diff options
Diffstat (limited to 'gfx/2d/FilterProcessing.h')
-rw-r--r-- | gfx/2d/FilterProcessing.h | 209 |
1 files changed, 209 insertions, 0 deletions
diff --git a/gfx/2d/FilterProcessing.h b/gfx/2d/FilterProcessing.h new file mode 100644 index 0000000000..d6beb62611 --- /dev/null +++ b/gfx/2d/FilterProcessing.h @@ -0,0 +1,209 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef _MOZILLA_GFX_FILTERPROCESSING_H_ +#define _MOZILLA_GFX_FILTERPROCESSING_H_ + +#include "2D.h" +#include "Filters.h" + +namespace mozilla { +namespace gfx { + +const ptrdiff_t B8G8R8A8_COMPONENT_BYTEOFFSET_B = 0; +const ptrdiff_t B8G8R8A8_COMPONENT_BYTEOFFSET_G = 1; +const ptrdiff_t B8G8R8A8_COMPONENT_BYTEOFFSET_R = 2; +const ptrdiff_t B8G8R8A8_COMPONENT_BYTEOFFSET_A = 3; + +class FilterProcessing { + public: + // Fast approximate division by 255. It has the property that + // for all 0 <= v <= 255*255, FastDivideBy255(v) == v/255. + // But it only uses two adds and two shifts instead of an + // integer division (which is expensive on many processors). + template <class B, class A> + static B FastDivideBy255(A v) { + return ((v << 8) + v + 255) >> 16; + } + + static already_AddRefed<DataSourceSurface> ExtractAlpha( + DataSourceSurface* aSource); + static already_AddRefed<DataSourceSurface> ConvertToB8G8R8A8( + SourceSurface* aSurface); + static already_AddRefed<DataSourceSurface> ApplyBlending( + DataSourceSurface* aInput1, DataSourceSurface* aInput2, + BlendMode aBlendMode); + static void ApplyMorphologyHorizontal(uint8_t* aSourceData, + int32_t aSourceStride, + uint8_t* aDestData, int32_t aDestStride, + const IntRect& aDestRect, + int32_t aRadius, + MorphologyOperator aOperator); + static void ApplyMorphologyVertical(uint8_t* aSourceData, + int32_t aSourceStride, uint8_t* aDestData, + int32_t aDestStride, + const IntRect& aDestRect, int32_t aRadius, + MorphologyOperator aOperator); + static already_AddRefed<DataSourceSurface> ApplyColorMatrix( + DataSourceSurface* aInput, const Matrix5x4& aMatrix); + static void ApplyComposition(DataSourceSurface* aSource, + DataSourceSurface* aDest, + CompositeOperator aOperator); + static void SeparateColorChannels(DataSourceSurface* aSource, + RefPtr<DataSourceSurface>& aChannel0, + RefPtr<DataSourceSurface>& aChannel1, + RefPtr<DataSourceSurface>& aChannel2, + RefPtr<DataSourceSurface>& aChannel3); + static already_AddRefed<DataSourceSurface> CombineColorChannels( + DataSourceSurface* aChannel0, DataSourceSurface* aChannel1, + DataSourceSurface* aChannel2, DataSourceSurface* aChannel3); + static void DoPremultiplicationCalculation(const IntSize& aSize, + uint8_t* aTargetData, + int32_t aTargetStride, + uint8_t* aSourceData, + int32_t aSourceStride); + static void DoUnpremultiplicationCalculation(const IntSize& aSize, + uint8_t* aTargetData, + int32_t aTargetStride, + uint8_t* aSourceData, + int32_t aSourceStride); + static void DoOpacityCalculation(const IntSize& aSize, uint8_t* aTargetData, + int32_t aTargetStride, uint8_t* aSourceData, + int32_t aSourceStride, Float aValue); + static void DoOpacityCalculationA8(const IntSize& aSize, uint8_t* aTargetData, + int32_t aTargetStride, + uint8_t* aSourceData, + int32_t aSourceStride, Float aValue); + static already_AddRefed<DataSourceSurface> RenderTurbulence( + const IntSize& aSize, const Point& aOffset, const Size& aBaseFrequency, + int32_t aSeed, int aNumOctaves, TurbulenceType aType, bool aStitch, + const Rect& aTileRect); + static already_AddRefed<DataSourceSurface> ApplyArithmeticCombine( + DataSourceSurface* aInput1, DataSourceSurface* aInput2, Float aK1, + Float aK2, Float aK3, Float aK4); + + protected: + static void ExtractAlpha_Scalar(const IntSize& size, uint8_t* sourceData, + int32_t sourceStride, uint8_t* alphaData, + int32_t alphaStride); + static already_AddRefed<DataSourceSurface> ConvertToB8G8R8A8_Scalar( + SourceSurface* aSurface); + static void ApplyMorphologyHorizontal_Scalar( + uint8_t* aSourceData, int32_t aSourceStride, uint8_t* aDestData, + int32_t aDestStride, const IntRect& aDestRect, int32_t aRadius, + MorphologyOperator aOperator); + static void ApplyMorphologyVertical_Scalar( + uint8_t* aSourceData, int32_t aSourceStride, uint8_t* aDestData, + int32_t aDestStride, const IntRect& aDestRect, int32_t aRadius, + MorphologyOperator aOperator); + static already_AddRefed<DataSourceSurface> ApplyColorMatrix_Scalar( + DataSourceSurface* aInput, const Matrix5x4& aMatrix); + static void ApplyComposition_Scalar(DataSourceSurface* aSource, + DataSourceSurface* aDest, + CompositeOperator aOperator); + + static void SeparateColorChannels_Scalar( + const IntSize& size, uint8_t* sourceData, int32_t sourceStride, + uint8_t* channel0Data, uint8_t* channel1Data, uint8_t* channel2Data, + uint8_t* channel3Data, int32_t channelStride); + static void CombineColorChannels_Scalar( + const IntSize& size, int32_t resultStride, uint8_t* resultData, + int32_t channelStride, uint8_t* channel0Data, uint8_t* channel1Data, + uint8_t* channel2Data, uint8_t* channel3Data); + static void DoPremultiplicationCalculation_Scalar(const IntSize& aSize, + uint8_t* aTargetData, + int32_t aTargetStride, + uint8_t* aSourceData, + int32_t aSourceStride); + static void DoUnpremultiplicationCalculation_Scalar(const IntSize& aSize, + uint8_t* aTargetData, + int32_t aTargetStride, + uint8_t* aSourceData, + int32_t aSourceStride); + static void DoOpacityCalculation_Scalar(const IntSize& aSize, + uint8_t* aTargetData, + int32_t aTargetStride, + uint8_t* aSourceData, + int32_t aSourceStride, Float aValue); + static void DoOpacityCalculationA8_Scalar( + const IntSize& aSize, uint8_t* aTargetData, int32_t aTargetStride, + uint8_t* aSourceData, int32_t aSourceStride, Float aValue); + static already_AddRefed<DataSourceSurface> RenderTurbulence_Scalar( + const IntSize& aSize, const Point& aOffset, const Size& aBaseFrequency, + int32_t aSeed, int aNumOctaves, TurbulenceType aType, bool aStitch, + const Rect& aTileRect); + static already_AddRefed<DataSourceSurface> ApplyArithmeticCombine_Scalar( + DataSourceSurface* aInput1, DataSourceSurface* aInput2, Float aK1, + Float aK2, Float aK3, Float aK4); + +#ifdef USE_SSE2 + static void ExtractAlpha_SSE2(const IntSize& size, uint8_t* sourceData, + int32_t sourceStride, uint8_t* alphaData, + int32_t alphaStride); + static already_AddRefed<DataSourceSurface> ConvertToB8G8R8A8_SSE2( + SourceSurface* aSurface); + static already_AddRefed<DataSourceSurface> ApplyBlending_SSE2( + DataSourceSurface* aInput1, DataSourceSurface* aInput2, + BlendMode aBlendMode); + static void ApplyMorphologyHorizontal_SSE2( + uint8_t* aSourceData, int32_t aSourceStride, uint8_t* aDestData, + int32_t aDestStride, const IntRect& aDestRect, int32_t aRadius, + MorphologyOperator aOperator); + static void ApplyMorphologyVertical_SSE2( + uint8_t* aSourceData, int32_t aSourceStride, uint8_t* aDestData, + int32_t aDestStride, const IntRect& aDestRect, int32_t aRadius, + MorphologyOperator aOperator); + static already_AddRefed<DataSourceSurface> ApplyColorMatrix_SSE2( + DataSourceSurface* aInput, const Matrix5x4& aMatrix); + static void ApplyComposition_SSE2(DataSourceSurface* aSource, + DataSourceSurface* aDest, + CompositeOperator aOperator); + static void SeparateColorChannels_SSE2( + const IntSize& size, uint8_t* sourceData, int32_t sourceStride, + uint8_t* channel0Data, uint8_t* channel1Data, uint8_t* channel2Data, + uint8_t* channel3Data, int32_t channelStride); + static void CombineColorChannels_SSE2( + const IntSize& size, int32_t resultStride, uint8_t* resultData, + int32_t channelStride, uint8_t* channel0Data, uint8_t* channel1Data, + uint8_t* channel2Data, uint8_t* channel3Data); + static void DoPremultiplicationCalculation_SSE2(const IntSize& aSize, + uint8_t* aTargetData, + int32_t aTargetStride, + uint8_t* aSourceData, + int32_t aSourceStride); + static void DoUnpremultiplicationCalculation_SSE2(const IntSize& aSize, + uint8_t* aTargetData, + int32_t aTargetStride, + uint8_t* aSourceData, + int32_t aSourceStride); + static void DoOpacityCalculation_SSE2(const IntSize& aSize, + uint8_t* aTargetData, + int32_t aTargetStride, + uint8_t* aSourceData, + int32_t aSourceStride, Float aValue); + static already_AddRefed<DataSourceSurface> RenderTurbulence_SSE2( + const IntSize& aSize, const Point& aOffset, const Size& aBaseFrequency, + int32_t aSeed, int aNumOctaves, TurbulenceType aType, bool aStitch, + const Rect& aTileRect); + static already_AddRefed<DataSourceSurface> ApplyArithmeticCombine_SSE2( + DataSourceSurface* aInput1, DataSourceSurface* aInput2, Float aK1, + Float aK2, Float aK3, Float aK4); +#endif +}; + +// Constant-time max and min functions for unsigned arguments +static inline unsigned umax(unsigned a, unsigned b) { + return a - ((a - b) & -(a < b)); +} + +static inline unsigned umin(unsigned a, unsigned b) { + return a - ((a - b) & -(a > b)); +} + +} // namespace gfx +} // namespace mozilla + +#endif // _MOZILLA_GFX_FILTERPROCESSING_H_ |