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-rw-r--r--gfx/2d/StackArray.h33
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diff --git a/gfx/2d/StackArray.h b/gfx/2d/StackArray.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/* A handy class that will allocate data for size*T objects on the stack and
+ * otherwise allocate them on the heap. It is similar in purpose to AutoTArray
+ */
+
+template <class T, size_t size>
+class StackArray final {
+ public:
+ explicit StackArray(size_t count) {
+ if (count > size) {
+ mData = new T[count];
+ } else {
+ mData = mStackData;
+ }
+ }
+ ~StackArray() {
+ if (mData != mStackData) {
+ delete[] mData;
+ }
+ }
+ T& operator[](size_t n) { return mData[n]; }
+ const T& operator[](size_t n) const { return mData[n]; }
+ T* data() { return mData; };
+
+ private:
+ T mStackData[size];
+ T* mData;
+};