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-rw-r--r--gfx/2d/FilterProcessing.cpp282
1 files changed, 282 insertions, 0 deletions
diff --git a/gfx/2d/FilterProcessing.cpp b/gfx/2d/FilterProcessing.cpp
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+++ b/gfx/2d/FilterProcessing.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "FilterProcessing.h"
+#include "Logging.h"
+
+namespace mozilla {
+namespace gfx {
+
+already_AddRefed<DataSourceSurface> FilterProcessing::ExtractAlpha(
+ DataSourceSurface* aSource) {
+ IntSize size = aSource->GetSize();
+ RefPtr<DataSourceSurface> alpha =
+ Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
+ if (MOZ2D_WARN_IF(!alpha)) {
+ return nullptr;
+ }
+
+ DataSourceSurface::ScopedMap sourceMap(aSource, DataSourceSurface::READ);
+ DataSourceSurface::ScopedMap alphaMap(alpha, DataSourceSurface::WRITE);
+ if (MOZ2D_WARN_IF(!sourceMap.IsMapped() || !alphaMap.IsMapped())) {
+ return nullptr;
+ }
+
+ uint8_t* sourceData = sourceMap.GetData();
+ int32_t sourceStride = sourceMap.GetStride();
+ uint8_t* alphaData = alphaMap.GetData();
+ int32_t alphaStride = alphaMap.GetStride();
+
+ if (Factory::HasSSE2()) {
+#ifdef USE_SSE2
+ ExtractAlpha_SSE2(size, sourceData, sourceStride, alphaData, alphaStride);
+#endif
+ } else {
+ ExtractAlpha_Scalar(size, sourceData, sourceStride, alphaData, alphaStride);
+ }
+
+ return alpha.forget();
+}
+
+already_AddRefed<DataSourceSurface> FilterProcessing::ConvertToB8G8R8A8(
+ SourceSurface* aSurface) {
+ if (Factory::HasSSE2()) {
+#ifdef USE_SSE2
+ return ConvertToB8G8R8A8_SSE2(aSurface);
+#endif
+ }
+ return ConvertToB8G8R8A8_Scalar(aSurface);
+}
+
+already_AddRefed<DataSourceSurface> FilterProcessing::ApplyBlending(
+ DataSourceSurface* aInput1, DataSourceSurface* aInput2,
+ BlendMode aBlendMode) {
+ if (Factory::HasSSE2()) {
+#ifdef USE_SSE2
+ return ApplyBlending_SSE2(aInput1, aInput2, aBlendMode);
+#endif
+ }
+ return nullptr;
+}
+
+void FilterProcessing::ApplyMorphologyHorizontal(
+ uint8_t* aSourceData, int32_t aSourceStride, uint8_t* aDestData,
+ int32_t aDestStride, const IntRect& aDestRect, int32_t aRadius,
+ MorphologyOperator aOp) {
+ if (Factory::HasSSE2()) {
+#ifdef USE_SSE2
+ ApplyMorphologyHorizontal_SSE2(aSourceData, aSourceStride, aDestData,
+ aDestStride, aDestRect, aRadius, aOp);
+#endif
+ } else {
+ ApplyMorphologyHorizontal_Scalar(aSourceData, aSourceStride, aDestData,
+ aDestStride, aDestRect, aRadius, aOp);
+ }
+}
+
+void FilterProcessing::ApplyMorphologyVertical(
+ uint8_t* aSourceData, int32_t aSourceStride, uint8_t* aDestData,
+ int32_t aDestStride, const IntRect& aDestRect, int32_t aRadius,
+ MorphologyOperator aOp) {
+ if (Factory::HasSSE2()) {
+#ifdef USE_SSE2
+ ApplyMorphologyVertical_SSE2(aSourceData, aSourceStride, aDestData,
+ aDestStride, aDestRect, aRadius, aOp);
+#endif
+ } else {
+ ApplyMorphologyVertical_Scalar(aSourceData, aSourceStride, aDestData,
+ aDestStride, aDestRect, aRadius, aOp);
+ }
+}
+
+already_AddRefed<DataSourceSurface> FilterProcessing::ApplyColorMatrix(
+ DataSourceSurface* aInput, const Matrix5x4& aMatrix) {
+ if (Factory::HasSSE2()) {
+#ifdef USE_SSE2
+ return ApplyColorMatrix_SSE2(aInput, aMatrix);
+#endif
+ }
+ return ApplyColorMatrix_Scalar(aInput, aMatrix);
+}
+
+void FilterProcessing::ApplyComposition(DataSourceSurface* aSource,
+ DataSourceSurface* aDest,
+ CompositeOperator aOperator) {
+ if (Factory::HasSSE2()) {
+#ifdef USE_SSE2
+ ApplyComposition_SSE2(aSource, aDest, aOperator);
+#endif
+ } else {
+ ApplyComposition_Scalar(aSource, aDest, aOperator);
+ }
+}
+
+void FilterProcessing::SeparateColorChannels(
+ DataSourceSurface* aSource, RefPtr<DataSourceSurface>& aChannel0,
+ RefPtr<DataSourceSurface>& aChannel1, RefPtr<DataSourceSurface>& aChannel2,
+ RefPtr<DataSourceSurface>& aChannel3) {
+ IntSize size = aSource->GetSize();
+ aChannel0 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
+ aChannel1 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
+ aChannel2 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
+ aChannel3 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
+ if (MOZ2D_WARN_IF(!(aChannel0 && aChannel1 && aChannel2 && aChannel3))) {
+ return;
+ }
+
+ DataSourceSurface::ScopedMap sourceMap(aSource, DataSourceSurface::READ);
+ DataSourceSurface::ScopedMap channel0Map(aChannel0, DataSourceSurface::WRITE);
+ DataSourceSurface::ScopedMap channel1Map(aChannel1, DataSourceSurface::WRITE);
+ DataSourceSurface::ScopedMap channel2Map(aChannel2, DataSourceSurface::WRITE);
+ DataSourceSurface::ScopedMap channel3Map(aChannel3, DataSourceSurface::WRITE);
+ if (MOZ2D_WARN_IF(!(sourceMap.IsMapped() && channel0Map.IsMapped() &&
+ channel1Map.IsMapped() && channel2Map.IsMapped() &&
+ channel3Map.IsMapped()))) {
+ return;
+ }
+ uint8_t* sourceData = sourceMap.GetData();
+ int32_t sourceStride = sourceMap.GetStride();
+ uint8_t* channel0Data = channel0Map.GetData();
+ uint8_t* channel1Data = channel1Map.GetData();
+ uint8_t* channel2Data = channel2Map.GetData();
+ uint8_t* channel3Data = channel3Map.GetData();
+ int32_t channelStride = channel0Map.GetStride();
+
+ if (Factory::HasSSE2()) {
+#ifdef USE_SSE2
+ SeparateColorChannels_SSE2(size, sourceData, sourceStride, channel0Data,
+ channel1Data, channel2Data, channel3Data,
+ channelStride);
+#endif
+ } else {
+ SeparateColorChannels_Scalar(size, sourceData, sourceStride, channel0Data,
+ channel1Data, channel2Data, channel3Data,
+ channelStride);
+ }
+}
+
+already_AddRefed<DataSourceSurface> FilterProcessing::CombineColorChannels(
+ DataSourceSurface* aChannel0, DataSourceSurface* aChannel1,
+ DataSourceSurface* aChannel2, DataSourceSurface* aChannel3) {
+ IntSize size = aChannel0->GetSize();
+ RefPtr<DataSourceSurface> result =
+ Factory::CreateDataSourceSurface(size, SurfaceFormat::B8G8R8A8);
+ if (MOZ2D_WARN_IF(!result)) {
+ return nullptr;
+ }
+ DataSourceSurface::ScopedMap resultMap(result, DataSourceSurface::WRITE);
+ DataSourceSurface::ScopedMap channel0Map(aChannel0, DataSourceSurface::READ);
+ DataSourceSurface::ScopedMap channel1Map(aChannel1, DataSourceSurface::READ);
+ DataSourceSurface::ScopedMap channel2Map(aChannel2, DataSourceSurface::READ);
+ DataSourceSurface::ScopedMap channel3Map(aChannel3, DataSourceSurface::READ);
+ if (MOZ2D_WARN_IF(!(resultMap.IsMapped() && channel0Map.IsMapped() &&
+ channel1Map.IsMapped() && channel2Map.IsMapped() &&
+ channel3Map.IsMapped()))) {
+ return nullptr;
+ }
+ int32_t resultStride = resultMap.GetStride();
+ uint8_t* resultData = resultMap.GetData();
+ int32_t channelStride = channel0Map.GetStride();
+ uint8_t* channel0Data = channel0Map.GetData();
+ uint8_t* channel1Data = channel1Map.GetData();
+ uint8_t* channel2Data = channel2Map.GetData();
+ uint8_t* channel3Data = channel3Map.GetData();
+
+ if (Factory::HasSSE2()) {
+#ifdef USE_SSE2
+ CombineColorChannels_SSE2(size, resultStride, resultData, channelStride,
+ channel0Data, channel1Data, channel2Data,
+ channel3Data);
+#endif
+ } else {
+ CombineColorChannels_Scalar(size, resultStride, resultData, channelStride,
+ channel0Data, channel1Data, channel2Data,
+ channel3Data);
+ }
+
+ return result.forget();
+}
+
+void FilterProcessing::DoPremultiplicationCalculation(const IntSize& aSize,
+ uint8_t* aTargetData,
+ int32_t aTargetStride,
+ uint8_t* aSourceData,
+ int32_t aSourceStride) {
+ if (Factory::HasSSE2()) {
+#ifdef USE_SSE2
+ DoPremultiplicationCalculation_SSE2(aSize, aTargetData, aTargetStride,
+ aSourceData, aSourceStride);
+#endif
+ } else {
+ DoPremultiplicationCalculation_Scalar(aSize, aTargetData, aTargetStride,
+ aSourceData, aSourceStride);
+ }
+}
+
+void FilterProcessing::DoUnpremultiplicationCalculation(const IntSize& aSize,
+ uint8_t* aTargetData,
+ int32_t aTargetStride,
+ uint8_t* aSourceData,
+ int32_t aSourceStride) {
+ if (Factory::HasSSE2()) {
+#ifdef USE_SSE2
+ DoUnpremultiplicationCalculation_SSE2(aSize, aTargetData, aTargetStride,
+ aSourceData, aSourceStride);
+#endif
+ } else {
+ DoUnpremultiplicationCalculation_Scalar(aSize, aTargetData, aTargetStride,
+ aSourceData, aSourceStride);
+ }
+}
+
+void FilterProcessing::DoOpacityCalculation(
+ const IntSize& aSize, uint8_t* aTargetData, int32_t aTargetStride,
+ uint8_t* aSourceData, int32_t aSourceStride, Float aValue) {
+ if (Factory::HasSSE2()) {
+#ifdef USE_SSE2
+ DoOpacityCalculation_SSE2(aSize, aTargetData, aTargetStride, aSourceData,
+ aSourceStride, aValue);
+#endif
+ } else {
+ DoOpacityCalculation_Scalar(aSize, aTargetData, aTargetStride, aSourceData,
+ aSourceStride, aValue);
+ }
+}
+
+void FilterProcessing::DoOpacityCalculationA8(
+ const IntSize& aSize, uint8_t* aTargetData, int32_t aTargetStride,
+ uint8_t* aSourceData, int32_t aSourceStride, Float aValue) {
+ DoOpacityCalculationA8_Scalar(aSize, aTargetData, aTargetStride, aSourceData,
+ aSourceStride, aValue);
+}
+
+already_AddRefed<DataSourceSurface> FilterProcessing::RenderTurbulence(
+ const IntSize& aSize, const Point& aOffset, const Size& aBaseFrequency,
+ int32_t aSeed, int aNumOctaves, TurbulenceType aType, bool aStitch,
+ const Rect& aTileRect) {
+ if (Factory::HasSSE2()) {
+#ifdef USE_SSE2
+ return RenderTurbulence_SSE2(aSize, aOffset, aBaseFrequency, aSeed,
+ aNumOctaves, aType, aStitch, aTileRect);
+#endif
+ }
+ return RenderTurbulence_Scalar(aSize, aOffset, aBaseFrequency, aSeed,
+ aNumOctaves, aType, aStitch, aTileRect);
+}
+
+already_AddRefed<DataSourceSurface> FilterProcessing::ApplyArithmeticCombine(
+ DataSourceSurface* aInput1, DataSourceSurface* aInput2, Float aK1,
+ Float aK2, Float aK3, Float aK4) {
+ if (Factory::HasSSE2()) {
+#ifdef USE_SSE2
+ return ApplyArithmeticCombine_SSE2(aInput1, aInput2, aK1, aK2, aK3, aK4);
+#endif
+ }
+ return ApplyArithmeticCombine_Scalar(aInput1, aInput2, aK1, aK2, aK3, aK4);
+}
+
+} // namespace gfx
+} // namespace mozilla