aFace),
+ mData(aData),
+ mLock("SharedFTFace::mLock"),
+ mLastLockOwner(nullptr) {
+ if (mData) {
+ mData->BindData();
+ }
+}
+
+SharedFTFace::~SharedFTFace() {
+ Factory::ReleaseFTFace(mFace);
+ if (mData) {
+ mData->ReleaseData();
+ }
+}
+
+void Factory::SetFTLibrary(FT_Library aFTLibrary) { mFTLibrary = aFTLibrary; }
+
+FT_Library Factory::GetFTLibrary() {
+ MOZ_ASSERT(mFTLibrary);
+ return mFTLibrary;
+}
+
+FT_Library Factory::NewFTLibrary() {
+ FT_Library library;
+ if (FT_Init_FreeType(&library) != FT_Err_Ok) {
+ return nullptr;
+ }
+ return library;
+}
+
+void Factory::ReleaseFTLibrary(FT_Library aFTLibrary) {
+ FT_Done_FreeType(aFTLibrary);
+}
+
+void Factory::LockFTLibrary(FT_Library aFTLibrary)
+ MOZ_CAPABILITY_ACQUIRE(mFTLock) MOZ_NO_THREAD_SAFETY_ANALYSIS {
+ mFTLock.Lock();
+}
+
+void Factory::UnlockFTLibrary(FT_Library aFTLibrary)
+ MOZ_CAPABILITY_RELEASE(mFTLock) MOZ_NO_THREAD_SAFETY_ANALYSIS {
+ mFTLock.Unlock();
+}
+
+FT_Face Factory::NewFTFace(FT_Library aFTLibrary, const char* aFileName,
+ int aFaceIndex) {
+ StaticMutexAutoLock lock(mFTLock);
+ if (!aFTLibrary) {
+ aFTLibrary = mFTLibrary;
+ }
+ FT_Face face;
+ if (FT_New_Face(aFTLibrary, aFileName, aFaceIndex, &face) != FT_Err_Ok) {
+ return nullptr;
+ }
+ return face;
+}
+
+already_AddRefed<SharedFTFace> Factory::NewSharedFTFace(FT_Library aFTLibrary,
+ const char* aFilename,
+ int aFaceIndex) {
+ FT_Face face = NewFTFace(aFTLibrary, aFilename, aFaceIndex);
+ if (!face) {
+ return nullptr;
+ }
+
+ RefPtr<FTUserFontData> data;
+# ifdef ANDROID
+ // If the font has variations, we may later need to "clone" it in
+ // UnscaledFontFreeType::CreateScaledFont. To support this, we attach an
+ // FTUserFontData that records the filename used to instantiate the face.
+ if (face->face_flags & FT_FACE_FLAG_MULTIPLE_MASTERS) {
+ data = new FTUserFontData(aFilename);
+ }
+# endif
+ return MakeAndAddRef<SharedFTFace>(face, data);
+}
+
+FT_Face Factory::NewFTFaceFromData(FT_Library aFTLibrary, const uint8_t* aData,
+ size_t aDataSize, int aFaceIndex) {
+ StaticMutexAutoLock lock(mFTLock);
+ if (!aFTLibrary) {
+ aFTLibrary = mFTLibrary;
+ }
+ FT_Face face;
+ if (FT_New_Memory_Face(aFTLibrary, aData, aDataSize, aFaceIndex, &face) !=
+ FT_Err_Ok) {
+ return nullptr;
+ }
+ return face;
+}
+
+already_AddRefed<SharedFTFace> Factory::NewSharedFTFaceFromData(
+ FT_Library aFTLibrary, const uint8_t* aData, size_t aDataSize,
+ int aFaceIndex, SharedFTFaceData* aSharedData) {
+ if (FT_Face face =
+ NewFTFaceFromData(aFTLibrary, aData, aDataSize, aFaceIndex)) {
+ return MakeAndAddRef<SharedFTFace>(face, aSharedData);
+ } else {
+ return nullptr;
+ }
+}
+
+void Factory::ReleaseFTFace(FT_Face aFace) {
+ StaticMutexAutoLock lock(mFTLock);
+ FT_Done_Face(aFace);
+}
+
+FT_Error Factory::LoadFTGlyph(FT_Face aFace, uint32_t aGlyphIndex,
+ int32_t aFlags) {
+ StaticMutexAutoLock lock(mFTLock);
+ return FT_Load_Glyph(aFace, aGlyphIndex, aFlags);
+}
+#endif
+
+AutoSerializeWithMoz2D::AutoSerializeWithMoz2D(BackendType aBackendType) {
+#ifdef WIN32
+ // We use a multi-threaded ID2D1Factory1, so that makes the calls through the
+ // Direct2D API thread-safe. However, if the Moz2D objects are using Direct3D
+ // resources we need to make sure that calls through the Direct3D or DXGI API
+ // use the Direct2D synchronization. It's possible that this should be pushed
+ // down into the TextureD3D11 objects, so that we always use this.
+ if (aBackendType == BackendType::DIRECT2D1_1 ||
+ aBackendType == BackendType::DIRECT2D) {
+ auto factory = D2DFactory();
+ if (factory) {
+ factory->QueryInterface(
+ static_cast<ID2D1Multithread**>(getter_AddRefs(mMT)));
+ if (mMT) {
+ mMT->Enter();
+ }
+ }
+ }
+#endif
+}
+
+AutoSerializeWithMoz2D::~AutoSerializeWithMoz2D() {
+#ifdef WIN32
+ if (mMT) {
+ mMT->Leave();
+ }
+#endif
+};
+
+#ifdef WIN32
+already_AddRefed<DrawTarget> Factory::CreateDrawTargetForD3D11Texture(
+ ID3D11Texture2D* aTexture, SurfaceFormat aFormat) {
+ MOZ_ASSERT(aTexture);
+
+ RefPtr<DrawTargetD2D1> newTarget;
+
+ newTarget = new DrawTargetD2D1();
+ if (newTarget->Init(aTexture, aFormat)) {
+ RefPtr<DrawTarget> retVal = newTarget;
+ return retVal.forget();
+ }
+
+ gfxWarning() << "Failed to create draw target for D3D11 texture.";
+
+ // Failed
+ return nullptr;
+}
+
+bool Factory::SetDirect3D11Device(ID3D11Device* aDevice) {
+ MOZ_RELEASE_ASSERT(NS_IsMainThread());
+
+ // D2DFactory already takes the device lock, so we get the factory before
+ // entering the lock scope.
+ RefPtr<ID2D1Factory1> factory = D2DFactory();
+
+ StaticMutexAutoLock lock(mDeviceLock);
+
+ mD3D11Device = aDevice;
+
+ if (mD2D1Device) {
+ mD2D1Device = nullptr;
+ mMTDC = nullptr;
+ mOffMTDC = nullptr;
+ }
+
+ if (!aDevice) {
+ return true;
+ }
+
+ RefPtr<IDXGIDevice> device;
+ aDevice->QueryInterface((IDXGIDevice**)getter_AddRefs(device));
+
+ RefPtr<ID2D1Device> d2dDevice;
+ HRESULT hr = factory->CreateDevice(device, getter_AddRefs(d2dDevice));
+ if (FAILED(hr)) {
+ gfxCriticalError()
+ << "[D2D1] Failed to create gfx factory's D2D1 device, code: "
+ << hexa(hr);
+
+ mD3D11Device = nullptr;
+ return false;
+ }
+
+ mDeviceSeq++;
+ mD2D1Device = d2dDevice;
+ return true;
+}
+
+RefPtr<ID3D11Device> Factory::GetDirect3D11Device() {
+ StaticMutexAutoLock lock(mDeviceLock);
+ return mD3D11Device;
+}
+
+RefPtr<ID2D1Device> Factory::GetD2D1Device(uint32_t* aOutSeqNo) {
+ StaticMutexAutoLock lock(mDeviceLock);
+ if (aOutSeqNo) {
+ *aOutSeqNo = mDeviceSeq;
+ }
+ return mD2D1Device.get();
+}
+
+bool Factory::HasD2D1Device() { return !!GetD2D1Device(); }
+
+RefPtr<IDWriteFactory> Factory::GetDWriteFactory() {
+ StaticMutexAutoLock lock(mDeviceLock);
+ return mDWriteFactory;
+}
+
+RefPtr<IDWriteFactory> Factory::EnsureDWriteFactory() {
+ StaticMutexAutoLock lock(mDeviceLock);
+
+ if (mDWriteFactoryInitialized) {
+ return mDWriteFactory;
+ }
+
+ mDWriteFactoryInitialized = true;
+
+ HMODULE dwriteModule = LoadLibrarySystem32(L"dwrite.dll");
+ decltype(DWriteCreateFactory)* createDWriteFactory =
+ (decltype(DWriteCreateFactory)*)GetProcAddress(dwriteModule,
+ "DWriteCreateFactory");
+
+ if (!createDWriteFactory) {
+ gfxWarning() << "Failed to locate DWriteCreateFactory function.";
+ return nullptr;
+ }
+
+ HRESULT hr =
+ createDWriteFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory),
+ reinterpret_cast<IUnknown**>(&mDWriteFactory));
+
+ if (FAILED(hr)) {
+ gfxWarning() << "Failed to create DWrite Factory.";
+ }
+
+ return mDWriteFactory;
+}
+
+RefPtr<IDWriteFontCollection> Factory::GetDWriteSystemFonts(bool aUpdate) {
+ StaticMutexAutoLock lock(mDeviceLock);
+
+ if (mDWriteSystemFonts && !aUpdate) {
+ return mDWriteSystemFonts;
+ }
+
+ if (!mDWriteFactory) {
+ if ((rand() & 0x3f) == 0) {
+ gfxCriticalError(int(gfx::LogOptions::AssertOnCall))
+ << "Failed to create DWrite factory";
+ } else {
+ gfxWarning() << "Failed to create DWrite factory";
+ }
+
+ return nullptr;
+ }
+
+ RefPtr<IDWriteFontCollection> systemFonts;
+ HRESULT hr =
+ mDWriteFactory->GetSystemFontCollection(getter_AddRefs(systemFonts));
+ if (FAILED(hr) || !systemFonts) {
+ // only crash some of the time so those experiencing this problem
+ // don't stop using Firefox
+ if ((rand() & 0x3f) == 0) {
+ gfxCriticalError(int(gfx::LogOptions::AssertOnCall))
+ << "Failed to create DWrite system font collection";
+ } else {
+ gfxWarning() << "Failed to create DWrite system font collection";
+ }
+ return nullptr;
+ }
+ mDWriteSystemFonts = systemFonts;
+
+ return mDWriteSystemFonts;
+}
+
+RefPtr<ID2D1DeviceContext> Factory::GetD2DDeviceContext() {
+ StaticRefPtr<ID2D1DeviceContext>* ptr;
+
+ if (NS_IsMainThread()) {
+ ptr = &mMTDC;
+ } else {
+ ptr = &mOffMTDC;
+ }
+
+ if (*ptr) {
+ return *ptr;
+ }
+
+ RefPtr<ID2D1Device> device = GetD2D1Device();
+
+ if (!device) {
+ return nullptr;
+ }
+
+ RefPtr<ID2D1DeviceContext> dc;
+ HRESULT hr = device->CreateDeviceContext(
+ D2D1_DEVICE_CONTEXT_OPTIONS_ENABLE_MULTITHREADED_OPTIMIZATIONS,
+ getter_AddRefs(dc));
+
+ if (FAILED(hr)) {
+ gfxCriticalError() << "Failed to create global device context";
+ return nullptr;
+ }
+
+ *ptr = dc;
+
+ return *ptr;
+}
+
+bool Factory::SupportsD2D1() { return !!D2DFactory(); }
+
+BYTE sSystemTextQuality = CLEARTYPE_QUALITY;
+void Factory::SetSystemTextQuality(uint8_t aQuality) {
+ sSystemTextQuality = aQuality;
+}
+
+uint64_t Factory::GetD2DVRAMUsageDrawTarget() {
+ return DrawTargetD2D1::mVRAMUsageDT;
+}
+
+uint64_t Factory::GetD2DVRAMUsageSourceSurface() {
+ return DrawTargetD2D1::mVRAMUsageSS;
+}
+
+void Factory::D2DCleanup() {
+ StaticMutexAutoLock lock(mDeviceLock);
+ if (mD2D1Device) {
+ mD2D1Device = nullptr;
+ }
+ DrawTargetD2D1::CleanupD2D();
+}
+
+already_AddRefed<ScaledFont> Factory::CreateScaledFontForDWriteFont(
+ IDWriteFontFace* aFontFace, const gfxFontStyle* aStyle,
+ const RefPtr<UnscaledFont>& aUnscaledFont, float aSize,
+ bool aUseEmbeddedBitmap, bool aUseMultistrikeBold, bool aGDIForced) {
+ return MakeAndAddRef<ScaledFontDWrite>(
+ aFontFace, aUnscaledFont, aSize, aUseEmbeddedBitmap, aUseMultistrikeBold,
+ aGDIForced, aStyle);
+}
+
+already_AddRefed<ScaledFont> Factory::CreateScaledFontForGDIFont(
+ const void* aLogFont, const RefPtr<UnscaledFont>& aUnscaledFont,
+ Float aSize) {
+ return MakeAndAddRef<ScaledFontWin>(static_cast<const LOGFONT*>(aLogFont),
+ aUnscaledFont, aSize);
+}
+#endif // WIN32
+
+already_AddRefed<DrawTarget> Factory::CreateDrawTargetWithSkCanvas(
+ SkCanvas* aCanvas) {
+ RefPtr<DrawTargetSkia> newTarget = new DrawTargetSkia();
+ if (!newTarget->Init(aCanvas)) {
+ return nullptr;
+ }
+ return newTarget.forget();
+}
+
+void Factory::PurgeAllCaches() {}
+
+already_AddRefed<DrawTarget> Factory::CreateDrawTargetForCairoSurface(
+ cairo_surface_t* aSurface, const IntSize& aSize, SurfaceFormat* aFormat) {
+ if (!AllowedSurfaceSize(aSize)) {
+ gfxWarning() << "Allowing surface with invalid size (Cairo) " << aSize;
+ }
+
+ RefPtr<DrawTarget> retVal;
+
+#ifdef USE_CAIRO
+ RefPtr<DrawTargetCairo> newTarget = new DrawTargetCairo();
+
+ if (newTarget->Init(aSurface, aSize, aFormat)) {
+ retVal = newTarget;
+ }
+#endif
+ return retVal.forget();
+}
+
+already_AddRefed<SourceSurface> Factory::CreateSourceSurfaceForCairoSurface(
+ cairo_surface_t* aSurface, const IntSize& aSize, SurfaceFormat aFormat) {
+ if (aSize.width <= 0 || aSize.height <= 0) {
+ gfxWarning() << "Can't create a SourceSurface without a valid size";
+ return nullptr;
+ }
+
+#ifdef USE_CAIRO
+ return MakeAndAddRef<SourceSurfaceCairo>(aSurface, aSize, aFormat);
+#else
+ return nullptr;
+#endif
+}
+
+already_AddRefed<DataSourceSurface> Factory::CreateWrappingDataSourceSurface(
+ uint8_t* aData, int32_t aStride, const IntSize& aSize,
+ SurfaceFormat aFormat,
+ SourceSurfaceDeallocator aDeallocator /* = nullptr */,
+ void* aClosure /* = nullptr */) {
+ // Just check for negative/zero size instead of the full AllowedSurfaceSize()
+ // - since the data is already allocated we do not need to check for a
+ // possible overflow - it already worked.
+ if (aSize.width <= 0 || aSize.height <= 0) {
+ return nullptr;
+ }
+ if (!aDeallocator && aClosure) {
+ return nullptr;
+ }
+
+ MOZ_ASSERT(aData);
+
+ RefPtr<SourceSurfaceRawData> newSurf = new SourceSurfaceRawData();
+ newSurf->InitWrappingData(aData, aSize, aStride, aFormat, aDeallocator,
+ aClosure);
+
+ return newSurf.forget();
+}
+
+already_AddRefed<DataSourceSurface> Factory::CreateDataSourceSurface(
+ const IntSize& aSize, SurfaceFormat aFormat, bool aZero) {
+ if (!AllowedSurfaceSize(aSize)) {
+ gfxCriticalError(LoggerOptionsBasedOnSize(aSize))
+ << "Failed to allocate a surface due to invalid size (DSS) " << aSize;
+ return nullptr;
+ }
+
+ // Skia doesn't support RGBX, so memset RGBX to 0xFF
+ bool clearSurface = aZero || aFormat == SurfaceFormat::B8G8R8X8;
+ uint8_t clearValue = aFormat == SurfaceFormat::B8G8R8X8 ? 0xFF : 0;
+
+ RefPtr<SourceSurfaceAlignedRawData> newSurf =
+ new SourceSurfaceAlignedRawData();
+ if (newSurf->Init(aSize, aFormat, clearSurface, clearValue)) {
+ return newSurf.forget();
+ }
+
+ gfxWarning() << "CreateDataSourceSurface failed in init";
+ return nullptr;
+}
+
+already_AddRefed<DataSourceSurface> Factory::CreateDataSourceSurfaceWithStride(
+ const IntSize& aSize, SurfaceFormat aFormat, int32_t aStride, bool aZero) {
+ if (!AllowedSurfaceSize(aSize) ||
+ aStride < aSize.width * BytesPerPixel(aFormat)) {
+ gfxCriticalError(LoggerOptionsBasedOnSize(aSize))
+ << "CreateDataSourceSurfaceWithStride failed with bad stride "
+ << aStride << ", " << aSize << ", " << aFormat;
+ return nullptr;
+ }
+
+ // Skia doesn't support RGBX, so memset RGBX to 0xFF
+ bool clearSurface = aZero || aFormat == SurfaceFormat::B8G8R8X8;
+ uint8_t clearValue = aFormat == SurfaceFormat::B8G8R8X8 ? 0xFF : 0;
+
+ RefPtr<SourceSurfaceAlignedRawData> newSurf =
+ new SourceSurfaceAlignedRawData();
+ if (newSurf->Init(aSize, aFormat, clearSurface, clearValue, aStride)) {
+ return newSurf.forget();
+ }
+
+ gfxCriticalError(LoggerOptionsBasedOnSize(aSize))
+ << "CreateDataSourceSurfaceWithStride failed to initialize " << aSize
+ << ", " << aFormat << ", " << aStride << ", " << aZero;
+ return nullptr;
+}
+
+void Factory::CopyDataSourceSurface(DataSourceSurface* aSource,
+ DataSourceSurface* aDest) {
+ // Don't worry too much about speed.
+ MOZ_ASSERT(aSource->GetSize() == aDest->GetSize());
+ MOZ_ASSERT(aSource->GetFormat() == SurfaceFormat::R8G8B8A8 ||
+ aSource->GetFormat() == SurfaceFormat::R8G8B8X8 ||
+ aSource->GetFormat() == SurfaceFormat::B8G8R8A8 ||
+ aSource->GetFormat() == SurfaceFormat::B8G8R8X8);
+ MOZ_ASSERT(aDest->GetFormat() == SurfaceFormat::R8G8B8A8 ||
+ aDest->GetFormat() == SurfaceFormat::R8G8B8X8 ||
+ aDest->GetFormat() == SurfaceFormat::B8G8R8A8 ||
+ aDest->GetFormat() == SurfaceFormat::B8G8R8X8 ||
+ aDest->GetFormat() == SurfaceFormat::R5G6B5_UINT16);
+
+ DataSourceSurface::MappedSurface srcMap;
+ DataSourceSurface::MappedSurface destMap;
+ if (!aSource->Map(DataSourceSurface::MapType::READ, &srcMap) ||
+ !aDest->Map(DataSourceSurface::MapType::WRITE, &destMap)) {
+ MOZ_ASSERT(false, "CopyDataSourceSurface: Failed to map surface.");
+ return;
+ }
+
+ SwizzleData(srcMap.mData, srcMap.mStride, aSource->GetFormat(), destMap.mData,
+ destMap.mStride, aDest->GetFormat(), aSource->GetSize());
+
+ aSource->Unmap();
+ aDest->Unmap();
+}
+
+#ifdef WIN32
+
+/* static */
+already_AddRefed<DataSourceSurface>
+Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(
+ ID3D11Texture2D* aSrcTexture, uint32_t aArrayIndex) {
+ D3D11_TEXTURE2D_DESC srcDesc = {0};
+ aSrcTexture->GetDesc(&srcDesc);
+
+ RefPtr<gfx::DataSourceSurface> destTexture =
+ gfx::Factory::CreateDataSourceSurface(
+ IntSize(srcDesc.Width, srcDesc.Height), gfx::SurfaceFormat::B8G8R8A8);
+ if (NS_WARN_IF(!destTexture)) {
+ return nullptr;
+ }
+ if (!ReadbackTexture(destTexture, aSrcTexture, aArrayIndex)) {
+ return nullptr;
+ }
+ return destTexture.forget();
+}
+
+/* static */ nsresult Factory::CreateSdbForD3D11Texture(
+ ID3D11Texture2D* aSrcTexture, const IntSize& aSrcSize,
+ layers::SurfaceDescriptorBuffer& aSdBuffer,
+ const std::function<layers::MemoryOrShmem(uint32_t)>& aAllocate) {
+ D3D11_TEXTURE2D_DESC srcDesc = {0};
+ aSrcTexture->GetDesc(&srcDesc);
+ if (srcDesc.Width != uint32_t(aSrcSize.width) ||
+ srcDesc.Height != uint32_t(aSrcSize.height) ||
+ srcDesc.Format != DXGI_FORMAT_B8G8R8A8_UNORM) {
+ return NS_ERROR_NOT_IMPLEMENTED;
+ }
+
+ const auto format = gfx::SurfaceFormat::B8G8R8A8;
+ uint8_t* buffer = nullptr;
+ int32_t stride = 0;
+ nsresult rv = layers::Image::AllocateSurfaceDescriptorBufferRgb(
+ aSrcSize, format, buffer, aSdBuffer, stride, aAllocate);
+ if (NS_WARN_IF(NS_FAILED(rv))) {
+ return rv;
+ }
+
+ if (!ReadbackTexture(buffer, stride, aSrcTexture)) {
+ return NS_ERROR_FAILURE;
+ }
+
+ return NS_OK;
+}
+
+/* static */
+template <typename DestTextureT>
+bool Factory::ConvertSourceAndRetryReadback(DestTextureT* aDestCpuTexture,
+ ID3D11Texture2D* aSrcTexture,
+ uint32_t aArrayIndex) {
+ RefPtr<ID3D11Device> device;
+ aSrcTexture->GetDevice(getter_AddRefs(device));
+ if (!device) {
+ gfxWarning() << "Failed to get D3D11 device from source texture";
+ return false;
+ }
+
+ nsAutoCString error;
+ std::unique_ptr<DXVA2Manager> manager(
+ DXVA2Manager::CreateD3D11DXVA(nullptr, error, device));
+ if (!manager) {
+ gfxWarning() << "Failed to create DXVA2 manager!";
+ return false;
+ }
+
+ RefPtr<ID3D11Texture2D> newSrcTexture;
+ HRESULT hr = manager->CopyToBGRATexture(aSrcTexture, aArrayIndex,
+ getter_AddRefs(newSrcTexture));
+ if (FAILED(hr)) {
+ gfxWarning() << "Failed to copy to BGRA texture.";
+ return false;
+ }
+
+ return ReadbackTexture(aDestCpuTexture, newSrcTexture);
+}
+
+/* static */
+bool Factory::ReadbackTexture(layers::TextureData* aDestCpuTexture,
+ ID3D11Texture2D* aSrcTexture) {
+ layers::MappedTextureData mappedData;
+ if (!aDestCpuTexture->BorrowMappedData(mappedData)) {
+ gfxWarning() << "Could not access in-memory texture";
+ return false;
+ }
+
+ D3D11_TEXTURE2D_DESC srcDesc = {0};
+ aSrcTexture->GetDesc(&srcDesc);
+
+ // Special case: If the source and destination have different formats and the
+ // destination is B8G8R8A8 then convert the source to B8G8R8A8 and readback.
+ if ((srcDesc.Format != DXGIFormat(mappedData.format)) &&
+ (mappedData.format == SurfaceFormat::B8G8R8A8)) {
+ return ConvertSourceAndRetryReadback(aDestCpuTexture, aSrcTexture);
+ }
+
+ if ((IntSize(srcDesc.Width, srcDesc.Height) != mappedData.size) ||
+ (srcDesc.Format != DXGIFormat(mappedData.format))) {
+ gfxWarning() << "Attempted readback between incompatible textures";
+ return false;
+ }
+
+ return ReadbackTexture(mappedData.data, mappedData.stride, aSrcTexture);
+}
+
+/* static */
+bool Factory::ReadbackTexture(DataSourceSurface* aDestCpuTexture,
+ ID3D11Texture2D* aSrcTexture,
+ uint32_t aArrayIndex) {
+ D3D11_TEXTURE2D_DESC srcDesc = {0};
+ aSrcTexture->GetDesc(&srcDesc);
+
+ // Special case: If the source and destination have different formats and the
+ // destination is B8G8R8A8 then convert the source to B8G8R8A8 and readback.
+ if ((srcDesc.Format != DXGIFormat(aDestCpuTexture->GetFormat())) &&
+ (aDestCpuTexture->GetFormat() == SurfaceFormat::B8G8R8A8)) {
+ return ConvertSourceAndRetryReadback(aDestCpuTexture, aSrcTexture,
+ aArrayIndex);
+ }
+
+ if ((IntSize(srcDesc.Width, srcDesc.Height) != aDestCpuTexture->GetSize()) ||
+ (srcDesc.Format != DXGIFormat(aDestCpuTexture->GetFormat()))) {
+ gfxWarning() << "Attempted readback between incompatible textures";
+ return false;
+ }
+
+ gfx::DataSourceSurface::MappedSurface mappedSurface;
+ if (!aDestCpuTexture->Map(gfx::DataSourceSurface::WRITE, &mappedSurface)) {
+ return false;
+ }
+
+ MOZ_ASSERT(aArrayIndex == 0);
+
+ bool ret =
+ ReadbackTexture(mappedSurface.mData, mappedSurface.mStride, aSrcTexture);
+ aDestCpuTexture->Unmap();
+ return ret;
+}
+
+/* static */
+bool Factory::ReadbackTexture(uint8_t* aDestData, int32_t aDestStride,
+ ID3D11Texture2D* aSrcTexture) {
+ MOZ_ASSERT(aDestData && aDestStride && aSrcTexture);
+
+ RefPtr<ID3D11Device> device;
+ aSrcTexture->GetDevice(getter_AddRefs(device));
+ if (!device) {
+ gfxWarning() << "Failed to get D3D11 device from source texture";
+ return false;
+ }
+
+ RefPtr<ID3D11DeviceContext> context;
+ device->GetImmediateContext(getter_AddRefs(context));
+ if (!context) {
+ gfxWarning() << "Could not get an immediate D3D11 context";
+ return false;
+ }
+
+ RefPtr<IDXGIKeyedMutex> mutex;
+ HRESULT hr = aSrcTexture->QueryInterface(__uuidof(IDXGIKeyedMutex),
+ (void**)getter_AddRefs(mutex));
+ if (SUCCEEDED(hr) && mutex) {
+ hr = mutex->AcquireSync(0, 2000);
+ if (hr != S_OK) {
+ gfxWarning() << "Could not acquire DXGI surface lock in 2 seconds";
+ return false;
+ }
+ }
+
+ D3D11_TEXTURE2D_DESC srcDesc = {0};
+ aSrcTexture->GetDesc(&srcDesc);
+ srcDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
+ srcDesc.Usage = D3D11_USAGE_STAGING;
+ srcDesc.BindFlags = 0;
+ srcDesc.MiscFlags = 0;
+ srcDesc.MipLevels = 1;
+ RefPtr<ID3D11Texture2D> srcCpuTexture;
+ hr =
+ device->CreateTexture2D(&srcDesc, nullptr, getter_AddRefs(srcCpuTexture));
+ if (FAILED(hr)) {
+ gfxWarning() << "Could not create source texture for mapping";
+ if (mutex) {
+ mutex->ReleaseSync(0);
+ }
+ return false;
+ }
+
+ context->CopyResource(srcCpuTexture, aSrcTexture);
+
+ if (mutex) {
+ mutex->ReleaseSync(0);
+ mutex = nullptr;
+ }
+
+ D3D11_MAPPED_SUBRESOURCE srcMap;
+ hr = context->Map(srcCpuTexture, 0, D3D11_MAP_READ, 0, &srcMap);
+ if (FAILED(hr)) {
+ gfxWarning() << "Could not map source texture";
+ return false;
+ }
+
+ uint32_t width = srcDesc.Width;
+ uint32_t height = srcDesc.Height;
+ int bpp = BytesPerPixel(gfx::ToPixelFormat(srcDesc.Format));
+ for (uint32_t y = 0; y < height; y++) {
+ memcpy(aDestData + aDestStride * y,
+ (unsigned char*)(srcMap.pData) + srcMap.RowPitch * y, width * bpp);
+ }
+
+ context->Unmap(srcCpuTexture, 0);
+ return true;
+}
+
+#endif // WIN32
+
+// static
+void CriticalLogger::OutputMessage(const std::string& aString, int aLevel,
+ bool aNoNewline) {
+ if (Factory::GetLogForwarder()) {
+ Factory::GetLogForwarder()->Log(aString);
+ }
+
+ BasicLogger::OutputMessage(aString, aLevel, aNoNewline);
+}
+
+void CriticalLogger::CrashAction(LogReason aReason) {
+ if (Factory::GetLogForwarder()) {
+ Factory::GetLogForwarder()->CrashAction(aReason);
+ }
+}
+
+#ifdef WIN32
+void LogWStr(const wchar_t* aWStr, std::stringstream& aOut) {
+ int n =
+ WideCharToMultiByte(CP_ACP, 0, aWStr, -1, nullptr, 0, nullptr, nullptr);
+ if (n > 1) {
+ std::vector<char> str(n);
+ WideCharToMultiByte(CP_ACP, 0, aWStr, -1, str.data(), n, nullptr, nullptr);
+ aOut << str.data();
+ }
+}
+#endif
+
+} // namespace mozilla::gfx